AI-Snake-Game/ROADMAP.md

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# Snake Game Development Roadmap
This is a living document that tracks the development progress of the AI Snake Game project.
## Current Status
Last Updated: [Restart Functionality Implementation]
- Added game restart functionality
- Added "Press any key to restart" message
- Implemented game state reset
- Previous updates:
- Added Food class with spawning mechanics
- Integrated food system with main game loop
- Implemented basic scoring system
- Added game over screen with score display
## Phase 1: Project Setup and Basic Structure ✅
- [x] Create project structure and virtual environment
- [x] Initialize git repository
- [x] Set up dependency management (requirements.txt)
- [x] Create basic project documentation (README.md)
- [x] Create living roadmap document
## Phase 2: Core Game Development ✅
- [x] Implement basic game window using Pygame
- [x] Create Snake class with movement mechanics
- [x] Implement food spawning system
- [x] Create Food class
- [x] Add random food placement
- [x] Add collision detection with food
- [x] Add collision detection (walls and self)
- [x] Implement scoring system
- [x] Add score display
- [ ] Add high score tracking
- [x] Add game over conditions
- [x] Implement game over state transition
- [x] Add restart functionality
## Phase 3: Game Polish and UI 🔄
- [ ] Add main menu interface
- [ ] Create menu layout
- [ ] Add game mode selection
- [ ] Add settings options
- [x] Implement pause functionality
- [ ] Add visual effects and animations
- [ ] Snake movement animation
- [ ] Food spawn animation
- [ ] Score increase animation
- [ ] Include sound effects and background music
- [ ] Add movement sounds
- [ ] Add collision sounds
- [ ] Add background music
- [ ] Add menu sounds
- [ ] Display score and high score
- [ ] Add game over screen with restart option
## Phase 4: AI Implementation
- [ ] Design AI algorithm (pathfinding)
- [ ] Research and select appropriate algorithm
- [ ] Implement basic pathfinding
- [ ] Implement AI snake movement logic
- [ ] Create AI controller class
- [ ] Implement decision making
- [ ] Add AI difficulty levels
- [ ] Easy mode (basic pathfinding)
- [ ] Medium mode (improved decision making)
- [ ] Hard mode (optimal pathfinding)
- [ ] Create mode selection (Player vs AI)
- [ ] Optimize AI performance
## Phase 5: Final Polish
- [ ] Add configuration options
- [ ] Game speed settings
- [ ] Visual settings
- [ ] Sound settings
- [ ] Implement save/load functionality for high scores
- [ ] Bug fixing and performance optimization
- [ ] Code cleanup and documentation
- [ ] Add docstrings
- [ ] Create API documentation
- [ ] Update README with final features
- [ ] Final testing and refinements
## Next Steps
1. Create main menu interface
- Design menu layout
- Implement menu navigation
2. Add high score system
- Implement score persistence
- Add high score display
3. Add visual and sound effects
- Implement basic animations
- Add game sounds
## Known Issues
- None reported yet
## Future Considerations
- Multiplayer support
- Additional game modes
- Custom themes/skins
- Achievement system