Minecraft-STC-Modpack/showdown/data/mods/pokebilities/abilities.js
2023-08-14 21:45:09 -04:00

295 lines
11 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var abilities_exports = {};
__export(abilities_exports, {
Abilities: () => Abilities
});
module.exports = __toCommonJS(abilities_exports);
const Abilities = {
mummy: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (target.ability === "mummy") {
const sourceAbility = source.getAbility();
if (sourceAbility.isPermanent || sourceAbility.id === "mummy") {
return;
}
if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
const oldAbility = source.setAbility("mummy", target);
if (oldAbility) {
this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, "[of] " + source);
}
}
} else {
const possibleAbilities = [source.ability, ...source.m.innates || []].filter((val) => !this.dex.abilities.get(val).isPermanent && val !== "mummy");
if (!possibleAbilities.length)
return;
if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
const abil = this.sample(possibleAbilities);
if (abil === source.ability) {
const oldAbility = source.setAbility("mummy", target);
if (oldAbility) {
this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, "[of] " + source);
}
} else {
source.removeVolatile("ability:" + abil);
source.addVolatile("ability:mummy", source);
if (abil) {
this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(abil).name, "[of] " + source);
}
}
}
}
}
},
neutralizinggas: {
inherit: true,
// Ability suppression implemented in sim/pokemon.ts:Pokemon#ignoringAbility
onPreStart(pokemon) {
this.add("-ability", pokemon, "Neutralizing Gas");
pokemon.abilityState.ending = false;
if (pokemon.m.innates) {
for (const innate of pokemon.m.innates) {
if (this.dex.abilities.get(innate).isPermanent || innate === "neutralizinggas")
continue;
pokemon.removeVolatile("ability:" + innate);
}
}
for (const target of this.getAllActive()) {
if (target.illusion) {
this.singleEvent("End", this.dex.abilities.get("Illusion"), target.abilityState, target, pokemon, "neutralizinggas");
}
if (target.volatiles["slowstart"]) {
delete target.volatiles["slowstart"];
this.add("-end", target, "Slow Start", "[silent]");
}
if (target.m.innates) {
for (const innate of target.m.innates) {
if (this.dex.abilities.get(innate).isPermanent)
continue;
target.removeVolatile("ability:" + innate);
}
}
}
},
onEnd(source) {
this.add("-end", source, "ability: Neutralizing Gas");
if (source.abilityState.ending)
return;
source.abilityState.ending = true;
const sortedActive = this.getAllActive();
this.speedSort(sortedActive);
for (const pokemon of sortedActive) {
if (pokemon !== source) {
this.singleEvent("Start", pokemon.getAbility(), pokemon.abilityState, pokemon);
if (pokemon.m.innates) {
for (const innate of pokemon.m.innates) {
if (pokemon.volatiles["ability:" + innate])
continue;
pokemon.addVolatile("ability:" + innate, pokemon);
}
}
}
}
}
},
poisontouch: {
inherit: true,
// Activate after Sheer Force to make interaction determistic. The ordering for this ability is
// an arbitary decision, but is modelled on Stench, which is reflective of on-cart behaviour.
