Minecraft-STC-Modpack/showdown/data/mods/gen6/random-teams.js
2023-08-14 21:45:09 -04:00

1093 lines
54 KiB
JavaScript

"use strict";
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var random_teams_exports = {};
__export(random_teams_exports, {
RandomGen6Teams: () => RandomGen6Teams,
default: () => random_teams_default
});
module.exports = __toCommonJS(random_teams_exports);
var import_random_teams2 = __toESM(require("../gen7/random-teams"));
var import_lib = require("../../../lib");
var import_dex = require("../../../sim/dex");
class RandomGen6Teams extends import_random_teams2.default {
constructor(format, prng) {
super(format, prng);
this.randomData = require("./random-data.json");
this.randomFactorySets = require("./factory-sets.json");
this.noStab = [...this.noStab, "aquajet", "fakeout", "iceshard", "machpunch", "quickattack", "vacuumwave"];
this.moveEnforcementCheckers = {
Bug: (movePool, moves, abilities, types, counter) => ["megahorn", "pinmissile"].some((m) => movePool.includes(m)) || !counter.get("Bug") && abilities.has("Tinted Lens"),
Dark: (movePool, moves, abilities, types, counter, species) => !counter.get("Dark") && !abilities.has("Protean"),
Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon") && !abilities.has("Aerilate") && !abilities.has("Pixilate") && !moves.has("rest") && !moves.has("sleeptalk"),
Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric"),
Fairy: (movePool, moves, abilities, types, counter) => !counter.get("Fairy") && !abilities.has("Pixilate") && (!!counter.setupType || !counter.get("Status")),
Fighting: (movePool, moves, abilities, types, counter, species) => !counter.get("Fighting") && (species.baseStats.atk >= 110 || abilities.has("Justified") || abilities.has("Unburden") || !!counter.setupType || !counter.get("Status")),
Fire: (movePool, moves, abilities, types, counter) => !counter.get("Fire") || ["eruption", "quiverdance"].some((m) => movePool.includes(m)),
Flying: (movePool, moves, abilities, types, counter) => !counter.get("Flying") && (abilities.has("Gale Wings") || abilities.has("Serene Grace") || types.has("Normal") && movePool.includes("bravebird")),
Ghost: (movePool, moves, abilities, types, counter) => !types.has("Dark") && !counter.get("Ghost"),
Grass: (movePool, moves, abilities, types, counter) => !counter.get("Grass") && !types.has("Fairy") && !types.has("Poison") && !types.has("Steel"),
Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground") && !moves.has("rest") && !moves.has("sleeptalk"),
Ice: (movePool, moves, abilities, types, counter) => !counter.get("Ice") && !abilities.has("Refrigerate"),
Normal: (movePool) => movePool.includes("facade"),
Poison: (movePool, moves, abilities, types, counter) => !counter.get("Poison") && (!!counter.setupType || abilities.has("Adaptability") || abilities.has("Sheer Force") || movePool.includes("gunkshot")),
Psychic: (movePool, moves, abilities, types, counter, species) => !!counter.get("Psychic") && !types.has("Flying") && !abilities.has("Pixilate") && counter.get("stab") < species.types.length,
Rock: (movePool, moves, abilities, types, counter) => !counter.get("Rock") && !types.has("Fairy") && (abilities.has("Rock Head") || counter.setupType === "Physical"),
Steel: (movePool, moves, abilities, types, counter) => !counter.get("Steel") && (abilities.has("Technician") || movePool.includes("meteormash")),
Water: (movePool, moves, abilities, types, counter) => (!counter.get("Water") || !counter.get("stab")) && !abilities.has("Protean"),
Adaptability: (movePool, moves, abilities, types, counter, species) => !counter.setupType && species.types.length > 1 && (!counter.get(species.types[0]) || !counter.get(species.types[1])),
Aerilate: (movePool, moves, abilities, types, counter) => !counter.get("Normal"),
Pixilate: (movePool, moves, abilities, types, counter) => !counter.get("Normal"),
Refrigerate: (movePool, moves, abilities, types, counter) => !moves.has("blizzard") && !counter.get("Normal"),
Contrary: (movePool, moves, abilities, types, counter, species) => !counter.get("contrary") && species.name !== "Shuckle",
"Bad Dreams": (movePool) => movePool.includes("darkvoid"),
"Slow Start": (movePool) => movePool.includes("substitute"),
protect: (movePool) => movePool.includes("wish"),
wish: (movePool, moves, abilities, types, counter, species) => species.baseStats.hp < 110 && !abilities.has("Regenerator") && movePool.includes("protect")
};
}
shouldCullMove(move, types, moves, abilities, counter, movePool, teamDetails, species, isLead) {
const restTalk = moves.has("rest") && moves.has("sleeptalk");
if (move.priority > 0 && counter.get("speedsetup"))
return { cull: true };
switch (move.id) {
case "cottonguard":
case "defendorder":
return { cull: !counter.get("recovery") && !moves.has("rest") };
case "focuspunch":
return { cull: !moves.has("substitute") || counter.damagingMoves.size < 2 };
case "lightscreen":
if (movePool.length > 1) {
const screen = movePool.indexOf("reflect");
if (screen >= 0)
this.fastPop(movePool, screen);
}
return { cull: !moves.has("reflect") };
case "perishsong":
return { cull: !moves.has("protect") };
case "reflect":
if (movePool.length > 1) {
const screen = movePool.indexOf("lightscreen");
if (screen >= 0)
this.fastPop(movePool, screen);
}
return { cull: !moves.has("lightscreen") };
case "rest":
return { cull: movePool.includes("sleeptalk") };
case "sleeptalk":
if (movePool.length > 1) {
const rest = movePool.indexOf("rest");
if (rest >= 0)
this.fastPop(movePool, rest);
}
return { cull: !moves.has("rest") };
case "storedpower":
return { cull: !counter.setupType };
case "switcheroo":
case "trick":
return { cull: counter.get("Physical") + counter.get("Special") < 3 || !!counter.get("priority") };
