Minecraft-STC-Modpack/showdown/data/random-teams.js
2023-08-14 21:45:09 -04:00

2133 lines
77 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var random_teams_exports = {};
__export(random_teams_exports, {
MoveCounter: () => MoveCounter,
RandomTeams: () => RandomTeams,
default: () => random_teams_default
});
module.exports = __toCommonJS(random_teams_exports);
var import_dex = require("../sim/dex");
var import_lib = require("../lib");
var import_prng = require("../sim/prng");
var import_tags = require("./tags");
class MoveCounter extends import_lib.Utils.Multiset {
constructor() {
super();
this.damagingMoves = /* @__PURE__ */ new Set();
this.stabCounter = 0;
this.ironFist = 0;
}
get(key) {
return super.get(key) || 0;
}
}
const RecoveryMove = [
"healorder",
"milkdrink",
"moonlight",
"morningsun",
"recover",
"roost",
"shoreup",
"slackoff",
"softboiled",
"strengthsap",
"synthesis"
];
const ContraryMoves = [
"armorcannon",
"closecombat",
"leafstorm",
"makeitrain",
"overheat",
"spinout",
"superpower",
"vcreate"
];
const PhysicalSetup = [
"bellydrum",
"bulkup",
"coil",
"curse",
"dragondance",
"honeclaws",
"howl",
"meditate",
"poweruppunch",
"swordsdance",
"tidyup"
];
const SpecialSetup = [
"calmmind",
"chargebeam",
"geomancy",
"nastyplot",
"quiverdance",
"tailglow",
"torchsong"
];
const MixedSetup = [
"clangoroussoul",
"growth",
"happyhour",
"holdhands",
"noretreat",
"shellsmash",
"workup"
];
const SpeedSetup = [
"agility",
"autotomize",
"rockpolish"
];
const Setup = [
"acidarmor",
"agility",
"autotomize",
"bellydrum",
"bulkup",
"calmmind",
"coil",
"curse",
"dragondance",
"flamecharge",
"growth",
"honeclaws",
"howl",
"irondefense",
"meditate",
"nastyplot",
"noretreat",
"poweruppunch",
"quiverdance",
"rockpolish",
"shellsmash",
"shiftgear",
"swordsdance",
"tailglow",
"tidyup",
"trailblaze",
"workup"
];
const NoStab = [
"accelerock",
"aquajet",
"beakblast",
"bounce",
"breakingswipe",
"chatter",
"chloroblast",
"clearsmog",
"dragontail",
"eruption",
"explosion",
"fakeout",
"flamecharge",
"flipturn",
"iceshard",
"icywind",
"incinerate",
"machpunch",
"meteorbeam",
"mortalspin",
"pluck",
"pursuit",
"quickattack",
"rapidspin",
"reversal",
"selfdestruct",
"shadowsneak",
"skydrop",
"snarl",
"suckerpunch",
"uturn",
"watershuriken",
"vacuumwave",
"voltswitch",
"waterspout"
];
const Hazards = [
"spikes",
"stealthrock",
"stickyweb",
"toxicspikes"
];
const MovePairs = [
["lightscreen", "reflect"],
["sleeptalk", "rest"],
["protect", "wish"],
["leechseed", "protect"]
];
const PriorityPokemon = [
"banette",
"breloom",
"brutebonnet",
"cacturne",
"giratinaorigin",
"lycanrocdusk",
"mimikyu",
"scizor"
];
function sereneGraceBenefits(move) {
return move.secondary?.chance && move.secondary.chance > 20 && move.secondary.chance < 100;
}
class RandomTeams {
constructor(format, prng) {
// TODO: Make types for this
this.randomSets = require("./random-sets.json");
this.randomDoublesSets = require("./random-sets.json");
format = import_dex.Dex.formats.get(format);
this.dex = import_dex.Dex.forFormat(format);
this.gen = this.dex.gen;
this.noStab = NoStab;
const ruleTable = import_dex.Dex.formats.getRuleTable(format);
this.maxTeamSize = ruleTable.maxTeamSize;
this.adjustLevel = ruleTable.adjustLevel;
this.maxMoveCount = ruleTable.maxMoveCount;
const forceMonotype = ruleTable.valueRules.get("forcemonotype");
this.forceMonotype = forceMonotype && this.dex.types.get(forceMonotype).exists ? this.dex.types.get(forceMonotype).name : void 0;
this.factoryTier = "";
this.format = format;
this.prng = prng && !Array.isArray(prng) ? prng : new import_prng.PRNG(prng);
this.moveEnforcementCheckers = {
Bug: (movePool) => movePool.includes("megahorn"),
Dark: (movePool, moves, abilities, types, counter) => !counter.get("Dark"),
Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon") && !movePool.includes("dualwingbeat"),
Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric"),
Fairy: (movePool, moves, abilities, types, counter) => !counter.get("Fairy"),
Fighting: (movePool, moves, abilities, types, counter) => !counter.get("Fighting"),
Fire: (movePool, moves, abilities, types, counter, species) => !counter.get("Fire"),
Flying: (movePool, moves, abilities, types, counter) => !counter.get("Flying"),
Ghost: (movePool, moves, abilities, types, counter) => !counter.get("Ghost"),
Grass: (movePool, moves, abilities, types, counter, species) => !counter.get("Grass") && (movePool.includes("leafstorm") || species.baseStats.atk >= 100 || types.includes("Electric") || abilities.has("Seed Sower")),
Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground"),
Ice: (movePool, moves, abilities, types, counter) => movePool.includes("freezedry") || !counter.get("Ice"),
Normal: (movePool, moves, types, counter) => movePool.includes("boomburst") || movePool.includes("hypervoice"),
Poison: (movePool, moves, abilities, types, counter) => {
if (types.includes("Ground"))
return false;
return !counter.get("Poison");
},
Psychic: (movePool, moves, abilities, types, counter) => {
if (counter.get("Psychic"))
return false;
if (movePool.includes("calmmind") || movePool.includes("psychicfangs") || movePool.includes("psychocut"))
return true;
return abilities.has("Psychic Surge") || types.includes("Fire") || types.includes("Electric");
},
Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && species.baseStats.atk >= 80,
Steel: (movePool, moves, abilities, types, counter, species) => {
if (species.baseStats.atk <= 95 && !movePool.includes("makeitrain"))
return false;
return !counter.get("Steel");
},
Water: (movePool, moves, abilities, types, counter, species) => {
if (types.includes("Ground"))
return false;
return !counter.get("Water");
}
};
}
setSeed(prng) {
this.prng = prng && !Array.isArray(prng) ? prng : new import_prng.PRNG(prng);
}
getTeam(options) {
const generatorName = typeof this.format.team === "string" && this.format.team.startsWith("random") ? this.format.team + "Team" : "";
return this[generatorName || "randomTeam"](options);
}
randomChance(numerator, denominator) {
return this.prng.randomChance(numerator, denominator);
}
sample(items) {
return this.prng.sample(items);
}
sampleIfArray(item) {
if (Array.isArray(item)) {
return this.sample(item);
}
return item;
}
random(m, n) {
return this.prng.next(m, n);
}
/**
* Remove an element from an unsorted array significantly faster
* than .splice
*/
fastPop(list, index) {
const length = list.length;
if (index < 0 || index >= list.length) {
throw new Error(`Index ${index} out of bounds for given array`);
}
const element = list[index];
list[index] = list[length - 1];
list.pop();
return element;
}
/**
* Remove a random element from an unsorted array and return it.
* Uses the battle's RNG if in a battle.
*/
sampleNoReplace(list) {
const length = list.length;
if (length === 0)
return null;
const index = this.random(length);
return this.fastPop(list, index);
}
/**
* Removes n random elements from an unsorted array and returns them.
* If n is less than the array's length, randomly removes and returns all the elements
* in the array (so the returned array could have length < n).
*/
multipleSamplesNoReplace(list, n) {
const samples = [];
while (samples.length < n && list.length) {
samples.push(this.sampleNoReplace(list));
}
return samples;
}
/**
* Check if user has directly tried to ban/unban/restrict things in a custom battle.
* Doesn't count bans nested inside other formats/rules.
*/
hasDirectCustomBanlistChanges() {
if (this.format.banlist.length || this.format.restricted.length || this.format.unbanlist.length)
return true;
if (!this.format.customRules)
return false;
for (const rule of this.format.customRules) {
for (const banlistOperator of ["-", "+", "*"]) {
if (rule.startsWith(banlistOperator))
return true;
}
}
return false;
}
/**
* Inform user when custom bans are unsupported in a team generator.
