Minecraft-STC-Modpack/showdown/data/mods/gen8/random-teams.js
2023-08-14 21:45:09 -04:00

2714 lines
111 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var random_teams_exports = {};
__export(random_teams_exports, {
MoveCounter: () => MoveCounter,
RandomGen8Teams: () => RandomGen8Teams,
default: () => random_teams_default
});
module.exports = __toCommonJS(random_teams_exports);
var import_dex = require("../../../sim/dex");
var import_lib = require("../../../lib");
var import_prng = require("../../../sim/prng");
var import_tags = require("./../../tags");
class MoveCounter extends import_lib.Utils.Multiset {
constructor() {
super();
this.damagingMoves = /* @__PURE__ */ new Set();
this.setupType = "";
}
get(key) {
return super.get(key) || 0;
}
}
const RecoveryMove = [
"healorder",
"milkdrink",
"moonlight",
"morningsun",
"recover",
"roost",
"shoreup",
"slackoff",
"softboiled",
"strengthsap",
"synthesis"
];
const ContraryMoves = [
"closecombat",
"leafstorm",
"overheat",
"superpower",
"vcreate"
];
const PhysicalSetup = [
"bellydrum",
"bulkup",
"coil",
"curse",
"dragondance",
"honeclaws",
"howl",
"meditate",
"poweruppunch",
"screech",
"swordsdance"
];
const SpecialSetup = [
"calmmind",
"chargebeam",
"geomancy",
"nastyplot",
"quiverdance",
"tailglow"
];
const MixedSetup = [
"clangoroussoul",
"growth",
"happyhour",
"holdhands",
"noretreat",
"shellsmash",
"workup"
];
const SpeedSetup = [
"agility",
"autotomize",
"flamecharge",
"rockpolish"
];
const NoStab = [
"accelerock",
"aquajet",
"beakblast",
"bounce",
"breakingswipe",
"chatter",
"clearsmog",
"dragontail",
"eruption",
"explosion",
"fakeout",
"firstimpression",
"flamecharge",
"flipturn",
"iceshard",
"icywind",
"incinerate",
"machpunch",
"meteorbeam",
"pluck",
"pursuit",
"quickattack",
"reversal",
"selfdestruct",
"skydrop",
"snarl",
"suckerpunch",
"uturn",
"watershuriken",
"vacuumwave",
"voltswitch",
"waterspout"
];
const Hazards = [
"spikes",
"stealthrock",
"stickyweb",
"toxicspikes"
];
function sereneGraceBenefits(move) {
return move.secondary?.chance && move.secondary.chance >= 20 && move.secondary.chance < 100;
}
class RandomGen8Teams {
constructor(format, prng) {
this.randomData = require("./random-data.json");
this.randomCAP1v1Sets = require("./cap-1v1-sets.json");
this.randomFactorySets = require("./factory-sets.json");
this.randomBSSFactorySets = require("./bss-factory-sets.json");
format = import_dex.Dex.formats.get(format);
this.dex = import_dex.Dex.forFormat(format);
this.gen = this.dex.gen;
this.noStab = NoStab;
const ruleTable = import_dex.Dex.formats.getRuleTable(format);
this.maxTeamSize = ruleTable.maxTeamSize;
this.adjustLevel = ruleTable.adjustLevel;
this.maxMoveCount = ruleTable.maxMoveCount;
const forceMonotype = ruleTable.valueRules.get("forcemonotype");
this.forceMonotype = forceMonotype && this.dex.types.get(forceMonotype).exists ? this.dex.types.get(forceMonotype).name : void 0;
this.factoryTier = "";
this.format = format;
this.prng = prng && !Array.isArray(prng) ? prng : new import_prng.PRNG(prng);
this.moveEnforcementCheckers = {
screens: (movePool, moves, abilities, types, counter, species, teamDetails) => {
if (teamDetails.screens)
return false;
return moves.has("lightscreen") && movePool.includes("reflect") || moves.has("reflect") && movePool.includes("lightscreen");
},
recovery: (movePool, moves, abilities, types, counter, species, teamDetails) => !!counter.get("Status") && !counter.setupType && ["morningsun", "recover", "roost", "slackoff", "softboiled"].some((moveid) => movePool.includes(moveid)) && ["healingwish", "switcheroo", "trick", "trickroom"].every((moveid) => !moves.has(moveid)),
misc: (movePool, moves, abilities, types, counter, species, teamDetails) => {
if (movePool.includes("milkdrink") || movePool.includes("quiverdance"))
return true;
return movePool.includes("stickyweb") && !counter.setupType && !teamDetails.stickyWeb;
},
lead: (movePool, moves, abilities, types, counter) => movePool.includes("stealthrock") && !!counter.get("Status") && !counter.setupType && !counter.get("speedsetup") && !moves.has("substitute"),
leechseed: (movePool, moves) => !moves.has("calmmind") && ["protect", "substitute", "spikyshield"].some((m) => movePool.includes(m)),
Bug: (movePool) => movePool.includes("megahorn"),
Dark: (movePool, moves, abilities, types, counter) => {
if (!counter.get("Dark"))
return true;
return moves.has("suckerpunch") && (movePool.includes("knockoff") || movePool.includes("wickedblow"));
},
Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon") && !moves.has("dragonascent") && !moves.has("substitute") && !(moves.has("rest") && moves.has("sleeptalk")),
Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric") || movePool.includes("thunder"),
Fairy: (movePool, moves, abilities, types, counter) => !counter.get("Fairy") && ["dazzlinggleam", "moonblast", "fleurcannon", "playrough", "strangesteam"].some((moveid) => movePool.includes(moveid)),
Fighting: (movePool, moves, abilities, types, counter) => !counter.get("Fighting") || !counter.get("stab"),
Fire: (movePool, moves, abilities, types, counter, species) => {
const enteiException = moves.has("extremespeed") && species.id === "entei";
return !moves.has("bellydrum") && (!counter.get("Fire") || !enteiException && movePool.includes("flareblitz"));
},
Flying: (movePool, moves, abilities, types, counter) => !counter.get("Flying") && !types.has("Dragon") && [
"airslash",
"bravebird",
"dualwingbeat",
"oblivionwing"
].some((moveid) => movePool.includes(moveid)),
Ghost: (movePool, moves, abilities, types, counter) => {
if (moves.has("nightshade"))
return false;
if (!counter.get("Ghost") && !types.has("Dark"))
return true;
if (movePool.includes("poltergeist"))
return true;
return movePool.includes("spectralthief") && !counter.get("Dark");
},
Grass: (movePool, moves, abilities, types, counter, species) => {
if (movePool.includes("leafstorm") || movePool.includes("grassyglide"))
return true;
return !counter.get("Grass") && species.baseStats.atk >= 100;
},
Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground"),
Ice: (movePool, moves, abilities, types, counter) => {
if (!counter.get("Ice"))
return true;
if (movePool.includes("iciclecrash"))
return true;
return abilities.has("Snow Warning") && movePool.includes("blizzard");
},
Normal: (movePool, moves, abilities, types, counter) => abilities.has("Guts") && movePool.includes("facade") || abilities.has("Pixilate") && !counter.get("Normal"),
Poison: (movePool, moves, abilities, types, counter) => {
if (counter.get("Poison"))
return false;
return types.has("Ground") || types.has("Psychic") || types.has("Grass") || !!counter.setupType || movePool.includes("gunkshot");
},
Psychic: (movePool, moves, abilities, types, counter) => {
if (counter.get("Psychic"))
return false;
if (types.has("Ghost") || types.has("Steel"))
return false;
return abilities.has("Psychic Surge") || !!counter.setupType || movePool.includes("psychicfangs");
},
Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && species.baseStats.atk >= 80,
Steel: (movePool, moves, abilities, types, counter, species) => {
if (species.baseStats.atk < 95)
return false;
if (movePool.includes("meteormash"))
return true;
return !counter.get("Steel");
},
Water: (movePool, moves, abilities, types, counter, species) => {
if (!counter.get("Water") && !moves.has("hypervoice"))
return true;
if (["hypervoice", "liquidation", "surgingstrikes"].some((m) => movePool.includes(m)))
return true;
return abilities.has("Huge Power") && movePool.includes("aquajet");
}
};
}
setSeed(prng) {
this.prng = prng && !Array.isArray(prng) ? prng : new import_prng.PRNG(prng);
}
getTeam(options) {
const generatorName = typeof this.format.team === "string" && this.format.team.startsWith("random") ? this.format.team + "Team" : "";
return this[generatorName || "randomTeam"](options);
}
randomChance(numerator, denominator) {
return this.prng.randomChance(numerator, denominator);
}
sample(items) {
return this.prng.sample(items);
}
sampleIfArray(item) {
if (Array.isArray(item)) {
return this.sample(item);
}
return item;
}
random(m, n) {
return this.prng.next(m, n);
}
/**
* Remove an element from an unsorted array significantly faster
* than .splice
*/
fastPop(list, index) {
const length = list.length;
if (index < 0 || index >= list.length) {
throw new Error(`Index ${index} out of bounds for given array`);
}
const element = list[index];
list[index] = list[length - 1];
list.pop();
return element;
}
/**
* Remove a random element from an unsorted array and return it.
* Uses the battle's RNG if in a battle.
*/
sampleNoReplace(list) {
const length = list.length;
if (length === 0)
return null;
const index = this.random(length);
return this.fastPop(list, index);
}
/**
* Removes n random elements from an unsorted array and returns them.
* If n is less than the array's length, randomly removes and returns all the elements
* in the array (so the returned array could have length < n).
*/
multipleSamplesNoReplace(list, n) {
const samples = [];
while (samples.length < n && list.length) {
samples.push(this.sampleNoReplace(list));
}
return samples;
}
/**
* Check if user has directly tried to ban/unban/restrict things in a custom battle.
* Doesn't count bans nested inside other formats/rules.
*/
hasDirectCustomBanlistChanges() {
if (!this.format.customRules)
return false;
for (const rule of this.format.customRules) {
for (const banlistOperator of ["-", "+", "*"]) {
if (rule.startsWith(banlistOperator))
return true;
}
}
return false;
}
/**
* Inform user when custom bans are unsupported in a team generator.
*/
enforceNoDirectCustomBanlistChanges() {
if (this.hasDirectCustomBanlistChanges()) {
throw new Error(`Custom bans are not currently supported in ${this.format.name}.`);
}
}
/**
* Inform user when complex bans are unsupported in a team generator.
*/
enforceNoDirectComplexBans() {
if (!this.format.customRules)
return false;
for (const rule of this.format.customRules) {
if (rule.includes("+") && !rule.startsWith("+")) {
throw new Error(`Complex bans are not currently supported in ${this.format.name}.`);
}
}
}
/**
* Validate set element pool size is sufficient to support size requirements after simple bans.