case "bellydrum":
case "bulkup":
case "coil":
case "curse":
case "dragondance":
case "honeclaws":
case "swordsdance":
return { cull: move.id === "bellydrum" && !abilities.has("Unburden") && !counter.get("priority") || counter.get("Physical") + counter.get("physicalpool") < 2 && (!moves.has("rest") || !moves.has("sleeptalk")) || (counter.setupType !== "Physical" || counter.get("physicalsetup") > 1) && (!moves.has("growth") || moves.has("sunnyday")), isSetup: true };
case "calmmind":
case "geomancy":
case "nastyplot":
case "tailglow":
if (types.has("Dark") && moves.has("darkpulse")) {
counter.setupType = "Special";
return { cull: false, isSetup: true };
}
return { cull: counter.setupType !== "Special" || counter.get("specialsetup") > 1 || counter.get("Special") + counter.get("specialpool") < 2 && (!moves.has("rest") || !moves.has("sleeptalk")), isSetup: true };
case "quiverdance":
return { cull: false, isSetup: true };
case "growth":
case "shellsmash":
case "workup":
return { cull: counter.setupType !== "Mixed" || counter.get("mixedsetup") > 1 || counter.damagingMoves.size + counter.get("physicalpool") + counter.get("specialpool") < 2 || move.id === "growth" && !moves.has("sunnyday"), isSetup: true };
case "agility":
case "autotomize":
case "rockpolish":
case "shiftgear":
return { cull: counter.damagingMoves.size < 2 || restTalk, isSetup: !counter.setupType };
case "flamecharge":
return { cull: moves.has("dracometeor") || moves.has("overheat") || counter.damagingMoves.size < 3 && !counter.setupType };
case "circlethrow":
case "dragontail":
return { cull: !!counter.setupType && (!moves.has("rest") && !moves.has("sleeptalk") || moves.has("stormthrow")) || (!!counter.get("speedsetup") || ["encore", "raindance", "roar", "trickroom", "whirlwind"].some((m) => moves.has(m))) || counter.get(move.type) > 1 && counter.get("Status") > 1 || abilities.has("Sheer Force") && !!counter.get("sheerforce") };
case "defog":
return { cull: !!counter.setupType || moves.has("spikes") || moves.has("stealthrock") || restTalk || !!teamDetails.defog };
case "fakeout":
case "tailwind":
return { cull: !!counter.setupType || ["substitute", "switcheroo", "trick"].some((m) => moves.has(m)) };
case "foulplay":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || counter.get("Dark") > 2 || moves.has("clearsmog") || restTalk || !!counter.get("priority") && counter.damagingMoves.size - 1 === counter.get("priority") };
case "haze":
case "spikes":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("trickroom") };
case "healbell":
case "technoblast":
return { cull: !!counter.get("speedsetup") };
case "healingwish":
case "memento":
return { cull: !!counter.setupType || !!counter.get("recovery") || moves.has("substitute") };
case "iceshard":
return { cull: moves.has("shellsmash") };
case "leechseed":
case "roar":
case "whirlwind":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("dragontail") };
case "nightshade":
case "seismictoss":
return { cull: !abilities.has("Parental Bond") && (counter.damagingMoves.size > 1 || !!counter.setupType) || moves.has("poweruppunch") };
case "protect":
const screens = moves.has("lightscreen") && moves.has("reflect");
return { cull: moves.has("rest") || screens || !!counter.setupType && !moves.has("wish") || !["Guts", "Harvest", "Poison Heal", "Quick Feet", "Speed Boost"].some((abil) => abilities.has(abil)) && !["leechseed", "perishsong", "toxic", "wish"].some((m) => moves.has(m)) && !["sharpedomega", "dianciemega"].includes(species.id) };
case "pursuit":
return { cull: moves.has("nightslash") || !!counter.setupType || counter.get("Status") > 1 || counter.get("Dark") > 2 || moves.has("knockoff") && !types.has("Dark") };
case "rapidspin":
return { cull: !!counter.setupType || !!teamDetails.rapidSpin };
case "superfang":
return { cull: !!counter.setupType };
case "stealthrock":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || ["rest", "substitute", "trickroom"].some((m) => moves.has(m)) || !!teamDetails.stealthRock };
case "stickyweb":
return { cull: !!teamDetails.stickyWeb };
case "toxicspikes":
return { cull: !!counter.setupType || !!teamDetails.toxicSpikes };
case "trickroom":
return { cull: moves.has("lightscreen") || moves.has("reflect") || !!counter.setupType || !!counter.get("speedsetup") || counter.damagingMoves.size < 2 };
case "uturn":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || abilities.has("Speed Boost") && moves.has("protect") || abilities.has("Protean") && counter.get("Status") > 2 };
case "voltswitch":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("raindance") || moves.has("uturn") };
case "wish":
return { cull: species.baseStats.hp < 110 && !abilities.has("Regenerator") && !movePool.includes("protect") && !["ironhead", "protect", "spikyshield", "uturn"].some((m) => moves.has(m)) };
case "bugbite":
case "bugbuzz":
case "signalbeam":
return { cull: moves.has("uturn") && !counter.setupType && !abilities.has("Tinted Lens") };
case "darkpulse":
return { cull: ["crunch", "knockoff", "hyperspacefury"].some((m) => moves.has(m)) && counter.setupType !== "Special" };
case "suckerpunch":
return { cull: counter.damagingMoves.size < 2 || counter.get("Dark") > 1 && !types.has("Dark") || moves.has("glare") || restTalk };
case "dragonclaw":
return { cull: moves.has("dragontail") || moves.has("outrage") };
case "dracometeor":
return { cull: moves.has("swordsdance") || counter.setupType === "Physical" && counter.get("Dragon") > 1 };
case "dragonpulse":
case "spacialrend":
return { cull: moves.has("dracometeor") || moves.has("outrage") || moves.has("dragontail") && !counter.setupType };
case "outrage":
return { cull: moves.has("dracometeor") && counter.damagingMoves.size < 3 };
