56 lines
675 B
GLSL
56 lines
675 B
GLSL
/*
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BSL Shaders v8 Series by Capt Tatsu
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https://bitslablab.com
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*/
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//Settings//
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#include "/lib/settings.glsl"
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//Fragment Shader///////////////////////////////////////////////////////////////////////////////////
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#ifdef FSH
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//Varyings//
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//Uniforms//
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//Attributes//
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//Optifine Constants//
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//Common Variables//
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//Common Functions//
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//Includes//
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//Program//
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void main() {
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}
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#endif
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//Vertex Shader/////////////////////////////////////////////////////////////////////////////////////
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#ifdef VSH
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//Varyings//
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//Uniforms//
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//Attributes//
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//Optifine Constants//
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//Common Variables//
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//Common Functions//
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//Includes//
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//Program//
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void main() {
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}
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#endif
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