566 lines
23 KiB
JavaScript
566 lines
23 KiB
JavaScript
"use strict";
|
|
var __defProp = Object.defineProperty;
|
|
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
var __export = (target, all) => {
|
|
for (var name in all)
|
|
__defProp(target, name, { get: all[name], enumerable: true });
|
|
};
|
|
var __copyProps = (to, from, except, desc) => {
|
|
if (from && typeof from === "object" || typeof from === "function") {
|
|
for (let key of __getOwnPropNames(from))
|
|
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
}
|
|
return to;
|
|
};
|
|
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
var hangman_exports = {};
|
|
__export(hangman_exports, {
|
|
Hangman: () => Hangman,
|
|
commands: () => commands,
|
|
hangmanData: () => hangmanData,
|
|
pages: () => pages,
|
|
roomSettings: () => roomSettings
|
|
});
|
|
module.exports = __toCommonJS(hangman_exports);
|
|
var import_lib = require("../../lib");
|
|
const HANGMAN_FILE = "config/chat-plugins/hangman.json";
|
|
const DIACRITICS_AFTER_UNDERSCORE = /_[\u0300-\u036f\u0483-\u0489\u0610-\u0615\u064B-\u065F\u0670\u06D6-\u06DC\u06DF-\u06ED\u0E31\u0E34-\u0E3A\u0E47-\u0E4E]+/g;
|
|
const MAX_HANGMAN_LENGTH = 30;
|
|
const MAX_INDIVIDUAL_WORD_LENGTH = 20;
|
|
const MAX_HINT_LENGTH = 150;
|
|
let hangmanData = {};
|
|
try {
|
|
hangmanData = JSON.parse((0, import_lib.FS)(HANGMAN_FILE).readSync());
|
|
let save = false;
|
|
for (const roomid in hangmanData) {
|
|
const roomData = hangmanData[roomid] || {};
|
|
const roomKeys = Object.keys(roomData);
|
|
if (roomKeys.length && !roomData[roomKeys[0]].hints) {
|
|
save = true;
|
|
for (const key of roomKeys) {
|
|
roomData[key] = { hints: roomData[key] };
|
|
}
|
|
}
|
|
}
|
|
if (save) {
|
|
(0, import_lib.FS)(HANGMAN_FILE).writeUpdate(() => JSON.stringify(hangmanData));
|
|
}
|
|
} catch {
|
|
}
|
|
const maxMistakes = 6;
|
|
class Hangman extends Rooms.SimpleRoomGame {
|
|
constructor(room, user, word, hint = "", gameOptions = {}) {
|
|
super(room);
|
|
this.checkChat = true;
|
|
this.gameNumber = room.nextGameNumber();
|
|
this.gameid = "hangman";
|
|
this.title = "Hangman";
|
|
this.creator = user.id;
|
|
this.word = word;
|
|
this.hint = hint;
|
|
this.incorrectGuesses = 0;
|
|
this.options = gameOptions;
|
|
this.guesses = [];
|
|
this.letterGuesses = [];
|
|
this.lastGuesser = "";
|
|
this.wordSoFar = [];
|
|
for (const letter of word) {
|
|
if (/[a-zA-Z]/.test(letter)) {
|
|
this.wordSoFar.push("_");
|
|
} else {
|
|
this.wordSoFar.push(letter);
|
|
}
|
|
}
|
|
}
|
|
choose(user, word) {
|
|
if (user.id === this.creator && !this.options.allowCreator) {
|
|
throw new Chat.ErrorMessage("You can't guess in your own hangman game.");
|
|
}
|
|
const sanitized = word.replace(/[^A-Za-z ]/g, "");
|
|
const normalized = toID(sanitized);
|
|
if (normalized.length < 1) {
|
|
throw new Chat.ErrorMessage(`Use "/guess [letter]" to guess a letter, or "/guess [phrase]" to guess the entire Hangman phrase.`);
|
|
}
|
|
if (sanitized.length > MAX_HANGMAN_LENGTH) {
|
|
throw new Chat.ErrorMessage(`Guesses must be ${MAX_HANGMAN_LENGTH} or fewer letters \u2013 "${word}" is too long.`);
|
|
}
|
|
for (const guessid of this.guesses) {
|
|
if (normalized === toID(guessid))
|
|