case "thunderbolt":
return { cull: moves.has("discharge") || moves.has("voltswitch") && moves.has("wildcharge") };
case "dazzlinggleam":
return { cull: moves.has("playrough") && counter.setupType !== "Special" };
case "aurasphere":
case "focusblast":
return { cull: restTalk || (moves.has("closecombat") || moves.has("superpower")) && counter.setupType !== "Special" };
case "drainpunch":
return { cull: !moves.has("bulkup") && (moves.has("closecombat") || moves.has("highjumpkick")) || (moves.has("focusblast") || moves.has("superpower")) && counter.setupType !== "Physical" };
case "closecombat":
case "highjumpkick":
return { cull: moves.has("bulkup") && moves.has("drainpunch") || counter.setupType === "Special" && (moves.has("aurasphere") || moves.has("focusblast") || movePool.includes("aurasphere")) };
case "machpunch":
return { cull: types.has("Fighting") && counter.get("stab") < species.types.length && !abilities.has("Technician") };
case "stormthrow":
return { cull: moves.has("circlethrow") && restTalk };
case "superpower":
const isSetup = abilities.has("Contrary");
return { cull: counter.get("Fighting") > 1 && !!counter.setupType || restTalk && !isSetup, isSetup };
case "vacuumwave":
return { cull: (moves.has("closecombat") || moves.has("machpunch")) && counter.setupType !== "Special" };
case "fierydance":
case "firefang":
case "flamethrower":
return { cull: move.id === "flamethrower" && moves.has("drainpunch") && counter.setupType !== "Special" || moves.has("blazekick") || moves.has("overheat") || (moves.has("fireblast") || moves.has("lavaplume")) && counter.setupType !== "Physical" };
case "fireblast":
return { cull: moves.has("flareblitz") && counter.setupType !== "Special" || moves.has("lavaplume") && !counter.setupType && !counter.get("speedsetup") };
case "lavaplume":
return { cull: moves.has("firepunch") || moves.has("fireblast") && (!!counter.setupType || !!counter.get("speedsetup")) };
case "airslash":
case "hurricane":
return { cull: [move.id === "hurricane" ? "airslash" : "hurricane", "acrobatics", "bravebird"].some((m) => moves.has(m)) };
case "shadowball":
return { cull: moves.has("darkpulse") || moves.has("hex") && moves.has("willowisp") };
case "shadowclaw":
return { cull: moves.has("shadowforce") || moves.has("shadowsneak") || moves.has("shadowball") && counter.setupType !== "Physical" };
case "shadowsneak":
return { cull: restTalk || types.has("Ghost") && species.types.length > 1 && counter.get("stab") < 2 };
case "hex":
return { cull: moves.has("shadowball") && !moves.has("willowisp") };
case "gigadrain":
case "powerwhip":
return { cull: moves.has("seedbomb") || moves.has("petaldance") || moves.has("sunnyday") && moves.has("solarbeam") || counter.get("Special") < 4 && !counter.setupType && moves.has("leafstorm") };
case "leafblade":
case "woodhammer":
return { cull: moves.has("hornleech") && counter.get("Physical") < 4 || moves.has("gigadrain") && counter.setupType !== "Physical" };
case "leafstorm":
return { cull: counter.get("Grass") > 1 && !!counter.setupType };
case "solarbeam":
return { cull: !abilities.has("Drought") && !moves.has("sunnyday") || moves.has("gigadrain") || moves.has("leafstorm") };
case "bonemerang":
case "earthpower":
case "precipiceblades":
return { cull: moves.has("earthquake") };
case "earthquake":
return { cull: moves.has("closecombat") && abilities.has("Aerilate") };
case "freezedry":
return { cull: moves.has("icebeam") || moves.has("icywind") || counter.get("stab") < species.types.length };
case "bodyslam":
case "return":
return { cull: moves.has("doubleedge") || moves.has("glare") && moves.has("headbutt") || move.id === "return" && moves.has("bodyslam") };
case "endeavor":
return { cull: !isLead && !abilities.has("Defeatist") };
case "explosion":
return { cull: !!counter.setupType || abilities.has("Refrigerate") && (moves.has("freezedry") || movePool.includes("return")) || moves.has("wish") };
case "extremespeed":
return { cull: counter.setupType !== "Physical" && moves.has("vacuumwave") };
case "hiddenpower":
return { cull: moves.has("rest") || !counter.get("stab") && counter.damagingMoves.size < 2 || counter.setupType === "Special" && types.has("Fairy") && movePool.includes("moonblast") };
case "hypervoice":
return { cull: moves.has("blizzard") || moves.has("return") };
case "judgment":
return { cull: counter.setupType !== "Special" && counter.get("stab") > 1 };
case "quickattack":
return { cull: types.has("Normal") && (!counter.get("stab") || counter.get("Normal") > 2) || types.has("Rock") && !!counter.get("Status") };
case "weatherball":
return { cull: !moves.has("raindance") && !moves.has("sunnyday") };
case "poisonjab":
return { cull: moves.has("gunkshot") };
case "acidspray":
case "sludgewave":
return { cull: moves.has("poisonjab") || moves.has("sludgebomb") };
case "psychic":
return { cull: moves.has("psyshock") };
case "psychocut":
case "zenheadbutt":
return { cull: (moves.has("psychic") || moves.has("psyshock")) && counter.setupType !== "Physical" || abilities.has("Contrary") && !counter.setupType && !!counter.get("physicalpool") };
case "psyshock":
const psychic = movePool.indexOf("psychic");
if (psychic >= 0)
this.fastPop(movePool, psychic);
return { cull: false };
case "headsmash":
return { cull: moves.has("stoneedge") };
case "rockblast":
case "rockslide":
return { cull: moves.has("headsmash") || moves.has("stoneedge") };
case "bulletpunch":
return { cull: moves.has("substitute") };
case "hydropump":
return { cull: moves.has("razorshell") || moves.has("waterfall") || moves.has("scald") && (counter.get("Special") < 4 || species.types.length > 1 && counter.get("stab") < 3) || restTalk };
case "originpulse":
