1401 lines
46 KiB
JavaScript
1401 lines
46 KiB
JavaScript
"use strict";
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var users_exports = {};
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__export(users_exports, {
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Connection: () => Connection,
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User: () => User,
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Users: () => Users
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});
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module.exports = __toCommonJS(users_exports);
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var import_lib = require("../lib");
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var import_user_groups = require("./user-groups");
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/**
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* Users
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* Pokemon Showdown - http://pokemonshowdown.com/
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*
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* Most of the communication with users happens here.
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*
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* There are two object types this file introduces:
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* User and Connection.
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*
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* A User object is a user, identified by username. A guest has a
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* username in the form "Guest 12". Any user whose username starts
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* with "Guest" must be a guest; normal users are not allowed to
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* use usernames starting with "Guest".
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*
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* A User can be connected to Pokemon Showdown from any number of tabs
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* or computers at the same time. Each connection is represented by
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* a Connection object. A user tracks its connections in
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* user.connections - if this array is empty, the user is offline.
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*
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* `Users.users` is the global table of all users, a `Map` of `ID:User`.
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* Users should normally be accessed with `Users.get(userid)`
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*
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* `Users.connections` is the global table of all connections, a `Map` of
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* `string:Connection` (the string is mostly meaningless but see
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* `connection.id` for details). Connections are normally accessed through
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* `user.connections`.
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*
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* @license MIT
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*/
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const THROTTLE_DELAY = 600;
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const THROTTLE_DELAY_TRUSTED = 100;
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const THROTTLE_DELAY_PUBLIC_BOT = 25;
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const THROTTLE_BUFFER_LIMIT = 6;
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const THROTTLE_MULTILINE_WARN = 3;
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const THROTTLE_MULTILINE_WARN_STAFF = 6;
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const THROTTLE_MULTILINE_WARN_ADMIN = 25;
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const NAMECHANGE_THROTTLE = 2 * 60 * 1e3;
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const NAMES_PER_THROTTLE = 3;
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const PERMALOCK_CACHE_TIME = 30 * 24 * 60 * 60 * 1e3;
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const DEFAULT_TRAINER_SPRITES = [1, 2, 101, 102, 169, 170, 265, 266];
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const MINUTES = 60 * 1e3;
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const IDLE_TIMER = 60 * MINUTES;
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const STAFF_IDLE_TIMER = 30 * MINUTES;
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const CONNECTION_EXPIRY_TIME = 24 * 60 * MINUTES;
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function move(user, newUserid) {
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if (user.id === newUserid)
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return true;
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if (!user)
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return false;
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prevUsers.delete(newUserid);
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prevUsers.set(user.id, newUserid);
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users.delete(user.id);
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user.id = newUserid;
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users.set(newUserid, user);
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return true;
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}
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function add(user) {
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if (user.id)
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throw new Error(`Adding a user that already exists`);
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numUsers++;
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user.guestNum = numUsers;
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user.name = `Guest ${numUsers}`;
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user.id = toID(user.name);
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if (users.has(user.id))
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throw new Error(`userid taken: ${user.id}`);
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users.set(user.id, user);
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}
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function deleteUser(user) {
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prevUsers.delete("guest" + user.guestNum);
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users.delete(user.id);
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}
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function merge(toRemain, toDestroy) {
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prevUsers.delete(toRemain.id);
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prevUsers.set(toDestroy.id, toRemain.id);
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}
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function getUser(name, exactName = false) {
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if (!name || name === "!")
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return null;
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if (name.id)
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return name;
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let userid = toID(name);
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let i = 0;
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if (!exactName) {
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while (userid && !users.has(userid) && i < 1e3) {
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userid = prevUsers.get(userid);
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i++;
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}
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}
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return users.get(userid) || null;
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}
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function getExactUser(name) {
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return getUser(name, true);
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}
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function findUsers(userids, ips, options = {}) {
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const matches = [];
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if (options.forPunishment)
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ips = ips.filter((ip) => !Punishments.isSharedIp(ip));
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const ipMatcher = IPTools.checker(ips);
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for (const user of users.values()) {
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if (!options.forPunishment && !user.named && !user.connected)
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continue;
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if (!options.includeTrusted && user.trusted)
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continue;
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if (userids.includes(user.id)) {
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matches.push(user);
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continue;
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}
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if (user.ips.some(ipMatcher)) {
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matches.push(user);
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}
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}
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return matches;
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}
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const globalAuth = new import_user_groups.GlobalAuth();
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function isUsernameKnown(name) {
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const userid = toID(name);
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if (Users.get(userid))
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return true;
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if (globalAuth.has(userid))
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return true;
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for (const room of Rooms.global.chatRooms) {
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if (room.auth.has(userid))
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return true;
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}
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return false;
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}
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function isUsername(name) {
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return /[A-Za-z0-9]/.test(name.charAt(0)) && /[A-Za-z]/.test(name) && !name.includes(",");
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}
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function isTrusted(userid) {
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if (globalAuth.has(userid))
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return userid;
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for (const room of Rooms.global.chatRooms) {
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if (room.persist && room.settings.isPrivate !== true && room.auth.isStaff(userid)) {
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return userid;
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}
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}
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const staffRoom = Rooms.get("staff");
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const staffAuth = staffRoom && !!(staffRoom.auth.has(userid) || staffRoom.users[userid]);
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return staffAuth ? userid : false;
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}
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function isPublicBot(userid) {
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if (globalAuth.get(userid) === "*")
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return true;
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for (const room of Rooms.global.chatRooms) {
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if (room.persist && !room.settings.isPrivate && room.auth.get(userid) === "*") {
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return true;
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}
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}
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return false;
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}
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const connections = /* @__PURE__ */ new Map();
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class Connection {
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constructor(id, worker, socketid, user, ip, protocol) {
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const now = Date.now();
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this.id = id;
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this.socketid = socketid;
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this.worker = worker;
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this.inRooms = /* @__PURE__ */ new Set();
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this.ip = ip || "";
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this.protocol = protocol || "";
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this.connectedAt = now;
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this.user = user;
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this.challenge = "";
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this.autojoins = "";
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this.lastRequestedPage = null;
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this.lastActiveTime = now;
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this.openPages = null;
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}
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sendTo(roomid, data) {
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if (roomid && typeof roomid !== "string")
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roomid = roomid.roomid;
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if (roomid && roomid !== "lobby")
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data = `>${roomid}
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${data}`;
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Sockets.socketSend(this.worker, this.socketid, data);
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Monitor.countNetworkUse(data.length);
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}