throw new Chat.ErrorMessage(`Your guess "${word}" has already been guessed.`);
|
|
}
|
|
if (sanitized.length > 1) {
|
|
if (!this.guessWord(sanitized, user.name)) {
|
|
throw new Chat.ErrorMessage(`Your guess "${sanitized}" is invalid.`);
|
|
} else {
|
|
this.room.addByUser(user, `${user.name} guessed "${sanitized}"!`);
|
|
}
|
|
} else {
|
|
if (!this.guessLetter(sanitized, user.name)) {
|
|
throw new Chat.ErrorMessage(`Your guess "${sanitized}" is not a valid letter.`);
|
|
}
|
|
}
|
|
}
|
|
guessLetter(letter, guesser) {
|
|
letter = letter.toUpperCase();
|
|
if (this.guesses.includes(letter))
|
|
return false;
|
|
if (this.word.toUpperCase().includes(letter)) {
|
|
for (let i = 0; i < this.word.length; i++) {
|
|
if (this.word[i].toUpperCase() === letter) {
|
|
this.wordSoFar[i] = this.word[i];
|
|
}
|
|
}
|
|
if (!this.wordSoFar.includes("_")) {
|
|
this.incorrectGuesses = -1;
|
|
this.guesses.push(letter);
|
|
this.letterGuesses.push(`${letter}1`);
|
|
this.lastGuesser = guesser;
|
|
this.finish();
|
|
return true;
|
|
}
|
|
this.letterGuesses.push(`${letter}1`);
|
|
} else {
|
|
this.incorrectGuesses++;
|
|
this.letterGuesses.push(`${letter}0`);
|
|
}
|
|
this.guesses.push(letter);
|
|
this.lastGuesser = guesser;
|
|
this.update();
|
|
return true;
|
|
}
|
|
guessWord(word, guesser) {
|
|
const ourWord = toID(this.word.replace(/[0-9]+/g, ""));
|
|
const guessedWord = toID(word.replace(/[0-9]+/g, ""));
|
|
const wordSoFar = this.wordSoFar.filter((letter) => /[a-zA-Z_]/.test(letter)).join("").toLowerCase();
|
|
if (ourWord.length !== guessedWord.length)
|
|
return false;
|
|
for (let i = 0; i < ourWord.length; i++) {
|
|
if (wordSoFar.charAt(i) === "_") {
|
|
if (this.letterGuesses.some((guess) => guess.toLowerCase().startsWith(guessedWord.charAt(i))))
|
|
return false;
|
|
} else if (wordSoFar.charAt(i) !== guessedWord.charAt(i)) {
|
|
return false;
|
|
}
|
|
}
|
|
if (ourWord === guessedWord) {
|
|
for (const [i, letter] of this.wordSoFar.entries()) {
|
|
if (letter === "_") {
|
|
this.wordSoFar[i] = this.word[i];
|
|
}
|
|
}
|
|
this.incorrectGuesses = -1;
|
|
this.guesses.push(word);
|
|
this.lastGuesser = guesser;
|
|
this.finish();
|
|
} else {
|
|
this.incorrectGuesses++;
|
|
this.guesses.push(word);
|
|
this.lastGuesser = guesser;
|
|
this.update();
|
|
}
|
|
return true;
|
|
}
|
|
hangingMan() {
|
|
return `<img width="120" height="120" src="//${Config.routes.client}/fx/hangman${this.incorrectGuesses === -1 ? 7 : this.incorrectGuesses}.png" />`;
|
|
}
|
|
generateWindow() {
|
|
let result = 0;
|
|
if (this.incorrectGuesses === maxMistakes) {
|
|
result = 1;
|
|
} else if (!this.wordSoFar.includes("_")) {
|
|
result = 2;
|
|
}
|
|
const color = result === 1 ? "red" : result === 2 ? "green" : "blue";
|
|
const message = `${result === 1 ? "Too bad! The mon has been hanged." : result === 2 ? "The word has been guessed. Congratulations!" : "Hangman"}`;
|
|
let output = `<div class="broadcast-${color}">`;
|
|
output += `<p style="text-align:left;font-weight:bold;font-size:10pt;margin:5px 0 0 15px">${message}</p>`;
|
|
output += `<table><tr><td style="text-align:center;">${this.hangingMan()}</td><td style="text-align:center;width:100%;word-wrap:break-word">`;
|
|
