905 lines
27 KiB
JavaScript
905 lines
27 KiB
JavaScript
"use strict";
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var conditions_exports = {};
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__export(conditions_exports, {
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Conditions: () => Conditions
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});
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module.exports = __toCommonJS(conditions_exports);
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const Conditions = {
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brn: {
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name: "brn",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.id === "flameorb") {
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this.add("-status", target, "brn", "[from] item: Flame Orb");
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} else if (sourceEffect && sourceEffect.effectType === "Ability") {
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this.add("-status", target, "brn", "[from] ability: " + sourceEffect.name, "[of] " + source);
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} else {
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this.add("-status", target, "brn");
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}
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},
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// Damage reduction is handled directly in the sim/battle.js damage function
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onResidualOrder: 10,
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onResidual(pokemon) {
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this.damage(pokemon.baseMaxhp / 16);
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}
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},
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par: {
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name: "par",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.effectType === "Ability") {
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this.add("-status", target, "par", "[from] ability: " + sourceEffect.name, "[of] " + source);
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} else {
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this.add("-status", target, "par");
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}
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},
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onModifySpe(spe, pokemon) {
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spe = this.finalModify(spe);
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if (!pokemon.hasAbility("quickfeet")) {
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spe = Math.floor(spe * 50 / 100);
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}
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return spe;
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},
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onBeforeMovePriority: 1,
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onBeforeMove(pokemon) {
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if (this.randomChance(1, 4)) {
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this.add("cant", pokemon, "par");
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return false;
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}
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}
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},
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slp: {
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name: "slp",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.effectType === "Ability") {
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this.add("-status", target, "slp", "[from] ability: " + sourceEffect.name, "[of] " + source);
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} else if (sourceEffect && sourceEffect.effectType === "Move") {
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this.add("-status", target, "slp", "[from] move: " + sourceEffect.name);
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} else {
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this.add("-status", target, "slp");
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}
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this.effectState.startTime = this.random(2, 5);
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this.effectState.time = this.effectState.startTime;
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if (target.removeVolatile("nightmare")) {
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this.add("-end", target, "Nightmare", "[silent]");
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}
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},
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onBeforeMovePriority: 10,
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onBeforeMove(pokemon, target, move) {
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if (pokemon.hasAbility("earlybird")) {
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pokemon.statusState.time--;
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}
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pokemon.statusState.time--;
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if (pokemon.statusState.time <= 0) {
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pokemon.cureStatus();
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return;
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}
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this.add("cant", pokemon, "slp");
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if (move.sleepUsable) {
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return;
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}
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return false;
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}
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},
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frz: {
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name: "frz",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.effectType === "Ability") {
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this.add("-status", target, "frz", "[from] ability: " + sourceEffect.name, "[of] " + source);
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} else {
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this.add("-status", target, "frz");
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}
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if (target.species.name === "Shaymin-Sky" && target.baseSpecies.baseSpecies === "Shaymin") {
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target.formeChange("Shaymin", this.effect, true);
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}
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},
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onBeforeMovePriority: 10,
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onBeforeMove(pokemon, target, move) {
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if (move.flags["defrost"])
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return;
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if (this.randomChance(1, 5)) {
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pokemon.cureStatus();
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return;
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}
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this.add("cant", pokemon, "frz");
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return false;
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},
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onModifyMove(move, pokemon) {
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if (move.flags["defrost"]) {
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this.add("-curestatus", pokemon, "frz", "[from] move: " + move);
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pokemon.clearStatus();
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}
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},
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onAfterMoveSecondary(target, source, move) {
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if (move.thawsTarget) {
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target.cureStatus();
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}
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},
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onDamagingHit(damage, target, source, move) {
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if (move.type === "Fire" && move.category !== "Status") {
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target.cureStatus();
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}
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}
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},
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psn: {
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name: "psn",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.effectType === "Ability") {
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this.add("-status", target, "psn", "[from] ability: " + sourceEffect.name, "[of] " + source);
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} else {
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this.add("-status", target, "psn");
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}
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},
