Blacksite/third_party/transform-gizmo-bevy/README.md
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# transform-gizmo
[![Latest version](https://img.shields.io/crates/v/transform-gizmo.svg)](https://crates.io/crates/transform-gizmo)
[![Documentation](https://docs.rs/transform-gizmo/badge.svg)](https://docs.rs/transform-gizmo)
[![MIT](https://img.shields.io/badge/license-MIT-blue.svg)](https://github.com/urholaukkarinen/transform-gizmo/blob/main/LICENSE-MIT)
[![Apache](https://img.shields.io/badge/license-Apache-blue.svg)](https://github.com/urholaukkarinen/transform-gizmo/blob/main/LICENSE-APACHE)
`transform-gizmo` is a framework-agnostic Rust crate that provides a feature-rich and customizable 3D transformation gizmo for manipulating the position, rotation and scale of 3D entities.
[Try it out in a web demo](https://urholaukkarinen.github.io/transform-gizmo/)
![All modes](media/all_modes.png)
## Usage
### Bevy
[`transform-gizmo-bevy`](https://docs.rs/transform-gizmo-bevy) provides a Plugin for easy integration into the [Bevy Engine](https://bevyengine.org/).
### Egui
[`transform-gizmo-egui`](https://docs.rs/transform-gizmo-egui) enables you to use the Gizmo wherever [Egui](https://github.com/emilk/egui) is used.
### Other
For interacting with the gizmo, all you will need to do is give `Gizmo::update` sufficient
information about user interaction, in the form of `GizmoInteraction`.
For rendering the gizmo, `Gizmo::draw` provides vertices in viewport coordinates that can be easily rendered
with your favorite graphics APIs.
## Other
The gizmo exposes mathematical types as [mint](https://github.com/kvark/mint) types, which means it is easy to use with types from various crates
such as [nalgebra](https://github.com/dimforge/nalgebra), [glam](https://github.com/bitshifter/glam-rs)
and [cgmath](https://github.com/rustgd/cgmath). You may need to enable a `mint` feature, depending on the math library.
## License
This crate is dual licensed under MIT and Apache 2.0.
## Contributing
Contributions are welcome! See [CONTRIBUTING.md](CONTRIBUTING.md)