let escapedWord = this.wordSoFar.map(import_lib.Utils.escapeHTML);
|
|
if (result === 1) {
|
|
const word = this.word;
|
|
escapedWord = escapedWord.map((letter, index) => letter === "_" ? `<font color="#7af87a">${word.charAt(index)}</font>` : letter);
|
|
}
|
|
const wordString = escapedWord.join("").replace(DIACRITICS_AFTER_UNDERSCORE, "_");
|
|
if (this.hint)
|
|
output += import_lib.Utils.html`<div>(Hint: ${this.hint})</div>`;
|
|
output += `<p style="font-weight:bold;font-size:12pt;letter-spacing:3pt">${wordString}</p>`;
|
|
if (this.guesses.length) {
|
|
if (this.letterGuesses.length) {
|
|
output += "Letters: " + this.letterGuesses.map(
|
|
(g) => `<strong${g[1] === "1" ? "" : ' style="color: #DBA"'}>${g[0]}</strong>`
|
|
).join(", ");
|
|
}
|
|
if (result === 2) {
|
|
output += import_lib.Utils.html`<br />Winner: ${this.lastGuesser}`;
|
|
} else if (this.guesses[this.guesses.length - 1].length === 1) {
|
|
output += import_lib.Utils.html` <small>– ${this.lastGuesser}</small>`;
|
|
} else {
|
|
output += import_lib.Utils.html`<br />Guessed: ${this.guesses[this.guesses.length - 1]} ` + `<small>– ${this.lastGuesser}</small>`;
|
|
}
|
|
}
|
|
output += "</td></tr></table></div>";
|
|
return output;
|
|
}
|
|
display(user, broadcast = false) {
|
|
if (broadcast) {
|
|
this.room.add(`|uhtml|hangman${this.gameNumber}|${this.generateWindow()}`);
|
|
} else {
|
|
user.sendTo(this.room, `|uhtml|hangman${this.gameNumber}|${this.generateWindow()}`);
|
|
}
|
|
}
|
|
update() {
|
|
this.room.uhtmlchange(`hangman${this.gameNumber}`, this.generateWindow());
|
|
if (this.incorrectGuesses === maxMistakes) {
|
|
this.finish();
|
|
}
|
|
}
|
|
end() {
|
|
this.room.uhtmlchange(`hangman${this.gameNumber}`, '<div class="infobox">(The game of hangman was ended.)</div>');
|
|
this.room.add("The game of hangman was ended.");
|
|
this.room.game = null;
|
|
}
|
|
finish() {
|
|
this.room.uhtmlchange(`hangman${this.gameNumber}`, '<div class="infobox">(The game of hangman has ended – scroll down to see the results)</div>');
|
|
this.room.add(`|html|${this.generateWindow()}`);
|
|
this.room.game = null;
|
|
}
|
|
static save() {
|
|
(0, import_lib.FS)(HANGMAN_FILE).writeUpdate(() => JSON.stringify(hangmanData));
|
|
}
|
|
static getRandom(room, tag) {
|
|
if (!hangmanData[room]) {
|
|
hangmanData[room] = {};
|
|
this.save();
|
|
}
|
|
let phrases = Object.keys(hangmanData[room]);
|
|
if (!phrases.length)
|
|
throw new Chat.ErrorMessage(`The room ${room} has no saved hangman words.`);
|
|
if (tag) {
|
|
tag = toID(tag);
|
|
phrases = phrases.filter((key) => hangmanData[room][key].tags?.map(toID).includes(tag));
|
|
if (!phrases.length) {
|
|
throw new Chat.ErrorMessage(`No terms found with tag ${tag}`);
|
|
}
|
|
}
|
|
const shuffled = import_lib.Utils.randomElement(phrases);
|
|
const entry = hangmanData[room][shuffled];
|
|
return {
|
|
question: shuffled,
|
|
hint: import_lib.Utils.randomElement(entry.hints)
|
|
};
|
|
}
|
|
static validateParams(params) {
|
|
const phrase = params[0].normalize("NFD").trim().replace(/_/g, "\uFF3F");
|
|
if (!phrase.length)
|
|
throw new Chat.ErrorMessage("Enter a valid word");
|
|
if (phrase.length > MAX_HANGMAN_LENGTH) {
|
|
