693 lines
31 KiB
JavaScript
693 lines
31 KiB
JavaScript
"use strict";
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var friends_exports = {};
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__export(friends_exports, {
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Friends: () => Friends,
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commands: () => commands,
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handlers: () => handlers,
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loginfilter: () => loginfilter,
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pages: () => pages
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});
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module.exports = __toCommonJS(friends_exports);
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var import_utils = require("../../lib/utils");
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var import_friends = require("../friends");
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const STATUS_COLORS = {
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idle: "#ff7000",
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online: "#009900",
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busy: "#cc3838"
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};
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const STATUS_TITLES = {
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online: "Online",
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idle: "Idle",
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busy: "Busy",
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offline: "Offline"
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};
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const LOGIN_NOTIFY_THROTTLE = 15 * 60 * 1e3;
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const Friends = new class {
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async notifyPending(user) {
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if (user.settings.blockFriendRequests)
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return;
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const friendRequests = await Chat.Friends.getRequests(user);
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const pendingCount = friendRequests.received.size;
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if (pendingCount < 1)
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return;
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if (pendingCount === 1) {
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const sender = [...friendRequests.received][0];
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const senderName = Users.getExact(sender)?.name || sender;
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let buf = import_utils.Utils.html`/uhtml sent,<button class="button" name="send" value="/friends accept ${sender}">Accept</button> | `;
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buf += import_utils.Utils.html`<button class="button" name="send" value="/friends reject ${sender}">Deny</button><br /> `;
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buf += `<small>(You can also stop this user from sending you friend requests with <code>/ignore</code>)</small>`;
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(0, import_friends.sendPM)(import_utils.Utils.html`/raw <span class="username">${senderName}</span> sent you a friend request!`, user.id);
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(0, import_friends.sendPM)(buf, user.id);
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(0, import_friends.sendPM)(
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`/raw <small>Note: If this request is accepted, your friend will be notified when you come online, and you will be notified when they do, unless you opt out of receiving them.</small>`,
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user.id
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);
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} else {
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(0, import_friends.sendPM)(`/nonotify You have ${pendingCount} friend requests pending!`, user.id);
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(0, import_friends.sendPM)(`/raw <button class="button" name="send" value="/j view-friends-received">View</button></div>`, user.id);
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}
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}
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async notifyConnection(user) {
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const connected = await Chat.Friends.getLastLogin(user.id);
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if (connected && Date.now() - connected < LOGIN_NOTIFY_THROTTLE) {
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return;
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}
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const friends = await Chat.Friends.getFriends(user.id);
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const message = `/nonotify Your friend <username class="username">${import_utils.Utils.escapeHTML(user.name)}</username> has just connected!`;
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for (const f of friends) {
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const curUser = Users.getExact(f.friend);
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if (curUser?.settings.allowFriendNotifications) {
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curUser.send(`|pm|&|${curUser.getIdentity()}|${message}`);
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}
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}
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}
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async visualizeList(userid) {
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const friends = await Chat.Friends.getFriends(userid);
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const categorized = {
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online: [],
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idle: [],