*/
enforceCustomPoolSizeNoComplexBans(effectTypeName, basicEffectPool, requiredCount, requiredCountExplanation) {
if (basicEffectPool.length >= requiredCount)
return;
throw new Error(`Legal ${effectTypeName} count is insufficient to support ${requiredCountExplanation} (${basicEffectPool.length} / ${requiredCount}).`);
}
unrejectableMovesInSingles(move) {
return (move.category !== "Status" || !move.flags.heal) && ![
"facade",
"leechseed",
"lightscreen",
"reflect",
"sleeptalk",
"spore",
"substitute",
"switcheroo",
"teleport",
"toxic",
"trick"
].includes(move.id);
}
unrejectableMovesInDoubles(move) {
return move.id !== "bodypress";
}
randomCCTeam() {
this.enforceNoDirectCustomBanlistChanges();
const dex = this.dex;
const team = [];
const natures = this.dex.natures.all();
const items = this.dex.items.all();
const randomN = this.randomNPokemon(this.maxTeamSize, this.forceMonotype, void 0, void 0, true);
for (let forme of randomN) {
let species = dex.species.get(forme);
if (species.isNonstandard)
species = dex.species.get(species.baseSpecies);
let item = "";
if (this.gen >= 2) {
do {
item = this.sample(items).name;
} while (this.dex.items.get(item).gen > this.gen || this.dex.items.get(item).isNonstandard);
}
if (species.battleOnly) {
if (typeof species.battleOnly === "string") {
species = dex.species.get(species.battleOnly);
} else {
species = dex.species.get(this.sample(species.battleOnly));
}
forme = species.name;
} else if (species.requiredItems && !species.requiredItems.some((req) => (0, import_dex.toID)(req) === item)) {
if (!species.changesFrom)
throw new Error(`${species.name} needs a changesFrom value`);
species = dex.species.get(species.changesFrom);
forme = species.name;
}
let itemData = this.dex.items.get(item);
if (itemData.forcedForme && forme === this.dex.species.get(itemData.forcedForme).baseSpecies) {
do {
itemData = this.sample(items);
item = itemData.name;
} while (itemData.gen > this.gen || itemData.isNonstandard || itemData.forcedForme && forme === this.dex.species.get(itemData.forcedForme).baseSpecies);
}
const abilities = Object.values(species.abilities).filter((a) => this.dex.abilities.get(a).gen <= this.gen);
const ability = this.gen <= 2 ? "No Ability" : this.sample(abilities);
let pool = ["struggle"];
if (forme === "Smeargle") {
pool = this.dex.moves.all().filter((move) => !(move.isNonstandard || move.isZ || move.isMax || move.realMove)).map((m) => m.id);
} else {
const formes = ["gastrodoneast", "pumpkaboosuper", "zygarde10"];
let learnset = this.dex.species.getLearnset(species.id);
if (formes.includes(species.id) || !learnset) {
learnset = this.dex.species.getLearnset(this.dex.species.get(species.baseSpecies).id);
}
if (learnset) {
pool = Object.keys(learnset).filter(
(moveid) => learnset[moveid].find((learned) => learned.startsWith(String(this.gen)))
);
}
if (species.changesFrom) {
learnset = this.dex.species.getLearnset((0, import_dex.toID)(species.changesFrom));
const basePool = Object.keys(learnset).filter(
(moveid) => learnset[moveid].find((learned) => learned.startsWith(String(this.gen)))
);
pool = [...new Set(pool.concat(basePool))];
}
}
const moves = this.multipleSamplesNoReplace(pool, this.maxMoveCount);
const evs = { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0 };
const s = ["hp", "atk", "def", "spa", "spd", "spe"];
let evpool = 510;
do {
const x = this.sample(s);
const y = this.random(Math.min(256 - evs[x], evpool + 1));
evs[x] += y;
evpool -= y;
} while (evpool > 0);
const ivs = {
hp: this.random(32),
atk: this.random(32),
def: this.random(32),
spa: this.random(32),
spd: this.random(32),
spe: this.random(32)
};
const nature = this.sample(natures).name;
const mbstmin = 1307;
let stats = species.baseStats;
if (species.baseSpecies === "Wishiwashi")
stats = import_dex.Dex.species.get("wishiwashischool").baseStats;
let mbst = stats["hp"] * 2 + 31 + 21 + 100 + 10;
mbst += stats["atk"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["def"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spa"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spd"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spe"] * 2 + 31 + 21 + 100 + 5;
let level;
if (this.adjustLevel) {
level = this.adjustLevel;
} else {
level = Math.floor(100 * mbstmin / mbst);
while (level < 100) {
mbst = Math.floor((stats["hp"] * 2 + 31 + 21 + 100) * level / 100 + 10);
mbst += Math.floor(((stats["atk"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["def"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor(((stats["spa"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["spd"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor((stats["spe"] * 2 + 31 + 21 + 100) * level / 100 + 5);
if (mbst >= mbstmin)
break;
level++;
}
}
const happiness = this.random(256);
const shiny = this.randomChance(1, 1024);
const set = {
name: species.baseSpecies,
species: species.name,
gender: species.gender,
item,
ability,
moves,
evs,
ivs,
nature,
level,
happiness,
shiny
};
if (this.gen === 9) {
set.teraType = this.sample(this.dex.types.all()).name;
}
team.push(set);
}
return team;
}
randomNPokemon(n, requiredType, minSourceGen, ruleTable, requireMoves = false) {
const last = [0, 151, 251, 386, 493, 649, 721, 807, 898, 1010][this.gen];
if (n <= 0 || n > last)
throw new Error(`n must be a number between 1 and ${last} (got ${n})`);
if (requiredType && !this.dex.types.get(requiredType).exists) {
throw new Error(`"${requiredType}" is not a valid type.`);
}
const isNotCustom = !ruleTable;
const pool = [];
let speciesPool = [];
if (isNotCustom) {
speciesPool = [...this.dex.species.all()];
for (const species of speciesPool) {
if (species.isNonstandard && species.isNonstandard !== "Unobtainable")
continue;
if (requireMoves) {
const hasMovesInCurrentGen = Object.values(this.dex.species.getLearnset(species.id) || {}).some((sources) => sources.some((source) => source.startsWith("9")));
if (!hasMovesInCurrentGen)
continue;
}
if (requiredType && !species.types.includes(requiredType))
continue;
if (minSourceGen && species.gen < minSourceGen)
continue;
const num = species.num;
if (num <= 0 || pool.includes(num))
continue;
if (num > last)
break;
pool.push(num);
}
} else {
const EXISTENCE_TAG = ["past", "future", "lgpe", "unobtainable", "cap", "custom", "nonexistent"];
const nonexistentBanReason = ruleTable.check("nonexistent");
for (const species of this.dex.species.all()) {
if (requiredType && !species.types.includes(requiredType))
continue;
let banReason = ruleTable.check("pokemon:" + species.id);
if (banReason)
continue;
if (banReason !== "") {
if (species.isMega && ruleTable.check("pokemontag:mega"))
continue;
banReason = ruleTable.check("basepokemon:" + (0, import_dex.toID)(species.baseSpecies));
if (banReason)
continue;
if (banReason !== "" || this.dex.species.get(species.baseSpecies).isNonstandard !== species.isNonstandard) {
const nonexistentCheck = import_tags.Tags.nonexistent.genericFilter(species) && nonexistentBanReason;
let tagWhitelisted = false;
let tagBlacklisted = false;
for (const ruleid of ruleTable.tagRules) {
if (ruleid.startsWith("*"))
continue;
const tagid = ruleid.slice(12);
const tag = import_tags.Tags[tagid];
if ((tag.speciesFilter || tag.genericFilter)(species)) {
const existenceTag = EXISTENCE_TAG.includes(tagid);
if (ruleid.startsWith("+")) {
if (!existenceTag && nonexistentCheck)
continue;
tagWhitelisted = true;
break;
}
tagBlacklisted = true;
break;
}
}
if (tagBlacklisted)
continue;
if (!tagWhitelisted) {
if (ruleTable.check("pokemontag:allpokemon"))
continue;
}
}
}
speciesPool.push(species);
const num = species.num;
if (pool.includes(num))
continue;
pool.push(num);
}
}
const hasDexNumber = {};
for (let i = 0; i < n; i++) {
const num = this.sampleNoReplace(pool);
hasDexNumber[num] = i;
}
const formes = [];
for (const species of speciesPool) {
if (!(species.num in hasDexNumber))
continue;
if (isNotCustom && (species.gen > this.gen || species.isNonstandard && species.isNonstandard !== "Unobtainable"))
continue;
if (!formes[hasDexNumber[species.num]])
formes[hasDexNumber[species.num]] = [];
formes[hasDexNumber[species.num]].push(species.name);
}
if (formes.length < n) {
throw new Error(`Legal Pokemon forme count insufficient to support Max Team Size: (${formes.length} / ${n}).`);
}
const nPokemon = [];
for (let i = 0; i < n; i++) {
if (!formes[i].length) {
throw new Error(`Invalid pokemon gen ${this.gen}: ${JSON.stringify(formes)} numbers ${JSON.stringify(hasDexNumber)}`);
}
nPokemon.push(this.sample(formes[i]));
}
return nPokemon;
}
randomHCTeam() {
const hasCustomBans = this.hasDirectCustomBanlistChanges();
const ruleTable = this.dex.formats.getRuleTable(this.format);
const hasNonexistentBan = hasCustomBans && ruleTable.check("nonexistent");
const hasNonexistentWhitelist = hasCustomBans && hasNonexistentBan === "";
if (hasCustomBans) {
this.enforceNoDirectComplexBans();
}
const doItemsExist = this.gen > 1;
let itemPool = [];
if (doItemsExist) {
if (!hasCustomBans) {
itemPool = [...this.dex.items.all()].filter((item) => item.gen <= this.gen && !item.isNonstandard);
} else {
const hasAllItemsBan = ruleTable.check("pokemontag:allitems");
for (const item of this.dex.items.all()) {
let banReason = ruleTable.check("item:" + item.id);
if (banReason)
continue;
if (banReason !== "" && item.id) {
if (hasAllItemsBan)
continue;
if (item.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(item.isNonstandard));
if (banReason)
continue;
if (banReason !== "" && item.isNonstandard !== "Unobtainable") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
itemPool.push(item);
}
if (ruleTable.check("item:noitem")) {
this.enforceCustomPoolSizeNoComplexBans("item", itemPool, this.maxTeamSize, "Max Team Size");
}
}
}
const doAbilitiesExist = this.gen > 2 && this.dex.currentMod !== "gen7letsgo";
let abilityPool = [];
if (doAbilitiesExist) {
if (!hasCustomBans) {
abilityPool = [...this.dex.abilities.all()].filter((ability) => ability.gen <= this.gen && !ability.isNonstandard);
} else {
const hasAllAbilitiesBan = ruleTable.check("pokemontag:allabilities");
for (const ability of this.dex.abilities.all()) {
let banReason = ruleTable.check("ability:" + ability.id);
if (banReason)
continue;
if (banReason !== "") {
if (hasAllAbilitiesBan)
continue;
if (ability.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(ability.isNonstandard));
if (banReason)
continue;
if (banReason !== "") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
abilityPool.push(ability);
}
if (ruleTable.check("ability:noability")) {
this.enforceCustomPoolSizeNoComplexBans("ability", abilityPool, this.maxTeamSize, "Max Team Size");
}
}
}
const setMoveCount = ruleTable.maxMoveCount;
let movePool = [];
if (!hasCustomBans) {
movePool = [...this.dex.moves.all()].filter((move) => move.gen <= this.gen && !move.isNonstandard && !move.name.startsWith("Hidden Power "));
} else {
const hasAllMovesBan = ruleTable.check("pokemontag:allmoves");
for (const move of this.dex.moves.all()) {
if (move.name.startsWith("Hidden Power "))
continue;
let banReason = ruleTable.check("move:" + move.id);
if (banReason)
continue;
if (banReason !== "") {
if (hasAllMovesBan)
continue;
if (move.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(move.isNonstandard));
if (banReason)
continue;
if (banReason !== "" && move.isNonstandard !== "Unobtainable") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
movePool.push(move);
}
this.enforceCustomPoolSizeNoComplexBans("move", movePool, this.maxTeamSize * setMoveCount, "Max Team Size * Max Move Count");
}
const doNaturesExist = this.gen > 2;
let naturePool = [];
if (doNaturesExist) {
if (!hasCustomBans) {
naturePool = [...this.dex.natures.all()];
} else {
const hasAllNaturesBan = ruleTable.check("pokemontag:allnatures");
for (const nature of this.dex.natures.all()) {
