BS-JD-303 - Terrain material layers and texture painting MVP #24
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area:assets
area:brushes
area:extensions
area:governance
area:inspector
area:operators
area:physics
area:project-ux
area:quality
area:runtime
area:scene-io
area:terrain
area:viewport
priority:P0
priority:P1
priority:P2
priority:P3
roadmap:jackdaw
type:architecture
type:docs
type:epic
type:feature
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Reference: Falling-Metal-Interactive/Blacksite#24
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Summary
Add terrain material layers with simple weight painting.
Why
Terrain needs visual material variation beyond a single base material to be useful for level authoring.
Implementation notes
TerrainDescwith material layer refs and weight data.Acceptance criteria
Tests/docs
Layer serialization and paint operation tests. Update material/terrain docs.