throw new Chat.ErrorMessage(`Phrase must be less than ${MAX_HANGMAN_LENGTH} characters long.`);
|
|
}
|
|
if (phrase.split(" ").some((w) => w.length > MAX_INDIVIDUAL_WORD_LENGTH)) {
|
|
throw new Chat.ErrorMessage(`Each word in the phrase must be less than ${MAX_INDIVIDUAL_WORD_LENGTH} characters long.`);
|
|
}
|
|
if (!/[a-zA-Z]/.test(phrase))
|
|
throw new Chat.ErrorMessage("Word must contain at least one letter.");
|
|
let hint;
|
|
if (params.length > 1) {
|
|
hint = params.slice(1).join(",").trim();
|
|
if (hint.length > MAX_HINT_LENGTH) {
|
|
throw new Chat.ErrorMessage(`Hint must be less than ${MAX_HINT_LENGTH} characters long.`);
|
|
}
|
|
}
|
|
return { phrase, hint };
|
|
}
|
|
}
|
|
const commands = {
|
|
hangman: {
|
|
create: "new",
|
|
new(target, room, user, connection) {
|
|
room = this.requireRoom();
|
|
target = target.trim();
|
|
const text = this.filter(target);
|
|
if (target !== text)
|
|
return this.errorReply("You are not allowed to use filtered words in hangmans.");
|
|
const params = text.split(",");
|
|
this.checkCan("minigame", null, room);
|
|
if (room.settings.hangmanDisabled)
|
|
return this.errorReply("Hangman is disabled for this room.");
|
|
this.checkChat();
|
|
if (room.game)
|
|
return this.errorReply(`There is already a game of ${room.game.title} in progress in this room.`);
|
|
if (!params)
|
|
return this.errorReply("No word entered.");
|
|
const { phrase, hint } = Hangman.validateParams(params);
|
|
const game = new Hangman(room, user, phrase, hint);
|
|
room.game = game;
|
|
game.display(user, true);
|
|
this.modlog("HANGMAN");
|
|
return this.addModAction(`A game of hangman was started by ${user.name} \u2013 use /guess to play!`);
|
|
},
|
|
createhelp: ["/hangman create [word], [hint] - Makes a new hangman game. Requires: % @ # &"],
|
|
guess(target, room, user) {
|
|
const word = this.filter(target);
|
|
if (word !== target)
|
|
return this.errorReply(`You may not use filtered words in guesses.`);
|
|
this.parse(`/choose ${target}`);
|
|
},
|
|
guesshelp: [
|
|
`/guess [letter] - Makes a guess for the letter entered.`,
|
|
`/guess [word] - Same as a letter, but guesses an entire word.`
|
|
],
|
|
stop: "end",
|
|
end(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("minigame", null, room);
|
|
this.checkChat();
|
|
const game = this.requireGame(Hangman);
|
|
game.end();
|
|
this.modlog("ENDHANGMAN");
|
|
return this.privateModAction(`The game of hangman was ended by ${user.name}.`);
|
|
},
|
|
endhelp: ["/hangman end - Ends the game of hangman before the man is hanged or word is guessed. Requires: % @ # &"],
|
|
disable(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("gamemanagement", null, room);
|
|
if (room.settings.hangmanDisabled) {
|
|
return this.errorReply("Hangman is already disabled.");
|
|
}
|
|
room.settings.hangmanDisabled = true;
|
|
room.saveSettings();
|
|
return this.sendReply("Hangman has been disabled for this room.");
|
|
},
|
|
enable(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("gamemanagement", null, room);
|
|
if (!room.settings.hangmanDisabled) {
|
|
return this.errorReply("Hangman is already enabled.");
|
|
}
|
|
delete room.settings.hangmanDisabled;
|
|
room.saveSettings();
|
|
return this.sendReply("Hangman has been enabled for this room.");
