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area:assets
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M1 - Brush-based blockout
M2 - Materials and asset pipeline
M3 - Terrain and physics placement
M4 - Extensibility and runtime integration
M5 - Regression, docs, and first-hour UX
Post-Jackdaw - Brush geometry kernel and first-class CSG
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M0 - Foundation and polish seams
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Nyxbyte
Rbanh
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area:extensions
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M1 - Brush-based blockout
M2 - Materials and asset pipeline
M3 - Terrain and physics placement
M4 - Extensibility and runtime integration
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Post-Jackdaw - Brush geometry kernel and first-class CSG
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Nyxbyte
Rbanh
BS-JD-505 - First-hour usability polish pass
area:quality
priority:P1
roadmap:jackdaw
type:feature
#36
opened
2026-06-06 01:49:10 -04:00
by
Rbanh
M5 - Regression, docs, and first-hour UX
0 / 4
BS-JD-401 - Static extension API v0
area:extensions
priority:P1
roadmap:jackdaw
type:architecture
#27
opened
2026-06-06 01:48:35 -04:00
by
Rbanh
M4 - Extensibility and runtime integration
0 / 4
BS-JD-305 - Collider authoring diagnostics and overlays
area:physics
priority:P1
roadmap:jackdaw
type:feature
#26
opened
2026-06-06 01:48:07 -04:00
by
Rbanh
M3 - Terrain and physics placement
0 / 4
BS-JD-304 - Physics placement tool
area:physics
priority:P1
roadmap:jackdaw
type:feature
#25
opened
2026-06-06 01:48:06 -04:00
by
Rbanh
M3 - Terrain and physics placement
0 / 4
BS-JD-302 - Terrain sculpt tools with stroke undo
area:terrain
priority:P1
roadmap:jackdaw
type:feature
#23
opened
2026-06-06 01:48:05 -04:00
by
Rbanh
M3 - Terrain and physics placement
0 / 4
BS-JD-301 - Terrain authoring schema and chunked mesh hydration
area:terrain
priority:P1
roadmap:jackdaw
type:feature
#22
opened
2026-06-06 01:48:05 -04:00
by
Rbanh
M3 - Terrain and physics placement
0 / 4
BS-JD-205 - Asset rename/move reference repair
area:scene-io
priority:P1
roadmap:jackdaw
type:feature
#20
opened
2026-06-06 01:47:36 -04:00
by
Rbanh
M2 - Materials and asset pipeline
0 / 4
BS-JD-204 - Live asset watcher and refresh
area:assets
priority:P1
roadmap:jackdaw
type:feature
#19
opened
2026-06-06 01:47:33 -04:00
by
Rbanh
M2 - Materials and asset pipeline
0 / 4
BS-JD-202 - PBR texture-set auto-detection
area:assets
priority:P1
roadmap:jackdaw
type:feature
#17
opened
2026-06-06 01:47:20 -04:00
by
Rbanh
M2 - Materials and asset pipeline
0 / 4
BS-JD-007 - Viewport productivity controls
area:viewport
priority:P1
roadmap:jackdaw
type:feature
2
#9
opened
2026-06-06 01:45:52 -04:00
by
Rbanh
M5 - Regression, docs, and first-hour UX
0 / 4
BS-JD-006 - Selection and editing shortcut polish
area:viewport
priority:P1
roadmap:jackdaw
type:feature
3
#8
opened
2026-06-06 01:45:50 -04:00
by
Rbanh
M5 - Regression, docs, and first-hour UX
0 / 4
BS-JD-005 - Command palette polish and fuzzy matching
area:viewport
priority:P1
roadmap:jackdaw
type:feature
3
#7
opened
2026-06-06 01:45:45 -04:00
by
Rbanh
M5 - Regression, docs, and first-hour UX
0 / 4