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busy: [],
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offline: []
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};
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const loginTimes = {};
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for (const { friend: friendID, last_login, allowing_login: hideLogin } of [...friends].sort()) {
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const friend = Users.getExact(friendID);
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if (friend?.connected) {
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categorized[friend.statusType].push(friend.id);
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} else {
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categorized.offline.push(friendID);
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if (!hideLogin) {
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loginTimes[toID(friendID)] = last_login;
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}
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}
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}
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const sorted = Object.keys(categorized).filter((item) => categorized[item].length > 0).map((item) => `${STATUS_TITLES[item]} (${categorized[item].length})`);
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let buf = `<h3>Your friends: <small> `;
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if (sorted.length > 0) {
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buf += `Total (${friends.length}) | ${sorted.join(" | ")}`;
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} else {
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buf += `</h3><em>you have no friends added on Showdown lol</em><br /><br /><br />`;
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buf += `<strong>To add a friend, use </strong><code>/friend add [username]</code>.<br /><br />`;
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return buf;
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}
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buf += `</h3> `;
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for (const key in categorized) {
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const friendArray = categorized[key].sort();
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if (friendArray.length === 0)
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continue;
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buf += `<h4>${STATUS_TITLES[key]} (${friendArray.length})</h4>`;
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for (const friend of friendArray) {
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const friendID = toID(friend);
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buf += `<div class="pad"><div>`;
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buf += this.displayFriend(friendID, loginTimes[friendID]);
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buf += `</div></div>`;
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}
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}
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return buf;
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}
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// much more info redacted
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async visualizePublicList(userid) {
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const friends = (await Chat.Friends.getFriends(userid)).map((f) => f.friend);
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let buf = `<h3>${userid}'s friends:</h3><hr />`;
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if (!friends.length) {
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buf += `None.`;
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return buf;
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}
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for (const friend of friends) {
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buf += `- <username>${friend}</username><br />`;
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}
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return buf;
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}
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displayFriend(userid, login) {
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const user = Users.getExact(userid);
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const name = import_utils.Utils.escapeHTML(user ? user.name : userid);
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const statusType = user?.connected ? `<strong style="color:${STATUS_COLORS[user.statusType]}">\u25C9 ${STATUS_TITLES[user.statusType]}</strong>` : "\u25CC Offline";
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let buf = user ? `<span class="username"> <username>${name}</username></span><span><small> (${statusType})</small></span>` : import_utils.Utils.html`<i>${name}</i> <small>(${statusType})</small>`;
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buf += `<br />`;
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const curUser = Users.get(userid);
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if (user) {
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if (user.userMessage)
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buf += import_utils.Utils.html`Status: <i>${user.userMessage}</i><br />`;
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} else if (curUser && curUser.id !== userid) {
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buf += `<small>On an alternate account</small><br />`;
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}
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if (login && typeof login === "number" && !user?.connected) {
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const time = Chat.toTimestamp(new Date(Number(login)), { human: true });
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buf += `Last seen: ${time.split(" ").reverse().join(", on ")}`;
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buf += ` (${Chat.toDurationString(Date.now() - login, { precision: 1 })} ago)`;