|
|
},
|
|
display(target, room, user) {
|
|
room = this.requireRoom();
|
|
const game = this.requireGame(Hangman);
|
|
if (!this.runBroadcast())
|
|
return;
|
|
room.update();
|
|
game.display(user, this.broadcasting);
|
|
},
|
|
""(target, room, user) {
|
|
return this.parse("/help hangman");
|
|
},
|
|
random(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("mute", null, room);
|
|
if (room.game) {
|
|
throw new Chat.ErrorMessage(`There is already a game of ${room.game.title} running.`);
|
|
}
|
|
target = toID(target);
|
|
const { question, hint } = Hangman.getRandom(room.roomid, target);
|
|
const game = new Hangman(room, user, question, hint, { allowCreator: true });
|
|
room.game = game;
|
|
this.addModAction(`${user.name} started a random game of hangman - use /guess to play!`);
|
|
game.display(user, true);
|
|
this.modlog(`HANGMAN RANDOM`, null, target ? `tag: ${target}` : "");
|
|
},
|
|
addrandom(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("mute", null, room);
|
|
if (!hangmanData[room.roomid])
|
|
hangmanData[room.roomid] = {};
|
|
if (!target)
|
|
return this.parse("/help hangman");
|
|
const args = target.split(target.includes("|") ? "|" : ",");
|
|
const { phrase } = Hangman.validateParams(args);
|
|
if (!hangmanData[room.roomid][phrase])
|
|
hangmanData[room.roomid][phrase] = { hints: [] };
|
|
args.shift();
|
|
hangmanData[room.roomid][phrase].hints.push(...args);
|
|
Hangman.save();
|
|
this.privateModAction(`${user.name} added a random hangman with ${Chat.count(args.length, "hints")}.`);
|
|
this.modlog(`HANGMAN ADDRANDOM`, null, `${phrase}: ${args.join(", ")}`);
|
|
},
|
|
rr: "removerandom",
|
|
removerandom(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("mute", null, room);
|
|
let [word, ...hints] = target.split(",");
|
|
if (!toID(target) || !word)
|
|
return this.parse("/help hangman");
|
|
for (const [i, hint] of hints.entries()) {
|
|
if (hint.startsWith("room:")) {
|
|
const newID = hint.slice(5);
|
|
const targetRoom = Rooms.search(newID);
|
|
if (!targetRoom) {
|
|
return this.errorReply(`Invalid room: ${newID}`);
|
|
}
|
|
this.room = targetRoom;
|
|
room = targetRoom;
|
|
hints.splice(i, 1);
|
|
}
|
|
}
|
|
if (!hangmanData[room.roomid]) {
|
|
return this.errorReply("There are no hangman words for this room.");
|
|
}
|
|
const roomKeys = Object.keys(hangmanData[room.roomid]);
|
|
const roomKeyIDs = roomKeys.map(toID);
|
|
const index = roomKeyIDs.indexOf(toID(word));
|
|
if (index < 0) {
|
|
return this.errorReply(`That word is not a saved hangman.`);
|
|
}
|
|
word = roomKeys[index];
|
|
hints = hints.map(toID);
|
|
if (!hints.length) {
|
|
delete hangmanData[room.roomid][word];
|
|
this.privateModAction(`${user.name} deleted the hangman entry for '${word}'`);
|
|
this.modlog(`HANGMAN REMOVERANDOM`, null, word);
|
|
} else {
|
|
hangmanData[room.roomid][word].hints = hangmanData[room.roomid][word].hints.filter((item) => !hints.includes(toID(item)));
|
|
if (!hangmanData[room.roomid][word].hints.length) {
|
|
delete hangmanData[room.roomid][word];
|
|
}
|
|
this.privateModAction(`${user.name} deleted ${Chat.count(hints, "hints")} for the hangman term '${word}'`);
|
|