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send(data) {
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Sockets.socketSend(this.worker, this.socketid, data);
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Monitor.countNetworkUse(data.length);
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}
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destroy() {
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Sockets.socketDisconnect(this.worker, this.socketid);
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this.onDisconnect();
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}
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onDisconnect() {
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connections.delete(this.id);
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if (this.user)
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this.user.onDisconnect(this);
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this.user = null;
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}
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popup(message) {
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this.send(`|popup|` + message.replace(/\n/g, "||"));
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}
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joinRoom(room) {
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if (this.inRooms.has(room.roomid))
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return;
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this.inRooms.add(room.roomid);
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Sockets.roomAdd(this.worker, room.roomid, this.socketid);
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}
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leaveRoom(room) {
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if (this.inRooms.has(room.roomid)) {
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this.inRooms.delete(room.roomid);
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Sockets.roomRemove(this.worker, room.roomid, this.socketid);
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}
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}
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toString() {
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let buf = this.user ? `${this.user.id}[${this.user.connections.indexOf(this)}]` : `[disconnected]`;
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buf += `:${this.ip}`;
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if (this.protocol !== "websocket")
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buf += `:${this.protocol}`;
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return buf;
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}
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}
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class User extends Chat.MessageContext {
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constructor(connection) {
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super(connection.user);
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this.lastNewNameTime = 0;
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this.newNames = 0;
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this.user = this;
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this.inRooms = /* @__PURE__ */ new Set();
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this.games = /* @__PURE__ */ new Set();
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this.mmrCache = /* @__PURE__ */ Object.create(null);
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this.guestNum = -1;
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this.name = "";
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this.named = false;
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this.registered = false;
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this.id = "";
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this.tempGroup = import_user_groups.Auth.defaultSymbol();
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this.language = null;
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this.avatar = DEFAULT_TRAINER_SPRITES[Math.floor(Math.random() * DEFAULT_TRAINER_SPRITES.length)];
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this.connected = true;
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Users.onlineCount++;
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if (connection.user)
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connection.user = this;
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this.connections = [connection];
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this.latestHost = "";
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this.latestHostType = "";
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this.ips = [connection.ip];
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this.latestIp = connection.ip;
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this.locked = null;
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this.semilocked = null;
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this.namelocked = null;
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this.permalocked = null;
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this.punishmentTimer = null;
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this.previousIDs = [];
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this.lastChallenge = 0;
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this.lastPM = "";
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this.lastMatch = "";
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this.settings = {
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blockChallenges: false,
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blockPMs: false,
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ignoreTickets: false,
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hideBattlesFromTrainerCard: false,
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blockInvites: false,
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doNotDisturb: false,
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blockFriendRequests: false,
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allowFriendNotifications: false,
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displayBattlesToFriends: false,
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hideLogins: false
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};
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this.battleSettings = {
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team: "",
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hidden: false,
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inviteOnly: false
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};
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this.isSysop = false;
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this.isStaff = false;
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this.isPublicBot = false;
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this.lastDisconnected = 0;
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this.lastConnected = connection.connectedAt;
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this.chatQueue = null;
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this.chatQueueTimeout = null;
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this.lastChatMessage = 0;
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this.lastCommand = "";
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this.lastMessage = ``;
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this.lastMessageTime = 0;
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this.lastReportTime = 0;
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this.s1 = "";
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this.s2 = "";
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this.s3 = "";
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this.notified = {
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blockChallenges: false,
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blockPMs: false,
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blockInvites: false,
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punishment: false,
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lock: false
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};
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this.autoconfirmed = "";
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this.trusted = "";
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this.trackRename = "";
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this.statusType = "online";
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this.userMessage = "";
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this.lastWarnedAt = 0;
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Users.add(this);
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}
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sendTo(roomid, data) {
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if (roomid && typeof roomid !== "string")
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roomid = roomid.roomid;
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if (roomid && roomid !== "lobby")
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data = `>${roomid}
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${data}`;
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for (const connection of this.connections) {
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if (roomid && !connection.inRooms.has(roomid))
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continue;
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connection.send(data);
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Monitor.countNetworkUse(data.length);
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}
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}
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send(data) {
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for (const connection of this.connections) {
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connection.send(data);
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Monitor.countNetworkUse(data.length);
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}
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}
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popup(message) {
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this.send(`|popup|` + message.replace(/\n/g, "||"));
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}
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getIdentity(room = null) {
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const punishgroups = Config.punishgroups || { locked: null, muted: null };
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if (this.locked || this.namelocked) {
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const lockedSymbol = punishgroups.locked && punishgroups.locked.symbol || "\u203D";
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return lockedSymbol + this.name;
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}
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if (room) {
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if (room.isMuted(this)) {
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const mutedSymbol = punishgroups.muted && punishgroups.muted.symbol || "!";
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return mutedSymbol + this.name;
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}
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return room.auth.get(this) + this.name;
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}
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if (this.semilocked) {
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const mutedSymbol = punishgroups.muted && punishgroups.muted.symbol || "!";
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return mutedSymbol + this.name;
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}
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return this.tempGroup + this.name;
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}
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getIdentityWithStatus(room = null) {
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const identity = this.getIdentity(room);
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const status = this.statusType === "online" ? "" : "@!";
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return `${identity}${status}`;
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}
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getStatus() {
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const statusMessage = this.statusType === "busy" ? "!(Busy) " : this.statusType === "idle" ? "!(Idle) " : "";
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const status = statusMessage + (this.userMessage || "");
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return status;
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}
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can(permission, target = null, room = null, cmd) {
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return import_user_groups.Auth.hasPermission(this, permission, target, room, cmd);
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}
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/**
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* Special permission check for system operators
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*/
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hasSysopAccess() {
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if (this.isSysop && Config.backdoor) {
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return true;
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}
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return false;
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}
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/**
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* Permission check for using the dev console
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*
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* The `console` permission is incredibly powerful because it allows the
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* execution of abitrary shell commands on the local computer As such, it
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* can only be used from a specified whitelist of IPs and userids. A
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* special permission check function is required to carry out this check
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* because we need to know which socket the client is connected from in
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* order to determine the relevant IP for checking the whitelist.