case "surf":
return { cull: moves.has("hydropump") || moves.has("scald") };
case "scald":
return { cull: moves.has("waterfall") || moves.has("waterpulse") || species.id === "quagsire" && movePool.includes("recover") };
case "glare":
case "headbutt":
return { cull: moves.has("bodyslam") || !moves.has("glare") };
case "stunspore":
case "thunderwave":
const otherStatus = ["discharge", "spore", "toxic", "trickroom", "yawn"].some((m) => moves.has(m));
return { cull: !!counter.setupType || !!counter.get("speedsetup") || restTalk || otherStatus };
case "toxic":
return { cull: !!counter.setupType || ["hypnosis", "sleeppowder", "toxicspikes", "willowisp", "yawn", "raindance", "flamecharge"].some((m) => moves.has(m)) };
case "raindance":
return { cull: counter.get("Physical") + counter.get("Special") < 2 || !types.has("Water") && !counter.get("Water") || restTalk };
case "sunnyday":
const cull = counter.get("Physical") + counter.get("Special") < 2 || !abilities.has("Chlorophyll") && !abilities.has("Flower Gift") && !moves.has("solarbeam") || restTalk;
if (cull && movePool.length > 1) {
const solarbeam = movePool.indexOf("solarbeam");
if (solarbeam >= 0)
this.fastPop(movePool, solarbeam);
if (movePool.length > 1) {
const weatherball = movePool.indexOf("weatherball");
if (weatherball >= 0)
this.fastPop(movePool, weatherball);
}
}
return { cull };
case "milkdrink":
case "moonlight":
case "painsplit":
case "recover":
case "roost":
case "synthesis":
return { cull: ["leechseed", "rest"].some((m) => moves.has(m)) || moves.has("wish") && (moves.has("protect") || movePool.includes("protect")) };
case "safeguard":
return { cull: moves.has("destinybond") };
case "substitute":
const moveBasedCull = ["copycat", "dragondance", "shiftgear"].some((m) => movePool.includes(m));
return { cull: ["dracometeor", "pursuit", "rest", "taunt", "uturn", "voltswitch", "whirlwind"].some((m) => moves.has(m)) || moves.has("leafstorm") && !abilities.has("Contrary") || moveBasedCull };
}
return { cull: false };
}
shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species) {
switch (ability) {
case "Flare Boost":
case "Gluttony":
case "Moody":
case "Snow Cloak":
case "Steadfast":
return true;
case "Contrary":
case "Iron Fist":
case "Skill Link":
case "Strong Jaw":
return !counter.get((0, import_dex.toID)(ability));
case "Aerilate":
case "Pixilate":
case "Refrigerate":
return !counter.get("Normal");
case "Analytic":
case "Download":
case "Hyper Cutter":
return species.nfe;
case "Battle Armor":
case "Sturdy":
return !!counter.get("recoil") && !counter.get("recovery");
case "Chlorophyll":
case "Leaf Guard":
return species.baseStats.spe > 100 || abilities.has("Harvest") || !moves.has("sunnyday") && !teamDetails.sun;
case "Competitive":
return !counter.get("Special") || moves.has("rest") && moves.has("sleeptalk");
case "Compound Eyes":
case "No Guard":
return !counter.get("inaccurate");
case "Defiant":
case "Moxie":
return !counter.get("Physical") || moves.has("dragontail");
case "Flash Fire":
return abilities.has("Drought");
case "Harvest":
return abilities.has("Frisk");
case "Hustle":
return counter.get("Physical") < 2;
case "Hydration":
case "Rain Dish":
case "Swift Swim":
return species.baseStats.spe > 100 || !moves.has("raindance") && !teamDetails.rain || !moves.has("raindance") && ["Rock Head", "Water Absorb"].some((abil) => abilities.has(abil));
case "Ice Body":
return !teamDetails.hail;
case "Immunity":
case "Snow Warning":
return moves.has("facade") || moves.has("hypervoice");
case "Intimidate":
return moves.has("bodyslam") || moves.has("rest") || abilities.has("Reckless") && counter.get("recoil") > 1;
case "Lightning Rod":
return species.types.includes("Ground") || (!!teamDetails.rain || moves.has("raindance")) && abilities.has("Swift Swim");
case "Limber":
return species.types.includes("Electric");
case "Magnet Pull":
return !types.has("Electric") && !moves.has("earthpower");
case "Mold Breaker":
return moves.has("acrobatics") || abilities.has("Adaptability") || abilities.has("Sheer Force") && !!counter.get("sheerforce");
case "Overgrow":
return !counter.get("Grass");
case "Poison Heal":
return abilities.has("Technician") && !!counter.get("technician");
case "Prankster":
return !counter.get("Status");
case "Pressure":
case "Synchronize":
return counter.get("Status") < 2 || !!counter.get("recoil") || !!species.isMega;
case "Reckless":
case "Rock Head":
return !counter.get("recoil") || !!species.isMega;
case "Regenerator":
return abilities.has("Magic Guard");
case "Sand Force":
case "Sand Rush":
case "Sand Veil":
return !teamDetails.sand;
case "Scrappy":
return !species.types.includes("Normal");
case "Serene Grace":
return !counter.get("serenegrace") || species.name === "Blissey";
case "Sheer Force":
return !counter.get("sheerforce") || moves.has("doubleedge") || abilities.has("Guts") || !!species.isMega;
case "Simple":
return !counter.setupType && !moves.has("flamecharge");
case "Solar Power":
return !counter.get("Special") || !teamDetails.sun || !!species.isMega;
case "Speed Boost":
return moves.has("uturn");
case "Swarm":
return !counter.get("Bug") || !!species.isMega;
case "Sweet Veil":
return types.has("Grass");
case "Technician":
return !counter.get("technician") || moves.has("tailslap") || !!species.isMega;
case "Tinted Lens":
return moves.has("protect") || abilities.has("Prankster") || counter.get("damage") >= counter.damagingMoves.size || counter.get("Status") > 2 && !counter.setupType;
case "Torrent":
return !counter.get("Water") || !!species.isMega;
case "Unaware":
return !!counter.setupType || species.id === "clefable" && moves.has("stealthrock");
case "Unburden":
