BS-JD-302 - Terrain sculpt tools with stroke undo #23
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area:animation
area:assets
area:audio
area:brushes
area:build-release
area:extensions
area:governance
area:hierarchy
area:inspector
area:navigation
area:operators
area:physics
area:project-ux
area:quality
area:rendering
area:runtime
area:scene-io
area:terrain
area:viewport
priority:P0
priority:P1
priority:P2
priority:P3
roadmap:jackdaw
roadmap:production
type:architecture
type:docs
type:epic
type:feature
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No Assignees
1 Participants
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Reference: Falling-Metal-Interactive/Blacksite#23
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Summary
Implement raise/lower, flatten, smooth, and noise sculpt brushes with one undo entry per stroke.
Why
Terrain becomes useful only when editable through fast, predictable viewport brush tools.
Implementation notes
Acceptance criteria
Tests/docs
Heightmap operation tests and undo grouping tests. Update README controls and docs/editor terrain workflow.
Committed evaluation record
Acceptance complete
Implementation and live evidence:
293811aDelivered:
Verification:
cargo fmt --all -- --check;cargo check --workspace --all-targets;cargo clippy --workspace --all-targets -- -D warnings;cargo test --workspace: 211 editor tests and all other workspace tests green, with the one intentional manual scene migration test ignored;cargo validate-levels --project .: 60 dependencies, 5 existing non-blocking findings, 0 blockers;cargo bake-navigation --project . --check: 1 current artifact;git diff --check.Native Wayland QA verified stable selection/tool activation, toolbar fit, footprint tracking, visible Raise deformation, no transform gizmo during sculpt, and exactly
Undo: Raise Terrainafter release. Packaged acceptance remains deferred by project-owner direction.