Minecraft-STC-Modpack/showdown/data/mods/gen5/random-teams.js
2023-08-14 21:45:09 -04:00

797 lines
35 KiB
JavaScript

"use strict";
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var random_teams_exports = {};
__export(random_teams_exports, {
RandomGen5Teams: () => RandomGen5Teams,
default: () => random_teams_default
});
module.exports = __toCommonJS(random_teams_exports);
var import_random_teams = __toESM(require("../gen6/random-teams"));
var import_lib = require("../../../lib");
var import_dex = require("../../../sim/dex");
class RandomGen5Teams extends import_random_teams.default {
constructor(format, prng) {
super(format, prng);
this.randomData = require("./random-data.json");
this.moveEnforcementCheckers = {
lead: (movePool, moves, abilities, types, counter) => movePool.includes("stealthrock") && !!counter.get("Status") && !counter.setupType && !counter.get("speedsetup") && !moves.has("substitute"),
Dark: (movePool, moves, abilities, types, counter) => !counter.get("Dark"),
Dragon: (movePool, moves, abilities, types, counter) => !counter.get("Dragon"),
Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric") || movePool.includes("thunder"),
Fighting: (movePool, moves, abilities, types, counter, species) => !counter.get("Fighting") && (species.baseStats.atk >= 90 || abilities.has("Pure Power") || !!counter.setupType || !counter.get("Status")),
Fire: (movePool, moves, abilities, types, counter) => !counter.get("Fire"),
Flying: (movePool, moves, abilities, types, counter) => !counter.get("Flying") && (types.has("Normal") || abilities.has("Serene Grace")),
Ghost: (movePool, moves, abilities, types, counter) => !types.has("Dark") && !counter.get("Ghost"),
Grass: (movePool) => ["hornleech", "seedflare", "woodhammer"].some((m) => movePool.includes(m)),
Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground") && !moves.has("rest") && !moves.has("sleeptalk"),
Ice: (movePool, moves, abilities, types, counter) => !counter.get("Ice"),
Normal: (movePool, moves, abilities, types, counter, species) => movePool.includes("return") && species.baseStats.atk > 80,
Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && species.baseStats.atk >= 80,
Steel: (movePool, moves, abilities, types, counter) => !counter.get("Steel") && abilities.has("Technician"),
Water: (movePool, moves, abilities, types, counter) => !counter.get("Water") || abilities.has("Adaptability") && movePool.includes("waterfall"),
Contrary: (movePool, moves, abilities, types, counter, species, teamDetails) => !counter.get("contrary") && species.name !== "Shuckle",
Guts: (movePool, moves, abilities, types) => types.has("Normal") && movePool.includes("facade"),
"Slow Start": (movePool) => movePool.includes("substitute")
};
}
shouldCullMove(move, types, moves, abilities, counter, movePool, teamDetails, species, isLead) {
const hasRestTalk = moves.has("rest") && moves.has("sleeptalk");
switch (move.id) {
case "endeavor":
return { cull: !isLead };
case "focuspunch":
return { cull: !moves.has("substitute") || counter.damagingMoves.size < 2 || moves.has("swordsdance") };
case "lightscreen":
if (movePool.length > 1) {
const screen = movePool.indexOf("reflect");
if (screen >= 0)
this.fastPop(movePool, screen);
}
return { cull: !moves.has("reflect") };
case "reflect":
if (movePool.length > 1) {
const screen = movePool.indexOf("lightscreen");
if (screen >= 0)
this.fastPop(movePool, screen);
}
return { cull: !moves.has("lightscreen") };
case "rest":
return { cull: movePool.includes("sleeptalk") };
case "sleeptalk":
if (movePool.length > 1) {
const rest = movePool.indexOf("rest");
if (rest >= 0)
this.fastPop(movePool, rest);
}
return { cull: !moves.has("rest") };
case "storedpower":
return { cull: !counter.setupType && !moves.has("cosmicpower") };
case "weatherball":
return { cull: !moves.has("sunnyday") };
case "bellydrum":
case "bulkup":
case "coil":
case "curse":
case "dragondance":
case "honeclaws":
case "swordsdance":
