Minecraft-STC-Modpack/showdown/data/mods/gen7/random-teams.js
2023-08-14 21:45:09 -04:00

1776 lines
80 KiB
JavaScript

"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var random_teams_exports = {};
__export(random_teams_exports, {
RandomGen7Teams: () => RandomGen7Teams,
default: () => random_teams_default
});
module.exports = __toCommonJS(random_teams_exports);
var import_random_teams = require("../gen8/random-teams");
var import_lib = require("../../../lib");
var import_dex = require("../../../sim/dex");
const ZeroAttackHPIVs = {
grass: { hp: 30, spa: 30 },
fire: { spa: 30, spe: 30 },
ice: { def: 30 },
ground: { spa: 30, spd: 30 },
fighting: { def: 30, spa: 30, spd: 30, spe: 30 },
electric: { def: 30, spe: 30 },
psychic: { spe: 30 },
flying: { spa: 30, spd: 30, spe: 30 },
rock: { def: 30, spd: 30, spe: 30 }
};
class RandomGen7Teams extends import_random_teams.RandomGen8Teams {
constructor(format, prng) {
super(format, prng);
this.randomData = require("./random-data.json");
this.randomFactorySets = require("./factory-sets.json");
this.randomBSSFactorySets = require("./bss-factory-sets.json");
this.noStab = [...this.noStab, "voltswitch"];
this.moveEnforcementCheckers = {
Bug: (movePool, moves, abilities, types, counter) => ["megahorn", "pinmissile"].some((m) => movePool.includes(m)) || !counter.get("Bug") && abilities.has("Tinted Lens"),
Dark: (movePool, moves, abilities, types, counter, species) => !counter.get("Dark") && !abilities.has("Protean") || moves.has("pursuit") && species.types.length > 1 && counter.get("Dark") === 1,
Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon") && !abilities.has("Aerilate") && !abilities.has("Pixilate") && !moves.has("fly") && !moves.has("rest") && !moves.has("sleeptalk"),
Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric") || movePool.includes("thunder"),
Fairy: (movePool, moves, abilities, types, counter) => !counter.get("Fairy") && !types.has("Flying") && !abilities.has("Pixilate"),
Fighting: (movePool, moves, abilities, types, counter) => !counter.get("Fighting") || !counter.get("stab"),
Fire: (movePool, moves, abilities, types, counter) => !counter.get("Fire") || ["eruption", "quiverdance"].some((m) => movePool.includes(m)) || moves.has("flamecharge") && (movePool.includes("flareblitz") || movePool.includes("blueflare")),
Flying: (movePool, moves, abilities, types, counter, species) => !counter.get("Flying") && (species.id === "rotomfan" || abilities.has("Gale Wings") || abilities.has("Serene Grace") || types.has("Normal") && (movePool.includes("beakblast") || movePool.includes("bravebird"))),
Ghost: (movePool, moves, abilities, types, counter) => (!counter.get("Ghost") || movePool.includes("spectralthief")) && !types.has("Dark") && !abilities.has("Steelworker"),
Grass: (movePool, moves, abilities, types, counter, species) => !counter.get("Grass") && (species.baseStats.atk >= 100 || movePool.includes("leafstorm")),
Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground") && !moves.has("rest") && !moves.has("sleeptalk"),
Ice: (movePool, moves, abilities, types, counter) => !abilities.has("Refrigerate") && (!counter.get("Ice") || movePool.includes("iciclecrash") || abilities.has("Snow Warning") && movePool.includes("blizzard")),
Normal: (movePool) => movePool.includes("facade"),
Poison: (movePool, moves, abilities, types, counter) => !counter.get("Poison") && (!!counter.setupType || abilities.has("Adaptability") || abilities.has("Sheer Force") || movePool.includes("gunkshot")),
Psychic: (movePool, moves, abilities, types, counter, species) => !counter.get("Psychic") && (abilities.has("Psychic Surge") || movePool.includes("psychicfangs") || !types.has("Steel") && !types.has("Flying") && !abilities.has("Pixilate") && counter.get("stab") < species.types.length),
Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && !types.has("Fairy") && (counter.setupType === "Physical" || species.baseStats.atk >= 105 || abilities.has("Rock Head")),
Steel: (movePool, moves, abilities, types, counter, species) => !counter.get("Steel") && (species.baseStats.atk >= 100 || abilities.has("Steelworker")),
Water: (movePool, moves, abilities, types, counter, species) => !counter.get("Water") && !abilities.has("Protean") || !counter.get("stab") || movePool.includes("crabhammer") || abilities.has("Huge Power") && movePool.includes("aquajet"),
Adaptability: (movePool, moves, abilities, types, counter, species) => !counter.setupType && species.types.length > 1 && (!counter.get(species.types[0]) || !counter.get(species.types[1])),
Contrary: (movePool, moves, abilities, types, counter, species) => !counter.get("contrary") && species.name !== "Shuckle",
"Slow Start": (movePool) => movePool.includes("substitute"),
protect: (movePool) => movePool.includes("wish"),
wish: (movePool, moves, abilities, types, counter, species) => species.baseStats.hp < 110 && !abilities.has("Regenerator") && movePool.includes("protect")
};
}
shouldCullMove(move, types, moves, abilities, counter, movePool, teamDetails, species, isLead, isDoubles) {
const hasRestTalk = moves.has("rest") && moves.has("sleeptalk");
switch (move.id) {
case "clangingscales":
case "electricterrain":
case "happyhour":
case "holdhands":
return {
cull: !!teamDetails.zMove || hasRestTalk,
isSetup: move.id === "happyhour" || move.id === "holdhands"
};
case "cottonguard":
case "defendorder":
return { cull: !counter.get("recovery") && !moves.has("rest") };
case "bounce":
case "dig":
case "fly":
return { cull: !!teamDetails.zMove || counter.setupType !== "Physical" };
case "focuspunch":
return { cull: !moves.has("substitute") || counter.damagingMoves.size < 2 };
case "icebeam":
return { cull: abilities.has("Tinted Lens") && !!counter.get("Status") };
case "lightscreen":
if (movePool.length > 1) {
const screen = movePool.indexOf("reflect");
if (screen >= 0)
this.fastPop(movePool, screen);
}
return { cull: !moves.has("reflect") };
case "perishsong":
return { cull: !moves.has("protect") };
case "reflect":
if (movePool.length > 1) {
const screen = movePool.indexOf("lightscreen");
if (screen >= 0)
this.fastPop(movePool, screen);
}
return { cull: !moves.has("calmmind") && !moves.has("lightscreen") };
case "rest":
return { cull: movePool.includes("sleeptalk") };
case "sleeptalk":
if (movePool.length > 1) {
const rest = movePool.indexOf("rest");
if (rest >= 0)
this.fastPop(movePool, rest);
}
return { cull: !moves.has("rest") };
case "storedpower":
return { cull: !counter.setupType };
case "switcheroo":
case "trick":
return { cull: counter.get("Physical") + counter.get("Special") < 3 || ["electroweb", "snarl", "suckerpunch"].some((m) => moves.has(m)) };
case "bellydrum":
case "bulkup":
case "coil":
case "curse":
case "dragondance":
case "honeclaws":
case "swordsdance":
return { cull: counter.setupType !== "Physical" || counter.get("physicalsetup") > 1 || counter.get("Physical") + counter.get("physicalpool") < 2 && !hasRestTalk || move.id === "bulkup" && hasRestTalk || move.id === "bellydrum" && !abilities.has("Unburden") && !counter.get("priority"), isSetup: true };
case "calmmind":
case "geomancy":
case "nastyplot":
case "tailglow":
if (types.has("Dark") && moves.has("darkpulse")) {
counter.setupType = "Special";
return { cull: false, isSetup: true };
}
return { cull: counter.setupType !== "Special" || counter.get("specialsetup") > 1 || counter.get("Special") + counter.get("specialpool") < 2 && !hasRestTalk, isSetup: true };
case "growth":
case "shellsmash":
case "workup":
return { cull: counter.setupType !== "Mixed" || counter.get("mixedsetup") > 1 || counter.damagingMoves.size + counter.get("physicalpool") + counter.get("specialpool") < 2 || move.id === "growth" && !moves.has("sunnyday"), isSetup: true };
case "agility":
case "autotomize":
case "rockpolish":
case "shiftgear":
return { cull: counter.damagingMoves.size < 2 || hasRestTalk, isSetup: !counter.setupType };
case "flamecharge":
return { cull: moves.has("dracometeor") || moves.has("overheat") || counter.damagingMoves.size < 3 && !counter.setupType };
case "circlethrow":
case "dragontail":
return { cull: !!counter.get("speedsetup") || isDoubles && moves.has("superpower") || !!counter.setupType && (!moves.has("rest") && !moves.has("sleeptalk") || moves.has("stormthrow")) || ["encore", "raindance", "roar", "trickroom", "whirlwind"].some((m) => moves.has(m)) || counter.get(move.type) > 1 && counter.get("Status") > 1 || abilities.has("Sheer Force") && !!counter.get("sheerforce") };