let banReason = ruleTable.check("nature:" + nature.id);
if (banReason)
continue;
if (banReason !== "" && nature.id) {
if (hasAllNaturesBan)
continue;
if (nature.isNonstandard) {
banReason = ruleTable.check("pokemontag:" + (0, import_dex.toID)(nature.isNonstandard));
if (banReason)
continue;
if (banReason !== "" && nature.isNonstandard !== "Unobtainable") {
if (hasNonexistentBan)
continue;
if (!hasNonexistentWhitelist)
continue;
}
}
}
naturePool.push(nature);
}
}
}
const randomN = this.randomNPokemon(
this.maxTeamSize,
this.forceMonotype,
void 0,
hasCustomBans ? ruleTable : void 0
);
const team = [];
for (const forme of randomN) {
const species = this.dex.species.get(forme);
let item = "";
let itemData;
if (doItemsExist) {
itemData = this.sampleNoReplace(itemPool);
item = itemData?.name;
}
let ability = "No Ability";
let abilityData;
if (doAbilitiesExist) {
abilityData = this.sampleNoReplace(abilityPool);
ability = abilityData?.name;
}
const m = [];
do {
const move = this.sampleNoReplace(movePool);
m.push(move.id);
} while (m.length < setMoveCount);
const evs = { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0 };
if (this.gen === 6) {
let evpool = 510;
do {
const x = this.sample(import_dex.Dex.stats.ids());
const y = this.random(Math.min(256 - evs[x], evpool + 1));
evs[x] += y;
evpool -= y;
} while (evpool > 0);
} else {
for (const x of import_dex.Dex.stats.ids()) {
evs[x] = this.random(256);
}
}
const ivs = {
hp: this.random(32),
atk: this.random(32),
def: this.random(32),
spa: this.random(32),
spd: this.random(32),
spe: this.random(32)
};
let nature = "";
if (doNaturesExist && naturePool.length > 0) {
nature = this.sample(naturePool).name;
}
const mbstmin = 1307;
const stats = species.baseStats;
let mbst = stats["hp"] * 2 + 31 + 21 + 100 + 10;
mbst += stats["atk"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["def"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spa"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spd"] * 2 + 31 + 21 + 100 + 5;
mbst += stats["spe"] * 2 + 31 + 21 + 100 + 5;
let level;
if (this.adjustLevel) {
level = this.adjustLevel;
} else {
level = Math.floor(100 * mbstmin / mbst);
while (level < 100) {
mbst = Math.floor((stats["hp"] * 2 + 31 + 21 + 100) * level / 100 + 10);
mbst += Math.floor(((stats["atk"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["def"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor(((stats["spa"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
mbst += Math.floor((stats["spd"] * 2 + 31 + 21 + 100) * level / 100 + 5);
mbst += Math.floor((stats["spe"] * 2 + 31 + 21 + 100) * level / 100 + 5);
if (mbst >= mbstmin)
break;
level++;
}
}
const happiness = this.random(256);
const shiny = this.randomChance(1, 1024);
const set = {
name: species.baseSpecies,
species: species.name,
gender: species.gender,
item,
ability,
moves: m,
evs,
ivs,
nature,
level,
happiness,
shiny
};
if (this.gen === 9) {
set.teraType = this.sample(this.dex.types.all()).name;
}
team.push(set);
}
return team;
}
queryMoves(moves, types, abilities = /* @__PURE__ */ new Set(), movePool = []) {
const counter = new MoveCounter();
if (!moves?.size)
return counter;
const categories = { Physical: 0, Special: 0, Status: 0 };
for (const moveid of moves) {
let move = this.dex.moves.get(moveid);
if (move.id === "naturepower") {
if (this.gen === 5)
move = this.dex.moves.get("earthquake");
}
let moveType = move.type;
if (["judgment", "multiattack", "revelationdance"].includes(moveid))
moveType = types[0];
if (move.damage || move.damageCallback) {
counter.add("damage");
counter.damagingMoves.add(move);
} else {
categories[move.category]++;
}
if (moveid === "lowkick" || move.basePower && move.basePower <= 60 && moveid !== "rapidspin") {
counter.add("technician");
}
if (move.multihit && Array.isArray(move.multihit) && move.multihit[1] === 5)
counter.add("skilllink");
if (move.recoil || move.hasCrashDamage)
counter.add("recoil");
if (move.drain)
counter.add("drain");
if (move.basePower > 30 || move.multihit || move.basePowerCallback || moveid === "infestation") {
counter.add(moveType);
if (types.includes(moveType)) {
if (!this.noStab.includes(moveid) && (!moveid.startsWith("hiddenpower") || types.length === 1)) {
counter.add("stab");
categories[move.category] += 0.1;
}
} else if (moveType === "Normal" && ["Aerilate", "Galvanize", "Pixilate", "Refrigerate"].some((abil) => abilities.has(abil)) || move.priority === 0 && (abilities.has("Libero") || abilities.has("Protean")) && !this.noStab.includes(moveid) || moveType === "Steel" && abilities.has("Steelworker")) {
counter.add("stab");
}
if (move.flags["bite"])
counter.add("strongjaw");
if (move.flags["punch"])
counter.add("ironfist");
if (move.flags["sound"])
counter.add("sound");
if (move.priority !== 0 || moveid === "grassyglide" && abilities.has("Grassy Surge")) {
counter.add("priority");
}
counter.damagingMoves.add(move);
}
if (move.secondary) {
counter.add("sheerforce");
if (sereneGraceBenefits(move)) {
counter.add("serenegrace");
}
}
if (move.accuracy && move.accuracy !== true && move.accuracy < 90)
counter.add("inaccurate");
if (RecoveryMove.includes(moveid))
counter.add("recovery");
if (ContraryMoves.includes(moveid))
counter.add("contrary");
if (PhysicalSetup.includes(moveid)) {
counter.add("physicalsetup");
counter.setupType = "Physical";
} else if (SpecialSetup.includes(moveid)) {
counter.add("specialsetup");
counter.setupType = "Special";
}
if (MixedSetup.includes(moveid))
counter.add("mixedsetup");
if (SpeedSetup.includes(moveid))
counter.add("speedsetup");
if (Hazards.includes(moveid))
counter.add("hazards");
}
for (const moveid of movePool) {
const move = this.dex.moves.get(moveid);
if (move.damageCallback)
continue;
if (move.category === "Physical")
counter.add("physicalpool");
if (move.category === "Special")
counter.add("specialpool");
}
if (counter.get("mixedsetup")) {
counter.setupType = "Mixed";
} else if (counter.get("physicalsetup") && counter.get("specialsetup")) {
const pool = {
Physical: categories["Physical"] + counter.get("physicalpool"),
Special: categories["Special"] + counter.get("specialpool")
};
if (pool.Physical === pool.Special) {
if (categories["Physical"] > categories["Special"])
counter.setupType = "Physical";
if (categories["Special"] > categories["Physical"])
counter.setupType = "Special";
} else {
counter.setupType = pool.Physical > pool.Special ? "Physical" : "Special";
}
} else if (counter.setupType === "Physical") {
if (categories["Physical"] < 2 && (!counter.get("stab") || !counter.get("physicalpool")) && !(moves.has("rest") && moves.has("sleeptalk")) && !moves.has("batonpass")) {
counter.setupType = "";
}
} else if (counter.setupType === "Special") {
if (categories["Special"] < 2 && (!counter.get("stab") || !counter.get("specialpool")) && !moves.has("quiverdance") && !(moves.has("rest") && moves.has("sleeptalk")) && !(moves.has("wish") && moves.has("protect")) && !moves.has("batonpass")) {
counter.setupType = "";
}
}
counter.set("Physical", Math.floor(categories["Physical"]));
counter.set("Special", Math.floor(categories["Special"]));
counter.set("Status", categories["Status"]);
return counter;
}
shouldCullMove(move, types, moves, abilities, counter, movePool, teamDetails, species, isLead, isDoubles, isNoDynamax) {
if (isDoubles && species.baseStats.def >= 140 && movePool.includes("bodypress")) {
return { cull: true };
}
if (species.id === "doublade" && movePool.includes("swordsdance") || species.id === "entei" && movePool.includes("extremespeed") || species.id === "genesectdouse" && movePool.includes("technoblast") || species.id === "golisopod" && movePool.includes("leechlife") && movePool.includes("firstimpression")) {
return { cull: true };
}
const hasRestTalk = moves.has("rest") && moves.has("sleeptalk");
switch (move.id) {
case "acrobatics":
case "junglehealing":
return { cull: species.id.startsWith("rillaboom") && isLead || !isDoubles && !counter.setupType };
case "dualwingbeat":
case "fly":
return { cull: !types.has(move.type) && !counter.setupType && !!counter.get("Status") };
case "healbell":
return { cull: movePool.includes("protect") || movePool.includes("wish") };
case "fireblast":
return { cull: abilities.has("Serene Grace") && (!moves.has("trick") || counter.get("Status") > 1) };
case "firepunch":
return { cull: movePool.includes("bellydrum") || moves.has("earthquake") && movePool.includes("substitute") };
case "flamecharge":
return { cull: movePool.includes("swordsdance") };
case "hypervoice":
return { cull: types.has("Electric") && movePool.includes("thunderbolt") };
case "payback":
case "psychocut":
return { cull: !counter.get("Status") || hasRestTalk };
case "rest":
const bulkySetup = !moves.has("sleeptalk") && ["bulkup", "calmmind", "coil", "curse"].some((m) => movePool.includes(m));
return { cull: species.id !== "registeel" && (movePool.includes("sleeptalk") || bulkySetup) };
case "sleeptalk":
if (!moves.has("rest"))
return { cull: true };
if (movePool.length > 1 && !abilities.has("Contrary")) {
const rest = movePool.indexOf("rest");
if (rest >= 0)
this.fastPop(movePool, rest);
}
break;
case "storedpower":
return { cull: !counter.setupType };
case "switcheroo":
case "trick":
return { cull: counter.get("Physical") + counter.get("Special") < 3 || moves.has("rapidspin") };
case "trickroom":
const webs = !!teamDetails.stickyWeb;
return {
cull: isLead || webs || !!counter.get("speedsetup") || counter.damagingMoves.size < 2 || movePool.includes("nastyplot")
};
case "zenheadbutt":
return { cull: movePool.includes("boltstrike") || species.id === "eiscue" && moves.has("substitute") };
case "bellydrum":
case "bulkup":
case "coil":
case "curse":
case "dragondance":
case "honeclaws":
case "swordsdance":
if (counter.setupType !== "Physical")
return { cull: true };
if (counter.get("Physical") + counter.get("physicalpool") < 2 && !hasRestTalk)
return { cull: true };
if (isDoubles && moves.has("firstimpression"))
return { cull: true };
if (move.id === "swordsdance" && moves.has("dragondance"))
return { cull: true };
return { cull: false, isSetup: true };
case "calmmind":
case "nastyplot":
if (species.id === "togekiss")
return { cull: false };
if (counter.setupType !== "Special")
return { cull: true };
if (counter.get("Special") + counter.get("specialpool") < 2 && !hasRestTalk && !(moves.has("wish") && moves.has("protect")))
return { cull: true };
if (moves.has("healpulse") || move.id === "calmmind" && moves.has("trickroom"))
return { cull: true };
return { cull: false, isSetup: true };
case "quiverdance":
return { cull: false, isSetup: true };
case "clangoroussoul":
case "shellsmash":
case "workup":
if (counter.setupType !== "Mixed")
return { cull: true };
if (counter.damagingMoves.size + counter.get("physicalpool") + counter.get("specialpool") < 2)
return { cull: true };
return { cull: false, isSetup: true };
case "agility":
case "autotomize":
case "rockpolish":
case "shiftgear":
if (counter.damagingMoves.size < 2 || moves.has("rest"))
return { cull: true };
if (movePool.includes("calmmind") || movePool.includes("nastyplot"))
return { cull: true };
return { cull: false, isSetup: !counter.setupType };
case "coaching":
case "counter":
case "reversal":
return { cull: !!counter.setupType };
case "bulletpunch":
case "extremespeed":
case "rockblast":
return { cull: !!counter.get("speedsetup") || !isDoubles && moves.has("dragondance") || counter.damagingMoves.size < 2 };
case "closecombat":
case "flashcannon":
case "pollenpuff":
const substituteCullCondition = moves.has("substitute") && !types.has("Fighting") || moves.has("toxic") && movePool.includes("substitute");
const preferHJKOverCCCullCondition = move.id === "closecombat" && !counter.setupType && (moves.has("highjumpkick") || movePool.includes("highjumpkick"));