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*/
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hasConsoleAccess(connection) {
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if (this.hasSysopAccess())
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return true;
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if (!this.can("console"))
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return false;
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const whitelist = Config.consoleips || ["127.0.0.1"];
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return whitelist.includes(connection.ip) || whitelist.includes(this.id);
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}
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resetName(isForceRenamed = false) {
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return this.forceRename("Guest " + this.guestNum, false, isForceRenamed);
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}
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updateIdentity(roomid = null) {
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if (roomid) {
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return Rooms.get(roomid).onUpdateIdentity(this);
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}
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for (const inRoomID of this.inRooms) {
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Rooms.get(inRoomID).onUpdateIdentity(this);
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}
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}
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async validateToken(token, name, userid, connection) {
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if (!token && Config.noguestsecurity) {
|
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if (Users.isTrusted(userid)) {
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this.send(`|nametaken|${name}|You need an authentication token to log in as a trusted user.`);
|
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return null;
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}
|
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return "1";
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}
|
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if (!token || token.startsWith(";")) {
|
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this.send(`|nametaken|${name}|Your authentication token was invalid.`);
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return null;
|
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}
|
|
let challenge = "";
|
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if (connection) {
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challenge = connection.challenge;
|
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}
|
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if (!challenge) {
|
|
Monitor.warn(`verification failed; no challenge`);
|
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return null;
|
|
}
|
|
const [tokenData, tokenSig] = import_lib.Utils.splitFirst(token, ";");
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const tokenDataSplit = tokenData.split(",");
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const [signedChallenge, signedUserid, userType, signedDate, signedHostname] = tokenDataSplit;
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if (signedHostname && Config.legalhosts && !Config.legalhosts.includes(signedHostname)) {
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Monitor.warn(`forged assertion: ${tokenData}`);
|
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this.send(`|nametaken|${name}|Your assertion is for the wrong server. This server is ${Config.legalhosts[0]}.`);
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return null;
|
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}
|
|
if (tokenDataSplit.length < 5) {
|
|
Monitor.warn(`outdated assertion format: ${tokenData}`);
|
|
this.send(`|nametaken|${name}|The assertion you sent us is corrupt or incorrect. Please send the exact assertion given by the login server's JSON response.`);
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return null;
|
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}
|
|
if (signedUserid !== userid) {
|
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this.send(`|nametaken|${name}|Your verification signature doesn't match your new username.`);
|
|
return null;
|
|
}
|
|
if (signedChallenge !== challenge) {
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|
Monitor.debug(`verify token challenge mismatch: ${signedChallenge} <=> ${challenge}`);
|
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this.send(`|nametaken|${name}|Your verification signature doesn't match your authentication token.`);
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return null;
|
|
}
|
|
const expiry = Config.tokenexpiry || 25 * 60 * 60;
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if (Math.abs(parseInt(signedDate) - Date.now() / 1e3) > expiry) {
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Monitor.warn(`stale assertion: ${tokenData}`);
|
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this.send(`|nametaken|${name}|Your assertion is stale. This usually means that the clock on the server computer is incorrect. If this is your server, please set the clock to the correct time.`);
|
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return null;
|
|
}
|
|
const success = await Verifier.verify(tokenData, tokenSig);
|
|
if (!success) {
|
|
Monitor.warn(`verify failed: ${token}`);
|
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Monitor.warn(`challenge was: ${challenge}`);
|
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this.send(`|nametaken|${name}|Your verification signature was invalid.`);
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return null;
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}
|
|
this.s1 = tokenDataSplit[5];
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this.s2 = tokenDataSplit[6];
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this.s3 = tokenDataSplit[7];
|
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return userType;
|
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}
|
|
/**
|
|
* Do a rename, passing and validating a login token.
|
|
*
|
|
* @param name The name you want
|
|
* @param token Signed assertion returned from login server
|
|
* @param newlyRegistered Make sure this account will identify as registered
|
|
* @param connection The connection asking for the rename
|
|
*/
|
|
