Minecraft-STC-Modpack/showdown/data/mods/thecardgame/moves.js
2023-08-14 21:45:09 -04:00

137 lines
3.9 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var moves_exports = {};
__export(moves_exports, {
Moves: () => Moves
});
module.exports = __toCommonJS(moves_exports);
const Moves = {
camouflage: {
inherit: true,
onHit(target) {
let newType = "Normal";
if (this.field.isTerrain("electricterrain")) {
newType = "Electric";
} else if (this.field.isTerrain("grassyterrain")) {
newType = "Grass";
} else if (this.field.isTerrain(["mistyterrain", "psychicterrain"])) {
newType = "Psychic";
}
if (target.getTypes().join() === newType || !target.setType(newType))
return false;
this.add("-start", target, "typechange", newType);
}
},
flyingpress: {
inherit: true,
onEffectiveness(typeMod, target, type, move) {
return typeMod + this.dex.getEffectiveness("Normal", type);
}
},
roost: {
inherit: true,
condition: {
duration: 1,
onResidualOrder: 25,
onStart(target) {
if (!target.terastallized) {
this.add("-singleturn", target, "move: Roost");
} else if (target.terastallized === "Normal") {
this.add("-hint", "If a Normal Terastallized Pokemon uses Roost, it remains Normal-type.");
}
},
onTypePriority: -1,
onType(types, pokemon) {
this.effectState.typeWas = types;
return types.filter((type) => type !== "Normal");
}
}
},
terrainpulse: {
inherit: true,
onModifyType(move, pokemon) {
if (!pokemon.isGrounded())
return;
switch (this.field.terrain) {
case "electricterrain":
move.type = "Electric";
break;
case "grassyterrain":
move.type = "Grass";
break;
case "mistyterrain":
case "psychicterrain":
move.type = "Psychic";
break;
}
}
},
thousandarrows: {
inherit: true,
onEffectiveness(typeMod, target, type, move) {
if (move.type !== "Fighting")
return;
if (!target)
return;
if (!target.runImmunity("Fighting")) {
if (target.hasType("Normal"))
return 0;
}
},
ignoreImmunity: { "Fighting": true }
},
trickortreat: {
inherit: true,
onHit(target) {
if (target.hasType("Psychic"))
return false;
if (!target.addType("Psychic"))
return false;
this.add("-start", target, "typeadd", "Psychic", "[from] move: Trick-or-Treat");
if (target.side.active.length === 2 && target.position === 1) {
const action = this.queue.willMove(target);
if (action && action.move.id === "curse") {
action.targetLoc = -1;
}
}
}
},
weatherball: {
inherit: true,
onModifyType(move, pokemon) {
switch (pokemon.effectiveWeather()) {
case "sunnyday":
case "desolateland":
move.type = "Fire";
break;
case "raindance":
case "primordialsea":
case "hail":
case "snow":
move.type = "Water";
break;
case "sandstorm":
move.type = "Fighting";
break;
}
}
}
};
//# sourceMappingURL=moves.js.map