return { cull: counter.setupType !== "Physical" || counter.get("physicalsetup") > 1 || counter.get("Physical") + counter.get("physicalpool") < 2 && !hasRestTalk, isSetup: true };
case "calmmind":
case "nastyplot":
case "tailglow":
return { cull: counter.setupType !== "Special" || counter.get("specialsetup") > 1 || counter.get("Special") + counter.get("specialpool") < 2 && !hasRestTalk, isSetup: true };
case "growth":
case "shellsmash":
case "workup":
const moveTotal = counter.damagingMoves.size + counter.get("physicalpool") + counter.get("specialpool");
return {
cull: counter.setupType !== "Mixed" || counter.get("mixedsetup") > 1 || moveTotal < 2 || move.id === "growth" && !moves.has("sunnyday"),
isSetup: true
};
case "agility":
case "autotomize":
case "rockpolish":
return {
cull: counter.damagingMoves.size < 2 && !counter.setupType || hasRestTalk,
isSetup: !counter.setupType
};
case "bulletpunch":
return { cull: !!counter.get("speedsetup") };
case "circlethrow":
case "dragontail":
return { cull: moves.has("substitute") || !!counter.setupType && !moves.has("rest") && !moves.has("sleeptalk") };
case "fakeout":
case "healingwish":
return { cull: !!counter.setupType || !!counter.get("recovery") || moves.has("substitute") };
case "haze":
case "magiccoat":
case "pursuit":
case "spikes":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("rest") || moves.has("trickroom") };
case "iceshard":
return { cull: moves.has("shellsmash") };
case "leechseed":
case "roar":
case "whirlwind":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("dragontail") };
case "nightshade":
case "seismictoss":
case "superfang":
return { cull: !!counter.setupType || counter.damagingMoves.size > 1 };
case "protect":
return { cull: moves.has("rest") || counter.setupType && !abilities.has("Speed Boost") && !moves.has("wish") || moves.has("lightscreen") && moves.has("reflect") };
case "rapidspin":
return { cull: moves.has("shellsmash") || !!counter.setupType && counter.get("Status") >= 2 };
case "stealthrock":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("rest") || !!teamDetails.stealthRock };
case "switcheroo":
case "trick":
return { cull: counter.get("Physical") + counter.get("Special") < 3 || ["fakeout", "rapidspin", "suckerpunch"].some((m) => moves.has(m)) };
case "toxic":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || moves.has("trickroom") };
case "toxicspikes":
return { cull: !!counter.setupType || !!teamDetails.toxicSpikes };
case "trickroom":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || counter.damagingMoves.size < 2 || moves.has("lightscreen") || moves.has("reflect") };
case "uturn":
const infernapeCase = species.id === "infernape" && !!counter.get("Special");
return { cull: !!counter.setupType || !!counter.get("speedsetup") || infernapeCase };
case "voltswitch":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || ["magnetrise", "uturn"].some((m) => moves.has(m)) };
case "bugbite":
return { cull: moves.has("uturn") };
case "crunch":
return { cull: !types.has("Dark") && moves.has("suckerpunch") };
case "dragonpulse":
case "spacialrend":
return { cull: moves.has("dracometeor") || moves.has("outrage") };
case "thunderbolt":
return { cull: moves.has("wildcharge") };
case "drainpunch":
case "focusblast":
return { cull: moves.has("closecombat") || moves.has("lowkick") };
case "blueflare":
case "flareblitz":
case "fierydance":
case "flamethrower":
case "lavaplume":
return { cull: ["fireblast", "overheat", "vcreate"].some((m) => moves.has(m)) };
case "bravebird":
case "pluck":
return { cull: moves.has("acrobatics") || moves.has("hurricane") };
case "acrobatics":
return { cull: !counter.setupType && moves.has("hurricane") };
case "hurricane":
return { cull: !!counter.setupType && moves.has("acrobatics") };
case "gigadrain":
return { cull: !counter.setupType && moves.has("leafstorm") || ["petaldance", "powerwhip"].some((m) => moves.has(m)) };
case "solarbeam":
return { cull: !abilities.has("Drought") && !moves.has("sunnyday") || moves.has("gigadrain") };
case "leafstorm":
return { cull: !!counter.setupType && (moves.has("gigadrain") || moves.has("seedbomb")) };
