Minecraft-STC-Modpack/showdown/data/mods/gen6/moves.js
2023-08-14 21:45:09 -04:00

327 lines
8.5 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var moves_exports = {};
__export(moves_exports, {
Moves: () => Moves
});
module.exports = __toCommonJS(moves_exports);
const Moves = {
allyswitch: {
inherit: true,
priority: 1
},
assist: {
inherit: true,
flags: { noassist: 1, failcopycat: 1, nosleeptalk: 1 }
},
copycat: {
inherit: true,
flags: { noassist: 1, failcopycat: 1, nosleeptalk: 1 }
},
darkvoid: {
inherit: true,
accuracy: 80,
onTry() {
}
},
destinybond: {
inherit: true,
onPrepareHit(pokemon) {
pokemon.removeVolatile("destinybond");
}
},
diamondstorm: {
inherit: true,
self: null,
secondary: {
chance: 50,
self: {
boosts: {
def: 1
}
}
}
},
encore: {
inherit: true,
condition: {
duration: 3,
onStart(target) {
const moveIndex = target.lastMove ? target.moves.indexOf(target.lastMove.id) : -1;
if (!target.lastMove || target.lastMove.flags["failencore"] || !target.moveSlots[moveIndex] || target.moveSlots[moveIndex].pp <= 0) {
return false;
}
this.effectState.move = target.lastMove.id;
this.add("-start", target, "Encore");
if (!this.queue.willMove(target)) {
this.effectState.duration++;
}
},
onOverrideAction(pokemon, target, move) {
if (move.id !== this.effectState.move)
return this.effectState.move;
},
onResidualOrder: 16,
onResidual(target) {
const lockedMoveIndex = target.moves.indexOf(this.effectState.move);
if (lockedMoveIndex >= 0 && target.moveSlots[lockedMoveIndex].pp <= 0) {
target.removeVolatile("encore");
}
},
onEnd(target) {
this.add("-end", target, "Encore");
},
onDisableMove(pokemon) {
if (!this.effectState.move || !pokemon.hasMove(this.effectState.move)) {
return;
}
for (const moveSlot of pokemon.moveSlots) {
if (moveSlot.id !== this.effectState.move) {
pokemon.disableMove(moveSlot.id);
}
}
}
}
},
fellstinger: {
inherit: true,
basePower: 30,
onAfterMoveSecondarySelf(pokemon, target, move) {
if (!target || target.fainted || target.hp <= 0)
this.boost({ atk: 2 }, pokemon, pokemon, move);
}
},
flyingpress: {
inherit: true,
basePower: 80
},
leechlife: {
inherit: true,
basePower: 20,
pp: 15
},
mefirst: {
inherit: true,
flags: { protect: 1, bypasssub: 1, noassist: 1, failcopycat: 1, failmefirst: 1, nosleeptalk: 1 }
},
minimize: {
inherit: true,
condition: {
noCopy: true,
onSourceModifyDamage(damage, source, target, move) {
const boostedMoves = [
"stomp",
"steamroller",
"bodyslam",
"flyingpress",
"dragonrush",
"phantomforce",
"heatcrash",
"shadowforce"
];
if (boostedMoves.includes(move.id)) {
return this.chainModify(2);
}
},
onAccuracy(accuracy, target, source, move) {
const boostedMoves = [
"stomp",
"steamroller",
"bodyslam",
"flyingpress",
"dragonrush",
"phantomforce",
"heatcrash",
"shadowforce"
];
if (boostedMoves.includes(move.id)) {
return true;
}
return accuracy;
}
}
},
metronome: {
inherit: true,
flags: { noassist: 1, failcopycat: 1, nosleeptalk: 1 }
},
mistyterrain: {
inherit: true,
condition: {
duration: 5,
durationCallback(source, effect) {
if (source?.hasItem("terrainextender")) {
return 8;
}
return 5;
},
onSetStatus(status, target, source, effect) {
if (!target.isGrounded() || target.isSemiInvulnerable())
