101 lines
3.1 KiB
Markdown
101 lines
3.1 KiB
Markdown
# Snake Game Development Roadmap
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This is a living document that tracks the development progress of the AI Snake Game project.
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## Current Status
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Last Updated: [Restart Functionality Implementation]
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- Added game restart functionality
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- Added "Press any key to restart" message
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- Implemented game state reset
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- Previous updates:
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- Added Food class with spawning mechanics
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- Integrated food system with main game loop
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- Implemented basic scoring system
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- Added game over screen with score display
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## Phase 1: Project Setup and Basic Structure ✅
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- [x] Create project structure and virtual environment
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- [x] Initialize git repository
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- [x] Set up dependency management (requirements.txt)
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- [x] Create basic project documentation (README.md)
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- [x] Create living roadmap document
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## Phase 2: Core Game Development ✅
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- [x] Implement basic game window using Pygame
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- [x] Create Snake class with movement mechanics
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- [x] Implement food spawning system
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- [x] Create Food class
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- [x] Add random food placement
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- [x] Add collision detection with food
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- [x] Add collision detection (walls and self)
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- [x] Implement scoring system
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- [x] Add score display
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- [ ] Add high score tracking
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- [x] Add game over conditions
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- [x] Implement game over state transition
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- [x] Add restart functionality
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## Phase 3: Game Polish and UI 🔄
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- [ ] Add main menu interface
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- [ ] Create menu layout
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- [ ] Add game mode selection
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- [ ] Add settings options
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- [x] Implement pause functionality
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- [ ] Add visual effects and animations
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- [ ] Snake movement animation
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- [ ] Food spawn animation
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- [ ] Score increase animation
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- [ ] Include sound effects and background music
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- [ ] Add movement sounds
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- [ ] Add collision sounds
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- [ ] Add background music
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- [ ] Add menu sounds
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- [ ] Display score and high score
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- [ ] Add game over screen with restart option
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## Phase 4: AI Implementation
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- [ ] Design AI algorithm (pathfinding)
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- [ ] Research and select appropriate algorithm
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- [ ] Implement basic pathfinding
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- [ ] Implement AI snake movement logic
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- [ ] Create AI controller class
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- [ ] Implement decision making
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- [ ] Add AI difficulty levels
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- [ ] Easy mode (basic pathfinding)
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- [ ] Medium mode (improved decision making)
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- [ ] Hard mode (optimal pathfinding)
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- [ ] Create mode selection (Player vs AI)
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- [ ] Optimize AI performance
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## Phase 5: Final Polish
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- [ ] Add configuration options
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- [ ] Game speed settings
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- [ ] Visual settings
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- [ ] Sound settings
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- [ ] Implement save/load functionality for high scores
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- [ ] Bug fixing and performance optimization
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- [ ] Code cleanup and documentation
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- [ ] Add docstrings
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- [ ] Create API documentation
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- [ ] Update README with final features
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- [ ] Final testing and refinements
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## Next Steps
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1. Create main menu interface
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- Design menu layout
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- Implement menu navigation
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2. Add high score system
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- Implement score persistence
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- Add high score display
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3. Add visual and sound effects
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- Implement basic animations
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- Add game sounds
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## Known Issues
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- None reported yet
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## Future Considerations
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- Multiplayer support
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- Additional game modes
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- Custom themes/skins
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- Achievement system |