return { cull: substituteCullCondition || preferHJKOverCCCullCondition };
case "defog":
return { cull: !!counter.setupType || moves.has("healbell") || moves.has("toxicspikes") || !!teamDetails.defog };
case "fakeout":
return { cull: !!counter.setupType || ["protect", "rapidspin", "substitute", "uturn"].some((m) => moves.has(m)) };
case "firstimpression":
case "glare":
case "icywind":
case "tailwind":
case "waterspout":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("rest") };
case "healingwish":
case "memento":
return { cull: !!counter.setupType || !!counter.get("recovery") || moves.has("substitute") || moves.has("uturn") };
case "highjumpkick":
return { cull: moves.has("curse") };
case "partingshot":
return { cull: !!counter.get("speedsetup") || moves.has("bulkup") || moves.has("uturn") };
case "protect":
if (!isDoubles && (counter.setupType && !moves.has("wish") || moves.has("rest")))
return { cull: true };
if (!isDoubles && counter.get("Status") < 2 && ["Hunger Switch", "Speed Boost", "Moody"].every((m) => !abilities.has(m)))
return { cull: true };
if (movePool.includes("leechseed") || movePool.includes("toxic") && !moves.has("wish"))
return { cull: true };
if (isDoubles && (["bellydrum", "fakeout", "shellsmash", "spore"].some((m) => movePool.includes(m)) || moves.has("tailwind") || moves.has("waterspout") || counter.get("recovery")))
return { cull: true };
return { cull: false };
case "rapidspin":
const setup = ["curse", "nastyplot", "shellsmash"].some((m) => moves.has(m));
return { cull: !!teamDetails.rapidSpin || setup || !!counter.setupType && counter.get("Fighting") >= 2 };
case "shadowsneak":
const sneakIncompatible = ["substitute", "trickroom", "dualwingbeat", "toxic"].some((m) => moves.has(m));
return { cull: hasRestTalk || sneakIncompatible || counter.setupType === "Special" };
case "spikes":
return { cull: !!counter.setupType || !!teamDetails.spikes && teamDetails.spikes > 1 };
case "stealthrock":
return {
cull: !!counter.setupType || !!counter.get("speedsetup") || !!teamDetails.stealthRock || ["rest", "substitute", "trickroom", "teleport"].some((m) => moves.has(m)) || species.id === "palossand" && movePool.includes("shoreup")
};
case "stickyweb":
return { cull: counter.setupType === "Special" || !!teamDetails.stickyWeb };
case "taunt":
return { cull: moves.has("encore") || moves.has("nastyplot") || moves.has("swordsdance") };
case "thunderwave":
case "voltswitch":
const cullInDoubles = isDoubles && (moves.has("electroweb") || moves.has("nuzzle"));
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("shiftgear") || moves.has("raindance") || cullInDoubles };
case "toxic":
return { cull: !!counter.setupType || ["sludgewave", "thunderwave", "willowisp"].some((m) => moves.has(m)) };
case "toxicspikes":
return { cull: !!counter.setupType || !!teamDetails.toxicSpikes };
case "uturn":
const bugSwordsDanceCase = types.has("Bug") && counter.get("recovery") && moves.has("swordsdance");
return { cull: !!counter.get("speedsetup") || counter.setupType && !bugSwordsDanceCase || isDoubles && moves.has("leechlife") || moves.has("shiftgear") };
case "explosion":
const otherMoves = ["curse", "stompingtantrum", "rockblast", "painsplit", "wish"].some((m) => moves.has(m));
return { cull: !!counter.get("speedsetup") || !!counter.get("recovery") || otherMoves };
case "facade":
return { cull: movePool.includes("doubleedge") };
case "quickattack":
const diggersbyCull = counter.get("Physical") > 3 && movePool.includes("uturn");
return { cull: !!counter.get("speedsetup") || types.has("Rock") && !!counter.get("Status") || diggersbyCull };
case "blazekick":
return { cull: species.id === "genesect" && counter.get("Special") >= 1 };
case "blueflare":
return { cull: moves.has("vcreate") };
case "firefang":
case "flamethrower":
const otherFireMoves = ["heatwave", "overheat"].some((m) => moves.has(m));
return { cull: moves.has("fireblast") && counter.setupType !== "Physical" || otherFireMoves };
case "flareblitz":
return { cull: species.id === "solgaleo" && moves.has("flamecharge") };
case "overheat":
return { cull: moves.has("flareblitz") || isDoubles && moves.has("calmmind") };
case "aquatail":
case "flipturn":
return { cull: moves.has("aquajet") || !!counter.get("Status") };
case "hydropump":
return { cull: moves.has("scald") && (counter.get("Special") < 4 && !moves.has("uturn") || species.types.length > 1 && counter.get("stab") < 3) };
case "muddywater":
return { cull: moves.has("liquidation") };
case "scald":
return { cull: moves.has("waterpulse") };
case "thunderbolt":
return { cull: moves.has("powerwhip") };
case "energyball":
return { cull: species.id === "shiinotic" && !moves.has("moonblast") };
case "gigadrain":
const celebiPreferLeafStorm = species.id === "celebi" && !counter.setupType && moves.has("uturn");
return { cull: celebiPreferLeafStorm || types.has("Poison") && !counter.get("Poison") };
case "leafblade":
return { cull: (moves.has("leafstorm") || movePool.includes("leafstorm")) && counter.setupType !== "Physical" };
case "leafstorm":
const leafBladePossible = movePool.includes("leafblade") || moves.has("leafblade");
return {
cull: counter.setupType === "Physical" && (species.id === "virizion" || leafBladePossible) || moves.has("gigadrain") && !!counter.get("Status") || isDoubles && moves.has("energyball")
};
case "powerwhip":
return { cull: moves.has("leechlife") };
case "woodhammer":
return { cull: moves.has("hornleech") && counter.get("Physical") < 4 };
case "freezedry":
const betterIceMove = moves.has("blizzard") && !!counter.setupType || moves.has("icebeam") && counter.get("Special") < 4;
const preferThunderWave = movePool.includes("thunderwave") && types.has("Electric");
return { cull: betterIceMove || preferThunderWave || movePool.includes("bodyslam") };
case "bodypress":
const turtonatorPressCull = species.id === "turtonator" && moves.has("earthquake") && movePool.includes("shellsmash");
const pressIncompatible = ["shellsmash", "mirrorcoat", "whirlwind"].some((m) => moves.has(m));
return { cull: turtonatorPressCull || pressIncompatible || counter.setupType === "Special" };
case "circlethrow":
return { cull: moves.has("stormthrow") && !moves.has("rest") };
case "drainpunch":
return { cull: moves.has("closecombat") || !types.has("Fighting") && movePool.includes("swordsdance") };
case "dynamicpunch":
case "thunderouskick":
return { cull: moves.has("closecombat") || moves.has("facade") };
case "focusblast":
return { cull: movePool.includes("shellsmash") || hasRestTalk };
case "hammerarm":
return { cull: moves.has("fakeout") };
case "stormthrow":
return { cull: hasRestTalk };
case "superpower":
return {
cull: moves.has("hydropump") || counter.get("Physical") >= 4 && movePool.includes("uturn") || moves.has("substitute") && !abilities.has("Contrary"),
isSetup: abilities.has("Contrary")
};
case "poisonjab":
return { cull: !types.has("Poison") && counter.get("Status") >= 2 };
case "earthquake":
const doublesCull = moves.has("earthpower") || moves.has("highhorsepower");
const turtQuakeCull = species.id === "turtonator" && movePool.includes("bodypress") && movePool.includes("shellsmash");
const subToxicPossible = moves.has("substitute") && movePool.includes("toxic");
return { cull: turtQuakeCull || isDoubles && doublesCull || subToxicPossible || moves.has("bonemerang") };
case "scorchingsands":
return { cull: moves.has("willowisp") || moves.has("earthpower") || moves.has("toxic") && movePool.includes("earthpower") };
case "airslash":
return {
cull: species.id === "naganadel" && moves.has("nastyplot") || hasRestTalk || abilities.has("Simple") && !!counter.get("recovery") || counter.setupType === "Physical"
};
case "bravebird":
return { cull: moves.has("dragondance") };
case "hurricane":
return { cull: counter.setupType === "Physical" };
case "futuresight":
return { cull: moves.has("psyshock") || moves.has("trick") || movePool.includes("teleport") };
case "photongeyser":
return { cull: moves.has("morningsun") };
case "psychic":
const alcremieCase = species.id === "alcremiegmax" && counter.get("Status") < 2;
return { cull: alcremieCase || moves.has("psyshock") && (!!counter.setupType || isDoubles) };
case "psychicfangs":
return { cull: moves.has("rapidspin") };
case "psyshock":
const sylveonCase = abilities.has("Pixilate") && counter.get("Special") < 4;
return { cull: moves.has("psychic") || !counter.setupType && sylveonCase || isDoubles && moves.has("psychic") };
case "bugbuzz":
return { cull: moves.has("uturn") && !counter.setupType };
case "leechlife":
return {
cull: isDoubles && moves.has("lunge") || moves.has("uturn") && !counter.setupType || movePool.includes("spikes")
};
case "stoneedge":
const gutsCullCondition = abilities.has("Guts") && (!moves.has("dynamicpunch") || moves.has("spikes"));
const rockSlidePlusStatusPossible = counter.get("Status") && movePool.includes("rockslide");
const otherRockMove = moves.has("rockblast") || moves.has("rockslide");
const lucarioCull = species.id === "lucario" && !!counter.setupType;
return { cull: gutsCullCondition || !isDoubles && rockSlidePlusStatusPossible || otherRockMove || lucarioCull };
case "poltergeist":
return { cull: moves.has("knockoff") };
case "shadowball":
return {
cull: isDoubles && moves.has("phantomforce") || abilities.has("Pixilate") && (!!counter.setupType || counter.get("Status") > 1) || !types.has("Ghost") && movePool.includes("focusblast")
};
case "shadowclaw":
return { cull: types.has("Steel") && moves.has("shadowsneak") && counter.get("Physical") < 4 };
case "dragonpulse":
case "spacialrend":
return { cull: moves.has("dracometeor") && counter.get("Special") < 4 };
case "darkpulse":
const pulseIncompatible = ["foulplay", "knockoff"].some((m) => moves.has(m)) || species.id === "shiftry" && (moves.has("defog") || moves.has("suckerpunch"));
const shiftryCase = movePool.includes("nastyplot") && !moves.has("defog");
return { cull: pulseIncompatible && !shiftryCase && counter.setupType !== "Special" };
case "suckerpunch":
return {
cull: isNoDynamax && species.id === "shiftry" && moves.has("defog") || moves.has("rest") || counter.damagingMoves.size < 2 || counter.setupType === "Special" || counter.get("Dark") > 1 && !types.has("Dark")
};
case "dazzlinggleam":
return { cull: ["fleurcannon", "moonblast", "petaldance"].some((m) => moves.has(m)) };
case "bodyslam":
case "clearsmog":
const toxicCullCondition = moves.has("toxic") && !types.has("Normal");
return { cull: moves.has("sludgebomb") || moves.has("trick") || movePool.includes("recover") || toxicCullCondition };
case "haze":
return { cull: !teamDetails.stealthRock && (moves.has("stealthrock") || movePool.includes("stealthrock")) };
case "hypnosis":
return { cull: moves.has("voltswitch") };
case "willowisp":
case "yawn":
return { cull: moves.has("thunderwave") || moves.has("toxic") || moves.has("swordsdance") };
case "painsplit":
case "recover":
case "synthesis":
return { cull: moves.has("rest") || moves.has("wish") || move.id === "synthesis" && moves.has("gigadrain") };
case "roost":
return {
cull: moves.has("throatchop") || moves.has("stoneedge") && species.id === "hawlucha" || moves.has("dualwingbeat") && (moves.has("outrage") || species.id === "scizor")
};
case "reflect":
case "lightscreen":
return { cull: !!teamDetails.screens };
case "slackoff":
return { cull: species.id === "slowking" && !moves.has("scald") };
case "substitute":
const moveBasedCull = ["bulkup", "nastyplot", "painsplit", "roost", "swordsdance"].some((m) => movePool.includes(m));
const doublesGourgeist = isDoubles && movePool.includes("powerwhip");
const calmMindCullCondition = !counter.get("recovery") && movePool.includes("calmmind") && species.id !== "calyrex";
const eiscue = species.id === "eiscue" && moves.has("zenheadbutt");
