BS-JD-302 - Terrain sculpt tools with stroke undo #23
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area:assets
area:brushes
area:extensions
area:governance
area:inspector
area:operators
area:physics
area:project-ux
area:quality
area:runtime
area:scene-io
area:terrain
area:viewport
priority:P0
priority:P1
priority:P2
priority:P3
roadmap:jackdaw
type:architecture
type:docs
type:epic
type:feature
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1 Participants
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Reference: Falling-Metal-Interactive/Blacksite#23
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Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Summary
Implement raise/lower, flatten, smooth, and noise sculpt brushes with one undo entry per stroke.
Why
Terrain becomes useful only when editable through fast, predictable viewport brush tools.
Implementation notes
Acceptance criteria
Tests/docs
Heightmap operation tests and undo grouping tests. Update README controls and docs/editor terrain workflow.