BS-JD-206 - Headless asset processing command #21
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area:assets
area:brushes
area:extensions
area:governance
area:inspector
area:operators
area:physics
area:project-ux
area:quality
area:runtime
area:scene-io
area:terrain
area:viewport
priority:P0
priority:P1
priority:P2
priority:P3
roadmap:jackdaw
type:architecture
type:docs
type:epic
type:feature
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Reference: Falling-Metal-Interactive/Blacksite#21
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Summary
Add an xtask/cargo-style command to process assets without opening the editor UI.
Why
CI, batch imports, and production workflows need deterministic asset processing outside the interactive editor.
Implementation notes
Acceptance criteria
Tests/docs
CLI smoke test and fixture processing tests. Update README commands/troubleshooting.