Minecraft-STC-Modpack/showdown/sim/dex-abilities.js
2023-08-14 21:45:09 -04:00

110 lines
3.3 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var dex_abilities_exports = {};
__export(dex_abilities_exports, {
Ability: () => Ability,
DexAbilities: () => DexAbilities
});
module.exports = __toCommonJS(dex_abilities_exports);
var import_dex_data = require("./dex-data");
class Ability extends import_dex_data.BasicEffect {
constructor(data) {
super(data);
this.fullname = `ability: ${this.name}`;
this.effectType = "Ability";
this.suppressWeather = !!data.suppressWeather;
this.rating = data.rating || 0;
if (!this.gen) {
if (this.num >= 268) {
this.gen = 9;
} else if (this.num >= 234) {
this.gen = 8;
} else if (this.num >= 192) {
this.gen = 7;
} else if (this.num >= 165) {
this.gen = 6;
} else if (this.num >= 124) {
this.gen = 5;
} else if (this.num >= 77) {
this.gen = 4;
} else if (this.num >= 1) {
this.gen = 3;
}
}
}
}
class DexAbilities {
constructor(dex) {
this.abilityCache = /* @__PURE__ */ new Map();
this.allCache = null;
this.dex = dex;
}
get(name = "") {
if (name && typeof name !== "string")
return name;
const id = (0, import_dex_data.toID)(name);
return this.getByID(id);
}
getByID(id) {
let ability = this.abilityCache.get(id);
if (ability)
return ability;
if (this.dex.data.Aliases.hasOwnProperty(id)) {
ability = this.get(this.dex.data.Aliases[id]);
} else if (id && this.dex.data.Abilities.hasOwnProperty(id)) {
const abilityData = this.dex.data.Abilities[id];
const abilityTextData = this.dex.getDescs("Abilities", id, abilityData);
ability = new Ability({
name: id,
...abilityData,
...abilityTextData
});
if (ability.gen > this.dex.gen) {
ability.isNonstandard = "Future";
}
if (this.dex.currentMod === "gen7letsgo" && ability.id !== "noability") {
ability.isNonstandard = "Past";
}
if ((this.dex.currentMod === "gen7letsgo" || this.dex.gen <= 2) && ability.id === "noability") {
ability.isNonstandard = null;
}
} else {
ability = new Ability({
id,
name: id,
exists: false
});
}
if (ability.exists)
this.abilityCache.set(id, ability);
return ability;
}
all() {
if (this.allCache)
return this.allCache;
const abilities = [];
for (const id in this.dex.data.Abilities) {
abilities.push(this.getByID(id));
}
this.allCache = abilities;
return this.allCache;
}
}
//# sourceMappingURL=dex-abilities.js.map