case "defog":
return { cull: !!counter.setupType || moves.has("spikes") || moves.has("stealthrock") || !!teamDetails.defog };
case "fakeout":
case "tailwind":
return { cull: !!counter.setupType || ["substitute", "switcheroo", "trick"].some((m) => moves.has(m)) };
case "foulplay":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || counter.get("Dark") > 2 || moves.has("clearsmog") || !!counter.get("priority") && counter.damagingMoves.size - 1 === counter.get("priority") || hasRestTalk };
case "haze":
case "spikes":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("trickroom") };
case "healbell":
case "technoblast":
return { cull: !!counter.get("speedsetup") };
case "healingwish":
case "memento":
return { cull: !!counter.setupType || !!counter.get("recovery") || moves.has("substitute") };
case "helpinghand":
case "superfang":
case "yawn":
return { cull: !!counter.setupType };
case "icywind":
case "stringshot":
return { cull: !!counter.get("speedsetup") || moves.has("trickroom") };
case "leechseed":
case "roar":
case "whirlwind":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("dragontail") || isDoubles && (movePool.includes("protect") || movePool.includes("spikyshield")) };
case "protect":
const doublesCondition = moves.has("fakeout") || moves.has("tailwind") && moves.has("roost") || movePool.includes("bellydrum") || movePool.includes("shellsmash");
const singlesCondition = counter.setupType && !moves.has("wish") || !["Guts", "Harvest", "Poison Heal", "Quick Feet", "Speed Boost"].some((abil) => abilities.has(abil)) && !["leechseed", "perishsong", "toxic", "wish"].some((m) => moves.has(m)) && species.id !== "sharpedomega";
return { cull: (isDoubles ? doublesCondition : singlesCondition) || !!counter.get("speedsetup") || moves.has("rest") || moves.has("roar") || moves.has("whirlwind") || moves.has("lightscreen") && moves.has("reflect") };
case "pursuit":
return { cull: !!counter.setupType || counter.get("Status") > 1 || counter.get("Dark") > 2 || moves.has("knockoff") && !types.has("Dark") };
case "rapidspin":
return { cull: !!counter.setupType || !!teamDetails.rapidSpin };
case "reversal":
return { cull: moves.has("substitute") && !!teamDetails.zMove };
case "seismictoss":
return { cull: !abilities.has("Parental Bond") && (counter.damagingMoves.size > 1 || !!counter.setupType) };
case "stealthrock":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || ["rest", "substitute", "trickroom"].some((m) => moves.has(m)) || !!teamDetails.stealthRock };
case "stickyweb":
return { cull: !!teamDetails.stickyWeb };
case "toxicspikes":
return { cull: !!counter.setupType || !!teamDetails.toxicSpikes };
case "trickroom":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || counter.damagingMoves.size < 2 || moves.has("lightscreen") || moves.has("reflect") };
case "uturn":
return { cull: abilities.has("Speed Boost") && moves.has("protect") || abilities.has("Protean") && counter.get("Status") > 2 || !!counter.setupType || !!counter.get("speedsetup") };
case "voltswitch":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || ["electricterrain", "raindance", "uturn"].some((m) => moves.has(m)) };
case "wish":
return { cull: species.baseStats.hp < 110 && !abilities.has("Regenerator") && !movePool.includes("protect") && !["ironhead", "protect", "spikyshield", "uturn"].some((m) => moves.has(m)) };
case "bugbite":
case "bugbuzz":
case "infestation":
case "signalbeam":
return { cull: moves.has("uturn") && !counter.setupType && !abilities.has("Tinted Lens") };
case "darkestlariat":
case "nightslash":
return { cull: moves.has("knockoff") || moves.has("pursuit") };
case "darkpulse":
return { cull: ["crunch", "knockoff", "hyperspacefury"].some((m) => moves.has(m)) && counter.setupType !== "Special" };
case "suckerpunch":
return { cull: counter.damagingMoves.size < 2 || moves.has("glare") || !types.has("Dark") && counter.get("Dark") > 1 };
case "dracometeor":
return { cull: hasRestTalk };
case "dragonpulse":
case "spacialrend":
return { cull: moves.has("dracometeor") || moves.has("outrage") || moves.has("dragontail") && !counter.setupType };
case "outrage":
return { cull: moves.has("dragonclaw") || moves.has("dracometeor") && counter.damagingMoves.size < 3 || moves.has("clangingscales") && !teamDetails.zMove };
case "thunderbolt":
return { cull: ["discharge", "wildcharge"].some((m) => moves.has(m)) };
case "moonblast":
return { cull: isDoubles && moves.has("dazzlinggleam") };
case "aurasphere":
case "focusblast":
return { cull: hasRestTalk || (moves.has("closecombat") || moves.has("superpower")) && counter.setupType !== "Special" };
case "drainpunch":
return { cull: !moves.has("bulkup") && (moves.has("closecombat") || moves.has("highjumpkick")) || (moves.has("focusblast") || moves.has("superpower")) && counter.setupType !== "Physical" };
case "closecombat":
case "highjumpkick":
return { cull: moves.has("bulkup") && moves.has("drainpunch") || counter.setupType === "Special" && ["aurasphere", "focusblast"].some((m) => moves.has(m) || movePool.includes(m)) };
case "dynamicpunch":
case "vacuumwave":
return { cull: (moves.has("closecombat") || moves.has("facade")) && counter.setupType !== "Special" };
case "stormthrow":
return { cull: moves.has("circlethrow") && hasRestTalk };
case "superpower":
return {
cull: counter.get("Fighting") > 1 && !!counter.setupType || hasRestTalk && !abilities.has("Contrary"),
isSetup: abilities.has("Contrary")
};
case "fierydance":
case "heatwave":
return { cull: moves.has("fireblast") && (!!counter.get("Status") || isDoubles) };
case "firefang":
case "firepunch":
case "flamethrower":
return { cull: ["blazekick", "heatwave", "overheat"].some((m) => moves.has(m)) || (moves.has("fireblast") || moves.has("lavaplume")) && counter.setupType !== "Physical" };
case "fireblast":
case "magmastorm":
return { cull: moves.has("flareblitz") && counter.setupType !== "Special" || moves.has("lavaplume") && !counter.setupType && !counter.get("speedsetup") };
case "lavaplume":
return { cull: moves.has("firepunch") || moves.has("fireblast") && (!!counter.setupType || !!counter.get("speedsetup")) };
case "overheat":
return { cull: ["fireblast", "flareblitz", "lavaplume"].some((m) => moves.has(m)) };
case "hurricane":
return { cull: moves.has("bravebird") || moves.has("airslash") && !!counter.get("Status") };
case "hex":
return { cull: !moves.has("thunderwave") && !moves.has("willowisp") };
case "shadowball":
return { cull: moves.has("darkpulse") || moves.has("hex") && moves.has("willowisp") };
case "shadowclaw":
return { cull: moves.has("shadowforce") || moves.has("shadowsneak") || moves.has("shadowball") && counter.setupType !== "Physical" };
case "shadowsneak":
return { cull: moves.has("trick") || hasRestTalk || types.has("Ghost") && species.types.length > 1 && counter.get("stab") < 2 };
case "gigadrain":
return { cull: moves.has("petaldance") || moves.has("powerwhip") || !isDoubles && moves.has("seedbomb") || moves.has("leafstorm") && counter.get("Special") < 4 && !counter.setupType && !moves.has("trickroom") };
case "leafblade":
case "woodhammer":
return { cull: moves.has("gigadrain") && counter.setupType !== "Physical" || moves.has("hornleech") && !!counter.setupType };
case "leafstorm":
return { cull: moves.has("trickroom") || isDoubles && moves.has("energyball") || counter.get("Grass") > 1 && !!counter.setupType };
case "seedbomb":
return { cull: moves.has("leafstorm") || isDoubles && moves.has("gigadrain") };
case "solarbeam":
return { cull: !abilities.has("Drought") && !moves.has("sunnyday") || moves.has("gigadrain") || moves.has("leafstorm") };
case "bonemerang":
case "precipiceblades":
return { cull: moves.has("earthquake") };
case "earthpower":
return { cull: moves.has("earthquake") && counter.setupType !== "Special" };
case "earthquake":
return { cull: isDoubles && moves.has("highhorsepower") || moves.has("closecombat") && abilities.has("Aerilate") };
case "freezedry":
return { cull: moves.has("icebeam") || moves.has("icywind") || counter.get("stab") < species.types.length || moves.has("blizzard") && !!counter.setupType };
case "bodyslam":
case "return":
return { cull: moves.has("doubleedge") || moves.has("glare") && moves.has("headbutt") || move.id === "return" && moves.has("bodyslam") };
case "endeavor":
return { cull: !isLead && !abilities.has("Defeatist") };
case "explosion":
return { cull: !!counter.setupType || moves.has("wish") || abilities.has("Refrigerate") && (moves.has("freezedry") || movePool.includes("return")) };