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} else if (typeof login === "string") {
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buf += `${login}`;
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}
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buf = `<div class="infobox">${buf}</div>`;
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return toLink(buf);
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}
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checkCanUse(context) {
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const user = context.user;
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if (!user.autoconfirmed) {
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throw new Chat.ErrorMessage(context.tr`You must be autoconfirmed to use the friends feature.`);
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}
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if (user.locked || user.namelocked || user.semilocked || user.permalocked) {
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throw new Chat.ErrorMessage(`You are locked, and so cannot use the friends feature.`);
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}
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if (!Config.usesqlitefriends || !Config.usesqlite) {
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throw new Chat.ErrorMessage(`The friends list feature is currently disabled.`);
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}
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if (!Users.globalAuth.atLeast(user, Config.usesqlitefriends)) {
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throw new Chat.ErrorMessage(`You are currently unable to use the friends feature.`);
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}
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}
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request(user, receiver) {
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return Chat.Friends.request(user, receiver);
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}
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removeFriend(userid, friendID) {
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return Chat.Friends.removeFriend(userid, friendID);
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}
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approveRequest(receiverID, senderID) {
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return Chat.Friends.approveRequest(receiverID, senderID);
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}
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removeRequest(receiverID, senderID) {
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return Chat.Friends.removeRequest(receiverID, senderID);
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}
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updateSpectatorLists(user) {
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if (!user.friends)
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return;
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for (const id of user.friends) {
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const curUser = Users.getExact(id);
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if (curUser) {
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for (const conn of curUser.connections) {
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if (conn.openPages?.has("friends-spectate")) {
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void Chat.parse("/friends view spectate", null, curUser, conn);
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}
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}
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}
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}
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}
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}();
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function toLink(buf) {
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return buf.replace(/<a roomid="/g, `<a target="replace" href="/`);
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}
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function headerButtons(type, user) {
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const buf = [];
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const icons = {
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sent: '<i class="fa fa-paper-plane"></i>',
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received: '<i class="fa fa-get-pocket"></i>',
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all: '<i class="fa fa-users"></i>',
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help: '<i class="fa fa-question-circle"></i>',
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settings: '<i class="fa fa-cog"></i>',
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spectate: '<i class="fa fa-binoculars"></i>'
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};
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const titles = {
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all: "All Friends",
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spectate: "Spectate",
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sent: "Sent",
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received: "Received",
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help: "Help",
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settings: "Settings"
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};
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for (const page in titles) {
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const title = titles[page];
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const icon = icons[page];
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if (page === type) {
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buf.push(`${icon} <strong>${user.tr(title)}</strong>`);
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} else {
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buf.push(`${icon} <a roomid="view-friends-${page}">${user.tr(title)}</a>`);