case "seedbomb":
return { cull: !counter.setupType && moves.has("leafstorm") };
case "bonemerang":
case "earthpower":
return { cull: moves.has("earthquake") };
case "extremespeed":
case "headsmash":
return { cull: moves.has("roost") };
case "facade":
return { cull: moves.has("suckerpunch") && !types.has("Normal") };
case "hydropump":
return { cull: moves.has("waterfall") && !!counter.setupType };
case "judgment":
return { cull: counter.setupType !== "Special" && counter.get("stab") > 1 };
case "return":
return { cull: moves.has("doubleedge") };
case "rockblast":
return { cull: moves.has("stoneedge") };
case "poisonjab":
return { cull: moves.has("gunkshot") };
case "psychic":
return { cull: moves.has("psyshock") };
case "scald":
case "surf":
return { cull: moves.has("hydropump") || moves.has("waterfall") };
case "shadowball":
return { cull: types.has("Psychic") && types.size < 2 && counter.get("Special") < 3 && moves.has("calmmind") && species.id !== "chimecho" };
case "waterfall":
return { cull: moves.has("hydropump") && !counter.setupType && !moves.has("raindance") && !teamDetails.rain };
case "waterspout":
return { cull: !!counter.get("Status") };
case "encore":
case "icepunch":
case "raindance":
case "suckerpunch":
return { cull: moves.has("thunderwave") || hasRestTalk };
case "glare":
case "headbutt":
return { cull: moves.has("bodyslam") };
case "healbell":
return { cull: !!counter.get("speedsetup") || moves.has("magiccoat") };
case "moonlight":
case "painsplit":
case "recover":
case "roost":
case "softboiled":
case "synthesis":
const gliscorCase = species.id === "gliscor" && moves.has("protect");
return { cull: ["leechseed", "rest", "wish"].some((m) => moves.has(m)) || gliscorCase };
case "substitute":
return { cull: moves.has("doubleedge") && !abilities.has("rockhead") || ["pursuit", "rest", "superpower", "uturn", "voltswitch"].some((m) => moves.has(m)) || moves.has("acrobatics") && moves.has("earthquake") || movePool.includes("shiftgear") };
case "thunderwave":
return { cull: !!counter.setupType || !!counter.get("speedsetup") || hasRestTalk || moves.has("discharge") || moves.has("trickroom") };
case "willowisp":
return { cull: moves.has("lavaplume") || moves.has("scald") && !types.has("Ghost") };
}
return { cull: false };
}
shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species) {
switch (ability) {
case "Anger Point":
case "Gluttony":
case "Keen Eye":
case "Moody":
case "Sand Veil":
case "Snow Cloak":
case "Steadfast":
case "Weak Armor":
return true;
case "Analytic":
case "Download":
case "Hyper Cutter":
return species.nfe;
case "Chlorophyll":
case "Solar Power":
return !moves.has("sunnyday") && !teamDetails.sun;
case "Compound Eyes":
case "No Guard":
return !counter.get("inaccurate");
case "Contrary":
case "Iron Fist":
case "Skill Link":
return !counter.get((0, import_dex.toID)(ability));
case "Defiant":
case "Moxie":
return !counter.get("Physical");
case "Flash Fire":
return abilities.has("Drought");
case "Guts":
return species.id === "heracross";
case "Hydration":
case "Rain Dish":
case "Swift Swim":
return !moves.has("raindance") && !teamDetails.rain;
case "Hustle":
return counter.get("Physical") < 2;
case "Ice Body":
return !teamDetails.hail;
case "Immunity":
return abilities.has("Toxic Boost");
case "Intimidate":
return moves.has("rest") || species.id === "staraptor";
case "Lightning Rod":
return species.types.includes("Ground");
case "Limber":
return species.types.includes("Electric");
case "Mold Breaker":
return abilities.has("Adaptability") || moves.has("rest") && moves.has("sleeptalk");
case "Overgrow":
return !counter.get("Grass");
case "Poison Heal":
return abilities.has("Technician") && !!counter.get("technician");
case "Prankster":
return !counter.get("Status");
case "Pressure":
case "Synchronize":
return counter.get("Status") < 2 || abilities.has("Trace");
case "Reckless":
case "Rock Head":
return !counter.get("recoil") || abilities.has("Sap Sipper");
case "Regenerator":