return { cull: moves.has("rest") || moveBasedCull || doublesGourgeist || calmMindCullCondition || eiscue };
case "helpinghand":
return { cull: moves.has("acupressure") };
case "wideguard":
return { cull: moves.has("protect") };
case "grassknot":
return { cull: moves.has("surf") };
case "icepunch":
return { cull: moves.has("rocktomb") };
case "leechseed":
return { cull: !!counter.setupType };
}
return { cull: false };
}
shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species, isDoubles, isNoDynamax) {
if ([
"Flare Boost",
"Hydration",
"Ice Body",
"Immunity",
"Innards Out",
"Insomnia",
"Misty Surge",
"Perish Body",
"Quick Feet",
"Rain Dish",
"Snow Cloak",
"Steadfast",
"Steam Engine"
].includes(ability))
return true;
switch (ability) {
case "Contrary":
case "Serene Grace":
case "Skill Link":
case "Strong Jaw":
return !counter.get((0, import_dex.toID)(ability));
case "Analytic":
return moves.has("rapidspin") || species.nfe || isDoubles;
case "Blaze":
return isDoubles && abilities.has("Solar Power") || !isDoubles && !isNoDynamax && species.id === "charizard";
case "Chlorophyll":
return species.baseStats.spe > 100 || !counter.get("Fire") && !moves.has("sunnyday") && !teamDetails.sun;
case "Cloud Nine":
return !isNoDynamax || species.id !== "golduck";
case "Competitive":
return counter.get("Special") < 2 || moves.has("rest") && moves.has("sleeptalk");
case "Compound Eyes":
case "No Guard":
return !counter.get("inaccurate");
case "Cursed Body":
return abilities.has("Infiltrator");
case "Defiant":
return !counter.get("Physical");
case "Download":
return counter.damagingMoves.size < 3 || moves.has("trick");
case "Early Bird":
return types.has("Grass") && isDoubles;
case "Flash Fire":
return this.dex.getEffectiveness("Fire", species) < -1 || abilities.has("Drought");
case "Gluttony":
return !moves.has("bellydrum");
case "Guts":
return !moves.has("facade") && !moves.has("sleeptalk") && !species.nfe;
case "Harvest":
return abilities.has("Frisk") && !isDoubles;
case "Hustle":
case "Inner Focus":
return counter.get("Physical") < 2 || abilities.has("Iron Fist");
case "Infiltrator":
return moves.has("rest") && moves.has("sleeptalk") || isDoubles && abilities.has("Clear Body");
case "Intimidate":
if (species.id === "salamence" && moves.has("dragondance"))
return true;
return ["bodyslam", "bounce", "tripleaxel"].some((m) => moves.has(m));
case "Iron Fist":
return counter.get("ironfist") < 2 || moves.has("dynamicpunch");
case "Justified":
return isDoubles && abilities.has("Inner Focus");
case "Lightning Rod":
return species.types.includes("Ground") || !isNoDynamax && counter.setupType === "Physical";
case "Limber":
return species.types.includes("Electric") || moves.has("facade");
case "Liquid Voice":
return !moves.has("hypervoice");
case "Magic Guard":
return abilities.has("Tinted Lens") && !counter.get("Status") && !isDoubles;
case "Mold Breaker":
return abilities.has("Adaptability") || abilities.has("Scrappy") || abilities.has("Unburden") && !!counter.setupType || abilities.has("Sheer Force") && !!counter.get("sheerforce");
case "Moxie":
return counter.get("Physical") < 2 || moves.has("stealthrock") || moves.has("defog");
case "Overgrow":
return !counter.get("Grass");
case "Own Tempo":
return !moves.has("petaldance");
case "Power Construct":
return species.forme === "10%" && !isDoubles;
case "Prankster":
return !counter.get("Status");
case "Pressure":
return !!counter.setupType || counter.get("Status") < 2 || isDoubles;
case "Refrigerate":
return !counter.get("Normal");
case "Regenerator":
return abilities.has("Magic Guard");
case "Reckless":
return !counter.get("recoil") || moves.has("curse");
case "Rock Head":
return !counter.get("recoil");
case "Sand Force":
case "Sand Veil":
return !teamDetails.sand;
case "Sand Rush":
return !teamDetails.sand && (isNoDynamax || !counter.setupType || !counter.get("Rock") || moves.has("rapidspin"));
case "Sap Sipper":
return moves.has("roost");
case "Scrappy":
return moves.has("earthquake") && species.id === "miltank";
case "Screen Cleaner":
return !!teamDetails.screens;
case "Shed Skin":
return moves.has("dragondance");
case "Sheer Force":
return !counter.get("sheerforce") || abilities.has("Guts") || species.id === "druddigon" && !isDoubles;
case "Shell Armor":
return species.id === "omastar" && (moves.has("spikes") || moves.has("stealthrock"));
case "Slush Rush":
return !teamDetails.hail && !abilities.has("Swift Swim");
case "Sniper":
return species.name === "Inteleon" || counter.get("Water") > 1 && !moves.has("focusenergy");
case "Solar Power":
return isNoDynamax && !teamDetails.sun;
case "Speed Boost":
return isNoDynamax && species.id === "ninjask";
case "Steely Spirit":
return moves.has("fakeout") && !isDoubles;
case "Sturdy":
return moves.has("bulkup") || !!counter.get("recoil") || !isNoDynamax && abilities.has("Solid Rock");
case "Swarm":
return !counter.get("Bug") || !!counter.get("recovery");
case "Sweet Veil":
return types.has("Grass");
case "Swift Swim":
if (isNoDynamax) {
const neverWantsSwim = !moves.has("raindance") && [
"Intimidate",
"Rock Head",
"Water Absorb"
].some((m) => abilities.has(m));
const noSwimIfNoRain = !moves.has("raindance") && [
"Cloud Nine",
"Lightning Rod",
"Intimidate",
"Rock Head",
"Sturdy",
"Water Absorb",
"Weak Armor"
].some((m) => abilities.has(m));
return teamDetails.rain ? neverWantsSwim : noSwimIfNoRain;
}
return !moves.has("raindance") && (["Intimidate", "Rock Head", "Slush Rush", "Water Absorb"].some((abil) => abilities.has(abil)) || abilities.has("Lightning Rod") && !counter.setupType);
case "Synchronize":
return counter.get("Status") < 3;
case "Technician":
return !counter.get("technician") || moves.has("tailslap") || abilities.has("Punk Rock") || // For Doubles Alolan Persian
movePool.includes("snarl");
case "Tinted Lens":
return (
// For Sigilyph
moves.has("defog") || moves.has("hurricane") && abilities.has("Compound Eyes") || counter.get("Status") > 2 && !counter.setupType
);
case "Torrent":
return moves.has("focusenergy") || moves.has("hypervoice");
case "Tough Claws":
return types.has("Steel") && !moves.has("fakeout");
case "Unaware":
return !!counter.setupType || moves.has("fireblast");
case "Unburden":
return abilities.has("Prankster") || !counter.setupType && !isDoubles;
case "Volt Absorb":
return this.dex.getEffectiveness("Electric", species) < -1;
case "Water Absorb":
return moves.has("raindance") || ["Drizzle", "Strong Jaw", "Unaware", "Volt Absorb"].some((abil) => abilities.has(abil));
case "Weak Armor":
return !isNoDynamax && species.baseStats.spe > 50 || species.id === "skarmory" || moves.has("shellsmash") || moves.has("rapidspin");
}
return false;
}
getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles) {
if (moves.has("acrobatics") && ability !== "Ripen")
return ability === "Grassy Surge" ? "Grassy Seed" : "";
if (moves.has("geomancy") || moves.has("meteorbeam"))
return "Power Herb";
if (moves.has("shellsmash")) {
if (ability === "Sturdy" && !isLead && !isDoubles)
return "Heavy-Duty Boots";
if (ability === "Solid Rock")
return "Weakness Policy";
return "White Herb";
}
if (moves.has("technoblast"))
return "Douse Drive";
if (["Corsola", "Garchomp", "Tangrowth"].includes(species.name) && counter.get("Status") && !counter.setupType && !isDoubles)
return "Rocky Helmet";
if (species.name === "Eternatus" && counter.get("Status") < 2)
return "Metronome";
if (species.name === "Farfetch\u2019d")
return "Leek";
if (species.name === "Froslass" && !isDoubles)
return "Wide Lens";
if (species.name === "Latios" && counter.get("Special") === 2 && !isDoubles)
return "Soul Dew";
if (species.name === "Lopunny")
return isDoubles ? "Iron Ball" : "Toxic Orb";
if (species.baseSpecies === "Marowak")
return "Thick Club";
if (species.baseSpecies === "Pikachu")
return "Light Ball";
if (species.name === "Regieleki" && !isDoubles)
return "Magnet";
if (species.name === "Shedinja") {
const noSash = !teamDetails.defog && !teamDetails.rapidSpin && !isDoubles;
return noSash ? "Heavy-Duty Boots" : "Focus Sash";
}
if (species.name === "Shuckle" && moves.has("stickyweb"))
return "Mental Herb";
if (species.name === "Unfezant" || moves.has("focusenergy"))
return "Scope Lens";
if (species.name === "Pincurchin")
return "Shuca Berry";
if (species.name === "Wobbuffet" && moves.has("destinybond"))
return "Custap Berry";
if (species.name === "Scyther" && counter.damagingMoves.size > 3)
return "Choice Band";
if (species.name === "Cinccino" && !moves.has("uturn"))
return "Life Orb";
if (moves.has("bellydrum") && moves.has("substitute"))
return "Salac Berry";
const HDBBetterThanEviolite = !isDoubles && (!isLead || moves.has("uturn")) && this.dex.getEffectiveness("Rock", species) >= 2;
if (species.nfe)
return HDBBetterThanEviolite ? "Heavy-Duty Boots" : "Eviolite";
if (species.name === "Wobbuffet" || ["Cheek Pouch", "Harvest", "Ripen"].includes(ability))
return "Sitrus Berry";
if (ability === "Gluttony")
return this.sample(["Aguav", "Figy", "Iapapa", "Mago", "Wiki"]) + " Berry";
if (ability === "Imposter" || ability === "Magnet Pull" && moves.has("bodypress") && !isDoubles)
return "Choice Scarf";
if (ability === "Guts" && (counter.get("Physical") > 2 || isDoubles)) {
return types.has("Fire") ? "Toxic Orb" : "Flame Orb";
}
if (ability === "Magic Guard" && counter.damagingMoves.size > 1) {
return moves.has("counter") ? "Focus Sash" : "Life Orb";
}
if (ability === "Sheer Force" && counter.get("sheerforce"))
return "Life Orb";
if (ability === "Unburden")
return moves.has("closecombat") || moves.has("curse") ? "White Herb" : "Sitrus Berry";
if (moves.has("trick") || moves.has("switcheroo") && !isDoubles || ability === "Gorilla Tactics") {
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority") && ability !== "Triage") {
return "Choice Scarf";
} else {
return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs";
}
}
if (moves.has("auroraveil") || moves.has("lightscreen") && moves.has("reflect"))
return "Light Clay";
if (moves.has("rest") && !moves.has("sleeptalk") && ability !== "Shed Skin")
return "Chesto Berry";
if (moves.has("hypnosis") && ability === "Beast Boost")
return "Blunder Policy";
if (moves.has("bellydrum"))
return "Sitrus Berry";
if (this.dex.getEffectiveness("Rock", species) >= 2 && !isDoubles) {
return "Heavy-Duty Boots";
}
}
/** Item generation specific to Random Doubles */
getDoublesItem(ability, types, moves, abilities, counter, teamDetails, species) {
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
if (["dragonenergy", "eruption", "waterspout"].some((m) => moves.has(m)) && counter.damagingMoves.size >= 4)
return "Choice Scarf";
if (moves.has("blizzard") && ability !== "Snow Warning" && !teamDetails.hail)
return "Blunder Policy";
if (this.dex.getEffectiveness("Rock", species) >= 2 && !types.has("Flying"))
return "Heavy-Duty Boots";
if (counter.get("Physical") >= 4 && ["fakeout", "feint", "rapidspin", "suckerpunch"].every((m) => !moves.has(m)) && (types.has("Dragon") || types.has("Fighting") || types.has("Rock") || moves.has("flipturn") || moves.has("uturn"))) {
return !counter.get("priority") && !abilities.has("Speed Boost") && species.baseStats.spe >= 60 && species.baseStats.spe <= 100 && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Band";
}
if (counter.get("Special") >= 4 && (types.has("Dragon") || types.has("Fighting") || types.has("Rock") || moves.has("voltswitch")) || counter.get("Special") >= 3 && (moves.has("flipturn") || moves.has("uturn")) && !moves.has("acidspray") && !moves.has("electroweb")) {
return species.baseStats.spe >= 60 && species.baseStats.spe <= 100 && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Specs";
}
if (defensiveStatTotal < 250 && ability === "Regenerator" || species.name === "Pheromosa")
return "Life Orb";
if (counter.damagingMoves.size >= 4 && defensiveStatTotal >= 275)