return;
if (effect && (effect.status || effect.id === "yawn")) {
this.add("-activate", target, "move: Misty Terrain");
}
return false;
},
onBasePower(basePower, attacker, defender, move) {
if (move.type === "Dragon" && defender.isGrounded() && !defender.isSemiInvulnerable()) {
this.debug("misty terrain weaken");
return this.chainModify(0.5);
}
},
onFieldStart(field, source, effect) {
if (effect?.effectType === "Ability") {
this.add("-fieldstart", "move: Misty Terrain", "[from] ability: " + effect, "[of] " + source);
} else {
this.add("-fieldstart", "move: Misty Terrain");
}
},
onFieldResidualOrder: 27,
onFieldResidualSubOrder: 7,
onFieldEnd() {
this.add("-fieldend", "Misty Terrain");
}
}
},
mysticalfire: {
inherit: true,
basePower: 65
},
naturepower: {
inherit: true,
flags: { nosleeptalk: 1, noassist: 1, failcopycat: 1 }
},
paraboliccharge: {
inherit: true,
basePower: 50
},
partingshot: {
inherit: true,
onHit(target, source) {
this.boost({ atk: -1, spa: -1 }, target, source);
}
},
powder: {
inherit: true,
condition: {
duration: 1,
onStart(target) {
this.add("-singleturn", target, "Powder");
},
onTryMovePriority: 1,
onTryMove(pokemon, target, move) {
if (move.type === "Fire") {
this.add("-activate", pokemon, "move: Powder");
this.damage(this.clampIntRange(Math.round(pokemon.maxhp / 4), 1));
this.attrLastMove("[still]");
return false;
}
}
}
},
rockblast: {
inherit: true,
flags: { protect: 1, mirror: 1 }
},
sheercold: {
inherit: true,
ohko: true
},
sleeptalk: {
inherit: true,
flags: { nosleeptalk: 1, noassist: 1, failcopycat: 1 }
},
stockpile: {
inherit: true,
condition: {
noCopy: true,
onStart(target) {
this.effectState.layers = 1;
this.add("-start", target, "stockpile" + this.effectState.layers);
this.boost({ def: 1, spd: 1 }, target, target);
},
onRestart(target) {
if (this.effectState.layers >= 3)
return false;
this.effectState.layers++;
this.add("-start", target, "stockpile" + this.effectState.layers);
this.boost({ def: 1, spd: 1 }, target, target);
},
onEnd(target) {
const layers = this.effectState.layers * -1;
this.effectState.layers = 0;
this.boost({ def: layers, spd: layers }, target, target);
this.add("-end", target, "Stockpile");
}
}
},
suckerpunch: {
inherit: true,
basePower: 80
},
swagger: {
inherit: true,
accuracy: 90
},
tackle: {
inherit: true,
basePower: 50
},
thousandarrows: {
inherit: true,
isNonstandard: "Unobtainable"
},
thousandwaves: {
inherit: true,
isNonstandard: "Unobtainable"
},
thunderwave: {
inherit: true,
accuracy: 100
},
watershuriken: {
inherit: true,
category: "Physical"
},
wideguard: {
inherit: true,
condition: {
duration: 1,
onSideStart(target, source) {
this.add("-singleturn", source, "Wide Guard");
},
onTryHitPriority: 4,
onTryHit(target, source, effect) {
if (effect && (effect.category === "Status" || effect.target !== "allAdjacent" && effect.target !== "allAdjacentFoes")) {
return;
}
this.add("-activate", target, "move: Wide Guard");
const lockedmove = source.getVolatile("lockedmove");
if (lockedmove) {
if (source.volatiles["lockedmove"].duration === 2) {
delete source.volatiles["lockedmove"];
}
}
return null;
}
}
}
};
//# sourceMappingURL=moves.js.map