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area:assets

area:brushes

area:extensions

area:governance

area:inspector

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area:terrain

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roadmap:jackdaw

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M1 - Brush-based blockout M2 - Materials and asset pipeline M3 - Terrain and physics placement M4 - Extensibility and runtime integration M5 - Regression, docs, and first-hour UX Post-Jackdaw - Brush geometry kernel and first-class CSG
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Nyxbyte Rbanh
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6 Open 3 Closed
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area:assets
area:brushes
area:extensions
area:governance
area:inspector
area:operators
area:physics
area:project-ux
area:quality
area:runtime
area:scene-io
area:terrain
area:viewport
priority:P0
priority:P1
priority:P2
priority:P3
roadmap:jackdaw
type:architecture
type:docs
type:epic
type:feature
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M1 - Brush-based blockout
M2 - Materials and asset pipeline
M3 - Terrain and physics placement
M4 - Extensibility and runtime integration
M5 - Regression, docs, and first-hour UX
Post-Jackdaw - Brush geometry kernel and first-class CSG
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M0 - Foundation and polish seams
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Nyxbyte
Rbanh
BS-JD-502 - Tool regression tests and undo invariants
area:quality
priority:P0
roadmap:jackdaw
type:architecture
#33 opened 2026-06-06 01:49:05 -04:00 by Rbanh M5 - Regression, docs, and first-hour UX 0 / 4
BS-JD-405 - Out-of-process game preview spike
area:runtime
priority:P3
roadmap:jackdaw
type:architecture
#31 opened 2026-06-06 01:48:38 -04:00 by Rbanh M4 - Extensibility and runtime integration 0 / 4
BS-JD-404 - BRP remote inspector write prototype
area:runtime
priority:P2
roadmap:jackdaw
type:architecture
#30 opened 2026-06-06 01:48:37 -04:00 by Rbanh M4 - Extensibility and runtime integration 0 / 4
BS-JD-403 - Optional dylib extension exploration
area:extensions
priority:P3
roadmap:jackdaw
type:architecture
#29 opened 2026-06-06 01:48:36 -04:00 by Rbanh M4 - Extensibility and runtime integration 0 / 4
BS-JD-401 - Static extension API v0
area:extensions
priority:P1
roadmap:jackdaw
type:architecture
#27 opened 2026-06-06 01:48:35 -04:00 by Rbanh M4 - Extensibility and runtime integration 0 / 4
BS-JD-206 - Headless asset processing command
area:assets
priority:P2
roadmap:jackdaw
type:architecture
#21 opened 2026-06-06 01:47:37 -04:00 by Rbanh M2 - Materials and asset pipeline 0 / 4
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