case "extremespeed":
case "skyattack":
return { cull: moves.has("substitute") || counter.setupType !== "Physical" && moves.has("vacuumwave") };
case "facade":
return { cull: moves.has("bulkup") || hasRestTalk };
case "hiddenpower":
return { cull: moves.has("rest") || !counter.get("stab") && counter.damagingMoves.size < 2 || counter.setupType === "Special" && types.has("Fairy") && movePool.includes("moonblast") };
case "hypervoice":
return { cull: moves.has("blizzard") };
case "judgment":
return { cull: counter.setupType !== "Special" && counter.get("stab") > 1 };
case "quickattack":
return { cull: !!counter.get("speedsetup") || types.has("Rock") && !!counter.get("Status") || moves.has("feint") || types.has("Normal") && !counter.get("stab") };
case "weatherball":
return { cull: !moves.has("raindance") && !moves.has("sunnyday") };
case "poisonjab":
return { cull: moves.has("gunkshot") };
case "acidspray":
case "sludgewave":
return { cull: moves.has("poisonjab") || moves.has("sludgebomb") };
case "psychic":
return { cull: moves.has("psyshock") };
case "psychocut":
case "zenheadbutt":
return { cull: (moves.has("psychic") || moves.has("psyshock")) && counter.setupType !== "Physical" || abilities.has("Contrary") && !counter.setupType && !!counter.get("physicalpool") };
case "psyshock":
const psychic = movePool.indexOf("psychic");
if (psychic >= 0)
this.fastPop(movePool, psychic);
return { cull: false };
case "headsmash":
return { cull: moves.has("stoneedge") || isDoubles && moves.has("rockslide") };
case "rockblast":
case "rockslide":
return { cull: (moves.has("headsmash") || moves.has("stoneedge")) && !isDoubles };
case "stoneedge":
return { cull: moves.has("rockslide") || species.id === "machamp" && !moves.has("dynamicpunch") };
case "bulletpunch":
return { cull: types.has("Steel") && counter.get("stab") < 2 && !abilities.has("Technician") };
case "flashcannon":
return { cull: (moves.has("ironhead") || moves.has("meteormash")) && counter.setupType !== "Special" };
case "hydropump":
return { cull: moves.has("liquidation") || moves.has("waterfall") || hasRestTalk || moves.has("scald") && (counter.get("Special") < 4 && !moves.has("uturn") || species.types.length > 1 && counter.get("stab") < 3) };
case "muddywater":
return { cull: isDoubles && (moves.has("scald") || moves.has("hydropump")) };
case "originpulse":
case "surf":
return { cull: moves.has("hydropump") || moves.has("scald") };
case "scald":
return { cull: ["liquidation", "waterfall", "waterpulse"].some((m) => moves.has(m)) };
case "electroweb":
case "stunspore":
case "thunderwave":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || hasRestTalk || ["discharge", "spore", "toxic", "trickroom", "yawn"].some((m) => moves.has(m)) };
case "glare":
case "headbutt":
return { cull: moves.has("bodyslam") || !moves.has("glare") };
case "toxic":
const otherStatus = ["hypnosis", "sleeppowder", "toxicspikes", "willowisp", "yawn"].some((m) => moves.has(m));
return { cull: otherStatus || !!counter.setupType || moves.has("flamecharge") || moves.has("raindance") };
case "raindance":
return { cull: counter.get("Physical") + counter.get("Special") < 2 || hasRestTalk || moves.has("rest") || !types.has("Water") && !counter.get("Water") };
case "sunnyday":
const cull = counter.get("Physical") + counter.get("Special") < 2 || !abilities.has("Chlorophyll") && !abilities.has("Flower Gift") && !moves.has("solarbeam") || hasRestTalk;
if (cull && movePool.length > 1) {
const solarbeam = movePool.indexOf("solarbeam");
if (solarbeam >= 0)
this.fastPop(movePool, solarbeam);
if (movePool.length > 1) {
const weatherball = movePool.indexOf("weatherball");
if (weatherball >= 0)
this.fastPop(movePool, weatherball);
}
}
return { cull };
case "painsplit":
case "recover":
case "roost":
case "synthesis":
return { cull: moves.has("leechseed") || moves.has("rest") || moves.has("wish") && (moves.has("protect") || movePool.includes("protect")) };
case "substitute":
const moveBasedCull = ["copycat", "dragondance", "shiftgear"].some((m) => movePool.includes(m));
return { cull: moves.has("dracometeor") || moves.has("leafstorm") && !abilities.has("Contrary") || ["encore", "pursuit", "rest", "taunt", "uturn", "voltswitch", "whirlwind"].some((m) => moves.has(m)) || moveBasedCull };
case "powersplit":
return { cull: moves.has("guardsplit") };
case "wideguard":
return { cull: moves.has("protect") };
case "bravebird":
return { cull: (moves.has("raindance") || abilities.has("Drizzle")) && movePool.includes("hurricane") };
}
return { cull: false };
}
shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species, isDoubles) {
switch (ability) {
case "Battle Bond":
case "Dazzling":
case "Flare Boost":
case "Hyper Cutter":
case "Ice Body":
case "Innards Out":
case "Moody":
case "Steadfast":
return true;
case "Aerilate":
case "Galvanize":
case "Pixilate":
case "Refrigerate":
return !counter.get("Normal");
case "Analytic":
case "Download":
return species.nfe;
case "Battle Armor":
case "Sturdy":
return !!counter.get("recoil") && !counter.get("recovery");
case "Chlorophyll":
case "Leaf Guard":
return species.baseStats.spe > 100 || abilities.has("Harvest") || !moves.has("sunnyday") && !teamDetails.sun;
case "Competitive":
return !counter.get("Special") || moves.has("sleeptalk") && moves.has("rest");
case "Compound Eyes":
case "No Guard":
return !counter.get("inaccurate");
case "Contrary":
case "Iron Fist":
case "Skill Link":
case "Strong Jaw":
return !counter.get((0, import_dex.toID)(ability));
case "Defiant":
case "Justified":
case "Moxie":
return !counter.get("Physical") || moves.has("dragontail");
case "Flash Fire":
return abilities.has("Drought");
case "Gluttony":
return !moves.has("bellydrum");
case "Harvest":
return abilities.has("Frisk");
case "Hustle":
return counter.get("Physical") < 2;
case "Hydration":
case "Rain Dish":
case "Swift Swim":
return species.baseStats.spe > 100 || !moves.has("raindance") && !teamDetails.rain || !moves.has("raindance") && ["Rock Head", "Water Absorb"].some((abil) => abilities.has(abil));
case "Slush Rush":
case "Snow Cloak":
return !teamDetails.hail;
case "Immunity":
case "Snow Warning":
return moves.has("facade") || moves.has("hypervoice");
case "Intimidate":
return moves.has("bodyslam") || moves.has("rest") || abilities.has("Reckless") && counter.get("recoil") > 1;
case "Lightning Rod":
return species.types.includes("Ground") || (!!teamDetails.rain || moves.has("raindance")) && abilities.has("Swift Swim");
case "Limber":
return species.types.includes("Electric");
case "Liquid Voice":
return !counter.get("sound");
case "Magic Guard":
case "Speed Boost":
return abilities.has("Tinted Lens") && (!counter.get("Status") || moves.has("uturn"));
case "Magician":
return moves.has("switcheroo");
case "Magnet Pull":
return !!counter.get("Normal") || !types.has("Electric") && !moves.has("earthpower");
case "Mold Breaker":
return moves.has("acrobatics") || moves.has("sleeptalk") || abilities.has("Adaptability") || abilities.has("Iron Fist") || abilities.has("Sheer Force") && !!counter.get("sheerforce");
case "Overgrow":
return !counter.get("Grass");
case "Poison Heal":
return abilities.has("Technician") && !!counter.get("technician");
case "Power Construct":
return species.forme === "10%";
case "Prankster":
return !counter.get("Status");
case "Pressure":
case "Synchronize":
return counter.get("Status") < 2 || !!counter.get("recoil") || !!species.isMega;
case "Regenerator":
return abilities.has("Magic Guard");
case "Quick Feet":
return moves.has("bellydrum");
case "Reckless":
case "Rock Head":
return !counter.get("recoil") || !!species.isMega;
case "Sand Force":
case "Sand Rush":
case "Sand Veil":
return !teamDetails.sand;
case "Scrappy":
return !species.types.includes("Normal");
case "Serene Grace":
return !counter.get("serenegrace") || species.name === "Blissey";
case "Sheer Force":
return !counter.get("sheerforce") || moves.has("doubleedge") || abilities.has("Guts") || !!species.isMega;
case "Simple":
return !counter.setupType && !moves.has("flamecharge");
case "Solar Power":
return !counter.get("Special") || !teamDetails.sun || !!species.isMega;
case "Swarm":
return !counter.get("Bug") || !!species.isMega;
case "Sweet Veil":
return types.has("Grass");
case "Technician":
return !counter.get("technician") || moves.has("tailslap") || !!species.isMega;
case "Tinted Lens":
