5.0 KiB
5.0 KiB
Snake Game Development Roadmap
This is a living document that tracks the development progress of the AI Snake Game project.
Current Status
Last Updated: [Control and Menu Improvements]
- Fixed menu interaction issues:
- Added proper mouse click handling
- Fixed menu item highlighting
- Improved keyboard and mouse navigation
- Improved snake movement system:
- Implemented input buffer for direction changes
- Fixed rapid direction change issues
- Improved responsiveness while maintaining safety
- Previous updates:
- Added settings menu with game options
- Added wrap-around mode toggle
- Added speed increase toggle
- Added main menu interface
- Added game mode selection
- Implemented menu navigation
- Added game mode display
- Added game restart functionality
- Added Food class with spawning mechanics
- Implemented basic scoring system
Phase 1: Project Setup and Basic Structure ✅
- Create project structure and virtual environment
- Initialize git repository
- Set up dependency management (requirements.txt)
- Create basic project documentation (README.md)
- Create living roadmap document
Phase 2: Core Game Development ✅
- Implement basic game window using Pygame
- Create Snake class with movement mechanics
- Basic movement and collision
- Input buffering for direction changes
- Fix rapid direction change issues
- Prevent 180-degree turns
- Implement food spawning system
- Create Food class
- Add random food placement
- Add collision detection with food
- Add collision detection
- Wall collisions
- Self collisions
- Add wrap-around mode option
- Implement scoring system
- Add score display
- Add high score tracking
- Add game over conditions
- Implement game over state transition
- Add restart functionality
Phase 3: Game Polish and UI ✅
- Add main menu interface
- Create menu layout
- Add game mode selection
- Add settings menu
- Fix menu interaction issues
- Mouse click handling
- Menu item highlighting
- Keyboard/mouse navigation
- Implement pause functionality
- Add settings options
- Wrap-around mode toggle
- Speed increase toggle
- Add visual effects and animations
- Snake movement animation
- Food spawn animation
- Score increase animation
- Include sound effects and background music
- Add movement sounds
- Add collision sounds
- Add background music
- Add menu sounds
- Display score and high score
- Add game over screen with restart option
Phase 4: AI Implementation 🔄
- Set up ML training environment
- Create gym-like interface for the game
- Define observation space (snake + food state)
- Define action space (4 directions)
- Implement reward system
- Implement ML infrastructure
- Add ML dependencies (PyTorch/TensorFlow)
- Create neural network architecture
- Set up training pipeline
- Train AI models for different difficulties
- Easy mode (basic food seeking)
- Medium mode (balanced survival/food seeking)
- Hard mode (optimal pathfinding)
- Create AI controller class
- Model loading and inference
- Real-time decision making
- Performance optimization
- Create mode selection (Player vs AI)
- Add training utilities
- Save/load model checkpoints
- Training progress visualization
- Model performance metrics
Phase 5: Final Polish
- Add configuration options
- Game speed settings
- Wrap-around option
- Visual settings
- Sound settings
- Implement save/load functionality for high scores
- Bug fixing and performance optimization
- Fix menu interaction bugs
- Fix movement control issues
- Optimize input handling
- Code cleanup and documentation
- Add docstrings
- Create API documentation
- Update README with final features
Resolved Issues
-
Menu Interaction
- Issue: Menu items not responding to clicks
- Solution: Added proper mouse click event handling in game loop
- Solution: Fixed menu item highlighting and selection state
-
Snake Movement
- Issue: Rapid direction changes causing self-collision
- Issue: Missed inputs during quick turns
- Solution: Implemented input buffer system
- Solution: Process one direction change per grid movement
- Solution: Store up to 2 pending direction changes
Next Steps
- Implement AI snake movement
- Set up ML training environment
- Create neural network architecture
- Train initial model
- Add high score system
- Implement score persistence
- Add high score display
- Add visual and sound effects
- Implement basic animations
- Add game sounds
Known Issues
- None reported
Future Considerations
- Multiplayer support
- Additional game modes
- Custom themes/skins
- Achievement system