Minecraft-STC-Modpack/showdown/server/team-validator-async.js
2023-08-14 21:45:09 -04:00

100 lines
3.4 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var team_validator_async_exports = {};
__export(team_validator_async_exports, {
PM: () => PM,
TeamValidatorAsync: () => TeamValidatorAsync,
get: () => get
});
module.exports = __toCommonJS(team_validator_async_exports);
var import_team_validator = require("../sim/team-validator");
var import_process_manager = require("../lib/process-manager");
/**
* Team Validator
* Pokemon Showdown - http://pokemonshowdown.com/
*
* Spawns a child process to validate teams.
*
* @license MIT
*/
class TeamValidatorAsync {
constructor(format) {
this.format = Dex.formats.get(format);
}
validateTeam(team, options) {
let formatid = this.format.id;
if (this.format.customRules)
formatid += "@@@" + this.format.customRules.join(",");
return PM.query({ formatid, options, team });
}
static get(format) {
return new TeamValidatorAsync(format);
}
}
const get = TeamValidatorAsync.get;
const PM = new import_process_manager.QueryProcessManager(module, (message) => {
const { formatid, options, team } = message;
const parsedTeam = Teams.unpack(team);
if (Config.debugvalidatorprocesses && process.send) {
process.send("DEBUG\n" + JSON.stringify(message));
}
let problems;
try {
problems = import_team_validator.TeamValidator.get(formatid).validateTeam(parsedTeam, options);
} catch (err) {
Monitor.crashlog(err, "A team validation", {
formatid,
team
});
problems = [
`Your team crashed the validator. We'll fix this crash within a few hours (we're automatically notified), but if you don't want to wait, just use a different team for now.`
];
}
if (problems?.length) {
return "0" + problems.join("\n");
}
const packedTeam = Teams.pack(parsedTeam);
return "1" + packedTeam;
});
if (!PM.isParentProcess) {
global.Config = require("./config-loader");
global.Monitor = {
crashlog(error, source = "A team validator process", details = null) {
const repr = JSON.stringify([error.name, error.message, source, details]);
process.send(`THROW
@!!@${repr}
${error.stack}`);
}
};
if (Config.crashguard) {
process.on("uncaughtException", (err) => {
Monitor.crashlog(err, `A team validator process`);
});
process.on("unhandledRejection", (err) => {
Monitor.crashlog(err || {}, "A team validator process Promise");
});
}
global.Dex = require("../sim/dex").Dex.includeData();
global.Teams = require("../sim/teams").Teams;
require("../lib/repl").Repl.start(`team-validator-${process.pid}`, (cmd) => eval(cmd));
} else {
PM.spawn(global.Config ? Config.validatorprocesses : 1);
}
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