return moves.has("protect") || !!counter.get("damage") || counter.get("Status") > 2 && !counter.setupType || abilities.has("Prankster") || abilities.has("Magic Guard") && !!counter.get("Status");
case "Torrent":
return !counter.get("Water") || !!species.isMega;
case "Unaware":
return !!counter.setupType || abilities.has("Magic Guard");
case "Unburden":
return !!species.isMega || abilities.has("Prankster") || !counter.setupType && !moves.has("acrobatics");
case "Water Absorb":
return moves.has("raindance") || ["Drizzle", "Unaware", "Volt Absorb"].some((abil) => abilities.has(abil));
case "Weak Armor":
return counter.setupType !== "Physical";
}
return false;
}
getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles) {
if (species.requiredItems) {
if (species.baseSpecies === "Arceus" && (moves.has("judgment") || !counter.get(species.types[0]) || teamDetails.zMove)) {
return species.requiredItems[0];
}
return this.sample(species.requiredItems);
}
if (species.name === "Dedenne")
return moves.has("substitute") ? "Petaya Berry" : "Sitrus Berry";
if (species.name === "Deoxys-Attack")
return isLead && moves.has("stealthrock") ? "Focus Sash" : "Life Orb";
if (species.name === "Farfetch\u2019d")
return "Stick";
if (species.name === "Genesect" && moves.has("technoblast"))
return "Douse Drive";
if (species.baseSpecies === "Marowak")
return "Thick Club";
if (species.name === "Pikachu")
return "Light Ball";
if (species.name === "Shedinja" || species.name === "Smeargle")
return "Focus Sash";
if (species.name === "Unfezant" && counter.get("Physical") >= 2)
return "Scope Lens";
if (species.name === "Unown")
return "Choice Specs";
if (species.name === "Wobbuffet")
return "Custap Berry";
if (ability === "Harvest" || ability === "Emergency Exit" && !!counter.get("Status"))
return "Sitrus Berry";
if (ability === "Imposter")
return "Choice Scarf";
if (ability === "Poison Heal")
return "Toxic Orb";
if (species.nfe)
return ability === "Technician" && counter.get("Physical") >= 4 ? "Choice Band" : "Eviolite";
if (moves.has("switcheroo") || moves.has("trick")) {
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108) {
return "Choice Scarf";
} else {
return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs";
}
}
if (moves.has("bellydrum")) {
if (ability === "Gluttony") {
return `${this.sample(["Aguav", "Figy", "Iapapa", "Mago", "Wiki"])} Berry`;
} else if (species.baseStats.spe <= 50 && !teamDetails.zMove && this.randomChance(1, 2)) {
return "Normalium Z";
} else {
return "Sitrus Berry";
}
}
if (moves.has("copycat") && counter.get("Physical") >= 3)
return "Choice Band";
if (moves.has("geomancy") || moves.has("skyattack"))
return "Power Herb";
if (moves.has("shellsmash")) {
return ability === "Solid Rock" && !!counter.get("priority") ? "Weakness Policy" : "White Herb";
}
if ((ability === "Guts" || moves.has("facade")) && !moves.has("sleeptalk")) {
return types.has("Fire") || ability === "Quick Feet" || ability === "Toxic Boost" ? "Toxic Orb" : "Flame Orb";
}
if (ability === "Magic Guard" && counter.damagingMoves.size > 1 || ability === "Sheer Force" && counter.get("sheerforce")) {
return "Life Orb";
}
if (ability === "Unburden")
return moves.has("fakeout") ? "Normal Gem" : "Sitrus Berry";
if (moves.has("acrobatics"))
return "";
if (moves.has("electricterrain") || ability === "Electric Surge" && moves.has("thunderbolt"))
return "Electrium Z";
if (moves.has("happyhour") || moves.has("holdhands") || moves.has("encore") && ability === "Contrary")
return "Normalium Z";
if (moves.has("raindance")) {
if (species.baseSpecies === "Castform" && !teamDetails.zMove) {
return "Waterium Z";
} else {
return ability === "Forecast" ? "Damp Rock" : "Life Orb";
}
}
if (moves.has("sunnyday")) {
if ((species.baseSpecies === "Castform" || species.baseSpecies === "Cherrim") && !teamDetails.zMove) {
return "Firium Z";
} else {
return ability === "Forecast" ? "Heat Rock" : "Life Orb";
}
}
if (moves.has("solarbeam") && ability !== "Drought" && !moves.has("sunnyday") && !teamDetails.sun) {
return !teamDetails.zMove ? "Grassium Z" : "Power Herb";
}
if (moves.has("auroraveil") || moves.has("lightscreen") && moves.has("reflect"))
return "Light Clay";
if (moves.has("rest") && !moves.has("sleeptalk") && ability !== "Natural Cure" && ability !== "Shed Skin" && ability !== "Shadow Tag") {
return "Chesto Berry";
}
if (!teamDetails.zMove) {
if (species.name === "Decidueye" && moves.has("spiritshackle") && counter.setupType) {
return "Decidium Z";
}
if (species.name === "Kommo-o")
return moves.has("clangingscales") ? "Kommonium Z" : "Dragonium Z";
if (species.baseSpecies === "Lycanroc" && moves.has("stoneedge") && counter.setupType) {
return "Lycanium Z";
}
if (species.name === "Marshadow" && moves.has("spectralthief") && counter.setupType) {
return "Marshadium Z";
}
if (species.name === "Necrozma-Dusk-Mane" || species.name === "Necrozma-Dawn-Wings") {
if (moves.has("autotomize") && moves.has("sunsteelstrike")) {
return "Solganium Z";
} else if (moves.has("trickroom") && moves.has("moongeistbeam")) {
return "Lunalium Z";
} else {
return "Ultranecrozium Z";
}
}
if (species.name === "Mimikyu" && moves.has("playrough") && counter.setupType)
return "Mimikium Z";
if (species.name === "Raichu-Alola" && moves.has("thunderbolt") && counter.setupType)
return "Aloraichium Z";
if (moves.has("bugbuzz") && counter.setupType && species.baseStats.spa > 100)
return "Buginium Z";
if (moves.has("darkpulse") && ability === "Fur Coat" && counter.setupType || moves.has("suckerpunch") && ability === "Moxie" && counter.get("Dark") < 2) {
return "Darkinium Z";
}
if (moves.has("outrage") && counter.setupType && !moves.has("fly"))
return "Dragonium Z";
if (moves.has("fleurcannon") && !!counter.get("speedsetup"))
return "Fairium Z";
if (moves.has("focusblast") && types.has("Fighting") && counter.setupType || moves.has("reversal") && moves.has("substitute")) {
return "Fightinium Z";
}
if (moves.has("fly") || moves.has("hurricane") && species.baseStats.spa >= 125 && (!!counter.get("Status") || moves.has("superpower")) || (moves.has("bounce") || moves.has("bravebird")) && counter.setupType) {
return "Flyinium Z";
}
if (moves.has("shadowball") && counter.setupType && ability === "Beast Boost")
return "Ghostium Z";
if (moves.has("sleeppowder") && types.has("Grass") && counter.setupType && species.baseStats.spe <= 70) {
return "Grassium Z";
}
if (moves.has("magmastorm"))
return "Firium Z";
if (moves.has("dig"))
return "Groundium Z";
if (moves.has("photongeyser") && counter.setupType)
return "Psychium Z";
if (moves.has("stoneedge") && types.has("Rock") && moves.has("swordsdance"))
return "Rockium Z";
if (moves.has("hydropump") && ability === "Battle Bond" && moves.has("uturn"))
return "Waterium Z";
if (moves.has("hail") || moves.has("blizzard") && ability !== "Snow Warning")
return "Icium Z";
}
}
getMediumPriorityItem(ability, moves, counter, species, isDoubles, isLead) {
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
if ((ability === "Speed Boost" || ability === "Stance Change" || species.name === "Pheromosa") && counter.get("Physical") + counter.get("Special") > 2 && !moves.has("uturn")) {
return "Life Orb";
}
if (isDoubles && moves.has("uturn") && counter.get("Physical") === 4 && !moves.has("fakeout")) {
return species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority") && this.randomChance(1, 2) ? "Choice Scarf" : "Choice Band";
}
if (isDoubles && counter.get("Special") === 4 && (moves.has("waterspout") || moves.has("eruption"))) {
return "Choice Scarf";
}
if (!isDoubles && counter.get("Physical") >= 4 && ["bodyslam", "dragontail", "fakeout", "flamecharge", "rapidspin", "suckerpunch"].every((m) => !moves.has(m))) {
return (species.baseStats.atk >= 100 || ability === "Huge Power") && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority") && this.randomChance(2, 3) ? "Choice Scarf" : "Choice Band";
}
if (!isDoubles && (counter.get("Special") >= 4 || counter.get("Special") >= 3 && moves.has("uturn")) && !moves.has("acidspray") && !moves.has("clearsmog")) {
return species.baseStats.spa >= 100 && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && ability !== "Tinted Lens" && !counter.get("Physical") && !counter.get("priority") && this.randomChance(2, 3) ? "Choice Scarf" : "Choice Specs";
}
if (!isDoubles && counter.get("Physical") >= 3 && moves.has("defog") && !moves.has("foulplay") && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority")) {
return "Choice Scarf";
}