*/
enforceNoDirectCustomBanlistChanges() {
if (this.hasDirectCustomBanlistChanges()) {
throw new Error(`Custom bans are not currently supported in ${this.format.name}.`);
}
}
/**
* Inform user when complex bans are unsupported in a team generator.
*/
enforceNoDirectComplexBans() {
if (!this.format.customRules)
return false;
for (const rule of this.format.customRules) {
if (rule.includes("+") && !rule.startsWith("+")) {
throw new Error(`Complex bans are not currently supported in ${this.format.name}.`);
}
}
}
/**
* Validate set element pool size is sufficient to support size requirements after simple bans.
*/
enforceCustomPoolSizeNoComplexBans(effectTypeName, basicEffectPool, requiredCount, requiredCountExplanation) {
if (basicEffectPool.length >= requiredCount)
return;
throw new Error(`Legal ${effectTypeName} count is insufficient to support ${requiredCountExplanation} (${basicEffectPool.length} / ${requiredCount}).`);
}
queryMoves(moves, species, teraType, abilities = /* @__PURE__ */ new Set()) {
const counter = new MoveCounter();
const types = species.types;
if (!moves?.size)
return counter;
const categories = { Physical: 0, Special: 0, Status: 0 };
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
const moveType = this.getMoveType(move, species, abilities, teraType);
if (move.damage || move.damageCallback) {
counter.add("damage");
counter.damagingMoves.add(move);
} else {
categories[move.category]++;
}
if (moveid === "lowkick" || move.basePower && move.basePower <= 60 && moveid !== "rapidspin") {
counter.add("technician");
}
if (move.multihit && Array.isArray(move.multihit) && move.multihit[1] === 5)
counter.add("skilllink");
if (move.recoil || move.hasCrashDamage)
counter.add("recoil");
if (move.drain)
counter.add("drain");
if (move.basePower > 30 || move.multihit || move.basePowerCallback) {
if (!this.noStab.includes(moveid) || PriorityPokemon.includes(species.id) && move.priority > 0) {
counter.add(moveType);
if (types.includes(moveType))
counter.stabCounter++;
if (teraType === moveType)
counter.add("stabtera");
}
if (move.flags["bite"])
counter.add("strongjaw");
if (move.flags["punch"])
counter.ironFist++;
if (move.flags["sound"])
counter.add("sound");
if (move.priority > 0 || moveid === "grassyglide" && abilities.has("Grassy Surge")) {
counter.add("priority");
}
counter.damagingMoves.add(move);
}
if (move.secondary || move.hasSheerForce) {
counter.add("sheerforce");
if (sereneGraceBenefits(move)) {
counter.add("serenegrace");
}
}
if (move.accuracy && move.accuracy !== true && move.accuracy < 90)
counter.add("inaccurate");
if (RecoveryMove.includes(moveid))
counter.add("recovery");
if (ContraryMoves.includes(moveid))
counter.add("contrary");
if (PhysicalSetup.includes(moveid))
counter.add("physicalsetup");
if (SpecialSetup.includes(moveid))
counter.add("specialsetup");
if (MixedSetup.includes(moveid))
counter.add("mixedsetup");
if (SpeedSetup.includes(moveid))
counter.add("speedsetup");
if (Setup.includes(moveid))
counter.add("setup");
if (Hazards.includes(moveid))
counter.add("hazards");
}
counter.set("Physical", Math.floor(categories["Physical"]));
counter.set("Special", Math.floor(categories["Special"]));
counter.set("Status", categories["Status"]);
return counter;
}
cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, isDoubles, teraType, role) {
if (moves.size + movePool.length <= this.maxMoveCount)
return;
if (moves.size === this.maxMoveCount - 2) {
const unpairedMoves = [...movePool];
for (const pair of MovePairs) {
if (movePool.includes(pair[0]) && movePool.includes(pair[1])) {
this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[0]));
this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[1]));
}
}
if (unpairedMoves.length === 1) {
this.fastPop(movePool, movePool.indexOf(unpairedMoves[0]));
}
}
if (moves.size === this.maxMoveCount - 1) {
for (const pair of MovePairs) {
if (movePool.includes(pair[0]) && movePool.includes(pair[1])) {
this.fastPop(movePool, movePool.indexOf(pair[0]));
this.fastPop(movePool, movePool.indexOf(pair[1]));
}
}
}
const pivotingMoves = ["chillyreception", "flipturn", "partingshot", "shedtail", "teleport", "uturn", "voltswitch"];
const statusMoves = this.dex.moves.all().filter((move) => move.category === "Status").map((move) => move.id);
if (teamDetails.stealthRock) {
if (movePool.includes("stealthrock"))
this.fastPop(movePool, movePool.indexOf("stealthrock"));
}
if (moves.size + movePool.length <= this.maxMoveCount)
return;
if (teamDetails.defog || teamDetails.rapidSpin) {
if (movePool.includes("defog"))
this.fastPop(movePool, movePool.indexOf("defog"));
if (movePool.includes("rapidspin"))
this.fastPop(movePool, movePool.indexOf("rapidspin"));
}
if (teamDetails.stickyWeb) {
if (movePool.includes("stickyweb"))
this.fastPop(movePool, movePool.indexOf("stickyweb"));
}
this.incompatibleMoves(moves, movePool, statusMoves, ["healingwish", "switcheroo", "trick"]);
if (species.id !== "scyther" && species.id !== "scizor") {
this.incompatibleMoves(moves, movePool, Setup, pivotingMoves);
}
this.incompatibleMoves(moves, movePool, Setup, Hazards);
this.incompatibleMoves(moves, movePool, Setup, ["defog", "nuzzle", "toxic", "waterspout", "yawn", "haze"]);
this.incompatibleMoves(moves, movePool, PhysicalSetup, PhysicalSetup);
this.incompatibleMoves(moves, movePool, SpecialSetup, "thunderwave");
this.incompatibleMoves(moves, movePool, "substitute", pivotingMoves);
this.incompatibleMoves(moves, movePool, SpeedSetup, ["aquajet", "rest", "trickroom"]);
this.incompatibleMoves(moves, movePool, "curse", "rapidspin");
this.incompatibleMoves(moves, movePool, "dragondance", "dracometeor");
this.incompatibleMoves(moves, movePool, "healingwish", "uturn");
this.incompatibleMoves(moves, movePool, "psychic", "psyshock");
this.incompatibleMoves(moves, movePool, "surf", "hydropump");
this.incompatibleMoves(moves, movePool, "liquidation", "wavecrash");
this.incompatibleMoves(moves, movePool, ["airslash", "bravebird", "hurricane"], ["airslash", "bravebird", "hurricane"]);
this.incompatibleMoves(moves, movePool, "knockoff", "foulplay");
this.incompatibleMoves(moves, movePool, "doubleedge", "headbutt");
this.incompatibleMoves(moves, movePool, "fireblast", ["fierydance", "flamethrower"]);
this.incompatibleMoves(moves, movePool, "lavaplume", "magmastorm");
this.incompatibleMoves(moves, movePool, "thunderpunch", "wildcharge");
this.incompatibleMoves(moves, movePool, "gunkshot", ["direclaw", "poisonjab"]);
this.incompatibleMoves(moves, movePool, "aurasphere", "focusblast");
this.incompatibleMoves(moves, movePool, "closecombat", "drainpunch");
this.incompatibleMoves(moves, movePool, "bugbite", "pounce");
this.incompatibleMoves(moves, movePool, "bittermalice", "shadowball");
this.incompatibleMoves(moves, movePool, ["dragonpulse", "spacialrend"], "dracometeor");
this.incompatibleMoves(moves, movePool, ["taunt", "strengthsap"], "encore");
this.incompatibleMoves(moves, movePool, "toxic", "willowisp");
this.incompatibleMoves(moves, movePool, ["thunderwave", "toxic", "willowisp"], "toxicspikes");
this.incompatibleMoves(moves, movePool, "thunderwave", "yawn");
if (species.id === "dugtrio") {
this.incompatibleMoves(moves, movePool, statusMoves, "memento");
}
this.incompatibleMoves(moves, movePool, "nastyplot", "rockslide");
this.incompatibleMoves(moves, movePool, "switcheroo", ["fakeout", "superfang"]);
this.incompatibleMoves(moves, movePool, "snowscape", "swordsdance");
if (!teamDetails.defog && !teamDetails.rapidSpin && species.id === "cryogonal") {
if (movePool.includes("haze"))
this.fastPop(movePool, movePool.indexOf("haze"));
}
this.incompatibleMoves(moves, movePool, "bodypress", "mirrorcoat");
this.incompatibleMoves(moves, movePool, "toxic", "clearsmog");
}
// Checks for and removes incompatible moves, starting with the first move in movesA.