async rename(name, token, newlyRegistered, connection) {
|
|
let userid = toID(name);
|
|
if (userid !== this.id) {
|
|
for (const roomid of this.games) {
|
|
const room = Rooms.get(roomid);
|
|
if (!room?.game || room.game.ended) {
|
|
this.games.delete(roomid);
|
|
console.log(`desynced roomgame ${roomid} renaming ${this.id} -> ${userid}`);
|
|
continue;
|
|
}
|
|
if (room.game.allowRenames || !this.named)
|
|
continue;
|
|
this.popup(`You can't change your name right now because you're in ${room.game.title}, which doesn't allow renaming.`);
|
|
return false;
|
|
}
|
|
}
|
|
if (!name)
|
|
name = "";
|
|
if (!/[a-zA-Z]/.test(name)) {
|
|
this.send(`|nametaken||Your name must contain at least one letter.`);
|
|
return false;
|
|
}
|
|
if (userid.length > 18) {
|
|
this.send(`|nametaken||Your name must be 18 characters or shorter.`);
|
|
return false;
|
|
}
|
|
name = Chat.namefilter(name, this);
|
|
if (userid !== toID(name)) {
|
|
if (name) {
|
|
name = userid;
|
|
} else {
|
|
userid = "";
|
|
}
|
|
}
|
|
if (this.registered)
|
|
newlyRegistered = false;
|
|
if (!userid) {
|
|
this.send(`|nametaken||Your name contains a banned word.`);
|
|
return false;
|
|
} else {
|
|
if (userid === this.id && !newlyRegistered) {
|
|
return this.forceRename(name, this.registered);
|
|
}
|
|
}
|
|
const userType = await this.validateToken(token, name, userid, connection);
|
|
if (userType === null)
|
|
return;
|
|
if (userType === "1")
|
|
newlyRegistered = false;
|
|
if (!this.trusted && userType === "1") {
|
|
const elapsed = Date.now() - this.lastNewNameTime;
|
|
if (elapsed < NAMECHANGE_THROTTLE && !Config.nothrottle) {
|
|
if (this.newNames >= NAMES_PER_THROTTLE) {
|
|
this.send(
|
|
`|nametaken|${name}|You must wait ${Chat.toDurationString(NAMECHANGE_THROTTLE - elapsed)} more
|
|
seconds before using another unregistered name.`
|
|
);
|
|
return false;
|
|
}
|
|
this.newNames++;
|
|
} else {
|
|
this.lastNewNameTime = Date.now();
|
|
this.newNames = 1;
|
|
}
|
|
}
|
|
this.handleRename(name, userid, newlyRegistered, userType);
|
|
}
|
|
handleRename(name, userid, newlyRegistered, userType) {
|
|
const registered = userType !== "1";
|
|
const conflictUser = users.get(userid);
|
|
if (conflictUser) {
|
|
let canMerge = registered && conflictUser.registered;
|
|
if (!registered && !conflictUser.registered && conflictUser.latestIp === this.latestIp && !conflictUser.connected) {
|
|
canMerge = true;
|
|
}
|
|
if (!canMerge) {
|
|
if (registered && !conflictUser.registered) {
|
|
if (conflictUser !== this)
|
|
conflictUser.resetName();
|
|
} else {
|
|
this.send(`|nametaken|${name}|Someone is already using the name "${conflictUser.name}".`);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
if (registered) {
|
|
if (userType === "3") {
|
|
this.isSysop = true;
|
|
this.isStaff = true;
|
|
this.trusted = userid;
|
|
this.autoconfirmed = userid;
|
|
} else if (userType === "4") {
|
|
this.autoconfirmed = userid;
|
|
} else if (userType === "5") {
|
|
this.permalocked = userid;
|
|
void Punishments.lock(this, Date.now() + PERMALOCK_CACHE_TIME, userid, true, `Permalocked as ${name}`, true);
|
|
} else if (userType === "6") {
|
|
void Punishments.lock(this, Date.now() + PERMALOCK_CACHE_TIME, userid, true, `Permabanned as ${name}`, true);
|
|
this.disconnectAll();
|
|
}
|
|
}
|
|
if (Users.isTrusted(userid)) {
|
|
this.trusted = userid;
|
|
this.autoconfirmed = userid;
|
|
}
|
|
if (this.trusted) {
|
|
this.locked = null;
|
|
this.namelocked = null;
|
|
this.permalocked = null;
|
|
this.semilocked = null;
|
|
this.destroyPunishmentTimer();
|
|
}
|
|
this.isPublicBot = Users.isPublicBot(userid);
|
|
Chat.runHandlers("onRename", this, this.id, userid);
|
|
let user = users.get(userid);
|
|
const possibleUser = Users.get(userid);
|
|
if (possibleUser?.namelocked) {
|
|
user = possibleUser;
|
|
}
|
|
if (user && user !== this) {
|
|
user.merge(this);
|
|
Users.merge(user, this);
|
|
for (const id of this.previousIDs) {
|
|
if (!user.previousIDs.includes(id))
|
|
user.previousIDs.push(id);
|
|
}
|
|
if (this.named && !user.previousIDs.includes(this.id))
|
|
user.previousIDs.push(this.id);
|
|
this.destroy();
|
|
Punishments.checkName(user, userid, registered);
|
|
Rooms.global.checkAutojoin(user);
|
|
Rooms.global.joinOldBattles(this);
|
|
Chat.loginfilter(user, this, userType);
|
|
return true;
|
|
}
|
|
Punishments.checkName(this, userid, registered);
|
|
if (this.namelocked) {
|
|
Chat.loginfilter(this, null, userType);
|
|
return false;
|
|
}
|
|
if (!this.forceRename(name, registered)) {
|
|
return false;
|
|
}
|
|
Rooms.global.checkAutojoin(this);
|
|
Rooms.global.joinOldBattles(this);
|
|
Chat.loginfilter(this, null, userType);
|
|
return true;
|
|
}
|
|
forceRename(name, registered, isForceRenamed = false) {
|
|
const userid = toID(name);
|
|
if (users.has(userid) && users.get(userid) !== this) {
|
|
return false;
|
|
}
|
|
const oldname = this.name;
|
|
const oldid = this.id;
|
|
if (userid !== this.id) {
|
|
this.cancelReady();
|
|
if (!Users.move(this, userid)) {
|
|
return false;
|
|
}
|
|
this.mmrCache = {};
|
|
this.updateGroup(registered);
|
|
} else if (registered) {
|
|
this.updateGroup(registered);
|
|
}
|
|
if (this.named && oldid !== userid && !this.previousIDs.includes(oldid))
|
|
this.previousIDs.push(oldid);
|
|
this.name = name;
|
|
const joining = !this.named;
|
|
this.named = !userid.startsWith("guest") || !!this.namelocked;
|
|
if (isForceRenamed)
|
|
this.userMessage = "";
|
|
for (const connection of this.connections) {
|
|
connection.send(this.getUpdateuserText());
|
|
}
|
|
for (const roomid of this.games) {
|
|
const room = Rooms.get(roomid);
|
|
if (!room) {
|
|
Monitor.warn(`while renaming, room ${roomid} expired for user ${this.id} in rooms ${[...this.inRooms]} and games ${[...this.games]}`);
|
|
this.games.delete(roomid);
|
|
continue;
|
|
}
|
|
if (!room.game) {
|
|
Monitor.warn(`game desync for user ${this.id} in room ${room.roomid}`);
|
|
this.games.delete(roomid);
|
|
continue;
|
|
}
|
|
room.game.onRename(this, oldid, joining, isForceRenamed);
|
|
}
|
|
for (const roomid of this.inRooms) {
|
|
Rooms.get(roomid).onRename(this, oldid, joining);
|
|
}
|
|
if (isForceRenamed)
|
|
this.trackRename = oldname;
|
|
return true;
|
|
}
|
|
getUpdateuserText() {
|
|
const named = this.named ? 1 : 0;
|
|
const settings = {
|
|
...this.settings,
|
|
// Battle privacy state needs to be propagated in addition to regular settings so that the
|
|
// 'Ban spectators' checkbox on the client can be kept in sync (and disable privacy correctly)
|
|
hiddenNextBattle: this.battleSettings.hidden,
|
|
inviteOnlyNextBattle: this.battleSettings.inviteOnly,
|
|
