BS-JD-201 - Material Browser and shared material catalog #16
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area:animation
area:assets
area:audio
area:brushes
area:build-release
area:extensions
area:governance
area:hierarchy
area:inspector
area:navigation
area:operators
area:physics
area:project-ux
area:quality
area:rendering
area:runtime
area:scene-io
area:terrain
area:viewport
priority:P0
priority:P1
priority:P2
priority:P3
roadmap:jackdaw
roadmap:production
type:architecture
type:docs
type:epic
type:feature
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Reference: Falling-Metal-Interactive/Blacksite#16
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Summary
Create a dedicated Material Library for project-wide Material assets, direct-base Material Instances, and exact scene usage.
Why
The general Asset Browser supports materials, but production authoring needs a focused searchable catalog, reliable previews, explicit shared editing, and clear assignment ownership.
Implementation notes
MaterialAsset,MaterialInstanceAsset, and shader-schema-awareMaterialDescediting.Acceptance criteria
Tests/docs
Material catalog, usage, filter, instance-resolution, and target-kind tests pass. README, editor docs, implementation plan, and live screenshot evidence are published.
Rbanh referenced this issue2026-07-11 18:49:46 -04:00
Foundation dependency: #51
The catalog should be implemented on the asset contract introduced by #51:
This supersedes the ambiguous “scene-local materials” wording with explicit instances/property blocks. #16 remains open until the browser, thumbnails, search/filter, drag sources, history behavior, tests, and docs pass against that contract.
Local Material catalog/instance progress
The #51 foundation now supplies the catalog contract requested here:
The implementation, screenshot paths, docs, and 171-test editor result are linked in #51 comment 865. #16 remains open for its final published/committed evidence and any remaining dedicated-panel UX polish.
Production workflow audit and implementation boundary
The shared Material/Material Instance, thumbnail, renderer-slot, and guarded authored-file foundations now exist, but the dedicated user-facing catalog acceptance here is still incomplete.
The next clean implementation slice is planned locally in
.cursor/plans/material_library_and_targeted_drop_2026-07-12.plan.md:Implementation waits until the verified #49 worktree is committed so the overlapping Asset Browser changes remain independently reviewable. This issue remains open.
Production acceptance complete
Implemented and published on
codex/material-library-targeted-drop:02247f0adds the docked Material Library, shared Material/Material Instance resolver, scene-usage model, creation/edit/reveal actions, resolved instance thumbnails, and first-class drag sources.3794faarecords the indexed live acceptance evidence.Acceptance against the superseding #51 contract:
Full live and automated verification record
Verification passed: workspace all-target check, strict workspace Clippy, all workspace tests, strict editor Clippy with
devandhot-reload, level validation with 0 blockers, navigation freshness, and live Wayland QA. Packaged testing remains deferred by project-owner direction and is not claimed here.