onModifyMovePriority: -1
},
powerofalchemy: {
inherit: true,
onAllyFaint(ally) {
const pokemon = this.effectState.target;
if (!pokemon.hp)
return;
const isAbility = pokemon.ability === "powerofalchemy";
let possibleAbilities = [ally.ability];
if (ally.m.innates)
possibleAbilities.push(...ally.m.innates);
const additionalBannedAbilities = [
"noability",
"flowergift",
"forecast",
"hungerswitch",
"illusion",
"imposter",
"neutralizinggas",
"powerofalchemy",
"receiver",
"trace",
"wonderguard",
pokemon.ability,
...pokemon.m.innates || []
];
possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length)
return;
const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
this.add("-ability", pokemon, ability, "[from] ability: Power of Alchemy", "[of] " + ally);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:powerofalchemy");
pokemon.addVolatile("ability:" + ability, pokemon);
}
}
},
receiver: {
inherit: true,
onAllyFaint(ally) {
const pokemon = this.effectState.target;
if (!pokemon.hp)
return;
const isAbility = pokemon.ability === "receiver";
let possibleAbilities = [ally.ability];
if (ally.m.innates)
possibleAbilities.push(...ally.m.innates);
const additionalBannedAbilities = [
"noability",
"flowergift",
"forecast",
"hungerswitch",
"illusion",
"imposter",
"neutralizinggas",
"powerofalchemy",
"receiver",
"trace",
"wonderguard",
pokemon.ability,
...pokemon.m.innates || []
];
possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length)
return;
const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
this.add("-ability", pokemon, ability, "[from] ability: Receiver", "[of] " + ally);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:receiver");
pokemon.addVolatile("ability:" + ability, pokemon);
}
}
},
trace: {
inherit: true,
onUpdate(pokemon) {
if (!pokemon.isStarted)
return;
const isAbility = pokemon.ability === "trace";
const possibleTargets = [];
for (const target of pokemon.side.foe.active) {
if (target && !target.fainted) {
possibleTargets.push(target);
}
}
while (possibleTargets.length) {
const rand = this.random(possibleTargets.length);
const target = possibleTargets[rand];
let possibleAbilities = [target.ability];
if (target.m.innates)
possibleAbilities.push(...target.m.innates);
const additionalBannedAbilities = [
// Zen Mode included here for compatability with Gen 5-6
"noability",
"flowergift",
"forecast",
"hungerswitch",
"illusion",
"imposter",
"neutralizinggas",
"powerofalchemy",
"receiver",
"trace",
"zenmode",
pokemon.ability,
...pokemon.m.innates || []
];
possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length) {
possibleTargets.splice(rand, 1);
continue;
}
const ability = this.dex.abilities.get(this.sample(possibleAbilities));
this.add("-ability", pokemon, ability, "[from] ability: Trace", "[of] " + target);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:trace");
pokemon.addVolatile("ability:" + ability, pokemon);
}
return;
}
}
},
wanderingspirit: {
inherit: true,
onDamagingHit(damage, target, source, move) {
const isAbility = target.ability === "wanderingspirit";
const additionalBannedAbilities = ["hungerswitch", "illusion", "neutralizinggas", "wonderguard"];
if (isAbility) {
if (source.getAbility().isPermanent || additionalBannedAbilities.includes(source.ability) || target.volatiles["dynamax"]) {
return;
}
if (this.checkMoveMakesContact(move, source, target)) {
const sourceAbility = source.setAbility("wanderingspirit", target);
if (!sourceAbility)
return;
if (target.isAlly(source)) {
this.add("-activate", target, "Skill Swap", "", "", "[of] " + source);
} else {
this.add("-activate", target, "ability: Wandering Spirit", this.dex.abilities.get(sourceAbility).name, "Wandering Spirit", "[of] " + source);
}
target.setAbility(sourceAbility);
}
} else {
const possibleAbilities = [source.ability, ...source.m.innates || []].filter((val) => !this.dex.abilities.get(val).isPermanent && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length || target.volatiles["dynamax"])
return;
if (move.flags["contact"]) {
const sourceAbility = this.sample(possibleAbilities);
if (sourceAbility === source.ability) {
if (!source.setAbility("wanderingspirit", target))
return;
} else {
source.removeVolatile("ability:" + sourceAbility);
source.addVolatile("ability:wanderingspirit", source);
}
if (target.isAlly(source)) {
this.add("-activate", target, "Skill Swap", "", "", "[of] " + source);
} else {
this.add("-activate", target, "ability: Wandering Spirit", this.dex.abilities.get(sourceAbility).name, "Wandering Spirit", "[of] " + source);
}
if (sourceAbility === source.ability) {
target.setAbility(sourceAbility);
} else {
target.removeVolatile("ability:wanderingspirit");
target.addVolatile("ability:" + sourceAbility, target);
}
}
}
}
}
};
//# sourceMappingURL=abilities.js.map