language: this.language
|
|
};
|
|
return `|updateuser|${this.getIdentityWithStatus()}|${named}|${this.avatar}|${JSON.stringify(settings)}`;
|
|
}
|
|
update() {
|
|
this.send(this.getUpdateuserText());
|
|
}
|
|
/**
|
|
* If Alice logs into Bob's account, and Bob is currently logged into PS,
|
|
* their connections will be merged, so that both `Connection`s are attached
|
|
* to the Alice `User`.
|
|
*
|
|
* In this function, `this` is Bob, and `oldUser` is Alice.
|
|
*
|
|
* This is a pretty routine thing: If Alice opens PS, then opens PS again in
|
|
* a new tab, PS will first create a Guest `User`, then automatically log in
|
|
* and merge that Guest `User` into the Alice `User` from the first tab.
|
|
*/
|
|
merge(oldUser) {
|
|
oldUser.cancelReady();
|
|
for (const roomid of oldUser.inRooms) {
|
|
Rooms.get(roomid).onLeave(oldUser);
|
|
}
|
|
const oldLocked = this.locked;
|
|
const oldSemilocked = this.semilocked;
|
|
if (!oldUser.semilocked)
|
|
this.semilocked = null;
|
|
if ((!oldUser.locked || !this.locked) && oldUser.locked !== oldUser.id && this.locked !== this.id && // Only unlock if no previous names are locked
|
|
!oldUser.previousIDs.some((id) => !!Punishments.hasPunishType(id, "LOCK"))) {
|
|
this.locked = null;
|
|
this.destroyPunishmentTimer();
|
|
} else if (this.locked !== this.id) {
|
|
this.locked = oldUser.locked;
|
|
}
|
|
if (oldUser.autoconfirmed)
|
|
this.autoconfirmed = oldUser.autoconfirmed;
|
|
this.updateGroup(this.registered, true);
|
|
if (oldLocked !== this.locked || oldSemilocked !== this.semilocked)
|
|
this.updateIdentity();
|
|
const isBusy = this.statusType === "busy" || oldUser.statusType === "busy";
|
|
this.setStatusType(isBusy ? "busy" : "online");
|
|
for (const connection of oldUser.connections) {
|
|
this.mergeConnection(connection);
|
|
}
|
|
oldUser.inRooms.clear();
|
|
oldUser.connections = [];
|
|
if (oldUser.chatQueue) {
|
|
if (!this.chatQueue)
|
|
this.chatQueue = [];
|
|
this.chatQueue.push(...oldUser.chatQueue);
|
|
oldUser.clearChatQueue();
|
|
if (!this.chatQueueTimeout)
|
|
this.startChatQueue();
|
|
}
|
|
this.s1 = oldUser.s1;
|
|
this.s2 = oldUser.s2;
|
|
this.s3 = oldUser.s3;
|
|
for (const ip of oldUser.ips) {
|
|
if (!this.ips.includes(ip))
|
|
this.ips.push(ip);
|
|
}
|
|
if (oldUser.isSysop) {
|
|
this.isSysop = true;
|
|
oldUser.isSysop = false;
|
|
}
|
|
oldUser.ips = [];
|
|
this.latestIp = oldUser.latestIp;
|
|
this.latestHost = oldUser.latestHost;
|
|
this.latestHostType = oldUser.latestHostType;
|
|
this.userMessage = oldUser.userMessage || this.userMessage || "";
|
|
oldUser.markDisconnected();
|
|
}
|
|
mergeConnection(connection) {
|
|
if (!this.connected) {
|
|
this.connected = true;
|
|
Users.onlineCount++;
|
|
}
|
|
if (connection.connectedAt > this.lastConnected) {
|
|
this.lastConnected = connection.connectedAt;
|
|
}
|
|
this.connections.push(connection);
|
|
connection.send(this.getUpdateuserText());
|
|
connection.user = this;
|
|
for (const roomid of connection.inRooms) {
|
|
const room = Rooms.get(roomid);
|
|
if (!this.inRooms.has(roomid)) {
|
|
if (Punishments.checkNameInRoom(this, room.roomid)) {
|
|
connection.sendTo(room.roomid, `|deinit`);
|
|
connection.leaveRoom(room);
|
|
continue;
|
|
}
|
|
room.onJoin(this, connection);
|
|
this.inRooms.add(roomid);
|
|
}
|
|
if (room.game && room.game.onUpdateConnection) {
|
|
room.game.onUpdateConnection(this, connection);
|
|
}
|
|
}
|
|
this.updateReady(connection);
|
|
}
|
|
debugData() {
|
|
let str = `${this.tempGroup}${this.name} (${this.id})`;
|
|
for (const [i, connection] of this.connections.entries()) {
|
|
str += ` socket${i}[`;
|
|
str += [...connection.inRooms].join(`, `);
|
|
str += `]`;
|
|
}
|
|
if (!this.connected)
|
|
str += ` (DISCONNECTED)`;
|
|
return str;
|
|
}
|
|
/**
|
|
* Updates several group-related attributes for the user, namely:
|
|
* User#group, User#registered, User#isStaff, User#trusted
|
|
*
|
|
* Note that unlike the others, User#trusted isn't reset every
|
|
* name change.
|
|
*/
|
|
updateGroup(registered, isMerge) {
|
|
if (!registered) {
|
|
this.registered = false;
|
|
this.tempGroup = Users.Auth.defaultSymbol();
|
|
this.isStaff = false;
|
|
return;
|
|
}
|
|
this.registered = true;
|
|
if (!isMerge)
|
|
this.tempGroup = globalAuth.get(this.id);
|
|
Users.Avatars?.handleLogin(this);
|
|
const groupInfo = Config.groups[this.tempGroup];
|
|
this.isStaff = !!(groupInfo && (groupInfo.lock || groupInfo.root));
|
|
if (!this.isStaff) {
|
|
const rank = Rooms.get("staff")?.auth.getDirect(this.id);
|
|
this.isStaff = !!(rank && rank !== "*" && rank !== Users.Auth.defaultSymbol());
|
|
}
|
|
if (this.trusted) {
|
|
if (this.locked && this.permalocked) {
|
|
Monitor.log(`[CrisisMonitor] Trusted user '${this.id}' is ${this.permalocked !== this.id ? `an alt of permalocked user '${this.permalocked}'` : `a permalocked user`}, and was automatically demoted from ${this.distrust()}.`);
|
|
return;
|
|
}
|
|
this.locked = null;
|
|
this.namelocked = null;
|
|
this.destroyPunishmentTimer();
|
|
}
|
|
if (this.autoconfirmed && this.semilocked) {
|
|
if (this.semilocked.startsWith("#sharedip")) {
|
|
this.semilocked = null;
|
|
} else if (this.semilocked === "#dnsbl") {
|
|
this.popup(`You are locked because someone using your IP has spammed/hacked other websites. This usually means either you're using a proxy, you're in a country where other people commonly hack, or you have a virus on your computer that's spamming websites.`);
|
|
this.semilocked = "#dnsbl.";
|
|
}
|
|
}
|
|
if (this.settings.blockPMs && this.can("lock") && !this.can("bypassall"))
|
|
this.settings.blockPMs = false;
|
|
}
|
|
/**
|
|
* Set a user's group. Pass (' ', true) to force trusted
|
|
* status without giving the user a group.
|
|
*/
|
|
setGroup(group, forceTrusted = false) {
|
|
if (!group)
|
|
throw new Error(`Falsy value passed to setGroup`);
|
|
this.tempGroup = group;
|
|
const groupInfo = Config.groups[this.tempGroup];
|
|
this.isStaff = !!(groupInfo && (groupInfo.lock || groupInfo.root));
|
|
if (!this.isStaff) {
|
|
const rank = Rooms.get("staff")?.auth.getDirect(this.id);
|
|
this.isStaff = !!(rank && rank !== "*" && rank !== Users.Auth.defaultSymbol());
|
|
}
|
|
Rooms.global.checkAutojoin(this);
|
|
if (this.registered) {
|
|
if (forceTrusted || this.tempGroup !== Users.Auth.defaultSymbol()) {
|
|
globalAuth.set(this.id, this.tempGroup);
|
|
this.trusted = this.id;
|
|
this.autoconfirmed = this.id;
|
|
} else {
|
|
globalAuth.delete(this.id);
|
|
this.trusted = "";
|
|
}
|
|
}
|
|
}
|
|
/**
|
|
* Demotes a user from anything that grants trusted status.
|
|
* Returns an array describing what the user was demoted from.