this.modlog(`HANGMAN REMOVERANDOM`, null, `${word}: ${hints.join(", ")}`);
|
|
}
|
|
this.refreshPage(`hangman-${room.roomid}`);
|
|
Hangman.save();
|
|
},
|
|
addtag(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("mute", null, room);
|
|
let [term, ...tags] = target.split(",");
|
|
term = term.trim();
|
|
tags = tags.map((i) => toID(i)).filter(Boolean);
|
|
if (!term || !tags || !tags.length) {
|
|
return this.parse("/help hangman");
|
|
}
|
|
if (!hangmanData[room.roomid]) {
|
|
hangmanData[room.roomid] = {};
|
|
}
|
|
if (!hangmanData[room.roomid][term]) {
|
|
return this.errorReply(`Term ${term} not found.`);
|
|
}
|
|
if (!hangmanData[room.roomid][term].tags)
|
|
hangmanData[room.roomid][term].tags = [];
|
|
for (const [i, tag] of tags.entries()) {
|
|
if (hangmanData[room.roomid][term].tags.includes(tag)) {
|
|
this.errorReply(`The tag ${tag} is already on the term ${term} and has been skipped.`);
|
|
tags.splice(i, 1);
|
|
}
|
|
}
|
|
if (!tags.length) {
|
|
this.errorReply(`Specify at least one valid tag.`);
|
|
return this.parse(`/help hangman`);
|
|
}
|
|
hangmanData[room.roomid][term].tags.push(...tags);
|
|
Hangman.save();
|
|
this.privateModAction(`${user.name} added ${Chat.count(tags, "tags")} to the hangman term ${term}`);
|
|
this.modlog(`HANGMAN ADDTAG`, null, `${term}: ${tags.map(import_lib.Utils.escapeHTML).join(", ")}`);
|
|
this.refreshPage(`hangman-${room.roomid}`);
|
|
},
|
|
untag(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan("mute", null, room);
|
|
if (!toID(target)) {
|
|
return this.parse(`/help hangman`);
|
|
}
|
|
let [term, ...tags] = target.split(",");
|
|
tags = tags.map((i) => toID(i)).filter(Boolean);
|
|
if (!term || !tags) {
|
|
return this.parse("/help hangman");
|
|
}
|
|
if (!hangmanData[room.roomid]) {
|
|
return this.errorReply(`This room has no hangman terms.`);
|
|
}
|
|
if (!hangmanData[room.roomid][term]) {
|
|
return this.errorReply(`That term was not found.`);
|
|
}
|
|
if (!hangmanData[room.roomid][term].tags) {
|
|
return this.errorReply(`That term has no tags.`);
|
|
}
|
|
if (tags.length) {
|
|
this.privateModAction(`${user.name} removed ${Chat.count(tags, "tags")} from the hangman term ${term}`);
|
|
this.modlog(`HANGMAN UNTAG`, null, `${term}: ${tags.map(import_lib.Utils.escapeHTML).join(", ")}`);
|
|
hangmanData[room.roomid][term].tags = hangmanData[room.roomid][term].tags?.filter((t) => !tags.includes(t));
|
|
} else {
|
|
this.privateModAction(`${user.name} removed all tags from the hangman term ${term}`);
|
|
this.modlog(`HANGMAN UNTAG`, null, `${term}`);
|
|
hangmanData[room.roomid][term].tags = [];
|
|
}
|
|
if (!hangmanData[room.roomid][term].tags.length) {
|
|
delete hangmanData[room.roomid][term].tags;
|
|
}
|
|
Hangman.save();
|
|
this.refreshPage(`hangman-${room.roomid}`);
|
|
},
|
|
view: "terms",
|
|
terms(target, room, user) {
|
|
room = this.requireRoom();
|
|
return this.parse(`/j view-hangman-${target || room.roomid}`);
|
|
}
|
|
},
|
|
hangmanhelp: [
|
|
`/hangman allows users to play the popular game hangman in PS rooms.`,
|
|
`Accepts the following commands:`,
|
|
`/hangman create [word], [hint] - Makes a new hangman game. Requires: % @ # &`,
|
|
`/hangman guess [letter] - Makes a guess for the letter entered.`,