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}
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}
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const refresh = `<button class="button" name="send" value="/j view-friends${type?.trim() ? `-${type}` : ""}" style="float: right"> <i class="fa fa-refresh"></i> ${user.tr("Refresh")}</button>`;
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return `<div style="line-height:25px">${buf.join(" / ")}${refresh}</div><hr />`;
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}
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const commands = {
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unfriend(target) {
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return this.parse(`/friend remove ${target}`);
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},
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friend: "friends",
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friendslist: "friends",
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friends: {
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""(target) {
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if (toID(target)) {
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return this.parse(`/friend add ${target}`);
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}
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return this.parse(`/friends list`);
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},
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viewlist(target, room, user) {
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Friends.checkCanUse(this);
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target = toID(target);
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if (!target)
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return this.errorReply(`Specify a user.`);
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if (target === user.id)
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return this.parse(`/friends list`);
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return this.parse(`/j view-friends-viewuser-${target}`);
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},
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request: "add",
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async add(target, room, user, connection) {
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Friends.checkCanUse(this);
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target = toID(target);
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if (target.length > 18) {
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return this.errorReply(this.tr`That name is too long - choose a valid name.`);
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}
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if (!target)
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return this.parse("/help friends");
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await Friends.request(user, target);
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this.refreshPage("friends-sent");
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return this.sendReply(`You sent a friend request to '${target}'.`);
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},
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unfriend: "remove",
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async remove(target, room, user) {
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Friends.checkCanUse(this);
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target = toID(target);
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if (!target)
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return this.parse("/help friends");
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await Friends.removeFriend(user.id, target);
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this.sendReply(`Removed friend '${target}'.`);
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await Chat.Friends.updateUserCache(user);
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this.refreshPage("friends-all");
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const targetUser = Users.get(target);
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if (targetUser)
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await Chat.Friends.updateUserCache(targetUser);
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},
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view(target) {
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return this.parse(`/join view-friends-${target}`);
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},
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list() {
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return this.parse(`/join view-friends-all`);
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},
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async accept(target, room, user, connection) {
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Friends.checkCanUse(this);
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target = toID(target);
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if (user.settings.blockFriendRequests) {
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return this.errorReply(this.tr`You are currently blocking friend requests, and so cannot accept your own.`);
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}
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if (!target)
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return this.parse("/help friends");
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await Friends.approveRequest(user.id, target);
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const targetUser = Users.get(target);
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(0, import_friends.sendPM)(`You accepted a friend request from "${target}".`, user.id);
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this.refreshPage("friends-received");
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if (targetUser) {