incompatibleMoves(moves, movePool, movesA, movesB) {
const moveArrayA = Array.isArray(movesA) ? movesA : [movesA];
const moveArrayB = Array.isArray(movesB) ? movesB : [movesB];
if (moves.size + movePool.length <= this.maxMoveCount)
return;
for (const moveid1 of moves) {
if (moveArrayB.includes(moveid1)) {
for (const moveid2 of moveArrayA) {
if (moveid1 !== moveid2 && movePool.includes(moveid2)) {
this.fastPop(movePool, movePool.indexOf(moveid2));
if (moves.size + movePool.length <= this.maxMoveCount)
return;
}
}
}
if (moveArrayA.includes(moveid1)) {
for (const moveid2 of moveArrayB) {
if (moveid1 !== moveid2 && movePool.includes(moveid2)) {
this.fastPop(movePool, movePool.indexOf(moveid2));
if (moves.size + movePool.length <= this.maxMoveCount)
return;
}
}
}
}
}
// Adds a move to the moveset, returns the MoveCounter
addMove(move, moves, types, abilities, teamDetails, species, isLead, isDoubles, movePool, teraType, role) {
moves.add(move);
this.fastPop(movePool, movePool.indexOf(move));
const counter = this.queryMoves(moves, species, teraType, abilities);
this.cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, isDoubles, teraType, role);
return counter;
}
// Returns the type of a given move for STAB/coverage enforcement purposes
getMoveType(move, species, abilities, teraType) {
if (move.id === "terablast")
return teraType;
if (["judgment", "revelationdance"].includes(move.id))
return species.types[0];
if (move.name === "Raging Bull" && species.name.startsWith("Tauros-Paldea")) {
if (species.name.endsWith("Combat"))
return "Fighting";
if (species.name.endsWith("Blaze"))
return "Fire";
if (species.name.endsWith("Aqua"))
return "Water";
}
const moveType = move.type;
if (moveType === "Normal") {
if (abilities.has("Aerilate"))
return "Flying";
if (abilities.has("Galvanize"))
return "Electric";
if (abilities.has("Pixilate"))
return "Fairy";
if (abilities.has("Refrigerate"))
return "Ice";
}
return moveType;
}
// Generate random moveset for a given species, role, tera type.
randomMoveset(types, abilities, teamDetails, species, isLead, isDoubles, movePool, teraType, role) {
const moves = /* @__PURE__ */ new Set();
let counter = this.queryMoves(moves, species, teraType, abilities);
this.cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, isDoubles, teraType, role);
if (movePool.length <= this.maxMoveCount) {
for (const moveid of movePool) {
moves.add(moveid);
}
return moves;
}
const runEnforcementChecker = (checkerName) => {
if (!this.moveEnforcementCheckers[checkerName])
return false;
return this.moveEnforcementCheckers[checkerName](
movePool,
moves,
abilities,
types,
counter,
species,
teamDetails,
isLead,
isDoubles,
teraType,
role
);
};
if (role === "Tera Blast user") {
counter = this.addMove(
"terablast",
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (species.requiredMove) {
const move = this.dex.moves.get(species.requiredMove).id;
counter = this.addMove(
move,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (movePool.includes("facade") && abilities.has("Guts")) {
counter = this.addMove(
"facade",
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (movePool.includes("stickyweb")) {
counter = this.addMove(
"stickyweb",
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (movePool.includes("revivalblessing")) {
counter = this.addMove(
"revivalblessing",
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (movePool.includes("saltcure")) {
counter = this.addMove(
"saltcure",
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (movePool.includes("toxic") && species.id === "grafaiai") {
counter = this.addMove(
"toxic",
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (role === "Bulky Attacker" || role === "Bulky Setup" || PriorityPokemon.includes(species.id)) {
const priorityMoves = [];
for (const moveid of movePool) {
const move = this.dex.moves.get(moveid);
const moveType = this.getMoveType(move, species, abilities, teraType);
if (types.includes(moveType) && move.priority > 0 && move.category !== "Status") {
priorityMoves.push(moveid);
}
}
if (priorityMoves.length) {
const moveid = this.sample(priorityMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
for (const type of types) {
const stabMoves = [];
for (const moveid of movePool) {
const move = this.dex.moves.get(moveid);
const moveType = this.getMoveType(move, species, abilities, teraType);
if (type === moveType && (move.basePower > 30 || move.multihit || move.basePowerCallback) && (!this.noStab.includes(moveid) || abilities.has("Technician") && moveid === "machpunch")) {
stabMoves.push(moveid);
}
}
while (runEnforcementChecker(type)) {
if (!stabMoves.length)
break;
const moveid = this.sampleNoReplace(stabMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
if (!counter.stabCounter) {
const stabMoves = [];
for (const moveid of movePool) {
const move = this.dex.moves.get(moveid);
const moveType = this.getMoveType(move, species, abilities, teraType);
if (!this.noStab.includes(moveid) && (move.basePower > 30 || move.multihit || move.basePowerCallback) && types.includes(moveType)) {
stabMoves.push(moveid);
}
}
if (stabMoves.length) {
const moveid = this.sample(stabMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
if (!counter.get("stabtera") && role !== "Bulky Support" && species.baseSpecies !== "Dudunsparce") {
const stabMoves = [];
for (const moveid of movePool) {
const move = this.dex.moves.get(moveid);
const moveType = this.getMoveType(move, species, abilities, teraType);
if (!this.noStab.includes(moveid) && (move.basePower > 30 || move.multihit || move.basePowerCallback)) {
if (teraType === moveType) {
stabMoves.push(moveid);
}
}
}
if (stabMoves.length) {
const moveid = this.sample(stabMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
if (["Bulky Support", "Bulky Attacker", "Bulky Setup"].includes(role)) {
const recoveryMoves = movePool.filter((moveid) => RecoveryMove.includes(moveid));
if (recoveryMoves.length) {
const moveid = this.sample(recoveryMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
if (role.includes("Setup") || role === "Tera Blast user") {
const nonSpeedSetupMoves = movePool.filter((moveid) => Setup.includes(moveid) && !SpeedSetup.includes(moveid));
if (nonSpeedSetupMoves.length) {
const moveid = this.sample(nonSpeedSetupMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
} else {
const setupMoves = movePool.filter((moveid) => Setup.includes(moveid));
if (setupMoves.length) {
const moveid = this.sample(setupMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
}
if (!["AV Pivot", "Fast Support", "Bulky Support"].includes(role)) {
if (counter.damagingMoves.size <= 1) {
let currentAttackType;
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
if (move.basePower > 30 || move.multihit || move.basePowerCallback) {
const moveType = this.getMoveType(move, species, abilities, teraType);
currentAttackType = moveType;
}
}
const coverageMoves = [];
for (const moveid of movePool) {
const move = this.dex.moves.get(moveid);
const moveType = this.getMoveType(move, species, abilities, teraType);
if (!this.noStab.includes(moveid) && (move.basePower > 30 || move.multihit || move.basePowerCallback)) {
if (currentAttackType !== moveType)
coverageMoves.push(moveid);
}
}
if (coverageMoves.length) {
const moveid = this.sample(coverageMoves);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
}
while (moves.size < this.maxMoveCount && movePool.length) {
if (moves.size + movePool.length <= this.maxMoveCount) {
for (const moveid2 of movePool) {
moves.add(moveid2);
}
break;
}
const moveid = this.sample(movePool);
counter = this.addMove(
moveid,
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
for (const pair of MovePairs) {
if (moveid === pair[0] && movePool.includes(pair[1])) {
counter = this.addMove(
pair[1],
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
if (moveid === pair[1] && movePool.includes(pair[0])) {
counter = this.addMove(
pair[0],
moves,
types,
abilities,
teamDetails,
species,
isLead,
isDoubles,
movePool,
teraType,
role
);
}
}
}
return moves;
}
shouldCullAbility(ability, types, moves, abilities, counter, teamDetails, species, isLead, isDoubles, teraType, role) {
if ([
"Armor Tail",
"Battle Bond",
"Early Bird",
"Flare Boost",
"Gluttony",
"Harvest",
"Hydration",
"Ice Body",
"Immunity",
"Own Tempo",
"Pressure",
"Quick Feet",
"Rain Dish",
"Sand Veil",
"Snow Cloak",
"Steadfast",
"Steam Engine"
].includes(ability))
return true;
switch (ability) {
case "Contrary":
case "Serene Grace":
case "Skill Link":
case "Strong Jaw":
return !counter.get((0, import_dex.toID)(ability));
case "Chlorophyll":