return "Assault Vest";
if (counter.damagingMoves.size >= 3 && species.baseStats.spe >= 60 && ability !== "Multiscale" && ability !== "Sturdy" && [
"acidspray",
"clearsmog",
"electroweb",
"fakeout",
"feint",
"icywind",
"incinerate",
"naturesmadness",
"rapidspin",
"snarl",
"uturn"
].every((m) => !moves.has(m)))
return ability === "Defeatist" || defensiveStatTotal >= 275 ? "Sitrus Berry" : "Life Orb";
}
getMediumPriorityItem(ability, moves, counter, species, isLead, isDoubles, isNoDynamax) {
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
if (!isDoubles && counter.get("Physical") >= 4 && ability !== "Serene Grace" && ["fakeout", "flamecharge", "rapidspin"].every((m) => !moves.has(m))) {
const scarfReqs = (species.baseStats.atk >= 100 || ability === "Huge Power") && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && ability !== "Speed Boost" && !counter.get("priority") && (isNoDynamax || ["bounce", "dualwingbeat"].every((m) => !moves.has(m)));
return scarfReqs && this.randomChance(2, 3) ? "Choice Scarf" : "Choice Band";
}
if (!isDoubles && (counter.get("Special") >= 4 && !moves.has("futuresight") || counter.get("Special") >= 3 && ["flipturn", "partingshot", "uturn"].some((m) => moves.has(m)))) {
const scarfReqs = species.baseStats.spa >= 100 && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && ability !== "Tinted Lens" && !counter.get("Physical");
return scarfReqs && this.randomChance(2, 3) ? "Choice Scarf" : "Choice Specs";
}
if (!isDoubles && counter.get("Physical") >= 3 && !moves.has("rapidspin") && ["copycat", "memento", "partingshot"].some((m) => moves.has(m)))
return "Choice Band";
if (!isDoubles && (counter.get("Physical") >= 3 && moves.has("defog") || counter.get("Special") >= 3 && moves.has("healingwish")) && !counter.get("priority") && !moves.has("uturn"))
return "Choice Scarf";
if (species.name === "Palkia")
return "Lustrous Orb";
if (moves.has("raindance") || moves.has("sunnyday") || ability === "Speed Boost" && !counter.get("hazards") || ability === "Stance Change" && counter.damagingMoves.size >= 3)
return "Life Orb";
if (!isDoubles && this.dex.getEffectiveness("Rock", species) >= 1 && (["Defeatist", "Emergency Exit", "Multiscale"].includes(ability) || ["courtchange", "defog", "rapidspin"].some((m) => moves.has(m))))
return "Heavy-Duty Boots";
if (species.name === "Necrozma-Dusk-Mane" || this.dex.getEffectiveness("Ground", species) < 2 && counter.get("speedsetup") && counter.damagingMoves.size >= 3 && defensiveStatTotal >= 300)
return "Weakness Policy";
if (counter.damagingMoves.size >= 4 && defensiveStatTotal >= 235)
return "Assault Vest";
if (["clearsmog", "curse", "haze", "healbell", "protect", "sleeptalk", "strangesteam"].some((m) => moves.has(m)) && (ability === "Moody" || !isDoubles))
return "Leftovers";
}
getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead, isDoubles, isNoDynamax) {
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
if (isLead && !isDoubles && !["Disguise", "Sturdy"].includes(ability) && !moves.has("substitute") && !counter.get("drain") && !counter.get("recoil") && !counter.get("recovery") && (defensiveStatTotal <= 250 && counter.get("hazards") || defensiveStatTotal <= 210))
return "Focus Sash";
if (moves.has("clangoroussoul") || moves.has("boomburst") && Array.from(moves).some((m) => import_dex.Dex.moves.get(m).boosts?.spe))
return "Throat Spray";
const rockWeaknessCase = this.dex.getEffectiveness("Rock", species) >= 1 && (!teamDetails.defog || ability === "Intimidate" || moves.has("uturn") || moves.has("voltswitch"));
const spinnerCase = moves.has("rapidspin") && (ability === "Regenerator" || !!counter.get("recovery"));
if (!isDoubles && (rockWeaknessCase || spinnerCase) && species.id !== "glalie")
return "Heavy-Duty Boots";
if (!isDoubles && this.dex.getEffectiveness("Ground", species) >= 2 && !types.has("Poison") && ability !== "Levitate" && !abilities.has("Iron Barbs"))
return "Air Balloon";
if (!isDoubles && counter.damagingMoves.size >= 3 && !counter.get("damage") && ability !== "Sturdy" && (species.baseStats.spe >= 90 || !moves.has("voltswitch")) && ["foulplay", "rapidspin", "substitute", "uturn"].every((m) => !moves.has(m)) && (counter.get("speedsetup") || counter.get("drain") && (!isNoDynamax || species.id !== "buzzwole" || moves.has("roost")) || moves.has("trickroom") || moves.has("psystrike") || species.baseStats.spe > 40 && defensiveStatTotal < 275))
return "Life Orb";
if (!isDoubles && counter.damagingMoves.size >= 4 && !counter.get("Dragon") && !counter.get("Normal")) {
return "Expert Belt";
}
if (!isDoubles && !moves.has("substitute") && (moves.has("dragondance") || moves.has("swordsdance")) && (moves.has("outrage") || ["Bug", "Fire", "Ground", "Normal", "Poison"].every((type) => !types.has(type)) && !["Pastel Veil", "Storm Drain"].includes(ability)))
return "Lum Berry";
}
getLevel(species, isDoubles, isNoDynamax) {
const data = this.randomData[species.id];
if (this.adjustLevel)
return this.adjustLevel;
if (isDoubles && data.doublesLevel)
return data.doublesLevel;
if (isNoDynamax) {
const tier = species.name.endsWith("-Gmax") ? this.dex.species.get(species.changesFrom).tier : species.tier;
const tierScale = {
Uber: 76,
OU: 80,
UUBL: 81,
UU: 82,
RUBL: 83,
RU: 84,
NUBL: 85,
NU: 86,
PUBL: 87,
PU: 88,
"(PU)": 88,
NFE: 88
};
const customScale = {
// These Pokemon are too strong and need a lower level
zaciancrowned: 65,
calyrexshadow: 68,
xerneas: 70,
necrozmaduskmane: 72,
zacian: 72,
kyogre: 73,
eternatus: 73,
zekrom: 74,
marshadow: 75,
glalie: 78,
urshifurapidstrike: 79,
haxorus: 80,
inteleon: 80,
cresselia: 83,
octillery: 84,
jolteon: 84,
swoobat: 84,
dugtrio: 84,
slurpuff: 84,
polteageist: 84,
wobbuffet: 86,
scrafty: 86,
// These Pokemon are too weak and need a higher level
delibird: 100,
vespiquen: 96,
pikachu: 92,
shedinja: 92,
solrock: 90,
arctozolt: 88,
reuniclus: 87,
decidueye: 87,
noivern: 85,
magnezone: 82,
slowking: 81
};
return customScale[species.id] || tierScale[tier] || 80;
}
if (this.dex.currentMod === "gen8bdsp") {
const tierScale = {
Uber: 76,
Unreleased: 76,
OU: 80,
UUBL: 81,
UU: 82,
RUBL: 83,
RU: 84,
NUBL: 85,
NU: 86,
PUBL: 87,
PU: 88,
"(PU)": 88,
NFE: 88
};
const customScale = {
delibird: 100,
dugtrio: 76,
glalie: 76,
luvdisc: 100,
spinda: 100,
unown: 100
};
return customScale[species.id] || tierScale[species.tier] || 80;
}
if (data.level)
return data.level;
return 80;
}
randomSet(species, teamDetails = {}, isLead = false, isDoubles = false, isNoDynamax = false) {
species = this.dex.species.get(species);
let forme = species.name;
let gmax = false;
if (typeof species.battleOnly === "string") {
forme = species.battleOnly;
}
if (species.cosmeticFormes) {
forme = this.sample([species.name].concat(species.cosmeticFormes));
}
if (species.name.endsWith("-Gmax")) {
forme = species.name.slice(0, -5);
gmax = true;
}
const data = this.randomData[species.id];
const randMoves = isDoubles && data.doublesMoves || isNoDynamax && data.noDynamaxMoves || data.moves;
const movePool = (randMoves || Object.keys(this.dex.species.getLearnset(species.id))).slice();
if (this.format.gameType === "multi" || this.format.gameType === "freeforall") {
const allySwitch = movePool.indexOf("allyswitch");
if (allySwitch > -1) {
if (movePool.length > this.maxMoveCount) {
this.fastPop(movePool, allySwitch);
} else {
movePool[allySwitch] = "sleeptalk";
}
}
}
const rejectedPool = [];
let ability = "";
let item = void 0;
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 };
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 };
const types = new Set(species.types);
const abilities = new Set(Object.values(species.abilities));
if (species.unreleasedHidden)
abilities.delete(species.abilities.H);
const moves = /* @__PURE__ */ new Set();
let counter;
let hasHiddenPower = false;
do {
const pool = movePool.length ? movePool : rejectedPool;
while (moves.size < this.maxMoveCount && pool.length) {
const moveid = this.sampleNoReplace(pool);
if (moveid.startsWith("hiddenpower")) {
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
counter = this.queryMoves(moves, species.types, abilities, movePool);
const runEnforcementChecker = (checkerName) => {
if (!this.moveEnforcementCheckers[checkerName])
return false;
return this.moveEnforcementCheckers[checkerName](
movePool,
moves,
abilities,
types,
counter,
species,
teamDetails
);
};
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
let { cull, isSetup } = this.shouldCullMove(
move,
types,
moves,
abilities,
counter,
movePool,
teamDetails,
species,
isLead,
isDoubles,
isNoDynamax
);
if (move.id !== "photongeyser" && (move.category === "Physical" && counter.setupType === "Special" || move.category === "Special" && counter.setupType === "Physical")) {
const stabs = counter.get(species.types[0]) + (species.types[1] ? counter.get(species.types[1]) : 0);
if (!types.has(move.type) || stabs > 1 || counter.get(move.category) < 2)
cull = true;
}
const isLowBP = move.basePower && move.basePower < 50;
const moveIsRejectable = !(species.id === "genesectdouse" && move.id === "technoblast") && !(species.id === "togekiss" && move.id === "nastyplot") && !(species.id === "shuckle" && ["stealthrock", "stickyweb"].includes(move.id)) && (move.category === "Status" || !types.has(move.type) && move.id !== "judgment" || isLowBP && !move.multihit && !abilities.has("Technician"));
const notImportantSetup = !counter.setupType || counter.setupType === "Mixed" || counter.get(counter.setupType) + counter.get("Status") > 3 && !counter.get("hazards") || move.category !== counter.setupType && move.category !== "Status";
if (moveIsRejectable && (!cull && !isSetup && !move.weather && !move.stallingMove && notImportantSetup && !move.damage && (isDoubles ? this.unrejectableMovesInDoubles(move) : this.unrejectableMovesInSingles(move)))) {
if (!counter.get("stab") && counter.get("physicalpool") + counter.get("specialpool") > 0 && move.id !== "stickyweb" || moves.has("swordsdance") && species.id === "mew" && runEnforcementChecker("Flying") || abilities.has("Steelworker") && runEnforcementChecker("Steel") || !isDoubles && runEnforcementChecker("recovery") && move.id !== "stickyweb" || runEnforcementChecker("screens") || runEnforcementChecker("misc") || (isLead || species.id === "shuckle") && runEnforcementChecker("lead") || moves.has("leechseed") && runEnforcementChecker("leechseed")) {
cull = true;
} else if (move.id !== "stickyweb" && !(species.id === "azumarill" && move.id === "aquajet")) {
for (const type of types) {
if (runEnforcementChecker(type)) {
cull = true;
}
}
}
}
if (move.id === "rest" && cull) {
const sleeptalk = movePool.indexOf("sleeptalk");
if (sleeptalk >= 0) {
if (movePool.length < 2) {
cull = false;
} else {
this.fastPop(movePool, sleeptalk);
}
}
}
if (cull && movePool.length) {
if (moveid.startsWith("hiddenpower"))
hasHiddenPower = false;
if (move.category !== "Status" && !move.damage)
rejectedPool.push(moveid);
moves.delete(moveid);
break;
}
if (cull && rejectedPool.length) {
if (moveid.startsWith("hiddenpower"))
hasHiddenPower = false;
moves.delete(moveid);
break;
}
}
} while (moves.size < this.maxMoveCount && (movePool.length || rejectedPool.length));
if (hasHiddenPower) {
let hpType;
for (const move of moves) {
if (move.startsWith("hiddenpower"))
hpType = move.substr(11);
}
if (!hpType)
throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`);
const HPivs = this.dex.types.get(hpType).HPivs;
let iv;
for (iv in HPivs) {
ivs[iv] = HPivs[iv];
}
}
const abilityData = Array.from(abilities).map((a) => this.dex.abilities.get(a));
import_lib.Utils.sortBy(abilityData, (abil) => -abil.rating);
if (abilityData[1]) {
if (abilityData[2] && abilityData[1].rating <= abilityData[2].rating && this.randomChance(1, 2)) {
[abilityData[1], abilityData[2]] = [abilityData[2], abilityData[1]];