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(0, import_friends.sendPM)(`/text ${user.name} accepted your friend request!`, targetUser.id);
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(0, import_friends.sendPM)(`/uhtmlchange sent-${targetUser.id},`, targetUser.id);
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(0, import_friends.sendPM)(`/uhtmlchange undo-${targetUser.id},`, targetUser.id);
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}
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await Chat.Friends.updateUserCache(user);
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if (targetUser)
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await Chat.Friends.updateUserCache(targetUser);
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},
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deny: "reject",
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async reject(target, room, user, connection) {
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Friends.checkCanUse(this);
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target = toID(target);
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if (!target)
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return this.parse("/help friends");
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const res = await Friends.removeRequest(user.id, target);
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if (!res.changes) {
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return this.errorReply(`You do not have a friend request pending from '${target}'.`);
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}
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this.refreshPage("friends-received");
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return (0, import_friends.sendPM)(`You denied a friend request from '${target}'.`, user.id);
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},
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toggle(target, room, user, connection) {
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Friends.checkCanUse(this);
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const setting = user.settings.blockFriendRequests;
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target = target.trim();
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if (this.meansYes(target)) {
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if (!setting)
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return this.errorReply(this.tr`You already are allowing friend requests.`);
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user.settings.blockFriendRequests = false;
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this.sendReply(this.tr`You are now allowing friend requests.`);
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} else if (this.meansNo(target)) {
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if (setting)
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return this.errorReply(this.tr`You already are blocking incoming friend requests.`);
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user.settings.blockFriendRequests = true;
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this.sendReply(this.tr`You are now blocking incoming friend requests.`);
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} else {
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if (target)
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this.errorReply(this.tr`Unrecognized setting.`);
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this.sendReply(
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this.tr(setting ? `You are currently blocking friend requests.` : `You are not blocking friend requests.`)
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);
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}
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this.refreshPage("friends-settings");
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user.update();
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},
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async undorequest(target, room, user, connection) {
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Friends.checkCanUse(this);
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target = toID(target);
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await Friends.removeRequest(target, user.id);
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this.refreshPage("friends-sent");
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return (0, import_friends.sendPM)(`You removed your friend request to '${target}'.`, user.id);
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},
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hidenotifs: "viewnotifications",
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hidenotifications: "viewnotifications",
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viewnotifs: "viewnotifications",
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viewnotifications(target, room, user, connection, cmd) {
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const setting = user.settings.allowFriendNotifications;
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target = target.trim();
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if (!cmd.includes("hide") || target && this.meansYes(target)) {
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if (setting)
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return this.errorReply(this.tr(`You are already allowing friend notifications.`));
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user.settings.allowFriendNotifications = true;
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this.sendReply(this.tr(`You will now receive friend notifications.`));
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} else if (cmd.includes("hide") || target && this.meansNo(target)) {
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if (!setting)
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return this.errorReply(this.tr`You are already not receiving friend notifications.`);
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user.settings.allowFriendNotifications = false;