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onResidualOrder: 9,
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onResidual(pokemon) {
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this.damage(pokemon.baseMaxhp / 8);
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}
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},
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tox: {
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name: "tox",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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this.effectState.stage = 0;
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if (sourceEffect && sourceEffect.id === "toxicorb") {
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this.add("-status", target, "tox", "[from] item: Toxic Orb");
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} else if (sourceEffect && sourceEffect.effectType === "Ability") {
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this.add("-status", target, "tox", "[from] ability: " + sourceEffect.name, "[of] " + source);
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} else {
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this.add("-status", target, "tox");
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}
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},
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onSwitchIn() {
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this.effectState.stage = 0;
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},
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onResidualOrder: 9,
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onResidual(pokemon) {
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if (this.effectState.stage < 15) {
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this.effectState.stage++;
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}
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this.damage(this.clampIntRange(pokemon.baseMaxhp / 16, 1) * this.effectState.stage);
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}
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},
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confusion: {
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name: "confusion",
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// this is a volatile status
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onStart(target, source, sourceEffect) {
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if (sourceEffect?.id === "lockedmove") {
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this.add("-start", target, "confusion", "[fatigue]");
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} else {
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this.add("-start", target, "confusion");
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}
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const min = sourceEffect?.id === "axekick" ? 3 : 2;
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this.effectState.time = this.random(min, 6);
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},
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onEnd(target) {
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this.add("-end", target, "confusion");
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},
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onBeforeMovePriority: 3,
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onBeforeMove(pokemon) {
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pokemon.volatiles["confusion"].time--;
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if (!pokemon.volatiles["confusion"].time) {
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pokemon.removeVolatile("confusion");
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return;
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}
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this.add("-activate", pokemon, "confusion");
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if (!this.randomChance(33, 100)) {
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return;
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}
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this.activeTarget = pokemon;
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const damage = this.actions.getConfusionDamage(pokemon, 40);
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if (typeof damage !== "number")
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throw new Error("Confusion damage not dealt");
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const activeMove = { id: this.toID("confused"), effectType: "Move", type: "???" };
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this.damage(damage, pokemon, pokemon, activeMove);
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return false;
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}
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},
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flinch: {
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name: "flinch",
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duration: 1,
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onBeforeMovePriority: 8,
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onBeforeMove(pokemon) {
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this.add("cant", pokemon, "flinch");
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this.runEvent("Flinch", pokemon);
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return false;
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}
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},
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trapped: {
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name: "trapped",
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noCopy: true,
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onTrapPokemon(pokemon) {
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pokemon.tryTrap();
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},
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onStart(target) {
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this.add("-activate", target, "trapped");
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}
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},
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trapper: {
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name: "trapper",
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noCopy: true
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},
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partiallytrapped: {
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name: "partiallytrapped",
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duration: 5,
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durationCallback(target, source) {
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if (source?.hasItem("gripclaw"))
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return 8;
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return this.random(5, 7);
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},
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onStart(pokemon, source) {
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this.add("-activate", pokemon, "move: " + this.effectState.sourceEffect, "[of] " + source);
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this.effectState.boundDivisor = source.hasItem("bindingband") ? 6 : 8;
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},
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onResidualOrder: 13,
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onResidual(pokemon) {
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const source = this.effectState.source;
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const gmaxEffect = ["gmaxcentiferno", "gmaxsandblast"].includes(this.effectState.sourceEffect.id);
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if (source && (!source.isActive || source.hp <= 0 || !source.activeTurns) && !gmaxEffect) {
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delete pokemon.volatiles["partiallytrapped"];
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this.add("-end", pokemon, this.effectState.sourceEffect, "[partiallytrapped]", "[silent]");
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return;
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}
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this.damage(pokemon.baseMaxhp / this.effectState.boundDivisor);
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},
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onEnd(pokemon) {
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this.add("-end", pokemon, this.effectState.sourceEffect, "[partiallytrapped]");
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},
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onTrapPokemon(pokemon) {
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const gmaxEffect = ["gmaxcentiferno", "gmaxsandblast"].includes(this.effectState.sourceEffect.id);
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if (this.effectState.source?.isActive || gmaxEffect)
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pokemon.tryTrap();
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}
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},
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lockedmove: {
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// Outrage, Thrash, Petal Dance...