return !!species.isMega || abilities.has("Prankster") || !counter.setupType && !moves.has("acrobatics");
case "Water Absorb":
return moves.has("raindance") || ["Drizzle", "Unaware", "Volt Absorb"].some((a) => abilities.has(a));
case "Weak Armor":
return counter.setupType !== "Physical";
}
return false;
}
getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead) {
if (species.requiredItem)
return species.requiredItem;
if (species.requiredItems)
return this.sample(species.requiredItems);
if (species.name === "Marowak")
return "Thick Club";
if (species.name === "Dedenne")
return "Petaya Berry";
if (species.name === "Deoxys-Attack")
return isLead && moves.has("stealthrock") ? "Focus Sash" : "Life Orb";
if (species.name === "Farfetch\u2019d")
return "Stick";
if (species.name === "Genesect" && moves.has("technoblast"))
return "Douse Drive";
if (species.baseSpecies === "Pikachu")
return "Light Ball";
if (species.name === "Shedinja" || species.name === "Smeargle")
return "Focus Sash";
if (species.name === "Unfezant" && counter.get("Physical") >= 2)
return "Scope Lens";
if (species.name === "Unown")
return "Choice Specs";
if (species.name === "Wobbuffet")
return "Custap Berry";
if (ability === "Harvest")
return "Sitrus Berry";
if (ability === "Imposter")
return "Choice Scarf";
if (moves.has("switcheroo") || moves.has("trick")) {
if (ability === "Klutz") {
return "Assault Vest";
} else if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108) {
return "Choice Scarf";
} else {
return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs";
}
}
if (species.nfe)
return ability === "Technician" && counter.get("Physical") >= 4 ? "Choice Band" : "Eviolite";
if (moves.has("copycat") && counter.get("Physical") >= 3)
return "Choice Band";
if (moves.has("bellydrum"))
return "Sitrus Berry";
if (moves.has("geomancy") || moves.has("solarbeam") && ability !== "Drought" && !moves.has("sunnyday") && !teamDetails.sun) {
return "Power Herb";
}
if (moves.has("shellsmash")) {
return ability === "Solid Rock" && !!counter.get("priority") ? "Weakness Policy" : "White Herb";
}
if ((ability === "Guts" || moves.has("facade")) && !moves.has("sleeptalk")) {
return moves.has("drainpunch") ? "Flame Orb" : "Toxic Orb";
}
if (ability === "Magic Guard" && counter.damagingMoves.size > 1 || ability === "Sheer Force" && !!counter.get("sheerforce")) {
return "Life Orb";
}
if (moves.has("psychoshift"))
return "Flame Orb";
if (ability === "Poison Heal")
return "Toxic Orb";
if (ability === "Unburden") {
if (moves.has("fakeout")) {
return "Normal Gem";
} else if (["dracometeor", "leafstorm", "overheat"].some((m) => moves.has(m))) {
return "White Herb";
} else if (moves.has("substitute") || counter.setupType) {
return "Sitrus Berry";
} else {
return "Red Card";
}
}
if (moves.has("acrobatics"))
return "";
if (moves.has("raindance"))
return ability === "Forecast" ? "Damp Rock" : "Life Orb";
if (moves.has("sunnyday"))
return ability === "Forecast" ? "Heat Rock" : "Life Orb";
if (moves.has("lightscreen") && moves.has("reflect"))
return "Light Clay";
if (moves.has("rest") && !moves.has("sleeptalk") && ability !== "Natural Cure" && ability !== "Shed Skin") {
return "Chesto Berry";
}
}
getMediumPriorityItem(ability, moves, counter, species, isDoubles, isLead) {
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
const scarfReqs = species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority");
if ((ability === "Speed Boost" || ability === "Stance Change") && counter.get("Physical") + counter.get("Special") > 2) {
return "Life Orb";
}
if (counter.get("Physical") >= 4 && ["bodyslam", "dragontail", "fakeout", "flamecharge", "rapidspin", "suckerpunch"].every((m) => !moves.has(m))) {
return (species.baseStats.atk >= 100 || ability === "Huge Power") && scarfReqs && this.randomChance(2, 3) ? "Choice Scarf" : "Choice Band";
}
if (counter.get("Special") >= 4 && !moves.has("acidspray") && !moves.has("clearsmog") && !moves.has("fierydance")) {
return species.baseStats.spa >= 100 && scarfReqs && this.randomChance(2, 3) ? "Choice Scarf" : "Choice Specs";
}
if (counter.get("Physical") >= 3 && moves.has("defog") && scarfReqs && !moves.has("foulplay")) {
return "Choice Scarf";
}
if (counter.get("Special") >= 3 && moves.has("uturn") && !moves.has("acidspray"))
return "Choice Specs";
if (ability === "Slow Start" || ["bite", "clearsmog", "curse", "protect", "sleeptalk"].some((m) => moves.has(m)) || species.name.includes("Rotom-")) {
return "Leftovers";
}
if (["endeavor", "flail", "reversal"].some((m) => moves.has(m)) && ability !== "Sturdy") {
return ability === "Defeatist" ? "Expert Belt" : "Focus Sash";
}
if (moves.has("outrage") && counter.setupType)
return "Lum Berry";
if (moves.has("substitute"))
return counter.damagingMoves.size > 2 && !!counter.get("drain") ? "Life Orb" : "Leftovers";
if (this.dex.getEffectiveness("Ground", species) >= 2 && ability !== "Levitate" && !moves.has("magnetrise")) {
return "Air Balloon";
}
if ((ability === "Iron Barbs" || ability === "Rough Skin") && this.randomChance(1, 2))
return "Rocky Helmet";
if (counter.get("Physical") + counter.get("Special") >= 4 && species.baseStats.spd >= 50 && defensiveStatTotal >= 235) {
return "Assault Vest";
}
if (species.name === "Palkia" && (moves.has("dracometeor") || moves.has("spacialrend")) && moves.has("hydropump")) {
return "Lustrous Orb";
}
if (species.types.includes("Normal") && moves.has("fakeout") && counter.get("Normal") >= 2)
return "Silk Scarf";
if (counter.damagingMoves.size >= 4) {
return counter.get("Dragon") || moves.has("suckerpunch") || counter.get("Normal") ? "Life Orb" : "Expert Belt";
}
if (counter.damagingMoves.size >= 3 && counter.get("speedsetup") && defensiveStatTotal >= 300)
return "Weakness Policy";
