AI-Snake-Game/ROADMAP.md

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Snake Game Development Roadmap

This is a living document that tracks the development progress of the AI Snake Game project.

Current Status

Last Updated: [Menu System Implementation]

  • Added main menu interface with game mode selection
  • Implemented menu navigation and selection
  • Added game mode display during gameplay
  • Integrated menu system with game states
  • Previous updates:
    • Added game restart functionality
    • Added "Press any key to restart" message
    • Implemented game state reset
    • Added Food class with spawning mechanics
    • Integrated food system with main game loop
    • Implemented basic scoring system
    • Added game over screen with score display

Phase 1: Project Setup and Basic Structure

  • Create project structure and virtual environment
  • Initialize git repository
  • Set up dependency management (requirements.txt)
  • Create basic project documentation (README.md)
  • Create living roadmap document

Phase 2: Core Game Development

  • Implement basic game window using Pygame
  • Create Snake class with movement mechanics
  • Implement food spawning system
    • Create Food class
    • Add random food placement
    • Add collision detection with food
  • Add collision detection (walls and self)
  • Implement scoring system
    • Add score display
    • Add high score tracking
  • Add game over conditions
    • Implement game over state transition
    • Add restart functionality

Phase 3: Game Polish and UI 🔄

  • Add main menu interface
    • Create menu layout
    • Add game mode selection
    • Add settings options
  • Implement pause functionality
  • Add visual effects and animations
    • Snake movement animation
    • Food spawn animation
    • Score increase animation
  • Include sound effects and background music
    • Add movement sounds
    • Add collision sounds
    • Add background music
    • Add menu sounds
  • Display score and high score
  • Add game over screen with restart option

Phase 4: AI Implementation 🔄

  • Design AI algorithm (pathfinding)
    • Research and select appropriate algorithm
    • Implement basic pathfinding
  • Implement AI snake movement logic
    • Create AI controller class
    • Implement decision making
  • Add AI difficulty levels
    • Easy mode (basic pathfinding)
    • Medium mode (improved decision making)
    • Hard mode (optimal pathfinding)
  • Create mode selection (Player vs AI)
  • Optimize AI performance

Phase 5: Final Polish

  • Add configuration options
    • Game speed settings
    • Visual settings
    • Sound settings
  • Implement save/load functionality for high scores
  • Bug fixing and performance optimization
  • Code cleanup and documentation
    • Add docstrings
    • Create API documentation
    • Update README with final features
  • Final testing and refinements

Next Steps

  1. Implement AI snake movement
    • Design pathfinding algorithm
    • Create AI controller class
  2. Add high score system
    • Implement score persistence
    • Add high score display
  3. Add visual and sound effects
    • Implement basic animations
    • Add game sounds

Known Issues

  • None reported yet

Future Considerations

  • Multiplayer support
  • Additional game modes
  • Custom themes/skins
  • Achievement system