AI-Snake-Game/ROADMAP.md

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Snake Game Development Roadmap

This is a living document that tracks the development progress of the AI Snake Game project.

Current Status

Last Updated: [Control and Menu Improvements]

  • Fixed menu interaction issues:
    • Added proper mouse click handling
    • Fixed menu item highlighting
    • Improved keyboard and mouse navigation
  • Improved snake movement system:
    • Implemented input buffer for direction changes
    • Fixed rapid direction change issues
    • Improved responsiveness while maintaining safety
  • Previous updates:
    • Added settings menu with game options
    • Added wrap-around mode toggle
    • Added speed increase toggle
    • Added main menu interface
    • Added game mode selection
    • Implemented menu navigation
    • Added game mode display
    • Added game restart functionality
    • Added Food class with spawning mechanics
    • Implemented basic scoring system

Phase 1: Project Setup and Basic Structure

  • Create project structure and virtual environment
  • Initialize git repository
  • Set up dependency management (requirements.txt)
  • Create basic project documentation (README.md)
  • Create living roadmap document

Phase 2: Core Game Development

  • Implement basic game window using Pygame
  • Create Snake class with movement mechanics
    • Basic movement and collision
    • Input buffering for direction changes
    • Fix rapid direction change issues
    • Prevent 180-degree turns
  • Implement food spawning system
    • Create Food class
    • Add random food placement
    • Add collision detection with food
  • Add collision detection
    • Wall collisions
    • Self collisions
    • Add wrap-around mode option
  • Implement scoring system
    • Add score display
    • Add high score tracking
  • Add game over conditions
    • Implement game over state transition
    • Add restart functionality

Phase 3: Game Polish and UI

  • Add main menu interface
    • Create menu layout
    • Add game mode selection
    • Add settings menu
    • Fix menu interaction issues
      • Mouse click handling
      • Menu item highlighting
      • Keyboard/mouse navigation
  • Implement pause functionality
  • Add settings options
    • Wrap-around mode toggle
    • Speed increase toggle
  • Add visual effects and animations
    • Snake movement animation
    • Food spawn animation
    • Score increase animation
  • Include sound effects and background music
    • Add movement sounds
    • Add collision sounds
    • Add background music
    • Add menu sounds
  • Display score and high score
  • Add game over screen with restart option

Phase 4: AI Implementation 🔄

  • Set up ML training environment
    • Create gym-like interface for the game
    • Define observation space (snake + food state)
    • Define action space (4 directions)
    • Implement reward system
  • Implement ML infrastructure
    • Add ML dependencies (PyTorch/TensorFlow)
    • Create neural network architecture
    • Set up training pipeline
  • Train AI models for different difficulties
    • Easy mode (basic food seeking)
    • Medium mode (balanced survival/food seeking)
    • Hard mode (optimal pathfinding)
  • Create AI controller class
    • Model loading and inference
    • Real-time decision making
    • Performance optimization
  • Create mode selection (Player vs AI)
  • Add training utilities
    • Save/load model checkpoints
    • Training progress visualization
    • Model performance metrics

Phase 5: Final Polish

  • Add configuration options
    • Game speed settings
    • Wrap-around option
    • Visual settings
    • Sound settings
  • Implement save/load functionality for high scores
  • Bug fixing and performance optimization
    • Fix menu interaction bugs
    • Fix movement control issues
    • Optimize input handling
  • Code cleanup and documentation
    • Add docstrings
    • Create API documentation
    • Update README with final features

Resolved Issues

  1. Menu Interaction

    • Issue: Menu items not responding to clicks
    • Solution: Added proper mouse click event handling in game loop
    • Solution: Fixed menu item highlighting and selection state
  2. Snake Movement

    • Issue: Rapid direction changes causing self-collision
    • Issue: Missed inputs during quick turns
    • Solution: Implemented input buffer system
    • Solution: Process one direction change per grid movement
    • Solution: Store up to 2 pending direction changes

Next Steps

  1. Implement AI snake movement
    • Set up ML training environment
    • Create neural network architecture
    • Train initial model
  2. Add high score system
    • Implement score persistence
    • Add high score display
  3. Add visual and sound effects
    • Implement basic animations
    • Add game sounds

Known Issues

  • None reported

Future Considerations

  • Multiplayer support
  • Additional game modes
  • Custom themes/skins
  • Achievement system