return !moves.has("sunnyday") && !teamDetails.sun && species.id !== "lilligant";
case "Cloud Nine":
return species.id !== "golduck";
case "Competitive":
return species.id === "kilowattrel";
case "Compound Eyes":
case "No Guard":
return !counter.get("inaccurate");
case "Cursed Body":
return abilities.has("Infiltrator");
case "Defiant":
return !counter.get("Physical") || abilities.has("Prankster") && (moves.has("thunderwave") || moves.has("taunt"));
case "Flash Fire":
return ["Flame Body", "Intimidate", "Rock Head", "Weak Armor"].some((m) => abilities.has(m)) && this.dex.getEffectiveness("Fire", species) < 0;
case "Guts":
return !moves.has("facade") && !moves.has("sleeptalk");
case "Hustle":
return counter.get("Physical") < 2;
case "Infiltrator":
return isDoubles && abilities.has("Clear Body");
case "Insomnia":
return role === "Wallbreaker";
case "Intimidate":
if (abilities.has("Hustle"))
return true;
if (abilities.has("Sheer Force") && !!counter.get("sheerforce"))
return true;
return abilities.has("Stakeout");
case "Iron Fist":
return !counter.ironFist;
case "Justified":
return !counter.get("Physical");
case "Mold Breaker":
return abilities.has("Sharpness") || abilities.has("Unburden");
case "Moxie":
return !counter.get("Physical") || moves.has("stealthrock");
case "Natural Cure":
return species.id === "pawmot";
case "Overgrow":
return !counter.get("Grass");
case "Prankster":
return !counter.get("Status");
case "Reckless":
return !counter.get("recoil");
case "Rock Head":
return !counter.get("recoil");
case "Sand Force":
case "Sand Rush":
return !teamDetails.sand;
case "Sap Sipper":
return species.id === "wyrdeer";
case "Seed Sower":
return role === "Bulky Support";
case "Shed Skin":
return species.id === "seviper";
case "Sheer Force":
const braviaryCase = species.id === "braviaryhisui" && role === "Wallbreaker";
const abilitiesCase = abilities.has("Guts") || abilities.has("Sharpness");
return !counter.get("sheerforce") || moves.has("bellydrum") || braviaryCase || abilitiesCase;
case "Slush Rush":
return !teamDetails.snow;
case "Sniper":
return abilities.has("Torrent");
case "Solar Power":
return !teamDetails.sun || !counter.get("Special");
case "Stakeout":
return counter.damagingMoves.size < 1;
case "Sturdy":
return !!counter.get("recoil");
case "Swarm":
return !counter.get("Bug") || !!counter.get("recovery");
case "Sweet Veil":
return types.includes("Grass");
case "Swift Swim":
return !moves.has("raindance") && !teamDetails.rain;
case "Synchronize":
return species.id !== "umbreon" && species.id !== "rabsca";
case "Technician":
return !counter.get("technician") || abilities.has("Punk Rock");
case "Tinted Lens":
return species.id === "braviaryhisui" && role === "Fast Support";
case "Unburden":
return abilities.has("Prankster") || !counter.get("setup");
case "Volt Absorb":
if (abilities.has("Iron Fist") && counter.ironFist >= 2)
return true;
return this.dex.getEffectiveness("Electric", species) < -1;
case "Water Absorb":
return species.id === "quagsire";
case "Weak Armor":
return moves.has("shellsmash");
}
return false;
}
getAbility(types, moves, abilities, counter, teamDetails, species, isLead, isDoubles, teraType, role) {
const abilityData = Array.from(abilities).map((a) => this.dex.abilities.get(a));
import_lib.Utils.sortBy(abilityData, (abil) => -abil.rating);
if (abilityData.length <= 1)
return abilityData[0].name;
if (species.id === "arcaninehisui")
return "Rock Head";
if (species.id === "staraptor")
return "Reckless";
if (species.id === "vespiquen")
return "Pressure";
if (species.id === "enamorus" && moves.has("calmmind"))
return "Cute Charm";
if (species.id === "cetitan" && role === "Wallbreaker")
return "Sheer Force";
if (abilities.has("Cud Chew") && moves.has("substitute"))
return "Cud Chew";
if (abilities.has("Guts") && (moves.has("facade") || moves.has("sleeptalk")))
return "Guts";
if (abilities.has("Harvest") && moves.has("substitute"))
return "Harvest";
if (species.id === "hypno")
return "Insomnia";
if (abilities.has("Serene Grace") && moves.has("headbutt"))
return "Serene Grace";
if (abilities.has("Technician") && counter.get("technician"))
return "Technician";
if (abilities.has("Own Tempo") && moves.has("petaldance"))
return "Own Tempo";
if (abilities.has("Slush Rush") && moves.has("snowscape"))
return "Slush Rush";
if (abilities.has("Soundproof") && moves.has("substitute"))
return "Soundproof";
let abilityAllowed = [];
for (const ability of abilityData) {
if (ability.rating >= 1 && !this.shouldCullAbility(
ability.name,
types,
moves,
abilities,
counter,
teamDetails,
species,
isLead,
isDoubles,
teraType,
role
)) {
abilityAllowed.push(ability);
}
}
if (!abilityAllowed.length)
abilityAllowed = abilityData;
if (abilityAllowed.length === 1)
return abilityAllowed[0].name;
if (abilityAllowed[2] && abilityAllowed[0].rating - 0.5 <= abilityAllowed[2].rating) {
if (abilityAllowed[1].rating <= abilityAllowed[2].rating) {
if (this.randomChance(1, 2))
[abilityAllowed[1], abilityAllowed[2]] = [abilityAllowed[2], abilityAllowed[1]];
} else {
if (this.randomChance(1, 3))
[abilityAllowed[1], abilityAllowed[2]] = [abilityAllowed[2], abilityAllowed[1]];
}
if (abilityAllowed[0].rating <= abilityAllowed[1].rating) {
if (this.randomChance(2, 3))
[abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
} else {
if (this.randomChance(1, 2))
[abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
}
} else {
if (abilityAllowed[0].rating <= abilityAllowed[1].rating) {
if (this.randomChance(1, 2))
[abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
} else if (abilityAllowed[0].rating - 0.5 <= abilityAllowed[1].rating) {
if (this.randomChance(1, 3))
[abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
}
}
return abilityAllowed[0].name;
}
getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles, teraType, role) {
if (species.requiredItems) {
if (species.baseSpecies === "Arceus") {
return species.requiredItems[0];
}
return this.sample(species.requiredItems);
}
if (role === "AV Pivot")
return "Assault Vest";
if (!isLead && role === "Bulky Setup" && (ability === "Quark Drive" || ability === "Protosynthesis")) {
return "Booster Energy";
}
if (species.id === "pikachu")
return "Light Ball";
if (species.id === "regieleki")
return "Magnet";
if (species.id === "pincurchin")
return "Shuca Berry";
if (species.id === "cyclizar" && role === "Fast Attacker")
return "Choice Scarf";
if (species.id === "lokix") {
return role === "Fast Attacker" ? "Silver Powder" : "Life Orb";
}
if (species.id === "toxtricity" && moves.has("shiftgear"))
return "Throat Spray";
if (species.baseSpecies === "Magearna" && role === "Tera Blast user")
return "Weakness Policy";
if (moves.has("lastrespects"))
return "Choice Scarf";
if (ability === "Imposter" || species.id === "magnezone" && moves.has("bodypress"))
return "Choice Scarf";
if (moves.has("bellydrum") && moves.has("substitute"))
return "Salac Berry";
if (["Cheek Pouch", "Cud Chew", "Harvest"].some((m) => ability === m) || moves.has("bellydrum") || moves.has("filletaway")) {
return "Sitrus Berry";
}
if (["healingwish", "switcheroo", "trick"].some((m) => moves.has(m))) {
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && role !== "Wallbreaker") {
return "Choice Scarf";
} else {
return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs";
}
}
if ((ability === "Guts" || moves.has("facade")) && !moves.has("sleeptalk")) {
return types.includes("Fire") || ability === "Toxic Boost" ? "Toxic Orb" : "Flame Orb";
}
if (ability === "Magic Guard" && counter.damagingMoves.size > 1 || ability === "Sheer Force" && counter.get("sheerforce")) {
return "Life Orb";
}
if (moves.has("shellsmash"))
return "White Herb";
if (moves.has("populationbomb"))
return "Wide Lens";
if (moves.has("courtchange"))
return "Heavy-Duty Boots";
if (moves.has("stuffcheeks"))
return this.randomChance(1, 2) ? "Liechi Berry" : "Salac Berry";
if (ability === "Unburden")
return moves.has("closecombat") ? "White Herb" : "Sitrus Berry";
if (moves.has("acrobatics"))
return ability === "Grassy Surge" ? "Grassy Seed" : "";
if (moves.has("auroraveil") || moves.has("lightscreen") && moves.has("reflect"))
return "Light Clay";
if (moves.has("rest") && !moves.has("sleeptalk") && ability !== "Natural Cure" && ability !== "Shed Skin") {
return "Chesto Berry";
}
if (species.id === "scyther")
return isLead && !moves.has("uturn") ? "Eviolite" : "Heavy-Duty Boots";
if (species.nfe)
return "Eviolite";
if (this.dex.getEffectiveness("Rock", species) >= 2)
return "Heavy-Duty Boots";
}
/** Item generation specific to Random Doubles */
// This will be changed and used later, once doubles is actually coming out.
