Selection & edit UX hardening: predictable drag, deselect, isolate, and multi-select behavior #2
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Reference: Rbanh/schemeta#2
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Problem
Selection and movement behavior can still feel inconsistent in dense canvases, especially with mixed pin/net/component hits.
Goal
Make all selection/edit interactions robust and predictable at production quality.
Scope
Acceptance Criteria
Implemented first hardening slice for Issue #2 in commit
85e5a34.Shipped
Ctrl/Cmd+ZCtrl/Cmd+Shift+ZandCtrl/Cmd+YValidation
Remaining for Issue #2
Final closure summary:
Delivered across earlier commits including
85e5a34and subsequent UX fixes.