|
|
*/
|
|
distrust() {
|
|
if (!this.trusted)
|
|
return;
|
|
const userid = this.trusted;
|
|
const removed = [];
|
|
const globalGroup = globalAuth.get(userid);
|
|
if (globalGroup && globalGroup !== " ") {
|
|
removed.push(globalAuth.get(userid));
|
|
}
|
|
for (const room of Rooms.global.chatRooms) {
|
|
if (!room.settings.isPrivate && room.auth.isStaff(userid)) {
|
|
let oldGroup = room.auth.getDirect(userid);
|
|
if (oldGroup === " ") {
|
|
oldGroup = "whitelist in ";
|
|
} else {
|
|
room.auth.set(userid, "+");
|
|
}
|
|
removed.push(`${oldGroup}${room.roomid}`);
|
|
}
|
|
}
|
|
this.trusted = "";
|
|
globalAuth.set(userid, Users.Auth.defaultSymbol());
|
|
return removed;
|
|
}
|
|
markDisconnected() {
|
|
if (!this.connected)
|
|
return;
|
|
Chat.runHandlers("onDisconnect", this);
|
|
this.connected = false;
|
|
Users.onlineCount--;
|
|
this.lastDisconnected = Date.now();
|
|
if (!this.registered) {
|
|
this.tempGroup = Users.Auth.defaultSymbol();
|
|
this.isSysop = false;
|
|
this.isStaff = false;
|
|
}
|
|
}
|
|
onDisconnect(connection) {
|
|
if (connection.openPages) {
|
|
for (const page of connection.openPages) {
|
|
Chat.handleRoomClose(page, this, connection);
|
|
}
|
|
}
|
|
for (const [i, connected] of this.connections.entries()) {
|
|
if (connected === connection) {
|
|
this.connections.splice(i, 1);
|
|
if (!this.connections.length) {
|
|
this.markDisconnected();
|
|
}
|
|
for (const roomid of connection.inRooms) {
|
|
this.leaveRoom(Rooms.get(roomid), connection);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (!this.connections.length) {
|
|
for (const roomid of this.inRooms) {
|
|
Monitor.debug(`!! room miscount: ${roomid} not left`);
|
|
Rooms.get(roomid).onLeave(this);
|
|
}
|
|
this.inRooms.clear();
|
|
if (!this.named && !this.previousIDs.length) {
|
|
this.destroy();
|
|
} else {
|
|
this.cancelReady();
|
|
}
|
|
}
|
|
}
|
|
disconnectAll() {
|
|
this.clearChatQueue();
|
|
let connection = null;
|
|
this.markDisconnected();
|
|
for (let i = this.connections.length - 1; i >= 0; i--) {
|
|
connection = this.connections[i];
|
|
for (const roomid of connection.inRooms) {
|
|
this.leaveRoom(Rooms.get(roomid), connection);
|
|
}
|
|
connection.destroy();
|
|
}
|
|
if (this.connections.length) {
|
|
throw new Error(`Failed to drop all connections for ${this.id}`);
|
|
}
|
|
for (const roomid of this.inRooms) {
|
|
throw new Error(`Room miscount: ${roomid} not left for ${this.id}`);
|
|
}
|
|
this.inRooms.clear();
|
|
}
|
|
/**
|
|
* If this user is included in the returned list of
|
|
* alts (i.e. when forPunishment is true), they will always be the first element of that list.
|
|
*/
|
|
getAltUsers(includeTrusted = false, forPunishment = false) {
|
|
let alts = findUsers([this.getLastId()], this.ips, { includeTrusted, forPunishment });
|
|
alts = alts.filter((user) => user !== this);
|
|
if (forPunishment)
|
|
alts.unshift(this);
|
|
return alts;
|
|
}
|
|
getLastName() {
|
|
if (this.named)
|
|
return this.name;
|
|
const lastName = this.previousIDs.length ? this.previousIDs[this.previousIDs.length - 1] : this.name;
|
|
return `[${lastName}]`;
|
|
}
|
|
getLastId() {
|
|
if (this.named)
|
|
return this.id;
|
|
return this.previousIDs.length ? this.previousIDs[this.previousIDs.length - 1] : this.id;
|
|
}
|
|
async tryJoinRoom(roomid, connection) {
|
|
roomid = roomid && roomid.roomid ? roomid.roomid : roomid;
|
|
const room = Rooms.search(roomid);
|
|
if (!room && roomid.startsWith("view-")) {
|
|
return Chat.resolvePage(roomid, this, connection);
|
|
}
|
|
if (!room?.checkModjoin(this)) {
|
|
if (!this.named) {
|
|
return Rooms.RETRY_AFTER_LOGIN;
|
|
} else {
|
|
if (room) {
|
|
connection.sendTo(roomid, `|noinit|joinfailed|The room "${roomid}" is invite-only, and you haven't been invited.`);
|
|
} else {
|
|
connection.sendTo(roomid, `|noinit|nonexistent|The room "${roomid}" does not exist.`);
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
if (room.tour) {
|
|
const errorMessage = room.tour.onBattleJoin(room, this);
|
|
if (errorMessage) {
|
|
connection.sendTo(roomid, `|noinit|joinfailed|${errorMessage}`);
|
|
return false;
|
|
}
|
|
}
|
|
if (room.settings.isPrivate) {
|
|
if (!this.named) {
|
|
return Rooms.RETRY_AFTER_LOGIN;
|
|
}
|
|
}
|
|
if (!this.can("bypassall") && Punishments.isRoomBanned(this, room.roomid)) {
|
|
connection.sendTo(roomid, `|noinit|joinfailed|You are banned from the room "${roomid}".`);
|
|
return false;
|
|
}
|
|
if (room.roomid.startsWith("groupchat-") && !room.parent) {
|
|
const groupchatbanned = Punishments.isGroupchatBanned(this);
|
|
if (groupchatbanned) {
|
|
const expireText = Punishments.checkPunishmentExpiration(groupchatbanned);
|
|
connection.sendTo(roomid, `|noinit|joinfailed|You are banned from using groupchats${expireText}.`);
|
|
return false;
|
|
}
|
|
Punishments.monitorGroupchatJoin(room, this);
|
|
}
|
|
if (Rooms.aliases.get(roomid) === room.roomid) {
|
|
connection.send(`>${roomid}
|
|
|deinit`);
|
|
}
|
|
this.joinRoom(room, connection);
|
|
return true;
|
|
}
|
|
joinRoom(roomid, connection = null) {
|
|
const room = Rooms.get(roomid);
|
|
if (!room)
|
|
throw new Error(`Room not found: ${roomid}`);
|
|
if (!connection) {
|
|
for (const curConnection of this.connections) {
|
|
this.joinRoom(room, curConnection);
|
|
}
|
|
return;
|
|
}
|
|
if (!connection.inRooms.has(room.roomid)) {
|
|
if (!this.inRooms.has(room.roomid)) {
|
|
this.inRooms.add(room.roomid);
|
|
room.onJoin(this, connection);
|
|
}
|
|
connection.joinRoom(room);
|
|
room.onConnect(this, connection);
|
|
}
|
|
}
|
|
leaveRoom(room, connection = null) {
|
|
room = Rooms.get(room);
|
|
if (!this.inRooms.has(room.roomid)) {
|
|
return false;
|
|
}
|
|
for (const curConnection of this.connections) {
|
|
if (connection && curConnection !== connection)
|
|
continue;
|
|
if (curConnection.inRooms.has(room.roomid)) {
|
|
curConnection.sendTo(room.roomid, `|deinit`);
|
|
curConnection.leaveRoom(room);
|
|
}
|
|
if (connection)
|
|
break;
|
|
}
|
|
let stillInRoom = false;
|
|
if (connection) {
|
|
stillInRoom = this.connections.some((conn) => conn.inRooms.has(room.roomid));
|
|
}
|
|
if (!stillInRoom) {
|
|
room.onLeave(this);
|
|
this.inRooms.delete(room.roomid);
|
|
}
|
|
}
|
|
cancelReady() {
|
|
const searchesCancelled = Ladders.cancelSearches(this);
|
|
const challengesCancelled = Ladders.challenges.clearFor(this.id, "they changed their username");
|
|
if (searchesCancelled || challengesCancelled) {
|
|
this.popup(`Your searches and challenges have been cancelled because you changed your username.`);
|
|
}
|
|
for (const roomid of this.games) {
|
|
const room = Rooms.get(roomid);
|
|
if (room.game && room.game.cancelChallenge)
|
|
room.game.cancelChallenge(this);
|
|
}
|
|
}
|
|
updateReady(connection = null) {
|
|
Ladders.updateSearch(this, connection);
|
|
Ladders.challenges.updateFor(connection || this);
|
|
}
|
|
updateSearch(connection = null) {
|
|
Ladders.updateSearch(this, connection);
|
|
}
|
|
/**
|
|
* Moves the user's connections in a given room to another room.