getDoublesItem(ability, types, moves, counter, teamDetails, species, teraType, role) {
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
if (["dragonenergy", "eruption", "waterspout"].some((m) => moves.has(m)) && counter.damagingMoves.size >= 4)
return "Choice Scarf";
if (moves.has("blizzard") && ability !== "Snow Warning" && !teamDetails.snow)
return "Blunder Policy";
if (this.dex.getEffectiveness("Rock", species) >= 2 && !types.includes("Flying"))
return "Heavy-Duty Boots";
if (counter.get("Physical") >= 4 && ["fakeout", "feint", "rapidspin", "suckerpunch"].every((m) => !moves.has(m)) && (types.includes("Dragon") || types.includes("Fighting") || types.includes("Rock") || moves.has("flipturn") || moves.has("uturn"))) {
return !counter.get("priority") && ability !== "Speed Boost" && species.baseStats.spe >= 60 && species.baseStats.spe <= 100 && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Band";
}
if (counter.get("Special") >= 4 && (types.includes("Dragon") || types.includes("Fighting") || types.includes("Rock") || moves.has("voltswitch")) || counter.get("Special") >= 3 && (moves.has("flipturn") || moves.has("uturn")) && !moves.has("acidspray") && !moves.has("electroweb")) {
return species.baseStats.spe >= 60 && species.baseStats.spe <= 100 && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Specs";
}
if (defensiveStatTotal < 250 && ability === "Regenerator" || species.name === "Pheromosa")
return "Life Orb";
if (counter.damagingMoves.size >= 4 && defensiveStatTotal >= 275)
return "Assault Vest";
if (counter.damagingMoves.size >= 3 && species.baseStats.spe >= 60 && ability !== "Multiscale" && ability !== "Sturdy" && [
"acidspray",
"clearsmog",
"electroweb",
"fakeout",
"feint",
"icywind",
"incinerate",
"naturesmadness",
"rapidspin",
"snarl",
"uturn"
].every((m) => !moves.has(m)))
return ability === "Defeatist" || defensiveStatTotal >= 275 ? "Sitrus Berry" : "Life Orb";
}
getItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles, teraType, role) {
if ((counter.get("Physical") >= 4 || counter.get("Physical") >= 3 && moves.has("memento")) && ["fakeout", "firstimpression", "flamecharge", "rapidspin", "ruination", "superfang"].every((m) => !moves.has(m))) {
const scarfReqs = role !== "Wallbreaker" && (species.baseStats.atk >= 100 || ability === "Huge Power" || ability === "Pure Power") && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && ability !== "Speed Boost" && !counter.get("priority") && !moves.has("aquastep");
return scarfReqs && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Band";
}
if (counter.get("Special") >= 4 || counter.get("Special") >= 3 && ["flipturn", "partingshot", "uturn"].some((m) => moves.has(m))) {
const scarfReqs = role !== "Wallbreaker" && species.baseStats.spa >= 100 && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && ability !== "Speed Boost" && ability !== "Tinted Lens" && !counter.get("Physical");
return scarfReqs && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Specs";
}
if (!counter.get("Status") && role !== "Fast Attacker" && role !== "Wallbreaker")
return "Assault Vest";
if (counter.get("speedsetup") && this.dex.getEffectiveness("Ground", species) < 1)
return "Weakness Policy";
if (species.id === "urshifurapidstrike")
return "Punching Glove";
if (species.id === "palkia")
return "Lustrous Orb";
if (moves.has("substitute") || ability === "Moody")
return "Leftovers";
if (moves.has("stickyweb") && isLead)
return "Focus Sash";
if (!teamDetails.defog && !teamDetails.rapidSpin && this.dex.getEffectiveness("Rock", species) >= 1)
return "Heavy-Duty Boots";
if (role === "Fast Support" && ["defog", "rapidspin", "uturn", "voltswitch"].some((m) => moves.has(m)) && !types.includes("Flying") && ability !== "Levitate")
return "Heavy-Duty Boots";
if (moves.has("outrage"))
return "Lum Berry";
if (species.id === "garchomp" && role === "Fast Support" || ability === "Regenerator" && types.includes("Water") && species.baseStats.def >= 110 && this.randomChance(1, 3))
return "Rocky Helmet";
if (role === "Fast Support" && isLead && !counter.get("recovery") && !counter.get("recoil") && !moves.has("protect") && species.baseStats.hp + species.baseStats.def + species.baseStats.spd < 258)
return "Focus Sash";
if (role !== "Fast Attacker" && role !== "Tera Blast user" && ability !== "Levitate" && this.dex.getEffectiveness("Ground", species) >= 2)
return "Air Balloon";
if (["Bulky Attacker", "Bulky Support", "Bulky Setup"].some((m) => role === m))
return "Leftovers";
if (role === "Fast Support" || role === "Fast Bulky Setup") {
return counter.damagingMoves.size >= 3 && !moves.has("nuzzle") ? "Life Orb" : "Leftovers";
}
if (role === "Tera Blast user" && counter.get("recovery") && counter.damagingMoves.size < 3)
return "Leftovers";
if (["flamecharge", "rapidspin"].every((m) => !moves.has(m)) && ["Fast Attacker", "Setup Sweeper", "Tera Blast user", "Wallbreaker"].some((m) => role === m))
return "Life Orb";
if (isDoubles)
return "Sitrus Berry";
return "Leftovers";
}
getLevel(species, isDoubles) {
if (this.adjustLevel)
return this.adjustLevel;
if (isDoubles && this.randomDoublesSets[species.id]["level"])
return this.randomDoublesSets[species.id]["level"];
if (!isDoubles && this.randomSets[species.id]["level"])
return this.randomSets[species.id]["level"];
const tier = species.tier;
const tierScale = {
Uber: 76,
OU: 80,
UUBL: 81,
UU: 82,
RUBL: 83,
RU: 84,
NUBL: 85,
NU: 86,
PUBL: 87,
PU: 88,
"(PU)": 88,
NFE: 88
};
return tierScale[tier] || 80;
}
randomSet(species, teamDetails = {}, isLead = false, isDoubles = false) {
species = this.dex.species.get(species);
let forme = species.name;
if (typeof species.battleOnly === "string") {
forme = species.battleOnly;
}
if (species.cosmeticFormes) {
forme = this.sample([species.name].concat(species.cosmeticFormes));
}
const sets = this[`random${isDoubles ? "Doubles" : ""}Sets`][species.id]["sets"];
const possibleSets = [];
for (const set2 of sets) {
if (teamDetails.teraBlast && set2.role === "Tera Blast user") {
continue;
}
possibleSets.push(set2);
}
const set = this.sampleIfArray(possibleSets);
const role = set.role;
const movePool = [];
for (const movename of set.movepool) {
movePool.push(this.dex.moves.get(movename).id);
}
const teraTypes = set.teraTypes;
const teraType = this.sampleIfArray(teraTypes);
if (this.format.gameType === "multi" || this.format.gameType === "freeforall") {
const allySwitch = movePool.indexOf("allyswitch");
if (allySwitch > -1) {
if (movePool.length > this.maxMoveCount) {
this.fastPop(movePool, allySwitch);
} else {
movePool[allySwitch] = "sleeptalk";
}
}
}
let ability = "";
let item = void 0;
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 };
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 };
const types = species.types;
const abilities = new Set(Object.values(species.abilities));
if (species.unreleasedHidden)
abilities.delete(species.abilities.H);
const moves = this.randomMoveset(types, abilities, teamDetails, species, isLead, isDoubles, movePool, teraType, role);
const counter = this.queryMoves(moves, species, teraType, abilities);
ability = this.getAbility(types, moves, abilities, counter, teamDetails, species, isLead, isDoubles, teraType, role);
item = this.getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles, teraType, role);
if (item === void 0 && isDoubles) {
item = this.getDoublesItem(ability, types, moves, counter, teamDetails, species, teraType, role);
}
if (item === void 0) {
