Rbanh reopened issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:53 -04:00
BS-JD-203 - Drag/drop material and texture application
Rbanh commented on issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:53 -04:00
BS-JD-203 - Drag/drop material and texture application

Correction: reopening this because BS-JD-203 is assigned to M2 and still includes broader target-kind/preview acceptance criteria (primitive/brush faces and richer commit/cancel coverage) beyond…

Rbanh closed issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:35 -04:00
BS-JD-203 - Drag/drop material and texture application
Rbanh commented on issue Falling-Metal-Int.../Blacksite#18 2026-06-06 05:06:34 -04:00
BS-JD-203 - Drag/drop material and texture application

Progress landed in cc6acb1 (Complete M0 editor asset workflow).

Completed M0-relevant portion:

  • Texture/material apply actions are routed through asset operators.
  • Actor `Authoring…
Rbanh closed issue Falling-Metal-Int.../Blacksite#5 2026-06-06 05:06:32 -04:00
BS-JD-003 - Editor metadata for components
Rbanh closed issue Falling-Metal-Int.../Blacksite#6 2026-06-06 05:06:31 -04:00
BS-JD-004 - Unified operator/action framework
Rbanh commented on issue Falling-Metal-Int.../Blacksite#5 2026-06-06 05:06:31 -04:00
BS-JD-003 - Editor metadata for components

M0 completion update landed in cc6acb1 (Complete M0 editor asset workflow).

Completed scope since the initial component metadata pass:

  • Static Mesh Renderer slots now present imported…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 05:06:30 -04:00
BS-JD-004 - Unified operator/action framework

M0 completion update landed in cc6acb1 (Complete M0 editor asset workflow).

Completed scope:

  • Added asset operator wrappers for assets.place, assets.place_subasset, assets.apply_texture
Rbanh pushed to main at Falling-Metal-Int.../Blacksite 2026-06-06 05:06:03 -04:00
cc6acb188d Complete M0 editor asset workflow
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 04:14:00 -04:00
BS-JD-004 - Unified operator/action framework

Local implementation progress pending QA/sign-off (not committed yet):

Asset workflow migration slice:

  • Added crates/editor/src/assets/operators.rs with immediate operators for:
    • `assets.pla…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#1 2026-06-06 04:08:21 -04:00
BS-JD-ROADMAP - Jackdaw-inspired editor production roadmap

M0 progress update after d77cc6a:

BS-JD-004 / #6 has its first operator bridge committed:

  • Command palette and queued commands now run through the operator lifecycle.
  • Operator status appears…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 04:08:19 -04:00
BS-JD-004 - Unified operator/action framework

Committed and pushed operator bridge in d77cc6a (Add editor operator lifecycle bridge).

Landed:

  • Added crates/editor/src/operators.rs with EditorOperator, lifecycle phases, disabled…
Rbanh pushed to main at Falling-Metal-Int.../Blacksite 2026-06-06 04:08:07 -04:00
d77cc6a40e Add editor operator lifecycle bridge
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 03:58:15 -04:00
BS-JD-004 - Unified operator/action framework

Local implementation progress pending QA/sign-off (not committed yet):

  • Added crates/editor/src/operators.rs with EditorOperator, ActiveOperator, lifecycle phases, disabled reasons,…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#6 2026-06-06 03:51:11 -04:00
BS-JD-004 - Unified operator/action framework

Starting next M0 slice after 2054fa2.

Initial scope for this pass:

  • Inventory existing mutation paths: command palette, history commands, asset placement/drop, and modal viewport tools.
  • Add…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#1 2026-06-06 03:50:56 -04:00
BS-JD-ROADMAP - Jackdaw-inspired editor production roadmap

M0 progress update after 2054fa2:

Closed:

  • BS-JD-002 / #4 Scene document abstraction above DynamicScene RON.

Additional foundation work landed:

  • Render-stack invariant hardened: atmosphere/ef…
Rbanh commented on issue Falling-Metal-Int.../Blacksite#5 2026-06-06 03:50:50 -04:00
BS-JD-003 - Editor metadata for components

Progress update from 2054fa2:

  • Add Component shelf and component-card metadata work remain relevant from the earlier M0 inspector polish.
  • New rendering policy now also uses component-level…
Rbanh closed issue Falling-Metal-Int.../Blacksite#4 2026-06-06 03:50:47 -04:00
BS-JD-002 - Scene document abstraction above DynamicScene RON
Rbanh commented on issue Falling-Metal-Int.../Blacksite#4 2026-06-06 03:50:43 -04:00
BS-JD-002 - Scene document abstraction above DynamicScene RON

Implemented and pushed in 2054fa2 (Advance M0 scene and rendering foundations).

What landed:

  • Added scene::document::SceneDocument, SceneEntity, stable document IDs, component blobs, and…
Rbanh pushed to main at Falling-Metal-Int.../Blacksite 2026-06-06 03:50:11 -04:00
2054fa2558 Advance M0 scene and rendering foundations