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name: "lockedmove",
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duration: 2,
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onResidual(target) {
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if (target.status === "slp") {
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delete target.volatiles["lockedmove"];
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}
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this.effectState.trueDuration--;
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},
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onStart(target, source, effect) {
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this.effectState.trueDuration = this.random(2, 4);
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this.effectState.move = effect.id;
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},
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onRestart() {
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if (this.effectState.trueDuration >= 2) {
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this.effectState.duration = 2;
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}
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},
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onEnd(target) {
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if (this.effectState.trueDuration > 1)
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return;
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target.addVolatile("confusion");
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},
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onLockMove(pokemon) {
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if (pokemon.volatiles["dynamax"])
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return;
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return this.effectState.move;
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}
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},
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twoturnmove: {
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// Skull Bash, SolarBeam, Sky Drop...
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name: "twoturnmove",
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duration: 2,
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onStart(attacker, defender, effect) {
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this.effectState.move = effect.id;
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attacker.addVolatile(effect.id);
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let moveTargetLoc = attacker.lastMoveTargetLoc;
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if (effect.sourceEffect && this.dex.moves.get(effect.id).target !== "self") {
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if (defender.fainted) {
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defender = this.sample(attacker.foes(true));
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}
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moveTargetLoc = attacker.getLocOf(defender);
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}
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attacker.volatiles[effect.id].targetLoc = moveTargetLoc;
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this.attrLastMove("[still]");
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this.runEvent("PrepareHit", attacker, defender, effect);
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},
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onEnd(target) {
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target.removeVolatile(this.effectState.move);
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},
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onLockMove() {
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return this.effectState.move;
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},
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onMoveAborted(pokemon) {
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pokemon.removeVolatile("twoturnmove");
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}
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},
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choicelock: {
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name: "choicelock",
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noCopy: true,
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onStart(pokemon) {
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if (!this.activeMove)
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throw new Error("Battle.activeMove is null");
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if (!this.activeMove.id || this.activeMove.hasBounced || this.activeMove.sourceEffect === "snatch")
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return false;
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this.effectState.move = this.activeMove.id;
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},
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onBeforeMove(pokemon, target, move) {
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if (!pokemon.getItem().isChoice) {
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pokemon.removeVolatile("choicelock");
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return;
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}
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if (!pokemon.ignoringItem() && !pokemon.volatiles["dynamax"] && move.id !== this.effectState.move && move.id !== "struggle") {
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this.addMove("move", pokemon, move.name);
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this.attrLastMove("[still]");
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this.debug("Disabled by Choice item lock");
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this.add("-fail", pokemon);
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return false;
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}
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},
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onDisableMove(pokemon) {
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if (!pokemon.getItem().isChoice || !pokemon.hasMove(this.effectState.move)) {
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pokemon.removeVolatile("choicelock");
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return;
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}
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if (pokemon.ignoringItem() || pokemon.volatiles["dynamax"]) {
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return;
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}
