41 lines
1.3 KiB
JavaScript
41 lines
1.3 KiB
JavaScript
"use strict";
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var import__ = require("..");
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var import_random_player_ai = require("../tools/random-player-ai");
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/**
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* Battle Stream Example
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* Pokemon Showdown - http://pokemonshowdown.com/
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*
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* Example of how to create AIs battling against each other.
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* Run this using `node build && node .sim-dist/examples/battle-stream-example`.
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*
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* @license MIT
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* @author Guangcong Luo <guangcongluo@gmail.com>
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*/
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const streams = (0, import__.getPlayerStreams)(new import__.BattleStream());
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const spec = {
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formatid: "gen7customgame"
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};
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const p1spec = {
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name: "Bot 1",
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team: import__.Teams.pack(import__.Teams.generate("gen7randombattle"))
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};
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const p2spec = {
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name: "Bot 2",
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team: import__.Teams.pack(import__.Teams.generate("gen7randombattle"))
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};
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const p1 = new import_random_player_ai.RandomPlayerAI(streams.p1);
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const p2 = new import_random_player_ai.RandomPlayerAI(streams.p2);
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console.log("p1 is " + p1.constructor.name);
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console.log("p2 is " + p2.constructor.name);
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void p1.start();
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void p2.start();
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void (async () => {
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for await (const chunk of streams.omniscient) {
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console.log(chunk);
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}
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})();
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void streams.omniscient.write(`>start ${JSON.stringify(spec)}
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>player p1 ${JSON.stringify(p1spec)}
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>player p2 ${JSON.stringify(p2spec)}`);
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//# sourceMappingURL=battle-stream-example.js.map
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