Rbanh commented on issue Falling-Metal-Int.../Blacksite#1 2026-06-06 05:08:08 -04:00
BS-JD-ROADMAP - Jackdaw-inspired editor production roadmap

M0 closeout: foundation cut is complete and pushed through:

  • 19c4d01 Start M0 editor workflow polish
  • 2fa6410 Polish inspector add component workflow
  • 2054fa2 Advance M0 scene and…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#9 2026-06-06 05:08:07 -04:00
BS-JD-007 - Viewport productivity controls

M0 closeout triage: this is still useful viewport productivity work, but it is not required for the completed M0 foundation cut. Carrying this to M5 with the remaining first-hour/editor polish work.

Rbanh commented on issue Falling-Metal-Int.../Blacksite#8 2026-06-06 05:08:04 -04:00
BS-JD-006 - Selection and editing shortcut polish

M0 closeout triage: targeted selection/input bugs were fixed during M0, but the full box-select/component-copy/visibility shortcut package remains broader editor polish. Carrying this to M5.

Rbanh commented on issue Falling-Metal-Int.../Blacksite#7 2026-06-06 05:08:02 -04:00
BS-JD-005 - Command palette polish and fuzzy matching

M0 closeout triage: basic command palette focus/keyboard navigation shipped earlier, but fuzzy matching plus tools/panels/assets/help indexing remains broader UX polish. Carrying this to M5.

Rbanh commented on issue Falling-Metal-Int.../Blacksite#3 2026-06-06 05:08:01 -04:00
BS-JD-001 - Project launcher and sandbox profiles

M0 closeout triage: this remains valuable, but it is not part of the completed M0 foundation cut that landed through cc6acb1. Carrying this to M5 where first-hour UX, samples, and startup…

Rbanh reopened issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:53 -04:00
BS-JD-203 - Drag/drop material and texture application
Rbanh commented on issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:53 -04:00
BS-JD-203 - Drag/drop material and texture application

Correction: reopening this because BS-JD-203 is assigned to M2 and still includes broader target-kind/preview acceptance criteria (primitive/brush faces and richer commit/cancel coverage) beyond…

Rbanh closed issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:35 -04:00
BS-JD-203 - Drag/drop material and texture application
Rbanh commented on issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:34 -04:00
BS-JD-203 - Drag/drop material and texture application

Progress landed in cc6acb1 (Complete M0 editor asset workflow).

Completed M0-relevant portion:

  • Texture/material apply actions are routed through asset operators.
  • Actor `Authoring…
Rbanh closed issue Falling-Metal-Int.../Blacksite#5 2026-06-06 05:06:32 -04:00
BS-JD-003 - Editor metadata for components
Rbanh closed issue Falling-Metal-Int.../Blacksite#6 2026-06-06 05:06:31 -04:00
BS-JD-004 - Unified operator/action framework
Rbanh commented on issue Falling-Metal-Int.../Blacksite#5 2026-06-06 05:06:31 -04:00
BS-JD-003 - Editor metadata for components

M0 completion update landed in cc6acb1 (Complete M0 editor asset workflow).

Completed scope since the initial component metadata pass:

  • Static Mesh Renderer slots now present imported…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 05:06:30 -04:00
BS-JD-004 - Unified operator/action framework

M0 completion update landed in cc6acb1 (Complete M0 editor asset workflow).

Completed scope:

  • Added asset operator wrappers for assets.place, assets.place_subasset, assets.apply_texture
Rbanh pushed to main at Falling-Metal-Int.../Blacksite 2026-06-06 05:06:03 -04:00
cc6acb188d Complete M0 editor asset workflow
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 04:14:00 -04:00
BS-JD-004 - Unified operator/action framework

Local implementation progress pending QA/sign-off (not committed yet):

Asset workflow migration slice:

  • Added crates/editor/src/assets/operators.rs with immediate operators for:
    • `assets.pla…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#1 2026-06-06 04:08:21 -04:00
BS-JD-ROADMAP - Jackdaw-inspired editor production roadmap

M0 progress update after d77cc6a:

BS-JD-004 / #6 has its first operator bridge committed:

  • Command palette and queued commands now run through the operator lifecycle.
  • Operator status appears…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 04:08:19 -04:00
BS-JD-004 - Unified operator/action framework

Committed and pushed operator bridge in d77cc6a (Add editor operator lifecycle bridge).

Landed:

  • Added crates/editor/src/operators.rs with EditorOperator, lifecycle phases, disabled…
Rbanh pushed to main at Falling-Metal-Int.../Blacksite 2026-06-06 04:08:07 -04:00
d77cc6a40e Add editor operator lifecycle bridge
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 03:58:15 -04:00
BS-JD-004 - Unified operator/action framework

Local implementation progress pending QA/sign-off (not committed yet):

  • Added crates/editor/src/operators.rs with EditorOperator, ActiveOperator, lifecycle phases, disabled reasons,…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 03:51:11 -04:00
BS-JD-004 - Unified operator/action framework

Starting next M0 slice after 2054fa2.

Initial scope for this pass:

  • Inventory existing mutation paths: command palette, history commands, asset placement/drop, and modal viewport tools.
  • Add…