}
if (abilityData[0].rating <= abilityData[1].rating) {
if (this.randomChance(1, 2))
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
} else if (abilityData[0].rating - 0.6 <= abilityData[1].rating) {
if (this.randomChance(2, 3))
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
}
ability = abilityData[0].name;
let rejectAbility = false;
do {
rejectAbility = this.shouldCullAbility(
ability,
types,
moves,
abilities,
counter,
movePool,
teamDetails,
species,
isDoubles,
isNoDynamax
);
if (rejectAbility) {
const limberFacade = moves.has("facade") && ability === "Limber";
if (ability === abilityData[0].name && (abilityData[1].rating >= 1 || limberFacade)) {
ability = abilityData[1].name;
} else if (ability === abilityData[1].name && abilityData[2] && (abilityData[2].rating >= 1 || limberFacade)) {
ability = abilityData[2].name;
} else {
ability = abilityData[0].name;
rejectAbility = false;
}
}
} while (rejectAbility);
if (forme === "Copperajah" && gmax) {
ability = "Heavy Metal";
} else if (abilities.has("Guts") && // for Ursaring in BDSP
!abilities.has("Quick Feet") && (species.id === "gurdurr" || species.id === "throh" || moves.has("facade") || moves.has("rest") && moves.has("sleeptalk"))) {
ability = "Guts";
} else if (abilities.has("Moxie") && (counter.get("Physical") > 3 || moves.has("bounce")) && !isDoubles) {
ability = "Moxie";
} else if (isDoubles) {
if (abilities.has("Competitive") && ability !== "Shadow Tag" && ability !== "Strong Jaw")
ability = "Competitive";
if (abilities.has("Friend Guard"))
ability = "Friend Guard";
if (abilities.has("Gluttony") && moves.has("recycle"))
ability = "Gluttony";
if (abilities.has("Guts"))
ability = "Guts";
if (abilities.has("Harvest"))
ability = "Harvest";
if (abilities.has("Healer") && (abilities.has("Natural Cure") || abilities.has("Aroma Veil") && this.randomChance(1, 2)))
ability = "Healer";
if (abilities.has("Intimidate"))
ability = "Intimidate";
if (abilities.has("Klutz") && ability === "Limber")
ability = "Klutz";
if (abilities.has("Magic Guard") && ability !== "Friend Guard" && ability !== "Unaware")
ability = "Magic Guard";
if (abilities.has("Ripen"))
ability = "Ripen";
if (abilities.has("Stalwart"))
ability = "Stalwart";
if (abilities.has("Storm Drain"))
ability = "Storm Drain";
if (abilities.has("Telepathy") && (ability === "Pressure" || abilities.has("Analytic")))
ability = "Telepathy";
}
} else {
ability = abilityData[0].name;
}
if (species.requiredItems) {
item = this.sample(species.requiredItems);
} else {
item = this.getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles);
if (item === void 0 && isDoubles) {
item = this.getDoublesItem(ability, types, moves, abilities, counter, teamDetails, species);
}
if (item === void 0) {
item = this.getMediumPriorityItem(ability, moves, counter, species, isLead, isDoubles, isNoDynamax);
}
if (item === void 0) {
item = this.getLowPriorityItem(
ability,
types,
moves,
abilities,
counter,
teamDetails,
species,
isLead,
isDoubles,
isNoDynamax
);
}
if (item === void 0)
item = isDoubles ? "Sitrus Berry" : "Leftovers";
}
if (item === "Leftovers" && types.has("Poison")) {
item = "Black Sludge";
}
if (species.baseSpecies === "Pikachu" && !gmax && this.dex.currentMod !== "gen8bdsp") {
forme = "Pikachu" + this.sample(["", "-Original", "-Hoenn", "-Sinnoh", "-Unova", "-Kalos", "-Alola", "-Partner", "-World"]);
}
const level = this.getLevel(species, isDoubles, isNoDynamax);
const srImmunity = ability === "Magic Guard" || item === "Heavy-Duty Boots";
const srWeakness = srImmunity ? 0 : this.dex.getEffectiveness("Rock", species);
while (evs.hp > 1) {
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
const multipleOfFourNecessary = moves.has("substitute") && !["Leftovers", "Black Sludge"].includes(item) && (item === "Sitrus Berry" || item === "Salac Berry" || ability === "Power Construct");
if (multipleOfFourNecessary) {
if (hp % 4 === 0)
break;
} else if (moves.has("bellydrum") && (item === "Sitrus Berry" || ability === "Gluttony")) {
if (hp % 2 === 0)
break;
} else if (moves.has("substitute") && moves.has("reversal")) {
if (hp % 4 > 0)
break;
} else {
if (srWeakness <= 0 || hp % (4 / srWeakness) > 0)
break;
}
evs.hp -= 4;
}
if (moves.has("shellsidearm") && item === "Choice Specs")
evs.atk -= 8;
const noAttackStatMoves = [...moves].every((m) => {
const move = this.dex.moves.get(m);
if (move.damageCallback || move.damage)
return true;
return move.category !== "Physical" || move.id === "bodypress";
});
if (noAttackStatMoves && !moves.has("transform") && (!moves.has("shellsidearm") || !counter.get("Status"))) {
evs.atk = 0;
ivs.atk = 0;
}
if (forme === "Nihilego")
evs.spd -= 32;
if (moves.has("gyroball") || moves.has("trickroom")) {
evs.spe = 0;
ivs.spe = 0;
}
return {
name: species.baseSpecies,
species: forme,
gender: species.gender,
shiny: this.randomChance(1, 1024),
gigantamax: gmax,
level,
moves: Array.from(moves),
ability,
evs,
ivs,
item
};
}
getPokemonPool(type, pokemonToExclude = [], isMonotype = false) {
const exclude = pokemonToExclude.map((p) => (0, import_dex.toID)(p.species));
const pokemonPool = [];
for (let species of this.dex.species.all()) {
if (species.gen > this.gen || exclude.includes(species.id))
continue;
if (this.dex.currentMod === "gen8bdsp" && species.gen > 4)
continue;
if (isMonotype) {
if (!species.types.includes(type))
continue;
if (typeof species.battleOnly === "string") {
species = this.dex.species.get(species.battleOnly);
if (!species.types.includes(type))
continue;
}
}
pokemonPool.push(species.id);
}
return pokemonPool;
}
randomTeam() {
this.enforceNoDirectCustomBanlistChanges();
const seed = this.prng.seed;
const ruleTable = this.dex.formats.getRuleTable(this.format);
const pokemon = [];
const isMonotype = !!this.forceMonotype || ruleTable.has("sametypeclause");
const typePool = this.dex.types.names();
const type = this.forceMonotype || this.sample(typePool);
const usePotD = global.Config && Config.potd && ruleTable.has("potd");
const potd = usePotD ? this.dex.species.get(Config.potd) : null;
const baseFormes = {};
const tierCount = {};
const typeCount = {};
const typeComboCount = {};
const typeWeaknesses = {};
const teamDetails = {};
const pokemonPool = this.getPokemonPool(type, pokemon, isMonotype);
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
let species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (!species.exists)
continue;
if (this.format.gameType === "singles") {
if (!this.randomData[species.id]?.moves)
continue;
} else {
if (!this.randomData[species.id]?.doublesMoves)
continue;
}
if (baseFormes[species.baseSpecies])
continue;
switch (species.baseSpecies) {
case "Arceus":
case "Silvally":
if (this.randomChance(8, 9) && !isMonotype)
continue;
break;
case "Aegislash":
case "Basculin":
case "Gourgeist":
case "Meloetta":
case "Rotom":
if (this.randomChance(1, 2))
continue;
break;
case "Greninja":
if (this.gen >= 7 && this.randomChance(1, 2))
continue;
break;
case "Darmanitan":
if (species.gen === 8 && this.randomChance(1, 2))
continue;
break;
case "Necrozma":
case "Calyrex":
if (this.randomChance(2, 3))
continue;
break;
case "Magearna":
case "Toxtricity":
case "Zacian":
case "Zamazenta":
case "Zarude":
case "Appletun":
case "Blastoise":
case "Butterfree":
case "Copperajah":
case "Grimmsnarl":
case "Inteleon":
case "Rillaboom":
case "Snorlax":
case "Urshifu":
case "Giratina":
case "Genesect":
case "Cinderace":
if (this.gen >= 8 && this.randomChance(1, 2))
continue;
break;
}
if (species.name === "Zoroark" && pokemon.length >= this.maxTeamSize - 1)
continue;
if (pokemon.some((pkmn) => pkmn.name === "Zoroark") && pokemon.length >= this.maxTeamSize - 1 && (this.getLevel(
species,
this.format.gameType !== "singles",
this.dex.formats.getRuleTable(this.format).has("dynamaxclause")
) < 72 && !this.adjustLevel || ["Zacian", "Zacian-Crowned", "Zamazenta", "Zamazenta-Crowned", "Eternatus"].includes(species.name))) {
continue;
}
const tier = species.tier;
const types = species.types;
const typeCombo = types.slice().sort().join();
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
if (this.dex.currentMod !== "gen8bdsp" && tierCount[tier] >= (this.forceMonotype || isMonotype ? 2 : 1) * limitFactor && !this.randomChance(1, Math.pow(5, tierCount[tier]))) {
continue;
}
if (!isMonotype && !this.forceMonotype) {
let skip = false;
for (const typeName of types) {
if (typeCount[typeName] >= 2 * limitFactor) {
skip = true;
break;
}
}
if (skip)
continue;
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
if (!typeWeaknesses[typeName])
typeWeaknesses[typeName] = 0;
if (typeWeaknesses[typeName] >= 3 * limitFactor) {
skip = true;
break;
}
}
}
if (skip)
continue;
}
if (!this.forceMonotype && typeComboCount[typeCombo] >= (isMonotype ? 2 : 1) * limitFactor)
continue;
if (potd?.exists && (pokemon.length === 1 || this.maxTeamSize === 1))
species = potd;
const set = this.randomSet(
species,
teamDetails,
pokemon.length === 0,
this.format.gameType !== "singles",
this.dex.formats.getRuleTable(this.format).has("dynamaxclause")
);
pokemon.push(set);
if (pokemon.length === this.maxTeamSize) {
const illusion = teamDetails.illusion;
if (illusion)
pokemon[illusion - 1].level = pokemon[this.maxTeamSize - 1].level;
break;
}
baseFormes[species.baseSpecies] = 1;
if (tierCount[tier]) {
tierCount[tier]++;
} else {
tierCount[tier] = 1;
}
for (const typeName of types) {
if (typeName in typeCount) {
typeCount[typeName]++;
} else {
typeCount[typeName] = 1;
}
}
if (typeCombo in typeComboCount) {
typeComboCount[typeCombo]++;
} else {
typeComboCount[typeCombo] = 1;
}
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
typeWeaknesses[typeName]++;
}
}
if (set.ability === "Drizzle" || set.moves.includes("raindance"))
teamDetails.rain = 1;
if (set.ability === "Drought" || set.moves.includes("sunnyday"))
teamDetails.sun = 1;
if (set.ability === "Sand Stream")
teamDetails.sand = 1;
if (set.ability === "Snow Warning")
teamDetails.hail = 1;
if (set.moves.includes("spikes"))
teamDetails.spikes = (teamDetails.spikes || 0) + 1;
if (set.moves.includes("stealthrock"))
teamDetails.stealthRock = 1;
if (set.moves.includes("stickyweb"))
teamDetails.stickyWeb = 1;
if (set.moves.includes("toxicspikes"))
teamDetails.toxicSpikes = 1;
if (set.moves.includes("defog"))
teamDetails.defog = 1;
if (set.moves.includes("rapidspin"))
teamDetails.rapidSpin = 1;
if (set.moves.includes("auroraveil") || set.moves.includes("reflect") && set.moves.includes("lightscreen")) {
teamDetails.screens = 1;
}
if (set.ability === "Illusion")
teamDetails.illusion = pokemon.length;
}
if (pokemon.length < this.maxTeamSize && pokemon.length < 12) {
throw new Error(`Could not build a random team for ${this.format} (seed=${seed})`);
}
return pokemon;
}
randomCAP1v1Team() {
this.enforceNoDirectCustomBanlistChanges();
const pokemon = [];
const pokemonPool = Object.keys(this.randomCAP1v1Sets);
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (!species.exists)
throw new Error(`Invalid Pokemon "${species}" in ${this.format}`);
if (this.forceMonotype && !species.types.includes(this.forceMonotype))
continue;
const setData = this.sample(this.randomCAP1v1Sets[species.name]);
const set = {
name: species.baseSpecies,
species: species.name,
gender: species.gender,
item: this.sampleIfArray(setData.item) || "",
ability: this.sampleIfArray(setData.ability),
shiny: this.randomChance(1, 1024),
level: this.adjustLevel || 100,
evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.evs },
nature: setData.nature,
ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.ivs || {} },
moves: setData.moves.map((move) => this.sampleIfArray(move))
};
if (this.adjustLevel)
set.level = this.adjustLevel;
pokemon.push(set);
}
return pokemon;
}
randomFactorySet(species, teamData, tier) {