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this.sendReply(this.tr`You will not receive friend notifications.`);
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} else {
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if (target)
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this.errorReply(this.tr`Unrecognized setting.`);
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this.sendReply(
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this.tr(setting ? `You are currently allowing friend notifications.` : `Your friend notifications are disabled.`)
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);
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}
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this.refreshPage("friends-settings");
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user.update();
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},
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hidelogins: "togglelogins",
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showlogins: "togglelogins",
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async togglelogins(target, room, user, connection, cmd) {
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Friends.checkCanUse(this);
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const setting = user.settings.hideLogins;
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if (cmd.includes("hide")) {
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if (setting)
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return this.errorReply(this.tr`You are already hiding your logins from friends.`);
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user.settings.hideLogins = true;
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await Chat.Friends.hideLoginData(user.id);
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this.sendReply(`You are now hiding your login times from your friends.`);
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} else if (cmd.includes("show")) {
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if (!setting)
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return this.errorReply(this.tr`You are already allowing friends to see your login times.`);
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user.settings.hideLogins = false;
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await Chat.Friends.allowLoginData(user.id);
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this.sendReply(`You are now allowing your friends to see your login times.`);
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} else {
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return this.errorReply(`Invalid setting.`);
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}
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this.refreshPage("friends-settings");
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user.update();
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},
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async listdisplay(target, room, user, connection) {
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Friends.checkCanUse(this);
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target = toID(target);
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const { public_list: setting } = await Chat.Friends.getSettings(user.id);
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if (this.meansYes(target)) {
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if (setting) {
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return this.errorReply(this.tr`You are already allowing other people to view your friends list.`);
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}
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await Chat.Friends.setHideList(user.id, true);
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this.refreshPage("friends-settings");
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return this.sendReply(this.tr`You are now allowing other people to view your friends list.`);
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} else if (this.meansNo(target)) {
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if (!setting) {
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return this.errorReply(this.tr`You are already hiding your friends list.`);
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}
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await Chat.Friends.setHideList(user.id, false);
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this.refreshPage("friends-settings");
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return this.sendReply(this.tr`You are now hiding your friends list.`);
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}
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this.sendReply(`You are currently ${setting ? "displaying" : "hiding"} your friends list.`);
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},
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invalidatecache(target, room, user) {
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this.canUseConsole();
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for (const curUser of Users.users.values()) {
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void Chat.Friends.updateUserCache(curUser);
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}
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Rooms.global.notifyRooms(
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["staff", "development"],
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`|c|${user.getIdentity()}|/log ${user.name} used /friends invalidatecache`
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);
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this.sendReply(`You invalidated each entry in the friends database cache.`);
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},
|
|
sharebattles(target, room, user) {
|
|
Friends.checkCanUse(this);
|
|
target = toID(target);
|
|
if (this.meansYes(target)) {
|
|
if (user.settings.displayBattlesToFriends) {
|
|
return this.errorReply(this.tr`You are already sharing your battles with friends.`);
|
|
}
|
|
user.settings.displayBattlesToFriends = true;
|
|