|
|
* This function's main use case is for when a room is renamed.
|
|
*/
|
|
moveConnections(oldRoomID, newRoomID) {
|
|
this.inRooms.delete(oldRoomID);
|
|
this.inRooms.add(newRoomID);
|
|
for (const connection of this.connections) {
|
|
connection.inRooms.delete(oldRoomID);
|
|
connection.inRooms.add(newRoomID);
|
|
Sockets.roomRemove(connection.worker, oldRoomID, connection.socketid);
|
|
Sockets.roomAdd(connection.worker, newRoomID, connection.socketid);
|
|
}
|
|
}
|
|
/**
|
|
* The user says message in room.
|
|
* Returns false if the rest of the user's messages should be discarded.
|
|
*/
|
|
chat(message, room, connection) {
|
|
const now = Date.now();
|
|
const noThrottle = this.hasSysopAccess() || Config.nothrottle;
|
|
if (message.startsWith("/cmd userdetails") || message.startsWith(">> ") || noThrottle) {
|
|
Monitor.activeIp = connection.ip;
|
|
Chat.parse(message, room, this, connection);
|
|
Monitor.activeIp = null;
|
|
if (noThrottle)
|
|
return;
|
|
return false;
|
|
}
|
|
const throttleDelay = this.isPublicBot ? THROTTLE_DELAY_PUBLIC_BOT : this.trusted ? THROTTLE_DELAY_TRUSTED : THROTTLE_DELAY;
|
|
if (this.chatQueueTimeout) {
|
|
if (!this.chatQueue)
|
|
this.chatQueue = [];
|
|
if (this.chatQueue.length >= THROTTLE_BUFFER_LIMIT - 1) {
|
|
connection.sendTo(
|
|
room,
|
|
`|raw|<strong class="message-throttle-notice">Your message was not sent because you've been typing too quickly.</strong>`
|
|
);
|
|
return false;
|
|
} else {
|
|
this.chatQueue.push([message, room ? room.roomid : "", connection]);
|
|
}
|
|
} else if (now < this.lastChatMessage + throttleDelay) {
|
|
this.chatQueue = [[message, room ? room.roomid : "", connection]];
|
|
this.startChatQueue(throttleDelay - (now - this.lastChatMessage));
|
|
} else {
|
|
this.lastChatMessage = now;
|
|
Monitor.activeIp = connection.ip;
|
|
Chat.parse(message, room, this, connection);
|
|
Monitor.activeIp = null;
|
|
}
|
|
}
|
|
startChatQueue(delay = null) {
|
|
if (delay === null) {
|
|
delay = (this.isPublicBot ? THROTTLE_DELAY_PUBLIC_BOT : this.trusted ? THROTTLE_DELAY_TRUSTED : THROTTLE_DELAY) - (Date.now() - this.lastChatMessage);
|
|
}
|
|
this.chatQueueTimeout = setTimeout(
|
|
() => this.processChatQueue(),
|
|
delay
|
|
);
|
|
}
|
|
clearChatQueue() {
|
|
this.chatQueue = null;
|
|
if (this.chatQueueTimeout) {
|
|
clearTimeout(this.chatQueueTimeout);
|
|
this.chatQueueTimeout = null;
|
|
}
|
|
}
|
|
processChatQueue() {
|
|
this.chatQueueTimeout = null;
|
|
if (!this.chatQueue)
|
|
return;
|
|
const queueElement = this.chatQueue.shift();
|
|
if (!queueElement) {
|
|
this.chatQueue = null;
|
|
return;
|
|
}
|
|
const [message, roomid, connection] = queueElement;
|
|
if (!connection.user) {
|
|
return this.processChatQueue();
|
|
}
|
|
this.lastChatMessage = new Date().getTime();
|
|
const room = Rooms.get(roomid);
|
|
if (room || !roomid) {
|
|
Monitor.activeIp = connection.ip;
|
|
Chat.parse(message, room, this, connection);
|
|
Monitor.activeIp = null;
|
|
} else {
|
|
}
|
|
const throttleDelay = this.isPublicBot ? THROTTLE_DELAY_PUBLIC_BOT : this.trusted ? THROTTLE_DELAY_TRUSTED : THROTTLE_DELAY;
|
|
if (this.chatQueue.length) {
|
|
this.chatQueueTimeout = setTimeout(() => this.processChatQueue(), throttleDelay);
|
|
} else {
|
|
this.chatQueue = null;
|
|
}
|
|
}
|
|
setStatusType(type) {
|
|
if (type === this.statusType)
|
|
return;
|
|
this.statusType = type;
|
|
this.updateIdentity();
|
|
this.update();
|
|
}
|
|
setUserMessage(message) {
|
|
if (message === this.userMessage)
|
|
return;
|
|
this.userMessage = message;
|
|
this.updateIdentity();
|
|
}
|
|
clearStatus(type = this.statusType) {
|
|
this.statusType = type;
|
|
this.userMessage = "";
|
|
this.updateIdentity();
|
|
}
|
|
getAccountStatusString() {
|
|
return this.trusted === this.id ? `[trusted]` : this.autoconfirmed === this.id ? `[ac]` : this.registered ? `[registered]` : ``;
|
|
}
|
|
destroy() {
|
|
for (const roomid of this.games) {
|
|
const room = Rooms.get(roomid);
|
|
if (!room) {
|
|
Monitor.warn(`while deallocating, room ${roomid} did not exist for ${this.id} in rooms ${[...this.inRooms]} and games ${[...this.games]}`);
|
|
this.games.delete(roomid);
|
|
continue;
|
|
}
|
|
const game = room.game;
|
|
if (!game) {
|
|
Monitor.warn(`while deallocating, room ${roomid} did not have a game for ${this.id} in rooms ${[...this.inRooms]} and games ${[...this.games]}`);
|
|
this.games.delete(roomid);
|
|
continue;
|
|
}
|
|
if (game.ended)
|
|
continue;
|
|
if (game.forfeit)
|
|
game.forfeit(this);
|
|
}
|
|
this.clearChatQueue();
|
|
this.destroyPunishmentTimer();
|
|
Users.delete(this);
|
|
}
|
|
destroyPunishmentTimer() {
|
|
if (this.punishmentTimer) {
|
|
clearTimeout(this.punishmentTimer);
|
|
this.punishmentTimer = null;
|
|
}
|
|
}
|
|
toString() {
|
|
return this.id;
|
|
}
|
|
}
|
|
function pruneInactive(threshold) {
|
|
const now = Date.now();
|
|
for (const user of users.values()) {
|
|
if (user.statusType === "online") {
|
|
const awayTimer = user.can("lock") ? STAFF_IDLE_TIMER : IDLE_TIMER;
|
|
const bypass = !user.can("bypassall") && (user.can("bypassafktimer") || Array.from(user.inRooms).some((room) => user.can("bypassafktimer", null, Rooms.get(room))));
|
|