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for (const moveSlot of pokemon.moveSlots) {
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if (moveSlot.id !== this.effectState.move) {
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pokemon.disableMove(moveSlot.id, false, this.effectState.sourceEffect);
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}
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}
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}
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},
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mustrecharge: {
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name: "mustrecharge",
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duration: 2,
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onBeforeMovePriority: 11,
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onBeforeMove(pokemon) {
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this.add("cant", pokemon, "recharge");
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pokemon.removeVolatile("mustrecharge");
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pokemon.removeVolatile("truant");
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return null;
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},
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onStart(pokemon) {
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this.add("-mustrecharge", pokemon);
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},
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onLockMove: "recharge"
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},
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futuremove: {
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// this is a slot condition
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name: "futuremove",
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duration: 3,
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onResidualOrder: 3,
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onEnd(target) {
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const data = this.effectState;
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const move = this.dex.moves.get(data.move);
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if (target.fainted || target === data.source) {
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this.hint(`${move.name} did not hit because the target is ${target.fainted ? "fainted" : "the user"}.`);
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return;
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}
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this.add("-end", target, "move: " + move.name);
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target.removeVolatile("Protect");
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target.removeVolatile("Endure");
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if (data.source.hasAbility("infiltrator") && this.gen >= 6) {
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data.moveData.infiltrates = true;
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}
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if (data.source.hasAbility("normalize") && this.gen >= 6) {
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data.moveData.type = "Normal";
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}
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if (data.source.hasAbility("adaptability") && this.gen >= 6) {
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data.moveData.stab = 2;
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}
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const hitMove = new this.dex.Move(data.moveData);
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this.actions.trySpreadMoveHit([target], data.source, hitMove, true);
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if (data.source.isActive && data.source.hasItem("lifeorb") && this.gen >= 5) {
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this.singleEvent("AfterMoveSecondarySelf", data.source.getItem(), data.source.itemState, data.source, target, data.source.getItem());
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}
|
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this.activeMove = null;
|
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this.checkWin();
|
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}
|
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},
|
|
healreplacement: {
|
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// this is a slot condition
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name: "healreplacement",
|
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onStart(target, source, sourceEffect) {
|
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this.effectState.sourceEffect = sourceEffect;
|
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this.add("-activate", source, "healreplacement");
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},
|
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onSwitchInPriority: 1,
|
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onSwitchIn(target) {
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if (!target.fainted) {
|
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target.heal(target.maxhp);
|
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this.add("-heal", target, target.getHealth, "[from] move: " + this.effectState.sourceEffect, "[zeffect]");
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target.side.removeSlotCondition(target, "healreplacement");
|
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}
|
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}
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},
|
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stall: {
|
|
// Protect, Detect, Endure counter
|
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name: "stall",
|
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duration: 2,
|
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counterMax: 729,
|
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onStart() {
|
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this.effectState.counter = 3;
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},
|
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onStallMove(pokemon) {
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const counter = this.effectState.counter || 1;
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this.debug("Success chance: " + Math.round(100 / counter) + "%");
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const success = this.randomChance(1, counter);
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if (!success)
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delete pokemon.volatiles["stall"];