this.sendReply(`You are now allowing your friends to see your ongoing battles.`);
|
|
} else if (this.meansNo(target)) {
|
|
if (!user.settings.displayBattlesToFriends) {
|
|
return this.errorReply(this.tr`You are already not sharing your battles with friends.`);
|
|
}
|
|
user.settings.displayBattlesToFriends = false;
|
|
this.sendReply(`You are now hiding your ongoing battles from your friends.`);
|
|
} else {
|
|
if (!target)
|
|
return this.parse("/help friends sharebattles");
|
|
return this.errorReply(`Invalid setting '${target}'. Provide 'on' or 'off'.`);
|
|
}
|
|
user.update();
|
|
this.refreshPage("friends-settings");
|
|
},
|
|
sharebattleshelp: [
|
|
`/friends sharebattles [on|off] - Allow or disallow your friends from seeing your ongoing battles.`
|
|
]
|
|
},
|
|
friendshelp() {
|
|
this.runBroadcast();
|
|
if (this.broadcasting) {
|
|
return this.sendReplyBox([
|
|
`<code>/friend list</code> - View current friends.`,
|
|
`<code>/friend add [name]</code> OR <code>/friend [name]</code> - Send a friend request to [name], if you don't have them added.`,
|
|
`<code>/friend remove [username]</code> OR <code>/unfriend [username]</code> - Unfriend the user.`,
|
|
`<details class="readmore"><summary>More commands...</summary>`,
|
|
`<code>/friend accept [username]</code> - Accepts the friend request from [username], if it exists.`,
|
|
`<code>/friend reject [username]</code> - Rejects the friend request from [username], if it exists.`,
|
|
`<code>/friend toggle [off/on]</code> - Enable or disable receiving of friend requests.`,
|
|
`<code>/friend hidenotifications</code> OR <code>hidenotifs</code> - Opts out of receiving friend notifications.`,
|
|
`<code>/friend viewnotifications</code> OR <code>viewnotifs</code> - Opts into view friend notifications.`,
|
|
`<code>/friend listdisplay [on/off]</code> - Opts [in/out] of letting others view your friends list.`,
|
|
`<code>/friend viewlist [user]</code> - View the given [user]'s friend list, if they're allowing others to see.`,
|
|
`<code>/friends sharebattles [on|off]</code> - Allow or disallow your friends from seeing your ongoing battles.</details>`
|
|
].join("<br />"));
|
|
}
|
|
return this.parse("/join view-friends-help");
|
|
}
|
|
};
|
|
const pages = {
|
|
async friends(args, user) {
|
|
if (!user.named)
|
|
return Rooms.RETRY_AFTER_LOGIN;
|
|
Friends.checkCanUse(this);
|
|
const type = args.shift();
|
|
let buf = '<div class="pad">';
|
|
switch (toID(type)) {
|
|
case "outgoing":
|
|
case "sent":
|
|
this.title = `[Friends] Sent`;
|
|
buf += headerButtons("sent", user);
|
|
if (user.settings.blockFriendRequests) {
|
|
buf += `<h3>${this.tr(`You are currently blocking friend requests`)}.</h3>`;
|
|
}
|
|
const { sent } = await Chat.Friends.getRequests(user);
|
|
if (sent.size < 1) {
|
|
buf += `<strong>You have no outgoing friend requests pending.</strong><br />`;
|
|
buf += `<br />To add a friend, use <code>/friend add [username]</code>.`;
|
|
buf += `</div>`;
|
|
return toLink(buf);
|
|
}
|
|
buf += `<h3>You have ${Chat.count(sent.size, "friend requests")} pending${sent.size === import_friends.MAX_REQUESTS ? ` (maximum reached)` : ""}.</h3>`;
|
|
for (const request of sent) {
|
|
buf += `<br /><div class="infobox">`;
|
|
buf += `<strong>${request}</strong>`;
|
|
buf += ` <button class="button" name="send" value="/friends undorequest ${request}">`;
|
|
buf += `<i class="fa fa-undo"></i> ${this.tr("Undo")}</button>`;
|
|
buf += `</div>`;
|
|
}
|
|
break;
|
|
case "received":
|
|
case "incoming":
|
|
this.title = `[Friends] Received`;
|
|
buf += headerButtons("received", user);
|
|
const { received } = await Chat.Friends.getRequests(user);
|
|
if (received.size < 1) {
|
|
buf += `<strong>You have no pending friend requests.</strong>`;
|
|
buf += `</div>`;
|
|
return toLink(buf);
|
|
}
|
|
buf += `<h3>You have ${received.size} pending friend requests.</h3>`;
|
|
for (const request of received) {
|
|
buf += `<br /><div class="infobox">`;
|
|
buf += `<strong>${request}</strong>`;
|
|
buf += ` <button class="button" name="send" value="/friends accept ${request}">${this.tr("Accept")}</button> |`;
|
|
buf += ` <button class="button" name="send" value="/friends reject ${request}">${this.tr("Deny")}</button>`;
|
|
buf += `</div>`;
|
|
}
|
|
break;
|
|
case "viewuser":
|
|
const target = toID(args.shift());
|
|
if (!target)
|
|
return this.errorReply(`Specify a user.`);
|
|
if (target === user.id) {
|
|
return this.errorReply(`Use /friends list to view your own list.`);
|
|
}
|
|
const { public_list: isAllowing } = await Chat.Friends.getSettings(target);
|
|
if (!isAllowing)
|
|
return this.errorReply(`${target}'s friends list is not public or they do not have one.`);
|
|
this.title = `[Friends List] ${target}`;
|
|
buf += await Friends.visualizePublicList(target);
|
|
break;
|
|
case "help":
|
|
this.title = `[Friends] Help`;
|
|
buf += headerButtons("help", user);
|
|
buf += `<h3>Help</h3>`;
|
|
buf += `<strong>/friend OR /friends OR /friendslist:</strong><br /><ul><li>`;
|
|
buf += [
|
|
`<code>/friend list</code> - View current friends.`,
|
|
`<code>/friend add [name]</code> OR <code>/friend [name]</code> - Send a friend request to [name], if you don't have them added.`,
|
|
`<code>/friend remove [username]</code> OR <code>/unfriend [username]</code> - Unfriend the user.`,
|
|
`<code>/friend accept [username]</code> - Accepts the friend request from [username], if it exists.`,
|
|
`<code>/friend reject [username]</code> - Rejects the friend request from [username], if it exists.`,
|
|
`<code>/friend toggle [off/on]</code> - Enable or disable receiving of friend requests.`,
|
|
`<code>/friend hidenotifications</code> OR <code>hidenotifs</code> - Opts out of receiving friend notifications.`,
|
|
`<code>/friend viewnotifications</code> OR <code>viewnotifs</code> - Opts into view friend notifications.`,
|
|
`<code>/friend listdisplay [on/off]</code> - Opts [in/out] of letting others view your friends list.`,
|
|
`<code>/friend viewlist [user]</code> - View the given [user]'s friend list, if they're allowing others to see.`,
|
|
`<code>/friends sharebattles [on|off]</code> - Allow or disallow your friends from seeing your ongoing battles.`
|
|
].join("</li><li>");
|
|
buf += `</li></ul>`;
|
|
break;
|
|