if (!isDoubles && (ability === "Drizzle" || ability === "Slow Start" || species.name.includes("Rotom-") || ["aromatherapy", "bite", "clearsmog", "curse", "protect", "sleeptalk"].some((m) => moves.has(m)))) {
return "Leftovers";
}
if (["endeavor", "flail", "reversal"].some((m) => moves.has(m)) && ability !== "Sturdy") {
return ability === "Defeatist" ? "Expert Belt" : "Focus Sash";
}
if (moves.has("outrage") && counter.setupType)
return "Lum Berry";
if (isDoubles && counter.damagingMoves.size >= 3 && species.baseStats.spe >= 70 && ability !== "Multiscale" && ability !== "Sturdy" && [
"acidspray",
"electroweb",
"fakeout",
"feint",
"flamecharge",
"icywind",
"incinerate",
"naturesmadness",
"rapidspin",
"snarl",
"suckerpunch",
"uturn"
].every((m) => !moves.has(m))) {
return defensiveStatTotal >= 275 ? "Sitrus Berry" : "Life Orb";
}
if (moves.has("substitute"))
return counter.damagingMoves.size > 2 && !!counter.get("drain") ? "Life Orb" : "Leftovers";
if (!isDoubles && this.dex.getEffectiveness("Ground", species) >= 2 && ability !== "Levitate" && !moves.has("magnetrise")) {
return "Air Balloon";
}
if ((ability === "Iron Barbs" || ability === "Rough Skin") && this.randomChance(1, 2))
return "Rocky Helmet";
if (counter.get("Physical") + counter.get("Special") >= 4 && species.baseStats.spd >= 50 && defensiveStatTotal >= 235) {
return "Assault Vest";
}
if (species.name === "Palkia" && (moves.has("dracometeor") || moves.has("spacialrend")) && moves.has("hydropump")) {
return "Lustrous Orb";
}
if (species.types.includes("Normal") && moves.has("fakeout") && counter.get("Normal") >= 2)
return "Silk Scarf";
if (counter.damagingMoves.size >= 4) {
return counter.get("Dragon") || moves.has("suckerpunch") || counter.get("Normal") ? "Life Orb" : "Expert Belt";
}
if (counter.damagingMoves.size >= 3 && !!counter.get("speedsetup") && defensiveStatTotal >= 300) {
return "Weakness Policy";
}
if (!isDoubles && isLead && !["Regenerator", "Sturdy"].includes(ability) && !counter.get("recoil") && !counter.get("recovery") && defensiveStatTotal < 255) {
return "Focus Sash";
}
}
getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead, isDoubles) {
if (moves.has("stickyweb") && ability === "Sturdy")
return "Mental Herb";
if (ability === "Serene Grace" && moves.has("airslash") && species.baseStats.spe > 100)
return "Metronome";
if (ability === "Sturdy" && moves.has("explosion") && !counter.get("speedsetup"))
return "Custap Berry";
if (ability === "Super Luck")
return "Scope Lens";
if (!isDoubles && counter.damagingMoves.size >= 3 && ability !== "Sturdy" && (species.baseStats.spe >= 90 || !moves.has("voltswitch")) && ["acidspray", "dragontail", "foulplay", "rapidspin", "superfang", "uturn"].every((m) => !moves.has(m)) && (counter.get("speedsetup") || moves.has("trickroom") || species.baseStats.spe > 40 && species.baseStats.hp + species.baseStats.def + species.baseStats.spd < 275)) {
return "Life Orb";
}
}
randomSet(species, teamDetails = {}, isLead = false, isDoubles = false) {
species = this.dex.species.get(species);
let forme = species.name;
if (typeof species.battleOnly === "string") {
forme = species.battleOnly;
}
if (species.cosmeticFormes) {
forme = this.sample([species.name].concat(species.cosmeticFormes));
}
const data = this.randomData[species.id];
const randMoves = isDoubles ? data.doublesMoves || data.moves : data.moves;
const movePool = (randMoves || Object.keys(Dex.species.getLearnset(species.id))).slice();
if (this.format.gameType === "multi") {
const allySwitch = movePool.indexOf("allyswitch");
if (allySwitch > -1) {
if (movePool.length > this.maxMoveCount) {
this.fastPop(movePool, allySwitch);
} else {
movePool[allySwitch] = "sleeptalk";
}
}
}
const rejectedPool = [];
const moves = /* @__PURE__ */ new Set();
let ability = "";
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 };
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 };
const types = new Set(species.types);
const abilities = /* @__PURE__ */ new Set();
for (const abilityName of Object.values(species.abilities)) {
if (abilityName === species.abilities.S || species.unreleasedHidden && abilityName === species.abilities.H)
continue;
abilities.add(abilityName);
}
let availableHP = 0;
for (const moveid of movePool) {
if (moveid.startsWith("hiddenpower"))
availableHP++;
}
const SetupException = ["closecombat", "diamondstorm", "extremespeed", "superpower", "clangingscales"];
let counter;
let hasHiddenPower = false;
do {
while (moves.size < this.maxMoveCount && movePool.length) {
const moveid = this.sampleNoReplace(movePool);
if (moveid.startsWith("hiddenpower")) {
availableHP--;
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
while (moves.size < this.maxMoveCount && rejectedPool.length) {
const moveid = this.sampleNoReplace(rejectedPool);
if (moveid.startsWith("hiddenpower")) {
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
counter = this.queryMoves(moves, species.types, abilities, movePool);
const runEnforcementChecker = (checkerName) => {
if (!this.moveEnforcementCheckers[checkerName])
return false;
return this.moveEnforcementCheckers[checkerName](
movePool,
moves,
abilities,
types,
counter,
species,
teamDetails
);
};
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
let { cull, isSetup } = this.shouldCullMove(
move,
types,
moves,
abilities,
counter,
movePool,
teamDetails,
species,
isLead,
isDoubles
);
if (move.category === "Physical" && counter.setupType === "Special" || move.category === "Special" && counter.setupType === "Physical") {
const stabs = counter.get(species.types[0]) + (counter.get(species.types[1]) || 0);
if (!SetupException.includes(moveid) && (!types.has(move.type) || stabs > 1 || counter.get(move.category) < 2))
cull = true;
}
if (counter.setupType === "Special" && moveid === "hiddenpower" && species.types.length > 1 && counter.get("Special") <= 2 && !types.has(move.type) && !counter.get("Physical") && counter.get("specialpool")) {
cull = true;
}
const singlesEnforcement = !["judgment", "lightscreen", "quiverdance", "reflect", "sleeptalk", "toxic"].includes(moveid) && (move.category !== "Status" || // should allow Meganium to cull a recovery move for the sake of STAB
!(move.flags.heal && species.id !== "meganium"));
if (!cull && !move.damage && !isSetup && !move.weather && !move.stallingMove && (isDoubles || singlesEnforcement) && (!counter.setupType || counter.setupType === "Mixed" || move.category !== counter.setupType && move.category !== "Status" || counter.get(counter.setupType) + counter.get("Status") > 3 && !counter.get("hazards")) && (move.category === "Status" || !types.has(move.type) || move.basePower && move.basePower < 40 && !move.multihit)) {
if (!counter.get("stab") && !moves.has("nightshade") && !moves.has("seismictoss") && (species.types.length > 1 || species.types[0] !== "Normal" && species.types[0] !== "Psychic" || !moves.has("icebeam") || species.baseStats.spa >= species.baseStats.spd) || moves.has("suckerpunch") && !abilities.has("Contrary") && counter.get("stab") < species.types.length && species.id !== "honchkrow" || ["recover", "roost", "slackoff", "softboiled"].some((m) => movePool.includes(m)) && counter.get("Status") && !counter.setupType && ["healingwish", "switcheroo", "trick", "trickroom"].every((m) => !moves.has(m)) || (movePool.includes("milkdrink") || movePool.includes("shoreup") || movePool.includes("moonlight") && types.size < 2 || movePool.includes("stickyweb") && !counter.setupType && !teamDetails.stickyWeb || movePool.includes("quiverdance") && ["defog", "uturn", "stickyweb"].every((m) => !moves.has(m)) && counter.get("Special") < 4) || isLead && movePool.includes("stealthrock") && counter.get("Status") && !counter.setupType && !counter.get("speedsetup") && !moves.has("substitute") || species.requiredMove && movePool.includes((0, import_dex.toID)(species.requiredMove)) || !counter.get("Normal") && (abilities.has("Aerilate") || abilities.has("Pixilate") || abilities.has("Refrigerate") && !moves.has("blizzard"))) {
cull = true;
} else {
for (const type of types) {
if (runEnforcementChecker(type)) {
cull = true;
}
}
for (const abil of abilities) {
if (runEnforcementChecker(abil)) {
cull = true;
}
}
for (const m of moves) {
if (runEnforcementChecker(m)) {
cull = true;
}
}
}
}
if (moveid === "rest" && cull) {
const sleeptalk = movePool.indexOf("sleeptalk");
if (sleeptalk >= 0) {
if (movePool.length < 2) {
cull = false;
} else {
this.fastPop(movePool, sleeptalk);
}
}
}
const moveIsHP = moveid.startsWith("hiddenpower");
if (cull && (movePool.length - availableHP || availableHP && (moveIsHP || !hasHiddenPower))) {