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return success;
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},
|
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onRestart() {
|
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if (this.effectState.counter < this.effect.counterMax) {
|
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this.effectState.counter *= 3;
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}
|
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this.effectState.duration = 2;
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}
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},
|
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gem: {
|
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name: "gem",
|
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duration: 1,
|
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affectsFainted: true,
|
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onBasePowerPriority: 14,
|
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onBasePower(basePower, user, target, move) {
|
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this.debug("Gem Boost");
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return this.chainModify([5325, 4096]);
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}
|
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},
|
|
// weather is implemented here since it's so important to the game
|
|
raindance: {
|
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name: "RainDance",
|
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effectType: "Weather",
|
|
duration: 5,
|
|
durationCallback(source, effect) {
|
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if (source?.hasItem("damprock")) {
|
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return 8;
|
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}
|
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return 5;
|
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},
|
|
onWeatherModifyDamage(damage, attacker, defender, move) {
|
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if (defender.hasItem("utilityumbrella"))
|
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return;
|
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if (move.type === "Water") {
|
|
this.debug("rain water boost");
|
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return this.chainModify(1.5);
|
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}
|
|
if (move.type === "Fire") {
|
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this.debug("rain fire suppress");
|
|
return this.chainModify(0.5);
|
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}
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
if (effect?.effectType === "Ability") {
|
|
if (this.gen <= 5)
|
|
this.effectState.duration = 0;
|
|
this.add("-weather", "RainDance", "[from] ability: " + effect.name, "[of] " + source);
|
|
} else {
|
|
this.add("-weather", "RainDance");
|
|
}
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "RainDance", "[upkeep]");
|
|
this.eachEvent("Weather");
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
primordialsea: {
|
|
name: "PrimordialSea",
|
|
effectType: "Weather",
|
|
duration: 0,
|
|
onTryMovePriority: 1,
|
|
onTryMove(attacker, defender, move) {
|
|
if (move.type === "Fire" && move.category !== "Status") {
|
|
this.debug("Primordial Sea fire suppress");
|
|
this.add("-fail", attacker, move, "[from] Primordial Sea");
|
|
this.attrLastMove("[still]");
|
|
return null;
|
|
}
|
|
},
|
|
onWeatherModifyDamage(damage, attacker, defender, move) {
|
|
if (defender.hasItem("utilityumbrella"))
|
|
return;
|
|
if (move.type === "Water") {
|
|
this.debug("Rain water boost");
|
|
return this.chainModify(1.5);
|
|
}
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
this.add("-weather", "PrimordialSea", "[from] ability: " + effect.name, "[of] " + source);
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "PrimordialSea", "[upkeep]");
|
|
this.eachEvent("Weather");
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
sunnyday: {
|
|
name: "SunnyDay",
|
|
effectType: "Weather",
|
|
duration: 5,
|
|
durationCallback(source, effect) {
|
|
if (source?.hasItem("heatrock")) {
|
|
return 8;
|
|
}
|
|
return 5;
|
|
},
|
|
onWeatherModifyDamage(damage, attacker, defender, move) {
|
|
if (move.id === "hydrosteam" && !attacker.hasItem("utilityumbrella")) {
|
|
this.debug("Sunny Day Hydro Steam boost");
|
|
return this.chainModify(1.5);
|
|
}
|
|
if (defender.hasItem("utilityumbrella"))
|
|
return;
|
|
if (move.type === "Fire") {
|
|
this.debug("Sunny Day fire boost");
|
|
return this.chainModify(1.5);
|
|
}
|
|
if (move.type === "Water") {
|
|
this.debug("Sunny Day water suppress");
|
|
return this.chainModify(0.5);
|
|
}
|
|
},
|
|
onFieldStart(battle, source, effect) {
|
|
if (effect?.effectType === "Ability") {
|
|
if (this.gen <= 5)
|
|
this.effectState.duration = 0;
|
|
this.add("-weather", "SunnyDay", "[from] ability: " + effect.name, "[of] " + source);
|
|
} else {
|
|
this.add("-weather", "SunnyDay");
|
|
}
|
|
},
|
|
onImmunity(type, pokemon) {
|
|
if (pokemon.hasItem("utilityumbrella"))
|
|
return;
|
|
if (type === "frz")
|
|
return false;
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "SunnyDay", "[upkeep]");
|
|
this.eachEvent("Weather");
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
desolateland: {
|
|
name: "DesolateLand",
|
|
effectType: "Weather",
|
|
duration: 0,
|
|
onTryMovePriority: 1,
|
|
onTryMove(attacker, defender, move) {
|
|
if (move.type === "Water" && move.category !== "Status") {
|
|
this.debug("Desolate Land water suppress");
|
|
this.add("-fail", attacker, move, "[from] Desolate Land");
|
|
this.attrLastMove("[still]");
|
|
return null;
|
|
}
|
|
},
|
|
onWeatherModifyDamage(damage, attacker, defender, move) {
|
|
if (defender.hasItem("utilityumbrella"))
|
|
return;
|
|
if (move.type === "Fire") {
|
|
this.debug("Sunny Day fire boost");
|
|
return this.chainModify(1.5);
|
|
}
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
this.add("-weather", "DesolateLand", "[from] ability: " + effect.name, "[of] " + source);
|
|
},
|
|
onImmunity(type, pokemon) {
|
|
if (pokemon.hasItem("utilityumbrella"))
|
|
return;
|
|
if (type === "frz")
|
|
return false;
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "DesolateLand", "[upkeep]");
|
|
this.eachEvent("Weather");
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
sandstorm: {
|
|
name: "Sandstorm",
|
|
effectType: "Weather",
|
|
duration: 5,
|
|
durationCallback(source, effect) {
|
|
if (source?.hasItem("smoothrock")) {
|
|
return 8;
|
|
}
|
|
return 5;
|
|
},
|
|
// This should be applied directly to the stat before any of the other modifiers are chained
|
|
// So we give it increased priority.
