14 lines
332 B
GLSL
14 lines
332 B
GLSL
#if defined WEATHER_PERBIOME && defined OVERWORLD
|
|
float fogDensity = FOG_DENSITY * mix(
|
|
1.0,
|
|
(
|
|
FOG_DENSITY_COLD * isCold +
|
|
FOG_DENSITY_DRY * (isDesert + isMesa + isSavanna) +
|
|
FOG_DENSITY_DAMP * (isSwamp + isMushroom + isJungle)
|
|
) / max(weatherWeight, 0.0001),
|
|
weatherWeight
|
|
);
|
|
|
|
#else
|
|
float fogDensity = FOG_DENSITY;
|
|
#endif |