return abilities.has("Magic Guard");
case "Sand Force":
case "Sand Rush":
return !teamDetails.sand;
case "Serene Grace":
return !counter.get("serenegrace") || species.id === "blissey";
case "Sheer Force":
return !counter.get("sheerforce") || abilities.has("Guts");
case "Sturdy":
return !!counter.get("recoil") && !counter.get("recovery");
case "Swarm":
return !counter.get("Bug");
case "Technician":
return !counter.get("technician") || moves.has("tailslap");
case "Tinted Lens":
return abilities.has("Insomnia") || abilities.has("Magic Guard") || moves.has("protect");
case "Unaware":
return !!counter.setupType || abilities.has("Magic Guard");
case "Unburden":
return species.baseStats.spe > 100 && !moves.has("acrobatics");
case "Water Absorb":
return abilities.has("Drizzle") || abilities.has("Unaware") || abilities.has("Volt Absorb");
}
return false;
}
getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead) {
if (species.requiredItem)
return species.requiredItem;
if (species.requiredItems)
return this.sample(species.requiredItems);
if (species.name === "Marowak")
return "Thick Club";
if (species.name === "Farfetch\u2019d")
return "Stick";
if (species.name === "Pikachu")
return "Light Ball";
if (species.name === "Shedinja" || species.name === "Smeargle")
return "Focus Sash";
if (species.name === "Unown")
return "Choice Specs";
if (species.name === "Wobbuffet" && moves.has("destinybond") && this.randomChance(1, 2))
return "Custap Berry";
if (ability === "Imposter")
return "Choice Scarf";
if (moves.has("switcheroo") || moves.has("trick")) {
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority")) {
return "Choice Scarf";
} else {
return counter.get("Physical") > counter.get("Special") ? "Choice Band" : "Choice Specs";
}
}
if (species.nfe)
return "Eviolite";
if (moves.has("shellsmash"))
return "White Herb";
if (ability === "Harvest" || moves.has("bellydrum"))
return "Sitrus Berry";
if ((ability === "Magic Guard" || ability === "Sheer Force") && counter.damagingMoves.size > 1)
return "Life Orb";
if (ability === "Poison Heal" || ability === "Toxic Boost" || ability === "Quick Feet" && moves.has("facade")) {
return "Toxic Orb";
}
if (moves.has("psychoshift"))
return "Flame Orb";
if (moves.has("rest") && !moves.has("sleeptalk") && ability !== "Natural Cure" && ability !== "Shed Skin") {
return "Chesto Berry";
}
if (ability === "Guts" && moves.has("facade")) {
return types.has("Fire") || moves.has("uturn") || moves.has("voltswitch") ? "Toxic Orb" : "Flame Orb";
}
if (moves.has("raindance"))
return ability === "Forecast" ? "Damp Rock" : "Life Orb";
if (moves.has("sunnyday"))
return ability === "Forecast" || ability === "Flower Gift" ? "Heat Rock" : "Life Orb";
if (moves.has("lightscreen") && moves.has("reflect"))
return "Light Clay";
if (moves.has("acrobatics"))
return "Flying Gem";
if (ability === "Unburden")
return moves.has("fakeout") ? "Normal Gem" : `${species.types[0]} Gem`;
}
getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead) {
if (ability === "Speed Boost" && !moves.has("substitute") && counter.get("Physical") + counter.get("Special") > 2) {
return "Life Orb";
}
if (counter.get("Physical") >= 4 && ["dragontail", "fakeout", "flamecharge"].every((m) => !moves.has(m)) && !moves.has("suckerpunch") && (!moves.has("rapidspin") || this.dex.getEffectiveness("Rock", species) < 1)) {
return (species.baseStats.atk >= 100 || abilities.has("Huge Power")) && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !counter.get("priority") && this.randomChance(2, 3) ? "Choice Scarf" : "Choice Band";
}
if (counter.get("Special") >= 4 || counter.get("Special") >= 3 && moves.has("uturn")) {
return species.baseStats.spa >= 100 && species.baseStats.spe >= 60 && species.baseStats.spe <= 108 && !moves.has("uturn") && (ability === "Download" || this.randomChance(2, 3)) ? "Choice Scarf" : "Choice Specs";
}
if (counter.setupType && moves.has("outrage"))
return "Lum Berry";
if (this.dex.getEffectiveness("Ground", species) >= 2 && ability !== "Levitate")
return "Air Balloon";