if (move.category !== "Status" && !move.damage && !move.flags.charge && (!moveIsHP || !availableHP)) {
rejectedPool.push(moveid);
}
if (moveIsHP)
hasHiddenPower = false;
moves.delete(moveid);
break;
}
if (cull && rejectedPool.length) {
if (moveIsHP)
hasHiddenPower = false;
moves.delete(moveid);
break;
}
}
} while (moves.size < this.maxMoveCount && (movePool.length || rejectedPool.length));
if (species.id === "celesteela" && moves.has("autotomize") && moves.has("heavyslam")) {
moves.delete("heavyslam");
moves.add("flashcannon");
}
if (moves.has("raindance") && moves.has("thunderbolt") && !isDoubles) {
moves.delete("thunderbolt");
moves.add("thunder");
}
if (moves.has("workup") && !counter.get("Special") && species.id === "zeraora") {
moves.delete("workup");
moves.add("bulkup");
}
const battleOnly = species.battleOnly && !species.requiredAbility;
const baseSpecies = battleOnly ? this.dex.species.get(species.battleOnly) : species;
const abilityData = Object.values(baseSpecies.abilities).map((a) => this.dex.abilities.get(a));
import_lib.Utils.sortBy(abilityData, (abil) => -abil.rating);
if (abilityData[1]) {
if (abilityData[2] && abilityData[1].rating <= abilityData[2].rating && this.randomChance(1, 2)) {
[abilityData[1], abilityData[2]] = [abilityData[2], abilityData[1]];
}
if (abilityData[0].rating <= abilityData[1].rating && this.randomChance(1, 2)) {
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
} else if (abilityData[0].rating - 0.6 <= abilityData[1].rating && this.randomChance(2, 3)) {
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
}
ability = abilityData[0].name;
while (this.shouldCullAbility(
ability,
types,
moves,
abilities,
counter,
movePool,
teamDetails,
species,
isDoubles
)) {
if (ability === abilityData[0].name && abilityData[1].rating >= 1) {
ability = abilityData[1].name;
} else if (ability === abilityData[1].name && abilityData[2] && abilityData[2].rating >= 1) {
ability = abilityData[2].name;
} else {
ability = abilityData[0].name;
break;
}
}
if (abilities.has("Guts") && ability !== "Quick Feet" && (moves.has("facade") || moves.has("protect") && !isDoubles || moves.has("sleeptalk") && moves.has("rest"))) {
ability = "Guts";
} else if (abilities.has("Moxie") && (counter.get("Physical") > 3 || moves.has("bounce")) && !isDoubles) {
ability = "Moxie";
} else if (isDoubles) {
if (abilities.has("Intimidate") && !battleOnly)
ability = "Intimidate";
if (abilities.has("Guts") && ability !== "Intimidate")
ability = "Guts";
if (abilities.has("Storm Drain"))
ability = "Storm Drain";
if (abilities.has("Harvest"))
ability = "Harvest";
if (abilities.has("Unburden") && ability !== "Prankster" && !species.isMega)
ability = "Unburden";
}
if (species.name === "Ambipom" && !counter.get("technician")) {
ability = "Pickup";
}
if (species.name === "Raticate-Alola")
ability = "Hustle";
if (species.name === "Altaria")
ability = "Natural Cure";
} else {
ability = abilityData[0].name;
}
if (species.name === "Genesect" && moves.has("technoblast"))
forme = "Genesect-Douse";
if (!moves.has("photongeyser") && !teamDetails.zMove && (species.name === "Necrozma-Dusk-Mane" || species.name === "Necrozma-Dawn-Wings")) {
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
if (move.category === "Status" || types.has(move.type))
continue;
moves.delete(moveid);
moves.add("photongeyser");
break;
}
}
let item = this.getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles);
if (item === void 0)
item = this.getMediumPriorityItem(ability, moves, counter, species, isDoubles, isLead);
if (item === void 0) {
item = this.getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead, isDoubles);
}
if (item === void 0)
item = isDoubles ? "Sitrus Berry" : "Leftovers";
if (item === "Leftovers" && types.has("Poison")) {
item = "Black Sludge";
}
let level;
if (this.adjustLevel) {
level = this.adjustLevel;
} else if (!isDoubles) {
level = data.level || (species.nfe ? 90 : 80);
} else {
const baseStats = species.baseStats;
let bst = species.bst;
if (species.baseSpecies === "Wishiwashi")
bst = this.dex.species.get("wishiwashischool").bst;
const speciesAbility = baseSpecies === species ? ability : species.abilities[0];
if (speciesAbility === "Huge Power" || speciesAbility === "Pure Power") {
bst += baseStats.atk;
} else if (speciesAbility === "Parental Bond") {
bst += 0.25 * (counter.get("Physical") > counter.get("Special") ? baseStats.atk : baseStats.spa);
} else if (speciesAbility === "Protean") {
bst += 0.3 * (counter.get("Physical") > counter.get("Special") ? baseStats.atk : baseStats.spa);
} else if (speciesAbility === "Fur Coat") {
bst += baseStats.def;
} else if (speciesAbility === "Slow Start") {
bst -= baseStats.atk / 2 + baseStats.spe / 2;
} else if (speciesAbility === "Truant") {
bst *= 2 / 3;
}
if (item === "Eviolite") {
bst += 0.5 * (baseStats.def + baseStats.spd);
} else if (item === "Light Ball") {
bst += baseStats.atk + baseStats.spa;
}
level = 70 + Math.floor((600 - import_lib.Utils.clampIntRange(bst, 300, 600)) / 10.34);
}
const srWeakness = this.dex.getEffectiveness("Rock", species);
while (evs.hp > 1) {
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
if (moves.has("substitute") && moves.has("reversal")) {
if (hp % 4 > 0)
break;
} else if (moves.has("substitute") && (item === "Petaya Berry" || item === "Sitrus Berry" || ability === "Power Construct" && item !== "Leftovers")) {
if (hp % 4 === 0)
break;
} else if (moves.has("bellydrum") && (item === "Sitrus Berry" || ability === "Gluttony")) {
if (hp % 2 === 0)
break;
} else {
if (srWeakness <= 0 || hp % (4 / srWeakness) > 0)
break;
}
evs.hp -= 4;
}
if (!counter.get("Physical") && !moves.has("copycat") && !moves.has("transform")) {
evs.atk = 0;
ivs.atk = 0;
}
if (forme === "Nihilego")
evs.spd -= 32;
if (ability === "Beast Boost" && counter.get("Special") < 1) {
evs.spa = 0;
ivs.spa = 0;
}
if (hasHiddenPower && level < 100) {
let hpType;
for (const move of moves) {
if (move.startsWith("hiddenpower"))
hpType = move.substr(11);
}
if (!hpType)
throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`);
const HPivs = ivs.atk === 0 ? ZeroAttackHPIVs[hpType] : this.dex.types.get(hpType).HPivs;
let iv;
for (iv in HPivs) {
ivs[iv] = HPivs[iv];
}
}
if (["gyroball", "metalburst", "trickroom"].some((m) => moves.has(m))) {
evs.spe = 0;
ivs.spe = hasHiddenPower && level < 100 ? ivs.spe - 30 : 0;
}
return {
name: species.baseSpecies,
species: forme,
gender: species.gender,
shiny: this.randomChance(1, 1024),
moves: Array.from(moves),
ability,
evs,
ivs,
item,
level
};
}
randomTeam() {
this.enforceNoDirectCustomBanlistChanges();
const seed = this.prng.seed;
const ruleTable = this.dex.formats.getRuleTable(this.format);
const pokemon = [];
const isMonotype = !!this.forceMonotype || ruleTable.has("sametypeclause");
const typePool = this.dex.types.names();
const type = this.forceMonotype || this.sample(typePool);
const baseFormes = {};
let hasMega = false;
const tierCount = {};
const typeCount = {};
const typeComboCount = {};
const typeWeaknesses = {};
const teamDetails = {};
for (const restrict of [true, false]) {
if (pokemon.length >= this.maxTeamSize)
break;
const pokemonPool = this.getPokemonPool(type, pokemon, isMonotype);
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (this.format.gameType === "singles") {
if (!this.randomData[species.id]?.moves)
continue;
} else {
if (!this.randomData[species.id]?.doublesMoves)
continue;
}
if (!species.exists)
continue;
if (baseFormes[species.baseSpecies])
continue;
if (hasMega && species.isMega)
continue;
switch (species.baseSpecies) {
case "Arceus":
case "Silvally":
if (this.randomChance(8, 9) && !isMonotype)
continue;
break;
case "Oricorio":
if (this.randomChance(3, 4))
continue;
break;
case "Castform":
case "Floette":
if (this.randomChance(2, 3))
continue;
break;
case "Aegislash":
case "Basculin":
case "Gourgeist":
case "Groudon":
case "Kyogre":
case "Meloetta":
if (this.randomChance(1, 2))
continue;
break;
case "Cherrim":
case "Greninja":
if (this.gen >= 7 && this.randomChance(1, 2))
continue;
break;
}
if (species.otherFormes && !hasMega && (species.otherFormes.includes(species.name + "-Mega") || species.otherFormes.includes(species.name + "-Mega-X"))) {
continue;
}
const tier = species.tier;
const types = species.types;
const typeCombo = types.slice().sort().join();
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
if (restrict && !species.isMega) {