item = this.getItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles, teraType, role);
}
if (item === void 0)
item = isDoubles ? "Sitrus Berry" : "Leftovers";
if (species.baseSpecies === "Pikachu") {
forme = "Pikachu" + this.sample(["", "-Original", "-Hoenn", "-Sinnoh", "-Unova", "-Kalos", "-Alola", "-Partner", "-World"]);
}
const level = this.getLevel(species, isDoubles);
const srImmunity = ability === "Magic Guard" || item === "Heavy-Duty Boots";
const srWeakness = srImmunity ? 0 : this.dex.getEffectiveness("Rock", species);
while (evs.hp > 1) {
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
if (moves.has("substitute") && ["Sitrus Berry", "Salac Berry"].includes(item)) {
if (hp % 4 === 0)
break;
} else if ((moves.has("bellydrum") || moves.has("filletaway")) && (item === "Sitrus Berry" || ability === "Gluttony")) {
if (hp % 2 === 0)
break;
} else {
if (srWeakness <= 0 || hp % (4 / srWeakness) > 0 || ["Leftovers", "Life Orb"].includes(item))
break;
}
evs.hp -= 4;
}
const noAttackStatMoves = [...moves].every((m) => {
const move = this.dex.moves.get(m);
if (move.damageCallback || move.damage)
return true;
if (move.id === "shellsidearm")
return false;
if (move.id === "terablast" && moves.has("shiftgear"))
return false;
return move.category !== "Physical" || move.id === "bodypress" || move.id === "foulplay";
});
if (noAttackStatMoves && !moves.has("transform")) {
evs.atk = 0;
ivs.atk = 0;
}
if (moves.has("gyroball") || moves.has("trickroom")) {
evs.spe = 0;
ivs.spe = 0;
}
const shuffledMoves = Array.from(moves);
this.prng.shuffle(shuffledMoves);
return {
name: species.baseSpecies,
species: forme,
gender: species.gender,
shiny: this.randomChance(1, 1024),
level,
moves: shuffledMoves,
ability,
evs,
ivs,
item,
teraType,
role
};
}
getPokemonPool(type, pokemonToExclude = [], isMonotype = false, isDoubles = false) {
const exclude = pokemonToExclude.map((p) => (0, import_dex.toID)(p.species));
const pokemonPool = [];
const baseSpeciesPool = [];
if (isDoubles) {
for (const pokemon of Object.keys(this.randomDoublesSets)) {
let species = this.dex.species.get(pokemon);
if (species.gen > this.gen || exclude.includes(species.id))
continue;
if (isMonotype) {
if (!species.types.includes(type))
continue;
if (typeof species.battleOnly === "string") {
species = this.dex.species.get(species.battleOnly);
if (!species.types.includes(type))
continue;
}
}
pokemonPool.push(pokemon);
if (!baseSpeciesPool.includes(species.baseSpecies))
baseSpeciesPool.push(species.baseSpecies);
}
} else {
for (const pokemon of Object.keys(this.randomSets)) {
let species = this.dex.species.get(pokemon);
if (species.gen > this.gen || exclude.includes(species.id))
continue;
if (isMonotype) {
if (!species.types.includes(type))
continue;
if (typeof species.battleOnly === "string") {
species = this.dex.species.get(species.battleOnly);
if (!species.types.includes(type))
continue;
}
}
pokemonPool.push(pokemon);
if (!baseSpeciesPool.includes(species.baseSpecies))
baseSpeciesPool.push(species.baseSpecies);
}
}
return [pokemonPool, baseSpeciesPool];
}
// Doubles sets are the same as singles for now
randomTeam() {
this.enforceNoDirectCustomBanlistChanges();
const seed = this.prng.seed;
const ruleTable = this.dex.formats.getRuleTable(this.format);
const pokemon = [];
const isMonotype = !!this.forceMonotype || ruleTable.has("sametypeclause");
const isDoubles = this.format.gameType !== "singles";
const typePool = this.dex.types.names();
const type = this.forceMonotype || this.sample(typePool);
const usePotD = global.Config && Config.potd && ruleTable.has("potd");
const potd = usePotD ? this.dex.species.get(Config.potd) : null;
const baseFormes = {};
const tierCount = {};
const typeCount = {};
const typeComboCount = {};
const typeWeaknesses = {};
const teamDetails = {};
const [pokemonPool, baseSpeciesPool] = this.getPokemonPool(type, pokemon, isMonotype, isDoubles);
while (baseSpeciesPool.length && pokemon.length < this.maxTeamSize) {
const baseSpecies = this.sampleNoReplace(baseSpeciesPool);
const currentSpeciesPool = [];
for (const poke of pokemonPool) {
const species2 = this.dex.species.get(poke);
if (species2.baseSpecies === baseSpecies)
currentSpeciesPool.push(species2);
}
let species = this.sample(currentSpeciesPool);
if (!species.exists)
continue;
if (species.baseSpecies === "Zoroark" && pokemon.length >= this.maxTeamSize - 1)
continue;
if (pokemon.some((pkmn) => pkmn.name === "Zoroark") && pokemon.length >= this.maxTeamSize - 1 && this.getLevel(species, isDoubles) < 72 && !this.adjustLevel) {
continue;
}
if (["Basculegion", "Houndstone", "Zacian", "Zamazenta"].includes(species.baseSpecies) && !pokemon.length)
continue;
const tier = species.tier;
const types = species.types;
const typeCombo = types.slice().sort().join();
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
if (!isMonotype && !this.forceMonotype) {
let skip = false;
for (const typeName of types) {
if (typeCount[typeName] >= 2 * limitFactor) {
skip = true;
break;
}
}
if (skip)
continue;
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
if (!typeWeaknesses[typeName])
typeWeaknesses[typeName] = 0;
if (typeWeaknesses[typeName] >= 3 * limitFactor) {
skip = true;
break;
}
}
}
if (skip)
continue;
}
if (!this.forceMonotype && typeComboCount[typeCombo] >= (isMonotype ? 2 : 1) * limitFactor)
continue;
if (potd?.exists && (pokemon.length === 1 || this.maxTeamSize === 1))
species = potd;
const set = this.randomSet(species, teamDetails, pokemon.length === 0, isDoubles);
pokemon.push(set);
if (pokemon.length === this.maxTeamSize) {
const illusion = teamDetails.illusion;
if (illusion)
pokemon[illusion - 1].level = pokemon[this.maxTeamSize - 1].level;
break;
}
baseFormes[species.baseSpecies] = 1;
if (tierCount[tier]) {
tierCount[tier]++;
} else {
tierCount[tier] = 1;
}
for (const typeName of types) {
if (typeName in typeCount) {
typeCount[typeName]++;
} else {
typeCount[typeName] = 1;
}
}
if (typeCombo in typeComboCount) {
typeComboCount[typeCombo]++;
} else {
typeComboCount[typeCombo] = 1;
}
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
typeWeaknesses[typeName]++;
}
}
if (set.ability === "Drizzle" || set.moves.includes("raindance"))
teamDetails.rain = 1;
if (set.ability === "Drought" || set.ability === "Orichalcum Pulse" || set.moves.includes("sunnyday")) {
teamDetails.sun = 1;
}
if (set.ability === "Sand Stream")
teamDetails.sand = 1;
if (set.ability === "Snow Warning" || set.moves.includes("snowscape") || set.moves.includes("chillyreception")) {
teamDetails.snow = 1;
}
if (set.moves.includes("spikes"))
teamDetails.spikes = (teamDetails.spikes || 0) + 1;
if (set.moves.includes("stealthrock"))
teamDetails.stealthRock = 1;
if (set.moves.includes("stickyweb"))
teamDetails.stickyWeb = 1;
if (set.moves.includes("stoneaxe"))
teamDetails.stealthRock = 1;
if (set.moves.includes("toxicspikes"))
teamDetails.toxicSpikes = 1;
if (set.moves.includes("defog"))
teamDetails.defog = 1;
if (set.moves.includes("rapidspin"))
teamDetails.rapidSpin = 1;
if (set.moves.includes("mortalspin"))
teamDetails.rapidSpin = 1;
if (set.moves.includes("tidyup"))
teamDetails.rapidSpin = 1;
if (set.moves.includes("auroraveil") || set.moves.includes("reflect") && set.moves.includes("lightscreen")) {
teamDetails.screens = 1;
}
if (set.role === "Tera Blast user")
teamDetails.teraBlast = 1;
if (set.ability === "Illusion")
teamDetails.illusion = pokemon.length;
}
if (pokemon.length < this.maxTeamSize && pokemon.length < 12) {