case "settings":
|
|
this.title = `[Friends] Settings`;
|
|
buf += headerButtons("settings", user);
|
|
buf += `<h3>Friends Settings:</h3>`;
|
|
const settings = user.settings;
|
|
const { public_list, send_login_data } = await Chat.Friends.getSettings(user.id);
|
|
buf += `<strong>Notify me when my friends come online:</strong><br />`;
|
|
buf += `<button class="button${settings.allowFriendNotifications ? `` : ` disabled`}" name="send" `;
|
|
buf += `value="/friends hidenotifs">Disable</button> `;
|
|
buf += `<button class="button${settings.allowFriendNotifications ? ` disabled` : ``}" name="send" `;
|
|
buf += `value="/friends viewnotifs">Enable</button> <br /><br />`;
|
|
buf += `<strong>Receive friend requests:</strong><br />`;
|
|
buf += `<button class="button${settings.blockFriendRequests ? ` disabled` : ""}" name="send" `;
|
|
buf += `value="/friends toggle off">Disable</button> `;
|
|
buf += `<button class="button${settings.blockFriendRequests ? `` : ` disabled`}" name="send" `;
|
|
buf += `value="/friends toggle on">Enable</button> <br /><br />`;
|
|
buf += `<strong>Allow others to see your list:</strong><br />`;
|
|
buf += `<button class="button${public_list ? ` disabled` : ""}" name="send" `;
|
|
buf += `value="/friends listdisplay yes">Allow</button> `;
|
|
buf += `<button class="button${public_list ? `` : ` disabled`}" name="send" `;
|
|
buf += `value="/friends listdisplay no">Hide</button> <br /><br />`;
|
|
buf += `<strong>Allow others to see my login times</strong><br />`;
|
|
buf += `<button class="button${send_login_data ? ` disabled` : ""}" name="send" `;
|
|
buf += `value="/friends hidelogins">Disable</button> `;
|
|
buf += `<button class="button${send_login_data ? `` : " disabled"}" name="send" `;
|
|
buf += `value="/friends showlogins">Enable</button><br /><br />`;
|
|
buf += `<strong>Allow friends to see my hidden battles on the spectator list:</strong><br />`;
|
|
buf += `<button class="button${settings.displayBattlesToFriends ? `` : " disabled"}" name="send" `;
|
|
buf += `value="/friends sharebattles off">Disable</button> `;
|
|
buf += `<button class="button${settings.displayBattlesToFriends ? ` disabled` : ``}" name="send" `;
|
|
buf += `value="/friends sharebattles on">Enable</button> <br /><br />`;
|
|
buf += `<strong>Block PMs except from friends (and staff):</strong><br />`;
|
|
buf += `<button class="button${settings.blockPMs ? `` : " disabled"}" name="send" `;
|
|
buf += `value="/unblockpms /j view-friends-settings">Disable</button> `;
|
|
buf += `<button class="button${settings.blockPMs ? ` disabled` : ``}" name="send" `;
|
|
buf += `value="/blockpms friends /j view-friends-settings">Enable</button> <br /><br />`;
|
|
buf += `<strong>Block challenges except from friends (and staff):</strong><br />`;
|
|
buf += `<button class="button${settings.blockChallenges ? `` : " disabled"}" name="send" `;
|
|
buf += `value="/unblockchallenges /j view-friends-settings">Disable</button> `;
|
|
buf += `<button class="button${settings.blockChallenges ? ` disabled` : ``}" name="send" `;
|
|
buf += `value="/blockchallenges friends /j view-friends-settings">Enable</button> <br /><br />`;
|
|
break;
|
|
case "spectate":
|
|
this.title = `[Friends] Spectating`;
|
|
buf += headerButtons("spectate", user);
|
|
buf += `<h3>Spectate your friends:</h3>`;
|
|
const toggleMessage = user.settings.displayBattlesToFriends ? " disallow your friends from seeing your hidden battles" : " allow your friends to see your hidden battles";
|
|
buf += `<i><small>Use the <a roomid="view-friends-settings">settings page</a> to ${toggleMessage} on this page.</small></i><br />`;
|
|
buf += `<br />`;
|
|
if (!user.friends?.size) {
|
|
buf += `<h3>You have no friends to spectate.</h3>`;
|
|
break;
|
|
}
|
|
const friends = [];
|
|
for (const friendID of user.friends) {
|
|
const friend = Users.getExact(friendID);
|
|
if (!friend)
|
|
continue;
|
|
friends.push(friend);
|
|
}
|
|
if (!friends.length) {
|
|
buf += `<em>None of your friends are currently around to spectate.</em>`;
|
|
break;
|
|
}
|
|
const battles = [];
|
|
for (const friend of friends) {
|
|
const curBattles = [...friend.inRooms].filter((id) => {
|
|
const battle = Rooms.get(id)?.battle;
|
|
return battle && battle.playerTable[friend.id] && (!battle.roomid.endsWith("pw") || friend.settings.displayBattlesToFriends);
|
|
}).map((id) => [friend, id]);
|
|
if (!curBattles.length)
|
|
continue;
|
|
battles.push(...curBattles);
|
|
}
|
|
import_utils.Utils.sortBy(battles, ([, id]) => -Number(id.split("-")[2]));
|
|
if (!battles.length) {
|
|
buf += `<em>None of your friends are currently in a battle.</em>`;
|
|
} else {
|
|
buf += battles.map(([friend, battle]) => {
|
|
const room = Rooms.get(battle);
|
|
const format = Dex.formats.get(room.battle.format).name;
|
|
const rated = room.battle.rated ? `<small style="float:right">(Rated: ${room.battle.rated})</small>` : "";
|
|
const title = room.title.includes(friend.name) ? room.title.replace(friend.name, `<strong>${friend.name}</strong>`) : room.title + ` (with ${friend.name})`;
|
|
return `<a class="blocklink" href="/${room.roomid}"><small>[${format}]</small>${rated}<br /> ${title}</a>`;
|
|
}).join("<br />");
|
|
}
|
|
break;
|
|
default:
|
|
this.title = `[Friends] All Friends`;
|
|
buf += headerButtons("all", user);
|
|
buf += await Friends.visualizeList(user.id);
|
|
}
|
|
buf += `</div>`;
|
|
return toLink(buf);
|
|
}
|
|
};
|
|
const handlers = {
|
|
onBattleStart(user) {
|
|
return Friends.updateSpectatorLists(user);
|
|
},
|
|
onBattleLeave(user, room) {
|
|
return Friends.updateSpectatorLists(user);
|
|
},
|
|
onBattleEnd(battle, winner, players) {
|
|
for (const id of players) {
|
|
const user = Users.get(id);
|
|
if (!user)
|
|
continue;
|
|
Friends.updateSpectatorLists(user);
|
|
}
|
|
},
|
|
onDisconnect(user) {
|
|
void Chat.Friends.writeLogin(user.id);
|
|
}
|
|
};
|
|
const loginfilter = (user) => {
|
|
if (!Config.usesqlitefriends || !Users.globalAuth.atLeast(user, Config.usesqlitefriends)) {
|
|
return;
|
|
}
|
|
void Friends.notifyPending(user);
|
|
void Friends.notifyConnection(user);
|
|
void Chat.Friends.writeLogin(user.id);
|
|
void Chat.Friends.updateUserCache(user);
|
|
};
|
|
//# sourceMappingURL=friends.js.map
|