if (tierCount[tier] >= (isMonotype || this.forceMonotype ? 2 : 1) * limitFactor && !this.randomChance(1, Math.pow(5, tierCount[tier]))) {
continue;
}
if (!isMonotype && !this.forceMonotype) {
let skip = false;
for (const typeName of types) {
if (typeCount[typeName] >= 2 * limitFactor) {
skip = true;
break;
}
}
if (skip)
continue;
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
if (!typeWeaknesses[typeName])
typeWeaknesses[typeName] = 0;
if (typeWeaknesses[typeName] >= 3 * limitFactor) {
skip = true;
break;
}
}
}
if (skip)
continue;
}
if (!this.forceMonotype && typeComboCount[typeCombo] >= (isMonotype ? 2 : 1) * limitFactor)
continue;
}
const set = this.randomSet(
species,
teamDetails,
pokemon.length === this.maxTeamSize - 1,
this.format.gameType !== "singles"
);
const item = this.dex.items.get(set.item);
if (item.zMove && teamDetails.zMove)
continue;
if (set.ability === "Illusion") {
if (pokemon.length < 1)
continue;
set.level = pokemon[pokemon.length - 1].level;
}
pokemon.unshift(set);
if (pokemon.length === this.maxTeamSize)
break;
baseFormes[species.baseSpecies] = 1;
if (tierCount[tier]) {
tierCount[tier]++;
} else {
tierCount[tier] = 1;
}
for (const typeName of types) {
if (typeName in typeCount) {
typeCount[typeName]++;
} else {
typeCount[typeName] = 1;
}
}
if (typeCombo in typeComboCount) {
typeComboCount[typeCombo]++;
} else {
typeComboCount[typeCombo] = 1;
}
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
typeWeaknesses[typeName]++;
}
}
if (item.megaStone)
hasMega = true;
if (item.zMove)
teamDetails.zMove = 1;
if (set.ability === "Snow Warning" || set.moves.includes("hail"))
teamDetails.hail = 1;
if (set.moves.includes("raindance") || set.ability === "Drizzle" && !item.onPrimal)
teamDetails.rain = 1;
if (set.ability === "Sand Stream")
teamDetails.sand = 1;
if (set.moves.includes("sunnyday") || set.ability === "Drought" && !item.onPrimal)
teamDetails.sun = 1;
if (set.moves.includes("spikes"))
teamDetails.spikes = (teamDetails.spikes || 0) + 1;
if (set.moves.includes("stealthrock"))
teamDetails.stealthRock = 1;
if (set.moves.includes("stickyweb"))
teamDetails.stickyWeb = 1;
if (set.moves.includes("toxicspikes"))
teamDetails.toxicSpikes = 1;
if (set.moves.includes("defog"))
teamDetails.defog = 1;
if (set.moves.includes("rapidspin"))
teamDetails.rapidSpin = 1;
}
}
if (pokemon.length < this.maxTeamSize && pokemon.length < 12) {
throw new Error(`Could not build a random team for ${this.format} (seed=${seed})`);
}
return pokemon;
}
randomFactorySet(species, teamData, tier) {
const id = (0, import_dex.toID)(species.name);
const setList = this.randomFactorySets[tier][id].sets;
const itemsMax = {
choicespecs: 1,
choiceband: 1,
choicescarf: 1
};
const movesMax = {
rapidspin: 1,
batonpass: 1,
stealthrock: 1,
defog: 1,
spikes: 1,
toxicspikes: 1
};
const requiredMoves = {
stealthrock: "hazardSet",
rapidspin: "hazardClear",
defog: "hazardClear"
};
const weatherAbilitiesRequire = {
hydration: "raindance",
swiftswim: "raindance",
leafguard: "sunnyday",
solarpower: "sunnyday",
chlorophyll: "sunnyday",
sandforce: "sandstorm",
sandrush: "sandstorm",
sandveil: "sandstorm",
slushrush: "hail",
snowcloak: "hail"
};
const weatherAbilities = ["drizzle", "drought", "snowwarning", "sandstream"];
let effectivePool = [];
const priorityPool = [];
for (const curSet of setList) {
if (this.forceMonotype && !species.types.includes(this.forceMonotype))
continue;
const item2 = this.dex.items.get(curSet.item);
if (teamData.megaCount && teamData.megaCount > 0 && item2.megaStone)
continue;
if (teamData.zCount && teamData.zCount > 0 && item2.zMove)
continue;
if (itemsMax[item2.id] && teamData.has[item2.id] >= itemsMax[item2.id])
continue;
const ability2 = this.dex.abilities.get(curSet.ability);
if (weatherAbilitiesRequire[ability2.id] && teamData.weather !== weatherAbilitiesRequire[ability2.id])
continue;
if (teamData.weather && weatherAbilities.includes(ability2.id))
continue;
let reject = false;
let hasRequiredMove = false;
const curSetVariants = [];
for (const move of curSet.moves) {
const variantIndex = this.random(move.length);
const moveId = (0, import_dex.toID)(move[variantIndex]);
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) {
reject = true;
break;
}
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) {
hasRequiredMove = true;
}
curSetVariants.push(variantIndex);
}
if (reject)
continue;
effectivePool.push({ set: curSet, moveVariants: curSetVariants });
if (hasRequiredMove)
priorityPool.push({ set: curSet, moveVariants: curSetVariants });
}
if (priorityPool.length)
effectivePool = priorityPool;
if (!effectivePool.length) {
if (!teamData.forceResult)
return null;
for (const curSet of setList) {
effectivePool.push({ set: curSet });
}
}
const setData = this.sample(effectivePool);
const moves = [];
for (const [i, moveSlot] of setData.set.moves.entries()) {
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot));
}
const item = this.sampleIfArray(setData.set.item);
const ability = this.sampleIfArray(setData.set.ability);
const nature = this.sampleIfArray(setData.set.nature);
const level = this.adjustLevel || setData.set.level || (tier === "LC" ? 5 : 100);
return {
name: setData.set.name || species.baseSpecies,
species: setData.set.species,
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? "M" : "F"),
item: item || "",
ability: ability || species.abilities["0"],
shiny: typeof setData.set.shiny === "undefined" ? this.randomChance(1, 1024) : setData.set.shiny,
level,
happiness: typeof setData.set.happiness === "undefined" ? 255 : setData.set.happiness,
evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs },
ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs },
nature: nature || "Serious",
moves
};
}
randomFactoryTeam(side, depth = 0) {
this.enforceNoDirectCustomBanlistChanges();
const forceResult = depth >= 12;
const isMonotype = !!this.forceMonotype || this.dex.formats.getRuleTable(this.format).has("sametypeclause");
if (!this.factoryTier) {
this.factoryTier = isMonotype ? "Mono" : this.sample(["Uber", "OU", "UU", "RU", "NU", "PU", "LC"]);
} else if (isMonotype && this.factoryTier !== "Mono") {
throw new Error(`Can't generate a Monotype Battle Factory set in a battle with factory tier ${this.factoryTier}`);
}
const tierValues = {
Uber: 5,
OU: 4,
UUBL: 4,
UU: 3,
RUBL: 3,
RU: 2,
NUBL: 2,
NU: 1,
PUBL: 1,
PU: 0
};
const pokemon = [];
const pokemonPool = Object.keys(this.randomFactorySets[this.factoryTier]);
const typePool = this.dex.types.names();
const type = this.sample(typePool);
const teamData = {
typeCount: {},
typeComboCount: {},
baseFormes: {},
megaCount: 0,
zCount: 0,
has: {},
forceResult,
weaknesses: {},
resistances: {}
};
const requiredMoveFamilies = ["hazardSet", "hazardClear"];
const requiredMoves = {
stealthrock: "hazardSet",
rapidspin: "hazardClear",
defog: "hazardClear"
};
const weatherAbilitiesSet = {
drizzle: "raindance",
drought: "sunnyday",
snowwarning: "hail",
sandstream: "sandstorm"
};
const resistanceAbilities = {
dryskin: ["Water"],
waterabsorb: ["Water"],
stormdrain: ["Water"],
flashfire: ["Fire"],
heatproof: ["Fire"],
lightningrod: ["Electric"],
motordrive: ["Electric"],
voltabsorb: ["Electric"],
sapsipper: ["Grass"],
thickfat: ["Ice", "Fire"],
levitate: ["Ground"]
};
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (!species.exists)
continue;
if (this.factoryTier in tierValues && species.tier in tierValues && tierValues[species.tier] > tierValues[this.factoryTier])
continue;
const speciesFlags = this.randomFactorySets[this.factoryTier][species.id].flags;
if (teamData.baseFormes[species.baseSpecies])
continue;
if (!teamData.megaCount)
teamData.megaCount = 0;
if (teamData.megaCount >= 1 && speciesFlags.megaOnly)
continue;
const set = this.randomFactorySet(species, teamData, this.factoryTier);
if (!set)
continue;
const itemData = this.dex.items.get(set.item);
if (teamData.megaCount >= 1 && itemData.megaStone)
continue;
if (teamData.zCount && teamData.zCount >= 1 && itemData.zMove)
continue;
let types = species.types;
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
if (isMonotype) {
if (itemData.megaStone) {
const megaSpecies = this.dex.species.get(itemData.megaStone);
if (types.length > megaSpecies.types.length)
types = [species.types[0]];
if (megaSpecies.types[1] && types[1] && megaSpecies.types[1] !== types[1]) {
types = [megaSpecies.types[0]];
}
}
if (!types.includes(type))
continue;
} else {
let skip = false;
for (const typeName of types) {
if (teamData.typeCount[typeName] >= 2 * limitFactor && this.randomChance(4, 5)) {
