BS-JD-405 - Out-of-process game preview spike #31
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area:assets
area:brushes
area:extensions
area:governance
area:inspector
area:operators
area:physics
area:project-ux
area:quality
area:runtime
area:scene-io
area:terrain
area:viewport
priority:P0
priority:P1
priority:P2
priority:P3
roadmap:jackdaw
type:architecture
type:docs
type:epic
type:feature
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Reference: Falling-Metal-Interactive/Blacksite#31
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Summary
Investigate spawning the game as a separate process and syncing selected state back to the editor.
Why
Out-of-process preview can improve isolation but adds synchronization, process control, and debugging complexity.
Implementation notes
Acceptance criteria
Tests/docs
Spike notes and smoke script if retained. Update ADR only if direction becomes durable.