if (!bypass && !user.connections.some((connection) => now - connection.lastActiveTime < awayTimer)) {
|
|
user.setStatusType("idle");
|
|
}
|
|
}
|
|
if (!user.connected && now - user.lastDisconnected > threshold) {
|
|
user.destroy();
|
|
}
|
|
if (!user.can("addhtml")) {
|
|
for (const connection of user.connections) {
|
|
if (now - connection.lastActiveTime > CONNECTION_EXPIRY_TIME) {
|
|
connection.destroy();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
function logGhostConnections(threshold) {
|
|
const buffer = [];
|
|
for (const connection of connections.values()) {
|
|
if (connection.protocol !== "websocket-raw" && connection.connectedAt <= Date.now() - threshold) {
|
|
const timestamp = Chat.toTimestamp(new Date(connection.connectedAt));
|
|
const now = Chat.toTimestamp(new Date());
|
|
const log = `Connection ${connection.id} from ${connection.ip} with protocol "${connection.protocol}" has been around since ${timestamp} (currently ${now}).`;
|
|
buffer.push(log);
|
|
}
|
|
}
|
|
return buffer.length ? (0, import_lib.FS)(`logs/ghosts-${process.pid}.log`).append(buffer.join("\r\n") + "\r\n") : Promise.resolve();
|
|
}
|
|
function socketConnect(worker, workerid, socketid, ip, protocol) {
|
|
const id = "" + workerid + "-" + socketid;
|
|
const connection = new Connection(id, worker, socketid, null, ip, protocol);
|
|
connections.set(id, connection);
|
|
const banned = Punishments.checkIpBanned(connection);
|
|
if (banned) {
|
|
return connection.destroy();
|
|
}
|
|
if (Config.emergency) {
|
|
void (0, import_lib.FS)("logs/cons.emergency.log").append("[" + ip + "]\n");
|
|
}
|
|
const user = new User(connection);
|
|
connection.user = user;
|
|
void Punishments.checkIp(user, connection);
|
|
require("crypto").randomBytes(128, (err, buffer) => {
|
|
if (err) {
|
|
Monitor.crashlog(err, "randomBytes");
|
|
user.disconnectAll();
|
|
} else if (connection.user) {
|
|
connection.challenge = buffer.toString("hex");
|
|
const keyid = Config.loginserverpublickeyid || 0;
|
|
connection.sendTo(null, `|challstr|${keyid}|${connection.challenge}`);
|
|
}
|
|
});
|
|
Rooms.global.handleConnect(user, connection);
|
|
}
|
|
function socketDisconnect(worker, workerid, socketid) {
|
|
const id = "" + workerid + "-" + socketid;
|
|
const connection = connections.get(id);
|
|
if (!connection)
|
|
return;
|
|
connection.onDisconnect();
|
|
}
|
|
function socketDisconnectAll(worker, workerid) {
|
|
for (const connection of connections.values()) {
|
|
if (connection.worker === worker) {
|
|
connection.onDisconnect();
|
|
}
|
|
}
|
|
}
|
|
function socketReceive(worker, workerid, socketid, message) {
|
|
const id = `${workerid}-${socketid}`;
|
|
const connection = connections.get(id);
|
|
if (!connection)
|
|
return;
|
|
connection.lastActiveTime = Date.now();
|
|
if (message.startsWith("{"))
|
|
return;
|
|
const pipeIndex = message.indexOf("|");
|
|
if (pipeIndex < 0) {
|
|
connection.popup(`Invalid message; messages should be in the format \`ROOMID|MESSAGE\`. See https://github.com/smogon/pokemon-showdown/blob/master/PROTOCOL.md`);
|
|
return;
|
|
}
|
|
const user = connection.user;
|
|
if (!user)
|
|
return;
|
|
const roomId = message.slice(0, pipeIndex) || "";
|
|
message = message.slice(pipeIndex + 1);
|
|
const room = Rooms.get(roomId) || null;
|
|
const multilineMessage = Chat.multiLinePattern.test(message);
|
|
if (multilineMessage) {
|
|
user.chat(multilineMessage, room, connection);
|
|
return;
|
|
}
|
|
const lines = message.split("\n");
|
|
if (!lines[lines.length - 1])
|
|
lines.pop();
|
|
const maxLineCount = user.can("bypassall") ? THROTTLE_MULTILINE_WARN_ADMIN : user.isStaff || room && room.auth.isStaff(user.id) ? THROTTLE_MULTILINE_WARN_STAFF : THROTTLE_MULTILINE_WARN;
|
|
if (lines.length > maxLineCount && !Config.nothrottle) {
|
|
connection.popup(`You're sending too many lines at once. Try using a paste service like [[Pastebin]].`);
|
|
return;
|
|
}
|
|
if (Config.emergency) {
|
|
void (0, import_lib.FS)("logs/emergency.log").append(`[${user} (${connection.ip})] ${roomId}|${message}
|
|
`);
|
|
}
|
|
for (const line of lines) {
|
|
if (user.chat(line, room, connection) === false)
|
|
break;
|
|
}
|
|
}
|
|
const users = /* @__PURE__ */ new Map();
|
|
const prevUsers = /* @__PURE__ */ new Map();
|
|
let numUsers = 0;
|
|
const Users = {
|
|
delete: deleteUser,
|
|
move,
|
|
add,
|
|
merge,
|
|
users,
|
|
prevUsers,
|
|
onlineCount: 0,
|
|
get: getUser,
|
|
getExact: getExactUser,
|
|
findUsers,
|
|
Auth: import_user_groups.Auth,
|
|
Avatars: null,
|
|
globalAuth,
|
|
isUsernameKnown,
|
|
isUsername,
|
|
isTrusted,
|
|
isPublicBot,
|
|
SECTIONLEADER_SYMBOL: import_user_groups.SECTIONLEADER_SYMBOL,
|
|
PLAYER_SYMBOL: import_user_groups.PLAYER_SYMBOL,
|
|
HOST_SYMBOL: import_user_groups.HOST_SYMBOL,
|
|
connections,
|
|
User,
|
|
Connection,
|
|
socketDisconnect,
|
|
socketDisconnectAll,
|
|
socketReceive,
|
|
pruneInactive,
|
|
pruneInactiveTimer: setInterval(() => {
|
|
pruneInactive(Config.inactiveuserthreshold || 60 * MINUTES);
|
|
}, 30 * MINUTES),
|
|
logGhostConnections,
|
|
logGhostConnectionsTimer: setInterval(() => {
|
|
void logGhostConnections(7 * 24 * 60 * MINUTES);
|
|
}, 7 * 24 * 60 * MINUTES),
|
|
socketConnect
|
|
};
|
|
//# sourceMappingURL=users.js.map
|