skip = true;
break;
}
}
if (skip)
continue;
let typeCombo2 = types.slice().sort().join();
if (set.ability + "" === "Drought" || set.ability + "" === "Drizzle") {
typeCombo2 = set.ability + "";
}
if (teamData.typeComboCount[typeCombo2] >= 1 * limitFactor)
continue;
}
pokemon.push(set);
const typeCombo = types.slice().sort().join();
for (const typeName of types) {
if (typeName in teamData.typeCount) {
teamData.typeCount[typeName]++;
} else {
teamData.typeCount[typeName] = 1;
}
}
teamData.typeComboCount[typeCombo] = teamData.typeComboCount[typeCombo] + 1 || 1;
teamData.baseFormes[species.baseSpecies] = 1;
if (itemData.megaStone)
teamData.megaCount++;
if (itemData.zMove) {
if (!teamData.zCount)
teamData.zCount = 0;
teamData.zCount++;
}
if (itemData.id in teamData.has) {
teamData.has[itemData.id]++;
} else {
teamData.has[itemData.id] = 1;
}
const abilityState = this.dex.abilities.get(set.ability);
if (abilityState.id in weatherAbilitiesSet) {
teamData.weather = weatherAbilitiesSet[abilityState.id];
}
for (const move of set.moves) {
const moveId = (0, import_dex.toID)(move);
if (moveId in teamData.has) {
teamData.has[moveId]++;
} else {
teamData.has[moveId] = 1;
}
if (moveId in requiredMoves) {
teamData.has[requiredMoves[moveId]] = 1;
}
}
for (const typeName of this.dex.types.names()) {
if (teamData.resistances[typeName] >= 1)
continue;
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
continue;
}
const typeMod = this.dex.getEffectiveness(typeName, types);
if (typeMod < 0) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
} else if (typeMod > 0) {
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1;
}
}
}
if (pokemon.length < this.maxTeamSize)
return this.randomFactoryTeam(side, ++depth);
if (!teamData.forceResult) {
for (const requiredFamily of requiredMoveFamilies) {
if (!teamData.has[requiredFamily])
return this.randomFactoryTeam(side, ++depth);
}
for (const typeName in teamData.weaknesses) {
if (teamData.weaknesses[typeName] >= 3)
return this.randomFactoryTeam(side, ++depth);
}
}
return pokemon;
}
randomBSSFactorySet(species, teamData) {
const id = (0, import_dex.toID)(species.name);
const setList = this.randomBSSFactorySets[id].sets;
const movesMax = {
batonpass: 1,
stealthrock: 1,
spikes: 1,
toxicspikes: 1,
doubleedge: 1,
trickroom: 1
};
const requiredMoves = {};
const weatherAbilitiesRequire = {
swiftswim: "raindance",
sandrush: "sandstorm",
sandveil: "sandstorm"
};
const weatherAbilities = ["drizzle", "drought", "snowwarning", "sandstream"];
let effectivePool = [];
const priorityPool = [];
for (const curSet of setList) {
if (this.forceMonotype && !species.types.includes(this.forceMonotype))
continue;
const item = this.dex.items.get(curSet.item);
if (teamData.megaCount && teamData.megaCount > 1 && item.megaStone)
continue;
if (teamData.zCount && teamData.zCount > 1 && item.zMove)
continue;
if (teamData.has[item.id])
continue;
const ability = this.dex.abilities.get(curSet.ability);
if (weatherAbilitiesRequire[ability.id] && teamData.weather !== weatherAbilitiesRequire[ability.id])
continue;
if (teamData.weather && weatherAbilities.includes(ability.id))
continue;
if (curSet.species === "Aron" && teamData.weather !== "sandstorm")
continue;
let reject = false;
let hasRequiredMove = false;
const curSetVariants = [];
for (const move of curSet.moves) {
const variantIndex = this.random(move.length);
const moveId = (0, import_dex.toID)(move[variantIndex]);
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) {
reject = true;
break;
}
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) {
hasRequiredMove = true;
}
curSetVariants.push(variantIndex);
}
if (reject)
continue;
effectivePool.push({ set: curSet, moveVariants: curSetVariants });
if (hasRequiredMove)
priorityPool.push({ set: curSet, moveVariants: curSetVariants });
}
if (priorityPool.length)
effectivePool = priorityPool;
if (!effectivePool.length) {
if (!teamData.forceResult)
return null;
for (const curSet of setList) {
effectivePool.push({ set: curSet });
}
}
const setData = this.sample(effectivePool);
const moves = [];
for (const [i, moveSlot] of setData.set.moves.entries()) {
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot));
}
return {
name: setData.set.nickname || setData.set.name || species.baseSpecies,
species: setData.set.species,
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? "M" : "F"),
item: this.sampleIfArray(setData.set.item) || "",
ability: setData.set.ability || species.abilities["0"],
shiny: typeof setData.set.shiny === "undefined" ? this.randomChance(1, 1024) : setData.set.shiny,
level: setData.set.level || 50,
happiness: typeof setData.set.happiness === "undefined" ? 255 : setData.set.happiness,
evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs },
ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs },
nature: setData.set.nature || "Serious",
moves
};
}
randomBSSFactoryTeam(side, depth = 0) {
this.enforceNoDirectCustomBanlistChanges();
const forceResult = depth >= 4;
const pokemon = [];
const pokemonPool = Object.keys(this.randomBSSFactorySets);
const teamData = {
typeCount: {},
typeComboCount: {},
baseFormes: {},
megaCount: 0,
zCount: 0,
eeveeLimCount: 0,
has: {},
forceResult,
weaknesses: {},
resistances: {}
};
const requiredMoveFamilies = [];
const requiredMoves = {};
const weatherAbilitiesSet = {
drizzle: "raindance",
drought: "sunnyday",
snowwarning: "hail",
sandstream: "sandstorm"
};
const resistanceAbilities = {
waterabsorb: ["Water"],
flashfire: ["Fire"],
lightningrod: ["Electric"],
voltabsorb: ["Electric"],
thickfat: ["Ice", "Fire"],
levitate: ["Ground"]
};
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (!species.exists)
continue;
const speciesFlags = this.randomBSSFactorySets[species.id].flags;
if (!teamData.megaCount)
teamData.megaCount = 0;
if (teamData.baseFormes[species.baseSpecies])
continue;
if (teamData.megaCount + (teamData.zCount ? teamData.zCount : 0) >= 3 && speciesFlags.megaOnly)
continue;
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
const types = species.types;
let skip = false;
for (const type of types) {
if (teamData.typeCount[type] >= 2 * limitFactor && this.randomChance(4, 5)) {
skip = true;
break;
}
}
if (skip)
continue;
if (speciesFlags.limEevee) {
if (!teamData.eeveeLimCount)
teamData.eeveeLimCount = 0;
teamData.eeveeLimCount++;
}
if (teamData.eeveeLimCount && teamData.eeveeLimCount >= 1 && speciesFlags.limEevee)
continue;
const set = this.randomBSSFactorySet(species, teamData);
if (!set)
continue;
let typeCombo = types.slice().sort().join();
if (set.ability === "Drought" || set.ability === "Drizzle") {
typeCombo = set.ability;
}
if (teamData.typeComboCount[typeCombo] >= 1 * limitFactor)
continue;
pokemon.push(set);
for (const type of types) {
if (type in teamData.typeCount) {
teamData.typeCount[type]++;
} else {
teamData.typeCount[type] = 1;
}
}
teamData.typeComboCount[typeCombo] = teamData.typeComboCount[typeCombo] + 1 || 1;
teamData.baseFormes[species.baseSpecies] = 1;
const itemData = this.dex.items.get(set.item);
if (itemData.megaStone)
teamData.megaCount++;
if (itemData.zMove) {
if (!teamData.zCount)
teamData.zCount = 0;
teamData.zCount++;
}
teamData.has[itemData.id] = 1;
const abilityState = this.dex.abilities.get(set.ability);
if (abilityState.id in weatherAbilitiesSet) {
teamData.weather = weatherAbilitiesSet[abilityState.id];
}
for (const move of set.moves) {
const moveId = (0, import_dex.toID)(move);
if (moveId in teamData.has) {
teamData.has[moveId]++;
} else {
teamData.has[moveId] = 1;
}
if (moveId in requiredMoves) {
teamData.has[requiredMoves[moveId]] = 1;
}
}
for (const typeName of this.dex.types.names()) {
if (teamData.resistances[typeName] >= 1)
continue;
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
continue;
}
const typeMod = this.dex.getEffectiveness(typeName, types);
if (typeMod < 0) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
} else if (typeMod > 0) {
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1;
}
}
}
if (pokemon.length < this.maxTeamSize)
return this.randomBSSFactoryTeam(side, ++depth);
if (!teamData.forceResult) {
for (const requiredFamily of requiredMoveFamilies) {
if (!teamData.has[requiredFamily])
return this.randomBSSFactoryTeam(side, ++depth);
}
for (const type in teamData.weaknesses) {
if (teamData.weaknesses[type] >= 3)
return this.randomBSSFactoryTeam(side, ++depth);
}
}
return pokemon;
}
}
var random_teams_default = RandomGen7Teams;
//# sourceMappingURL=random-teams.js.map