Blacksite/docs/editor/release-notes.md

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Editor Framework Release Notes (1.0 baseline)

Shipped

  • Stable asset registry (assets/.index/registry.ron) with import settings and content-addressed model/texture/audio source fingerprints
  • Prefab instances (PrefabInstance) + save-as-prefab workflow
  • Unsaved-scene guards on New/Open/Recent
  • Hierarchy additive select, reparent/unparent undo, multi-entity gizmo delta
  • Typed inspectors with undo (light, physics, primitive, material)
  • Add-component menu for authoring markers
  • Gameplay markers: WeaponSpawn, TriggerVolume, TeamSpawn, ObjectiveMarker
  • Command palette execution (Ctrl+P)
  • PIE step while paused (F7)
  • Net editor state + determinism HUD stub
  • EditorPlugin / EditorCommand extensibility surface
  • cargo validate-levels

Gates

See evaluations/ for R1R6 sign-off records.