if (isLead && ability !== "Regenerator" && ability !== "Sturdy" && !counter.get("recoil") && !counter.get("recovery") && defensiveStatTotal < 255) {
return "Focus Sash";
}
}
getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead) {
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
if (ability === "Gale Wings" && moves.has("bravebird"))
return "Sharp Beak";
if (moves.has("stickyweb") && ability === "Sturdy")
return "Mental Herb";
if (ability === "Serene Grace" && moves.has("airslash") && species.baseStats.spe > 100)
return "Metronome";
if (ability === "Sturdy" && moves.has("explosion") && !counter.get("speedsetup"))
return "Custap Berry";
if (ability === "Super Luck")
return "Scope Lens";
if (counter.damagingMoves.size >= 3 && ability !== "Sturdy" && (species.baseStats.spe >= 90 || !moves.has("voltswitch")) && ["acidspray", "dragontail", "foulplay", "rapidspin", "superfang", "uturn"].every((m) => !moves.has(m))) {
return counter.get("speedsetup") || moves.has("trickroom") || species.baseStats.spe > 40 && defensiveStatTotal <= 275 ? "Life Orb" : "Leftovers";
}
}
randomSet(species, teamDetails = {}, isLead = false) {
species = this.dex.species.get(species);
let forme = species.name;
if (typeof species.battleOnly === "string") {
forme = species.battleOnly;
}
if (species.cosmeticFormes) {
forme = this.sample([species.name].concat(species.cosmeticFormes));
}
const data = this.randomData[species.id];
const movePool = (data?.moves || Object.keys(this.dex.species.getLearnset(species.id))).slice();
const rejectedPool = [];
let ability = "";
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 };
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 };
const types = new Set(species.types);
let abilities = new Set(Object.values(species.abilities));
if (species.unreleasedHidden)
abilities.delete(species.abilities.H);
let availableHP = 0;
for (const setMoveid of movePool) {
if (setMoveid.startsWith("hiddenpower"))
availableHP++;
}
const SetupException = ["closecombat", "diamondstorm", "extremespeed", "suckerpunch", "superpower"];
const moves = /* @__PURE__ */ new Set();
let counter;
let hasHiddenPower = false;
do {
while (moves.size < this.maxMoveCount && movePool.length) {
const moveid = this.sampleNoReplace(movePool);
if (moveid.startsWith("hiddenpower")) {
availableHP--;
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
while (moves.size < this.maxMoveCount && rejectedPool.length) {
const moveid = this.sampleNoReplace(rejectedPool);
if (moveid.startsWith("hiddenpower")) {
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
counter = this.queryMoves(moves, species.types, abilities, movePool);
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
let { cull, isSetup } = this.shouldCullMove(
move,
types,
moves,
abilities,
counter,
movePool,
teamDetails,
species,
isLead
);
if (move.category === "Physical" && counter.setupType === "Special" || move.category === "Special" && counter.setupType === "Physical") {
const stabs = counter.get(species.types[0]) + counter.get(species.types[1]);
if (!SetupException.includes(moveid) && (!types.has(move.type) || stabs > 1 || counter.get(move.category) < 2))
cull = true;
}
if (counter.setupType && !isSetup && counter.setupType !== "Mixed" && move.category !== counter.setupType && counter.get(counter.setupType) < 2 && (move.category !== "Status" || !move.flags.heal) && moveid !== "sleeptalk" && !types.has("Dark") && !moves.has("darkpulse") && (move.category !== "Status" || counter.get(counter.setupType) + counter.get("Status") > 3 && counter.get("physicalsetup") + counter.get("specialsetup") < 2)) {
cull = true;
}
if (counter.setupType === "Special" && moveid === "hiddenpower" && species.types.length > 1 && counter.get("Special") <= 2 && !types.has(move.type) && !counter.get("Physical") && counter.get("specialpool")) {
cull = true;
}
const runEnforcementChecker = (checkerName) => {
if (!this.moveEnforcementCheckers[checkerName])
return false;
return this.moveEnforcementCheckers[checkerName](
movePool,
moves,
abilities,
types,
counter,
species,
teamDetails
);
};
if (!cull && !isSetup && !move.weather && !move.stallingMove && !move.damage && (move.category !== "Status" || !move.flags.heal) && !["judgment", "sleeptalk", "toxic", "lightscreen", "reflect"].includes(moveid) && (counter.get("physicalsetup") + counter.get("specialsetup") < 2 && (!counter.setupType || counter.setupType === "Mixed" || move.category !== counter.setupType && move.category !== "Status" || counter.get(counter.setupType) + counter.get("Status") > 3)) && (move.category === "Status" || !types.has(move.type) || move.basePower && move.basePower < 40 && !move.multihit)) {
if (!counter.get("stab") && !moves.has("nightshade") && !moves.has("seismictoss") && (species.types.length > 1 || species.types[0] !== "Normal" && species.types[0] !== "Psychic" || !moves.has("icebeam") || species.baseStats.spa >= species.baseStats.spd) || !counter.get("recovery") && !counter.setupType && ["healingwish", "switcheroo", "trick", "trickroom"].every((m) => !moves.has(m)) && ["recover", "roost", "slackoff", "softboiled"].some((m) => movePool.includes(m)) && counter.get("Status") || movePool.includes("milkdrink") || movePool.includes("moonlight") && types.size < 2 || movePool.includes("stickyweb") && !counter.setupType && !teamDetails.stickyWeb || species.requiredMove && movePool.includes((0, import_dex.toID)(species.requiredMove)) || moves.has("suckerpunch") && counter.get("stab") < species.types.length || movePool.includes("quiverdance") && ["defog", "uturn", "stickyweb"].every((m) => !moves.has(m)) && counter.get("Special") < 4) {
cull = true;
} else {
for (const type of types) {
if (runEnforcementChecker(type)) {