|
|
onModifySpDPriority: 10,
|
|
onModifySpD(spd, pokemon) {
|
|
if (pokemon.hasType("Rock") && this.field.isWeather("sandstorm")) {
|
|
return this.modify(spd, 1.5);
|
|
}
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
if (effect?.effectType === "Ability") {
|
|
if (this.gen <= 5)
|
|
this.effectState.duration = 0;
|
|
this.add("-weather", "Sandstorm", "[from] ability: " + effect.name, "[of] " + source);
|
|
} else {
|
|
this.add("-weather", "Sandstorm");
|
|
}
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "Sandstorm", "[upkeep]");
|
|
if (this.field.isWeather("sandstorm"))
|
|
this.eachEvent("Weather");
|
|
},
|
|
onWeather(target) {
|
|
this.damage(target.baseMaxhp / 16);
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
hail: {
|
|
name: "Hail",
|
|
effectType: "Weather",
|
|
duration: 5,
|
|
durationCallback(source, effect) {
|
|
if (source?.hasItem("icyrock")) {
|
|
return 8;
|
|
}
|
|
return 5;
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
if (effect?.effectType === "Ability") {
|
|
if (this.gen <= 5)
|
|
this.effectState.duration = 0;
|
|
this.add("-weather", "Hail", "[from] ability: " + effect.name, "[of] " + source);
|
|
} else {
|
|
this.add("-weather", "Hail");
|
|
}
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "Hail", "[upkeep]");
|
|
if (this.field.isWeather("hail"))
|
|
this.eachEvent("Weather");
|
|
},
|
|
onWeather(target) {
|
|
this.damage(target.baseMaxhp / 16);
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
snow: {
|
|
name: "Snow",
|
|
effectType: "Weather",
|
|
duration: 5,
|
|
durationCallback(source, effect) {
|
|
if (source?.hasItem("icyrock")) {
|
|
return 8;
|
|
}
|
|
return 5;
|
|
},
|
|
onModifyDefPriority: 10,
|
|
onModifyDef(def, pokemon) {
|
|
if (pokemon.hasType("Ice") && this.field.isWeather("snow")) {
|
|
return this.modify(def, 1.5);
|
|
}
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
if (effect?.effectType === "Ability") {
|
|
if (this.gen <= 5)
|
|
this.effectState.duration = 0;
|
|
this.add("-weather", "Snow", "[from] ability: " + effect.name, "[of] " + source);
|
|
} else {
|
|
this.add("-weather", "Snow");
|
|
}
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "Snow", "[upkeep]");
|
|
if (this.field.isWeather("snow"))
|
|
this.eachEvent("Weather");
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
deltastream: {
|
|
name: "DeltaStream",
|
|
effectType: "Weather",
|
|
duration: 0,
|
|
onEffectivenessPriority: -1,
|
|
onEffectiveness(typeMod, target, type, move) {
|
|
if (move && move.effectType === "Move" && move.category !== "Status" && type === "Flying" && typeMod > 0) {
|
|
this.add("-fieldactivate", "Delta Stream");
|
|
return 0;
|
|
}
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
this.add("-weather", "DeltaStream", "[from] ability: " + effect.name, "[of] " + source);
|
|
},
|
|
onFieldResidualOrder: 1,
|
|
onFieldResidual() {
|
|
this.add("-weather", "DeltaStream", "[upkeep]");
|
|
this.eachEvent("Weather");
|
|
},
|
|
onFieldEnd() {
|
|
this.add("-weather", "none");
|
|
}
|
|
},
|
|
dynamax: {
|
|
name: "Dynamax",
|
|
noCopy: true,
|
|
onStart(pokemon) {
|
|
this.effectState.turns = 0;
|
|
pokemon.removeVolatile("minimize");
|
|
pokemon.removeVolatile("substitute");
|
|
if (pokemon.volatiles["torment"]) {
|
|
delete pokemon.volatiles["torment"];
|
|
this.add("-end", pokemon, "Torment", "[silent]");
|
|
}
|
|
if (["cramorantgulping", "cramorantgorging"].includes(pokemon.species.id) && !pokemon.transformed) {
|
|
pokemon.formeChange("cramorant");
|
|
}
|
|
this.add("-start", pokemon, "Dynamax", pokemon.gigantamax ? "Gmax" : "");
|
|
if (pokemon.baseSpecies.name === "Shedinja")
|
|