|
|
`/hangman guess [word] - Same as a letter, but guesses an entire word.`,
|
|
`/hangman display - Displays the game.`,
|
|
`/hangman end - Ends the game of hangman before the man is hanged or word is guessed. Requires: % @ # &`,
|
|
`/hangman [enable/disable] - Enables or disables hangman from being started in a room. Requires: # &`,
|
|
`/hangman random [tag]- Runs a random hangman, if the room has any added. `,
|
|
`If a tag is given, randomizes from only terms with those tags. Requires: % @ # &`,
|
|
`/hangman addrandom [word], [...hints] - Adds an entry for [word] with the [hints] provided to the room's hangman pool. Requires: % @ # &`,
|
|
`/hangman removerandom [word][, hints] - Removes data from the hangman entry for [word]. If hints are given, removes only those hints. Otherwise it removes the entire entry. Requires: % @ & #`,
|
|
`/hangman addtag [word], [...tags] - Adds tags to the hangman term matching [word]. Requires: % @ & #`,
|
|
`/hangman untag [term][, ...tags] - Removes tags from the hangman [term]. If tags are given, removes only those tags. Requires: % @ # * `,
|
|
`/hangman terms - Displays all random hangman in a room. Requires: % @ # &`
|
|
]
|
|
};
|
|
const pages = {
|
|
hangman(args, user) {
|
|
const room = this.requireRoom();
|
|
this.title = `[Hangman]`;
|
|
this.checkCan("mute", null, room);
|
|
let buf = `<div class="pad"><button style="float:right;" class="button" name="send" value="/join view-hangman-${room.roomid}"><i class="fa fa-refresh"></i> Refresh</button>`;
|
|
buf += `<div class="pad"><h2>Hangman entries on ${room.title}</h2>`;
|
|
const roomTerms = hangmanData[room.roomid];
|
|
if (!roomTerms) {
|
|
return this.errorReply(`No hangman terms found for ${room.title}.`);
|
|
}
|
|
for (const t in roomTerms) {
|
|
buf += `<div class="infobox">`;
|
|
buf += `<h3>${t}</h3><hr />`;
|
|
if (user.can("mute", null, room, "hangman addrandom")) {
|
|
buf += `<strong>Hints:</strong> `;
|
|
buf += roomTerms[t].hints.map(
|
|
(hint) => `${hint} <button class="button" name="send" value="/msgroom ${room.roomid}, /hangman rr ${t},${hint}" aria-label="Delete"><i class="fa fa-trash"></i></button>`
|
|
).join(", ");
|
|
buf += `<button style="float:right;" class="button" name="send" value="/msgroom ${room.roomid}, /hangman rr ${t}"><i class="fa fa-trash"></i> Delete all terms</button>`;
|
|
if (roomTerms[t].tags) {
|
|
buf += `<br /><strong>Tags: </strong> `;
|
|
buf += roomTerms[t].tags?.map(
|
|
(tag) => `${tag} <button class="button" name="send" value="/msgroom ${room.roomid}, /hangman untag ${t},${tag}" aria-label="Delete"><i class="fa fa-trash"></i></button>`
|
|
).join(", ");
|
|
buf += `<button style="float:right;" class="button" name="send" value="/msgroom ${room.roomid}, /hangman untag ${t}"><i class="fa fa-trash"></i> Delete all tags</button>`;
|
|
}
|
|
}
|
|
buf += `</div><br />`;
|
|
}
|
|
buf += `</div>`;
|
|
return buf;
|
|
}
|
|
};
|
|
const roomSettings = (room) => ({
|
|
label: "Hangman",
|
|
permission: "editroom",
|
|
options: [
|
|
[`disabled`, room.settings.hangmanDisabled || "hangman disable"],
|
|
[`enabled`, !room.settings.hangmanDisabled || "hangman enable"]
|
|
]
|
|
});
|
|
//# sourceMappingURL=hangman.js.map
|