cull = true;
}
}
for (const abil of abilities) {
if (runEnforcementChecker(abil)) {
cull = true;
}
}
for (const m of moves) {
if (runEnforcementChecker(m)) {
cull = true;
}
}
}
}
if (moveid === "rest" && cull) {
const sleeptalk = movePool.indexOf("sleeptalk");
if (sleeptalk >= 0) {
if (movePool.length < 2) {
cull = false;
} else {
this.fastPop(movePool, sleeptalk);
}
}
}
if (cull && (movePool.length - availableHP || availableHP && (moveid.startsWith("hiddenpower") || !hasHiddenPower))) {
if (move.category !== "Status" && !move.damage && !move.flags.charge && (!moveid.startsWith("hiddenpower") || !availableHP))
rejectedPool.push(moveid);
moves.delete(moveid);
if (moveid.startsWith("hiddenpower"))
hasHiddenPower = false;
break;
}
if (cull && rejectedPool.length) {
moves.delete(moveid);
if (moveid.startsWith("hiddenpower"))
hasHiddenPower = false;
break;
}
}
} while (moves.size < this.maxMoveCount && (movePool.length || rejectedPool.length));
if (hasHiddenPower) {
let hpType;
for (const move of moves) {
if (move.startsWith("hiddenpower")) {
hpType = move.substr(11);
break;
}
}
if (!hpType)
throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`);
const HPivs = this.dex.types.get(hpType).HPivs;
let iv;
for (iv in HPivs) {
ivs[iv] = HPivs[iv];
}
}
if (moves.has("autotomize") && moves.has("heavyslam")) {
moves.delete("autotomize");
moves.add("rockpolish");
}
if (moves.has("raindance") && moves.has("thunderbolt")) {
moves.delete("thunderbolt");
moves.add("thunder");
}
if (species.battleOnly && !species.requiredAbility) {
abilities = new Set(Object.values(this.dex.species.get(species.battleOnly).abilities));
}
const abilityData = [...abilities].map((a) => this.dex.abilities.get(a));
import_lib.Utils.sortBy(abilityData, (abil) => -abil.rating);
if (abilityData.length > 1) {
if (abilityData[2] && abilityData[1].rating <= abilityData[2].rating && this.randomChance(1, 2)) {
[abilityData[1], abilityData[2]] = [abilityData[2], abilityData[1]];
}
if (abilityData[0].rating <= abilityData[1].rating && this.randomChance(1, 2)) {
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
} else if (abilityData[0].rating - 0.6 <= abilityData[1].rating && this.randomChance(2, 3)) {
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
}
ability = abilityData[0].name;
while (this.shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species)) {
if (ability === abilityData[0].name && abilityData[1].rating >= 1) {
ability = abilityData[1].name;
} else if (ability === abilityData[1].name && abilityData[2] && abilityData[2].rating >= 1) {
ability = abilityData[2].name;
} else {
ability = abilityData[0].name;
break;
}
}
if (abilities.has("Guts") && ability !== "Quick Feet" && (moves.has("facade") || moves.has("protect") || moves.has("rest") && moves.has("sleeptalk"))) {
ability = "Guts";
} else if (abilities.has("Moxie") && counter.get("Physical") > 3) {
ability = "Moxie";
}
if (species.name === "Ambipom" && !counter.get("technician")) {
ability = "Pickup";
} else if (species.name === "Lopunny" && moves.has("switcheroo") && this.randomChance(2, 3)) {
ability = "Klutz";
}
if (species.name === "Altaria")
ability = "Natural Cure";
} else {
ability = abilityData[0].name;
}
let item = this.getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead);
if (item === void 0)
item = this.getMediumPriorityItem(ability, moves, counter, species, false, isLead);
if (item === void 0) {
item = this.getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead);
}
if (item === void 0)
item = "Leftovers";
if (item === "Leftovers" && types.has("Poison")) {
item = "Black Sludge";
}
const level = this.adjustLevel || data.level || (species.nfe ? 90 : 80);
const srWeakness = this.dex.getEffectiveness("Rock", species);
while (evs.hp > 1) {
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
if (moves.has("substitute") && moves.has("reversal")) {
if (hp % 4 > 0)
break;
} else if (moves.has("substitute") && (item === "Petaya Berry" || item === "Sitrus Berry")) {
if (hp % 4 === 0)
break;
} else if (moves.has("bellydrum") && item === "Sitrus Berry") {
if (hp % 2 === 0)
break;
} else {
if (srWeakness <= 0 || hp % (4 / srWeakness) > 0)
break;
}
evs.hp -= 4;
}
if (!counter.get("Physical") && !moves.has("copycat") && !moves.has("transform")) {
evs.atk = 0;
ivs.atk = hasHiddenPower ? ivs.atk - 30 : 0;
}
if (["gyroball", "metalburst", "trickroom"].some((m) => moves.has(m))) {
evs.spe = 0;
ivs.spe = hasHiddenPower ? ivs.spe - 30 : 0;
}
return {
name: species.baseSpecies,
species: forme,
gender: species.gender,
moves: Array.from(moves),
ability,
evs,
ivs,
item,
level,
shiny: this.randomChance(1, 1024)
};
}
randomFactorySet(species, teamData, tier) {
const id = (0, import_dex.toID)(species.name);
const setList = this.randomFactorySets[tier][id].sets;
const itemsMax = { choicespecs: 1, choiceband: 1, choicescarf: 1 };
const movesMax = {
rapidspin: 1,
batonpass: 1,
stealthrock: 1,
defog: 1,
spikes: 1,
toxicspikes: 1
};
const requiredMoves = { stealthrock: "hazardSet", rapidspin: "hazardClear", defog: "hazardClear" };
const weatherAbilitiesRequire = {
hydration: "raindance",
swiftswim: "raindance",
leafguard: "sunnyday",
solarpower: "sunnyday",
chlorophyll: "sunnyday",
sandforce: "sandstorm",
sandrush: "sandstorm",
sandveil: "sandstorm",
snowcloak: "hail"
};
const weatherAbilities = ["drizzle", "drought", "snowwarning", "sandstream"];
let effectivePool = [];
const priorityPool = [];
for (const curSet of setList) {
if (this.forceMonotype && !species.types.includes(this.forceMonotype))
continue;
const itemData = this.dex.items.get(curSet.item);
if (teamData.megaCount && teamData.megaCount > 0 && itemData.megaStone)
continue;