const id = (0, import_dex.toID)(species.name);
const setList = this.randomFactorySets[tier][id].sets;
const itemsMax = {
choicespecs: 1,
choiceband: 1,
choicescarf: 1
};
const movesMax = {
rapidspin: 1,
batonpass: 1,
stealthrock: 1,
defog: 1,
spikes: 1,
toxicspikes: 1
};
const requiredMoves = {
stealthrock: "hazardSet",
rapidspin: "hazardClear",
defog: "hazardClear"
};
const weatherAbilities = ["drizzle", "drought", "snowwarning", "sandstream"];
let effectivePool = [];
const priorityPool = [];
for (const curSet of setList) {
const item2 = this.dex.items.get(curSet.item);
if (itemsMax[item2.id] && teamData.has[item2.id] >= itemsMax[item2.id])
continue;
const ability2 = this.dex.abilities.get(curSet.ability);
if (teamData.weather && weatherAbilities.includes(ability2.id))
continue;
let reject = false;
let hasRequiredMove = false;
const curSetVariants = [];
for (const move of curSet.moves) {
const variantIndex = this.random(move.length);
const moveId = (0, import_dex.toID)(move[variantIndex]);
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) {
reject = true;
break;
}
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) {
hasRequiredMove = true;
}
curSetVariants.push(variantIndex);
}
if (reject)
continue;
effectivePool.push({ set: curSet, moveVariants: curSetVariants });
if (hasRequiredMove)
priorityPool.push({ set: curSet, moveVariants: curSetVariants });
}
if (priorityPool.length)
effectivePool = priorityPool;
if (!effectivePool.length) {
if (!teamData.forceResult)
return null;
for (const curSet of setList) {
effectivePool.push({ set: curSet });
}
}
const setData = this.sample(effectivePool);
const moves = [];
for (const [i, moveSlot] of setData.set.moves.entries()) {
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot));
}
const item = this.sampleIfArray(setData.set.item);
const ability = this.sampleIfArray(setData.set.ability);
const nature = this.sampleIfArray(setData.set.nature);
const level = this.adjustLevel || setData.set.level || (tier === "LC" ? 5 : 100);
return {
name: setData.set.name || species.baseSpecies,
species: setData.set.species,
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? "M" : "F"),
item: item || "",
ability: ability || species.abilities["0"],
shiny: typeof setData.set.shiny === "undefined" ? this.randomChance(1, 1024) : setData.set.shiny,
level,
happiness: typeof setData.set.happiness === "undefined" ? 255 : setData.set.happiness,
evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs },
ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs },
nature: nature || "Serious",
moves
};
}
randomFactoryTeam(side, depth = 0) {
this.enforceNoDirectCustomBanlistChanges();
const forceResult = depth >= 12;
if (!this.factoryTier) {
this.factoryTier = this.sample(["Uber", "OU", "UU", "RU", "NU", "PU", "LC"]);
}
const tierValues = {
Uber: 5,
OU: 4,
UUBL: 4,
UU: 3,
RUBL: 3,
RU: 2,
NUBL: 2,
NU: 1,
PUBL: 1,
PU: 0
};
const pokemon = [];
const pokemonPool = Object.keys(this.randomFactorySets[this.factoryTier]);
const teamData = {
typeCount: {},
typeComboCount: {},
baseFormes: {},
has: {},
forceResult,
weaknesses: {},
resistances: {}
};
const requiredMoveFamilies = ["hazardSet", "hazardClear"];
const requiredMoves = {
stealthrock: "hazardSet",
rapidspin: "hazardClear",
defog: "hazardClear"
};
const weatherAbilitiesSet = {
drizzle: "raindance",
drought: "sunnyday",
snowwarning: "hail",
sandstream: "sandstorm"
};
const resistanceAbilities = {
dryskin: ["Water"],
waterabsorb: ["Water"],
stormdrain: ["Water"],
flashfire: ["Fire"],
heatproof: ["Fire"],
lightningrod: ["Electric"],
motordrive: ["Electric"],
voltabsorb: ["Electric"],
sapsipper: ["Grass"],
thickfat: ["Ice", "Fire"],
levitate: ["Ground"]
};
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (!species.exists)
continue;
if (this.factoryTier in tierValues && species.tier in tierValues && tierValues[species.tier] > tierValues[this.factoryTier])
continue;
if (teamData.baseFormes[species.baseSpecies])
continue;
const set = this.randomFactorySet(species, teamData, this.factoryTier);
if (!set)
continue;
const itemData = this.dex.items.get(set.item);
const types = species.types;
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
{
let skip = false;
for (const typeName of types) {
if (teamData.typeCount[typeName] >= 2 * limitFactor && this.randomChance(4, 5)) {
skip = true;
break;
}
}
if (skip)
continue;
let typeCombo2 = types.slice().sort().join();
if (set.ability + "" === "Drought" || set.ability + "" === "Drizzle") {
typeCombo2 = set.ability + "";
}
if (teamData.typeComboCount[typeCombo2] >= 1 * limitFactor)
continue;
}
pokemon.push(set);
const typeCombo = types.slice().sort().join();
for (const typeName of types) {
if (typeName in teamData.typeCount) {
teamData.typeCount[typeName]++;
} else {
teamData.typeCount[typeName] = 1;
}
}
teamData.typeComboCount[typeCombo] = teamData.typeComboCount[typeCombo] + 1 || 1;
teamData.baseFormes[species.baseSpecies] = 1;
if (itemData.id in teamData.has) {
teamData.has[itemData.id]++;
} else {
teamData.has[itemData.id] = 1;
}
const abilityState = this.dex.abilities.get(set.ability);
if (abilityState.id in weatherAbilitiesSet) {
teamData.weather = weatherAbilitiesSet[abilityState.id];
}
for (const move of set.moves) {
const moveId = (0, import_dex.toID)(move);
if (moveId in teamData.has) {
teamData.has[moveId]++;
} else {
teamData.has[moveId] = 1;
}
if (moveId in requiredMoves) {
teamData.has[requiredMoves[moveId]] = 1;
}
}
for (const typeName of this.dex.types.names()) {
if (teamData.resistances[typeName] >= 1)
continue;
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
continue;
}
const typeMod = this.dex.getEffectiveness(typeName, types);
if (typeMod < 0) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
} else if (typeMod > 0) {
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1;
}
}
}
if (pokemon.length < this.maxTeamSize)
return this.randomFactoryTeam(side, ++depth);
if (!teamData.forceResult) {
for (const requiredFamily of requiredMoveFamilies) {
if (!teamData.has[requiredFamily])
return this.randomFactoryTeam(side, ++depth);
}
for (const typeName in teamData.weaknesses) {
if (teamData.weaknesses[typeName] >= 3)
return this.randomFactoryTeam(side, ++depth);
}
}
return pokemon;
}
randomBSSFactorySet(species, teamData) {
const id = (0, import_dex.toID)(species.name);
const setList = this.randomBSSFactorySets[id].sets;
const movesMax = {
batonpass: 1,
stealthrock: 1,
toxicspikes: 1,
trickroom: 1,
auroraveil: 1
};
const requiredMoves = {};
let effectivePool = [];
const priorityPool = [];
for (const curSet of setList) {
let reject = false;
let hasRequiredMove = false;
const curSetMoveVariants = [];
for (const move of curSet.moves) {
const variantIndex = this.random(move.length);
const moveId = (0, import_dex.toID)(move[variantIndex]);
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) {
reject = true;
break;
}
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) {
hasRequiredMove = true;
}
curSetMoveVariants.push(variantIndex);
}
if (reject)
continue;
const set = { set: curSet, moveVariants: curSetMoveVariants };
effectivePool.push(set);
if (hasRequiredMove)
priorityPool.push(set);
}
if (priorityPool.length)
effectivePool = priorityPool;
if (!effectivePool.length) {
if (!teamData.forceResult)
return null;
for (const curSet of setList) {
effectivePool.push({ set: curSet });
}
}
const setData = this.sample(effectivePool);
const moves = [];
for (const [i, moveSlot] of setData.set.moves.entries()) {
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot));
}
const setDataAbility = this.sampleIfArray(setData.set.ability);
return {
name: setData.set.nickname || setData.set.name || species.baseSpecies,
species: setData.set.species,
gigantamax: setData.set.gigantamax,
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? "M" : "F"),
item: this.sampleIfArray(setData.set.item) || "",
ability: setDataAbility || species.abilities["0"],
shiny: typeof setData.set.shiny === "undefined" ? this.randomChance(1, 1024) : setData.set.shiny,
level: setData.set.level || 50,
happiness: typeof setData.set.happiness === "undefined" ? 255 : setData.set.happiness,
evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs },
ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs },
nature: setData.set.nature || "Serious",
moves
};
}
randomBSSFactoryTeam(side, depth = 0) {
this.enforceNoDirectCustomBanlistChanges();
const forceResult = depth >= 4;
const pokemon = [];
const pokemonPool = Object.keys(this.randomBSSFactorySets);
const teamData = {
typeCount: {},
typeComboCount: {},
baseFormes: {},
has: {},
forceResult,
weaknesses: {},
resistances: {}
};
const requiredMoveFamilies = [];
const requiredMoves = {};
const weatherAbilitiesSet = {
drizzle: "raindance",
drought: "sunnyday",
snowwarning: "hail",
sandstream: "sandstorm"
};
const resistanceAbilities = {
waterabsorb: ["Water"],
flashfire: ["Fire"],
lightningrod: ["Electric"],
voltabsorb: ["Electric"],
thickfat: ["Ice", "Fire"],
levitate: ["Ground"]
};
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
let maxUsage = 0;
const sets = {};
for (const specie2 of pokemonPool) {
if (teamData.baseFormes[this.dex.species.get(specie2).baseSpecies])
continue;
const usage2 = this.randomBSSFactorySets[specie2].usage;
sets[specie2] = usage2 + maxUsage;
maxUsage += usage2;
}
const usage = this.random(1, maxUsage);
let last = 0;
let specie;
for (const key of Object.keys(sets)) {
if (usage > last && usage <= sets[key]) {
specie = key;
break;
}
last = sets[key];
}
const species = this.dex.species.get(specie);
if (!species.exists)
continue;
if (this.forceMonotype && !species.types.includes(this.forceMonotype))
continue;
if (teamData.baseFormes[species.baseSpecies])
continue;
const types = species.types;
let skip = false;
for (const type of types) {
if (teamData.typeCount[type] > 1 && this.randomChance(4, 5)) {
skip = true;
break;
}
}
if (skip)
continue;
const set = this.randomBSSFactorySet(species, teamData);
if (!set)
continue;
let typeCombo = types.slice().sort().join();
if (set.ability === "Drought" || set.ability === "Drizzle") {
typeCombo = set.ability;
}
if (typeCombo in teamData.typeComboCount)
continue;
const itemData = this.dex.items.get(set.item);
if (teamData.has[itemData.id])
continue;
pokemon.push(set);
for (const type of types) {
if (type in teamData.typeCount) {
teamData.typeCount[type]++;
} else {
teamData.typeCount[type] = 1;
}
}
teamData.typeComboCount[typeCombo] = 1;
teamData.baseFormes[species.baseSpecies] = 1;
teamData.has[itemData.id] = 1;
const abilityState = this.dex.abilities.get(set.ability);
if (abilityState.id in weatherAbilitiesSet) {
teamData.weather = weatherAbilitiesSet[abilityState.id];
}
for (const move of set.moves) {
const moveId = (0, import_dex.toID)(move);
if (moveId in teamData.has) {
teamData.has[moveId]++;
} else {
teamData.has[moveId] = 1;
}
if (moveId in requiredMoves) {
teamData.has[requiredMoves[moveId]] = 1;
}
}
for (const typeName of this.dex.types.names()) {
if (teamData.resistances[typeName] >= 1)
continue;
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
continue;
}
const typeMod = this.dex.getEffectiveness(typeName, types);
if (typeMod < 0) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
} else if (typeMod > 0) {
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1;
}
}
}
if (pokemon.length < this.maxTeamSize)
return this.randomBSSFactoryTeam(side, ++depth);
if (!teamData.forceResult) {
for (const requiredFamily of requiredMoveFamilies) {
if (!teamData.has[requiredFamily])
return this.randomBSSFactoryTeam(side, ++depth);
}
for (const type in teamData.weaknesses) {
if (teamData.weaknesses[type] >= 3)
return this.randomBSSFactoryTeam(side, ++depth);
}
}
return pokemon;
}
}
var random_teams_default = RandomGen8Teams;
//# sourceMappingURL=random-teams.js.map