return;
|
|
const ratio = 1.5 + pokemon.dynamaxLevel * 0.05;
|
|
pokemon.maxhp = Math.floor(pokemon.maxhp * ratio);
|
|
pokemon.hp = Math.floor(pokemon.hp * ratio);
|
|
this.add("-heal", pokemon, pokemon.getHealth, "[silent]");
|
|
},
|
|
onTryAddVolatile(status, pokemon) {
|
|
if (status.id === "flinch")
|
|
return null;
|
|
},
|
|
onBeforeSwitchOutPriority: -1,
|
|
onBeforeSwitchOut(pokemon) {
|
|
pokemon.removeVolatile("dynamax");
|
|
},
|
|
onSourceModifyDamage(damage, source, target, move) {
|
|
if (move.id === "behemothbash" || move.id === "behemothblade" || move.id === "dynamaxcannon") {
|
|
return this.chainModify(2);
|
|
}
|
|
},
|
|
onDragOutPriority: 2,
|
|
onDragOut(pokemon) {
|
|
this.add("-block", pokemon, "Dynamax");
|
|
return null;
|
|
},
|
|
onResidualPriority: -100,
|
|
onResidual() {
|
|
this.effectState.turns++;
|
|
},
|
|
onEnd(pokemon) {
|
|
this.add("-end", pokemon, "Dynamax");
|
|
if (pokemon.baseSpecies.name === "Shedinja")
|
|
return;
|
|
pokemon.hp = pokemon.getUndynamaxedHP();
|
|
pokemon.maxhp = pokemon.baseMaxhp;
|
|
this.add("-heal", pokemon, pokemon.getHealth, "[silent]");
|
|
}
|
|
},
|
|
// Commander needs two conditions so they are implemented here
|
|
// Dondozo
|
|
commanded: {
|
|
name: "Commanded",
|
|
noCopy: true,
|
|
onStart(pokemon) {
|
|
this.boost({ atk: 2, spa: 2, spe: 2, def: 2, spd: 2 }, pokemon);
|
|
},
|
|
onDragOutPriority: 2,
|
|
onDragOut() {
|
|
return false;
|
|
},
|
|
// Prevents Shed Shell allowing a swap
|
|
onTrapPokemonPriority: -11,
|
|
onTrapPokemon(pokemon) {
|
|
pokemon.trapped = true;
|
|
}
|
|
},
|
|
// Tatsugiri
|
|
commanding: {
|
|
name: "Commanding",
|
|
noCopy: true,
|
|
onDragOutPriority: 2,
|
|
onDragOut() {
|
|
return false;
|
|
},
|
|
// Prevents Shed Shell allowing a swap
|
|
onTrapPokemonPriority: -11,
|
|
onTrapPokemon(pokemon) {
|
|
pokemon.trapped = true;
|
|
},
|
|
// Override No Guard
|
|
onInvulnerabilityPriority: 2,
|
|
onInvulnerability(target, source, move) {
|
|
return false;
|
|
},
|
|
onBeforeTurn(pokemon) {
|
|
this.queue.cancelAction(pokemon);
|
|
}
|
|
},
|
|
// Arceus and Silvally's actual typing is implemented here.
|
|
// Their true typing for all their formes is Normal, and it's only
|
|
// Multitype and RKS System, respectively, that changes their type,
|
|
// but their formes are specified to be their corresponding type
|
|
// in the Pokedex, so that needs to be overridden.
|
|
// This is mainly relevant for Hackmons Cup and Balanced Hackmons.
|
|
arceus: {
|
|
name: "Arceus",
|
|
onTypePriority: 1,
|
|
onType(types, pokemon) {
|
|
if (pokemon.transformed || pokemon.ability !== "multitype" && this.gen >= 8)
|
|
return types;
|
|
let type = "Normal";
|
|
if (pokemon.ability === "multitype") {
|
|
type = pokemon.getItem().onPlate;
|
|
if (!type) {
|
|
type = "Normal";
|
|
}
|
|
}
|
|
return [type];
|
|
}
|
|
},
|
|
silvally: {
|
|
name: "Silvally",
|
|
onTypePriority: 1,
|
|
onType(types, pokemon) {
|
|
if (pokemon.transformed || pokemon.ability !== "rkssystem" && this.gen >= 8)
|
|
return types;
|
|
let type = "Normal";
|
|
if (pokemon.ability === "rkssystem") {
|
|
type = pokemon.getItem().onMemory;
|
|
if (!type) {
|
|
type = "Normal";
|
|
}
|
|
}
|
|
return [type];
|
|
}
|
|
},
|
|
rolloutstorage: {
|
|
name: "rolloutstorage",
|
|
duration: 2,
|
|
onBasePower(relayVar, source, target, move) {
|
|
let bp = Math.max(1, move.basePower);
|
|
bp *= Math.pow(2, source.volatiles["rolloutstorage"].contactHitCount);
|
|
if (source.volatiles["defensecurl"]) {
|
|
bp *= 2;
|
|
}
|
|
source.removeVolatile("rolloutstorage");
|
|
return bp;
|
|
}
|
|
}
|
|
};
|
|
//# sourceMappingURL=conditions.js.map
|