if (itemsMax[itemData.id] && teamData.has[itemData.id] >= itemsMax[itemData.id])
continue;
const abilityState = this.dex.abilities.get(curSet.ability);
if (weatherAbilitiesRequire[abilityState.id] && teamData.weather !== weatherAbilitiesRequire[abilityState.id])
continue;
if (teamData.weather && weatherAbilities.includes(abilityState.id))
continue;
let reject = false;
let hasRequiredMove = false;
const curSetVariants = [];
for (const move of curSet.moves) {
const variantIndex = this.random(move.length);
const moveId = (0, import_dex.toID)(move[variantIndex]);
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) {
reject = true;
break;
}
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) {
hasRequiredMove = true;
}
curSetVariants.push(variantIndex);
}
if (reject)
continue;
effectivePool.push({ set: curSet, moveVariants: curSetVariants });
if (hasRequiredMove)
priorityPool.push({ set: curSet, moveVariants: curSetVariants });
}
if (priorityPool.length)
effectivePool = priorityPool;
if (!effectivePool.length) {
if (!teamData.forceResult)
return null;
for (const curSet of setList) {
effectivePool.push({ set: curSet });
}
}
const setData = this.sample(effectivePool);
const moves = [];
for (const [i, moveSlot] of setData.set.moves.entries()) {
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot));
}
return {
name: setData.set.name || species.baseSpecies,
species: setData.set.species,
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? "M" : "F"),
item: setData.set.item || "",
ability: setData.set.ability || species.abilities["0"],
shiny: typeof setData.set.shiny === "undefined" ? this.randomChance(1, 1024) : setData.set.shiny,
level: this.adjustLevel || 100,
happiness: typeof setData.set.happiness === "undefined" ? 255 : setData.set.happiness,
evs: setData.set.evs || { hp: 84, atk: 84, def: 84, spa: 84, spd: 84, spe: 84 },
ivs: setData.set.ivs || { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 },
nature: setData.set.nature || "Serious",
moves
};
}
randomFactoryTeam(side, depth = 0) {
this.enforceNoDirectCustomBanlistChanges();
const forceResult = depth >= 12;
if (!this.factoryTier)
this.factoryTier = this.sample(["Uber", "OU", "UU", "RU", "NU", "PU"]);
const chosenTier = this.factoryTier;
const pokemon = [];
const pokemonPool = Object.keys(this.randomFactorySets[chosenTier]);
const teamData = {
typeCount: {},
typeComboCount: {},
baseFormes: {},
megaCount: 0,
has: {},
forceResult,
weaknesses: {},
resistances: {}
};
const requiredMoveFamilies = ["hazardSet", "hazardClear"];
const requiredMoves = { stealthrock: "hazardSet", rapidspin: "hazardClear", defog: "hazardClear" };
const weatherAbilitiesSet = {
drizzle: "raindance",
drought: "sunnyday",
snowwarning: "hail",
sandstream: "sandstorm"
};
const resistanceAbilities = {
dryskin: ["Water"],
waterabsorb: ["Water"],
stormdrain: ["Water"],
flashfire: ["Fire"],
heatproof: ["Fire"],
lightningrod: ["Electric"],
motordrive: ["Electric"],
voltabsorb: ["Electric"],
sapsipper: ["Grass"],
thickfat: ["Ice", "Fire"],
levitate: ["Ground"]
};
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (!species.exists)
continue;
const speciesFlags = this.randomFactorySets[chosenTier][species.id].flags;
if (teamData.baseFormes[species.baseSpecies])
continue;
if (!teamData.megaCount)
teamData.megaCount = 0;
if (teamData.megaCount >= 1 && speciesFlags.megaOnly)
continue;
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
const types = species.types;
let skip = false;
for (const type of types) {
if (teamData.typeCount[type] >= 2 * limitFactor && this.randomChance(4, 5)) {
skip = true;
break;
}
}
if (skip)
continue;
const set = this.randomFactorySet(species, teamData, chosenTier);
if (!set)
continue;
let typeCombo = types.slice().sort().join();
if (set.ability === "Drought" || set.ability === "Drizzle") {
typeCombo = set.ability;
}
if (teamData.typeComboCount[typeCombo] >= 1 * limitFactor)
continue;
pokemon.push(set);
for (const type of types) {
if (type in teamData.typeCount) {
teamData.typeCount[type]++;
} else {
teamData.typeCount[type] = 1;
}
}
teamData.typeComboCount[typeCombo] = teamData.typeComboCount[typeCombo] + 1 || 1;
teamData.baseFormes[species.baseSpecies] = 1;
const itemData = this.dex.items.get(set.item);
if (itemData.megaStone)
teamData.megaCount++;
if (itemData.id in teamData.has) {
teamData.has[itemData.id]++;
} else {
teamData.has[itemData.id] = 1;
}
const abilityState = this.dex.abilities.get(set.ability);
if (abilityState.id in weatherAbilitiesSet) {
teamData.weather = weatherAbilitiesSet[abilityState.id];
}
for (const move of set.moves) {
const moveId = (0, import_dex.toID)(move);
if (moveId in teamData.has) {
teamData.has[moveId]++;
} else {
teamData.has[moveId] = 1;
}
if (moveId in requiredMoves) {
teamData.has[requiredMoves[moveId]] = 1;
}
}
for (const typeName of this.dex.types.names()) {
if (teamData.resistances[typeName] >= 1)
continue;
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
continue;
}
const typeMod = this.dex.getEffectiveness(typeName, types);
if (typeMod < 0) {
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
if (teamData.resistances[typeName] >= 1)
teamData.weaknesses[typeName] = 0;
} else if (typeMod > 0) {
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1;
}
}
}
if (pokemon.length < this.maxTeamSize)
return this.randomFactoryTeam(side, ++depth);
if (!teamData.forceResult) {
for (const requiredFamily of requiredMoveFamilies) {
if (!teamData.has[requiredFamily])
return this.randomFactoryTeam(side, ++depth);
}
for (const type in teamData.weaknesses) {
if (teamData.weaknesses[type] >= 3)
return this.randomFactoryTeam(side, ++depth);
}
}
return pokemon;
}
}
var random_teams_default = RandomGen6Teams;
//# sourceMappingURL=random-teams.js.map