throw new Error(`Could not build a random team for ${this.format} (seed=${seed})`);
}
return pokemon;
}
randomCCTeam() {
this.enforceNoDirectCustomBanlistChanges();
const dex = this.dex;
const team = [];
const natures = this.dex.natures.all();
const items = this.dex.items.all();
const randomN = this.randomNPokemon(this.maxTeamSize, this.forceMonotype, void 0, void 0, true);
for (let forme of randomN) {
let species = dex.species.get(forme);
if (species.isNonstandard)
species = dex.species.get(species.baseSpecies);
let item = "";
let isIllegalItem;
let isBadItem;
if (this.gen >= 2) {
do {
item = this.sample(items).name;
isIllegalItem = this.dex.items.get(item).gen > this.gen || this.dex.items.get(item).isNonstandard;
isBadItem = item.startsWith("TR") || this.dex.items.get(item).isPokeball;
} while (isIllegalItem || isBadItem && this.randomChance(19, 20));
}
if (species.battleOnly) {
if (typeof species.battleOnly === "string") {
species = dex.species.get(species.battleOnly);
} else {
species = dex.species.get(this.sample(species.battleOnly));
}
forme = species.name;
} else if (species.requiredItems && !species.requiredItems.some((req) => (0, import_dex.toID)(req) === item)) {
if (!species.changesFrom)
throw new Error(`${species.name} needs a changesFrom value`);
species = dex.species.get(species.changesFrom);
forme = species.name;
}
let itemData = this.dex.items.get(item);
if (itemData.forcedForme && forme === this.dex.species.get(itemData.forcedForme).baseSpecies) {
do {
itemData = this.sample(items);
item = itemData.name;
} while (itemData.gen > this.gen || itemData.isNonstandard || itemData.forcedForme && forme === this.dex.species.get(itemData.forcedForme).baseSpecies);
}
const abilities = Object.values(species.abilities).filter((a) => this.dex.abilities.get(a).gen <= this.gen);
const ability = this.gen <= 2 ? "No Ability" : this.sample(abilities);
let pool = ["struggle"];
if (forme === "Smeargle") {
pool = this.dex.moves.all().filter((move) => !(move.isNonstandard || move.isZ || move.isMax || move.realMove)).map((m) => m.id);
} else {
const formes = ["gastrodoneast", "pumpkaboosuper", "zygarde10"];
let learnset = this.dex.species.getLearnset(species.id);
let learnsetSpecies = species;
if (formes.includes(species.id) || !learnset) {
learnsetSpecies = this.dex.species.get(species.baseSpecies);
learnset = this.dex.species.getLearnset(learnsetSpecies.id);
}
if (learnset) {
pool = Object.keys(learnset).filter(
(moveid) => learnset[moveid].find((learned) => learned.startsWith(String(this.gen)))
);
}
if (learnset && learnsetSpecies === species && species.changesFrom) {
learnset = this.dex.species.getLearnset((0, import_dex.toID)(species.changesFrom));
for (const moveid in learnset) {
if (!pool.includes(moveid) && learnset[moveid].some((source) => source.startsWith(String(this.gen)))) {
pool.push(moveid);
}
}
}
const evoRegion = learnsetSpecies.evoRegion && learnsetSpecies.gen !== this.gen;
while (learnsetSpecies.prevo) {
learnsetSpecies = this.dex.species.get(learnsetSpecies.prevo);
for (const moveid in learnset) {
if (!pool.includes(moveid) && learnset[moveid].some((source) => source.startsWith(String(this.gen)) && !evoRegion)) {
pool.push(moveid);
}
}
}
}
const moves = this.multipleSamplesNoReplace(pool, this.maxMoveCount);
const evs = { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0 };
const s = ["hp", "atk", "def", "spa", "spd", "spe"];
let evpool = 510;
do {
const x = this.sample(s);
const y = this.random(Math.min(256 - evs[x], evpool + 1));
evs[x] += y;
evpool -= y;
} while (evpool > 0);
const ivs = {
hp: this.random(32),
atk: this.random(32),
def: this.random(32),
spa: this.random(32),
spd: this.random(32),
spe: this.random(32)
};
const nature = this.sample(natures).name;
const mbstmin = 1307;
let stats = species.baseStats;
if (species.baseSpecies === "Wishiwashi")
stats = import_dex.Dex.species.get("wishiwashischool").baseStats;
let mbst = stats["hp"] * 2 + 31 + 21 + 100 + 10;
mbst += stats["atk"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["def"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spa"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spd"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spe"] * 2 + 31 + 21 + 100 + 5;
let level;
if (this.adjustLevel) {
level = this.adjustLevel;
} else {
level = Math.floor(100 * mbstmin / mbst);
while (level < 100) {
mbst = Math.floor((stats["hp"] * 2 + 31 + 21 + 100) * level / 100 + 10);
mbst += Math.floor(((stats["atk"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["def"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor(((stats["spa"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["spd"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor((stats["spe"] * 2 + 31 + 21 + 100) * level / 100 + 5);
if (mbst >= mbstmin)
break;
level++;
}
}
const happiness = this.random(256);
const shiny = this.randomChance(1, 1024);
const set = {
name: species.baseSpecies,
species: species.name,
gender: species.gender,
item,
ability,
moves,
evs,
ivs,
nature,
level,
happiness,
shiny
};
if (this.gen === 9) {
set.teraType = this.sample(this.dex.types.all()).name;
}
team.push(set);
}
return team;
}
randomNPokemon(n, requiredType, minSourceGen, ruleTable, requireMoves = false) {
const last = [0, 151, 251, 386, 493, 649, 721, 807, 898, 1010][this.gen];
if (n <= 0 || n > last)
throw new Error(`n must be a number between 1 and ${last} (got ${n})`);
if (requiredType && !this.dex.types.get(requiredType).exists) {
throw new Error(`"${requiredType}" is not a valid type.`);
}
const isNotCustom = !ruleTable;
const pool = [];
let speciesPool = [];
if (isNotCustom) {
speciesPool = [...this.dex.species.all()];
for (const species of speciesPool) {
if (species.isNonstandard && species.isNonstandard !== "Unobtainable")
continue;
if (requireMoves) {
const hasMovesInCurrentGen = Object.values(this.dex.species.getLearnset(species.id) || {}).some((sources) => sources.some((source) => source.startsWith("9")));
if (!hasMovesInCurrentGen)
continue;
}
if (requiredType && !species.types.includes(requiredType))
continue;
if (minSourceGen && species.gen < minSourceGen)
continue;
const num = species.num;
if (num <= 0 || pool.includes(num))
continue;
if (num > last)
break;
pool.push(num);
}
} else {
const EXISTENCE_TAG = ["past", "future", "lgpe", "unobtainable", "cap", "custom", "nonexistent"];
const nonexistentBanReason = ruleTable.check("nonexistent");
for (const species of this.dex.species.all()) {
if (requiredType && !species.types.includes(requiredType))
continue;
let banReason = ruleTable.check("pokemon:" + species.id);
if (banReason)
continue;
if (banReason !== "") {
if (species.isMega && ruleTable.check("pokemontag:mega"))
continue;
banReason = ruleTable.check("basepokemon:" + (0, import_dex.toID)(species.baseSpecies));
if (banReason)
continue;
if (banReason !== "" || this.dex.species.get(species.baseSpecies).isNonstandard !== species.isNonstandard) {
const nonexistentCheck = import_tags.Tags.nonexistent.genericFilter(species) && nonexistentBanReason;
let tagWhitelisted = false;
let tagBlacklisted = false;
for (const ruleid of ruleTable.tagRules) {
if (ruleid.startsWith("*"))
continue;
const tagid = ruleid.slice(12);
const tag = import_tags.Tags[tagid];
if ((tag.speciesFilter || tag.genericFilter)(species)) {
const existenceTag = EXISTENCE_TAG.includes(tagid);
if (ruleid.startsWith("+")) {
if (!existenceTag && nonexistentCheck)
continue;
tagWhitelisted = true;
break;
}
tagBlacklisted = true;
break;
}
}
if (tagBlacklisted)
continue;
if (!tagWhitelisted) {
if (ruleTable.check("pokemontag:allpokemon"))
continue;
}
}
}
speciesPool.push(species);
const num = species.num;
if (pool.includes(num))
continue;
pool.push(num);
}
}
const hasDexNumber = {};
for (let i = 0; i < n; i++) {
const num = this.sampleNoReplace(pool);
hasDexNumber[num] = i;
}
const formes = [];
for (const species of speciesPool) {
if (!(species.num in hasDexNumber))
continue;
if (isNotCustom && (species.gen > this.gen || species.isNonstandard && species.isNonstandard !== "Unobtainable"))
continue;
if (!formes[hasDexNumber[species.num]])
formes[hasDexNumber[species.num]] = [];
formes[hasDexNumber[species.num]].push(species.name);
}
if (formes.length < n) {
throw new Error(`Legal Pokemon forme count insufficient to support Max Team Size: (${formes.length} / ${n}).`);
}
const nPokemon = [];
for (let i = 0; i < n; i++) {
if (!formes[i].length) {
throw new Error(`Invalid pokemon gen ${this.gen}: ${JSON.stringify(formes)} numbers ${JSON.stringify(hasDexNumber)}`);
}
nPokemon.push(this.sample(formes[i]));
}
return nPokemon;
}
randomHCTeam() {
const hasCustomBans = this.hasDirectCustomBanlistChanges();
const ruleTable = this.dex.formats.getRuleTable(this.format);
const hasNonexistentBan = hasCustomBans && ruleTable.check("nonexistent");
const hasNonexistentWhitelist = hasCustomBans && hasNonexistentBan === "";
if (hasCustomBans) {
this.enforceNoDirectComplexBans();
}
const doItemsExist = this.gen > 1;
let itemPool = [];
if (doItemsExist) {
if (!hasCustomBans) {
itemPool = [...this.dex.items.all()].filter((item) => item.gen <= this.gen && !item.isNonstandard);
} else {
const hasAllItemsBan = ruleTable.check("pokemontag:allitems");
for (const item of this.dex.items.all()) {
let banReason = ruleTable.check("item:" + item.id);
if (banReason)
continue;
if (banReason !== "" && item.id) {
if (hasAllItemsBan)
continue;
if (item.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(item.isNonstandard));
if (banReason)
continue;
if (banReason !== "" && item.isNonstandard !== "Unobtainable") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
itemPool.push(item);
}
if (ruleTable.check("item:noitem")) {
this.enforceCustomPoolSizeNoComplexBans("item", itemPool, this.maxTeamSize, "Max Team Size");
}
}
}
const doAbilitiesExist = this.gen > 2 && this.dex.currentMod !== "gen7letsgo";
let abilityPool = [];
if (doAbilitiesExist) {
if (!hasCustomBans) {
abilityPool = [...this.dex.abilities.all()].filter((ability) => ability.gen <= this.gen && !ability.isNonstandard);
} else {
const hasAllAbilitiesBan = ruleTable.check("pokemontag:allabilities");
for (const ability of this.dex.abilities.all()) {
let banReason = ruleTable.check("ability:" + ability.id);
if (banReason)
continue;
if (banReason !== "") {
if (hasAllAbilitiesBan)
continue;
if (ability.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(ability.isNonstandard));
if (banReason)
continue;
if (banReason !== "") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
abilityPool.push(ability);
}
if (ruleTable.check("ability:noability")) {
this.enforceCustomPoolSizeNoComplexBans("ability", abilityPool, this.maxTeamSize, "Max Team Size");
}
}
}
const setMoveCount = ruleTable.maxMoveCount;
let movePool = [];
if (!hasCustomBans) {
movePool = [...this.dex.moves.all()].filter((move) => move.gen <= this.gen && !move.isNonstandard);
} else {
const hasAllMovesBan = ruleTable.check("pokemontag:allmoves");
for (const move of this.dex.moves.all()) {
let banReason = ruleTable.check("move:" + move.id);
if (banReason)
continue;
if (banReason !== "") {
if (hasAllMovesBan)
continue;
if (move.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(move.isNonstandard));
if (banReason)
continue;
if (banReason !== "" && move.isNonstandard !== "Unobtainable") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
movePool.push(move);
}
this.enforceCustomPoolSizeNoComplexBans("move", movePool, this.maxTeamSize * setMoveCount, "Max Team Size * Max Move Count");
}
const doNaturesExist = this.gen > 2;
let naturePool = [];
if (doNaturesExist) {
if (!hasCustomBans) {
naturePool = [...this.dex.natures.all()];
} else {
const hasAllNaturesBan = ruleTable.check("pokemontag:allnatures");
for (const nature of this.dex.natures.all()) {
let banReason = ruleTable.check("nature:" + nature.id);
if (banReason)
continue;
if (banReason !== "" && nature.id) {
if (hasAllNaturesBan)
continue;
if (nature.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(nature.isNonstandard));
if (banReason)
continue;
if (banReason !== "" && nature.isNonstandard !== "Unobtainable") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
naturePool.push(nature);
}
}
}
const randomN = this.randomNPokemon(
this.maxTeamSize,
this.forceMonotype,
void 0,
hasCustomBans ? ruleTable : void 0
);
const team = [];
for (const forme of randomN) {
const species = this.dex.species.get(forme);
let item = "";
let itemData;
let isBadItem;
if (doItemsExist) {
do {
itemData = this.sampleNoReplace(itemPool);
item = itemData?.name;
isBadItem = item.startsWith("TR") || itemData.isPokeball;
} while (isBadItem && this.randomChance(19, 20) && itemPool.length > this.maxTeamSize);
}
let ability = "No Ability";
let abilityData;
if (doAbilitiesExist) {
abilityData = this.sampleNoReplace(abilityPool);
ability = abilityData?.name;
}
const m = [];
do {
const move = this.sampleNoReplace(movePool);
m.push(move.id);
} while (m.length < setMoveCount);
const evs = { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0 };
if (this.gen === 6) {
let evpool = 510;
do {
const x = this.sample(import_dex.Dex.stats.ids());
const y = this.random(Math.min(256 - evs[x], evpool + 1));
evs[x] += y;
evpool -= y;
} while (evpool > 0);
} else {
for (const x of import_dex.Dex.stats.ids()) {
evs[x] = this.random(256);
}
}
const ivs = {
hp: this.random(32),
atk: this.random(32),
def: this.random(32),
spa: this.random(32),
spd: this.random(32),
spe: this.random(32)
};
let nature = "";
if (doNaturesExist && naturePool.length > 0) {
nature = this.sample(naturePool).name;
}
const mbstmin = 1307;
const stats = species.baseStats;
let mbst = stats["hp"] * 2 + 31 + 21 + 100 + 10;
mbst += stats["atk"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["def"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spa"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spd"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spe"] * 2 + 31 + 21 + 100 + 5;
let level;
if (this.adjustLevel) {
level = this.adjustLevel;
} else {
level = Math.floor(100 * mbstmin / mbst);
while (level < 100) {
mbst = Math.floor((stats["hp"] * 2 + 31 + 21 + 100) * level / 100 + 10);
mbst += Math.floor(((stats["atk"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["def"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor(((stats["spa"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["spd"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor((stats["spe"] * 2 + 31 + 21 + 100) * level / 100 + 5);
if (mbst >= mbstmin)
break;
level++;
}
}
const happiness = this.random(256);
const shiny = this.randomChance(1, 1024);
const set = {
name: species.baseSpecies,
species: species.name,
gender: species.gender,
item,
ability,
moves: m,
evs,
ivs,
nature,
level,
happiness,
shiny
};
if (this.gen === 9) {
set.teraType = this.sample(this.dex.types.all()).name;
}
team.push(set);
}
return team;
}
}
var random_teams_default = RandomTeams;
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