if (counter.get("Dark") >= 3)
return "Black Glasses";
if (species.name === "Palkia" && (moves.has("dracometeor") || moves.has("spacialrend"))) {
return "Lustrous Orb";
}
if (types.has("Poison") || ["bodyslam", "dragontail", "protect", "scald", "sleeptalk", "substitute"].some((m) => moves.has(m))) {
return "Leftovers";
}
if (counter.damagingMoves.size >= 4 && ability !== "Sturdy") {
return moves.has("uturn") ? "Expert Belt" : "Life Orb";
}
if (isLead && counter.get("hazards") && !counter.get("recovery") && ability !== "Regenerator" && species.baseStats.hp + species.baseStats.def + species.baseStats.spd <= 275) {
return ability === "Sturdy" ? "Custap Berry" : "Focus Sash";
}
if (moves.has("voltswitch") && species.baseStats.spe <= 90) {
return "Leftovers";
}
if (counter.damagingMoves.size >= 3 && species.baseStats.spe >= 40 && species.baseStats.hp + species.baseStats.def + species.baseStats.spd <= 275 && ability !== "Sturdy" && !moves.has("rapidspin") && !moves.has("uturn")) {
return "Life Orb";
}
}
randomSet(species, teamDetails = {}, isLead = false) {
species = this.dex.species.get(species);
let forme = species.name;
if (typeof species.battleOnly === "string") {
forme = species.battleOnly;
}
if (species.cosmeticFormes) {
forme = this.sample([species.name].concat(species.cosmeticFormes));
}
const data = this.randomData[species.id];
const movePool = (data.moves || Object.keys(this.dex.species.getLearnset(species.id))).slice();
const rejectedPool = [];
const moves = /* @__PURE__ */ new Set();
let ability = "";
const evs = { hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85 };
const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 };
const types = new Set(species.types);
const abilities = new Set(Object.values(species.abilities));
if (species.unreleasedHidden)
abilities.delete(species.abilities.H);
let availableHP = 0;
for (const setMoveid of movePool) {
if (setMoveid.startsWith("hiddenpower"))
availableHP++;
}
let counter;
let hasHiddenPower = false;
do {
while (moves.size < this.maxMoveCount && movePool.length) {
const moveid = this.sampleNoReplace(movePool);
if (moveid.startsWith("hiddenpower")) {
availableHP--;
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
while (moves.size < this.maxMoveCount && rejectedPool.length) {
const moveid = this.sampleNoReplace(rejectedPool);
if (moveid.startsWith("hiddenpower")) {
if (hasHiddenPower) {
continue;
}
hasHiddenPower = true;
}
moves.add(moveid);
}
counter = this.queryMoves(moves, species.types, abilities, movePool);
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
let { cull, isSetup } = this.shouldCullMove(
move,
types,
moves,
abilities,
counter,
movePool,
teamDetails,
species,
isLead
);
if (move.category === "Physical" && counter.setupType === "Special" || move.category === "Special" && counter.setupType === "Physical") {
const stabs = counter.get(species.types[0]) + (counter.get(species.types[1]) || 0);
if (!types.has(move.type) || stabs > 1 || counter.get(move.category) < 2)
cull = true;
}
if (!isSetup && counter.setupType && counter.setupType !== "Mixed" && move.category !== counter.setupType && counter.get(counter.setupType) < 2 && (move.category !== "Status" || !move.flags.heal) && moveid !== "sleeptalk" && (move.category !== "Status" || counter.get(counter.setupType) + counter.get("Status") > 3 && counter.get("physicalsetup") + counter.get("specialsetup") < 2)) {
cull = true;
}
if (counter.setupType === "Special" && moveid === "hiddenpower" && species.types.length > 1 && counter.get("Special") <= 2 && !types.has(move.type) && !counter.get("Physical") && counter.get("specialpool")) {
cull = true;
}
const runEnforcementChecker = (checkerName) => {
if (!this.moveEnforcementCheckers[checkerName])
return false;
return this.moveEnforcementCheckers[checkerName](
movePool,
moves,
abilities,
types,
counter,
species,
teamDetails
);
};
if (!cull && !["judgment", "lightscreen", "quiverdance", "reflect", "sleeptalk"].includes(moveid) && !isSetup && !move.weather && !move.damage && (move.category !== "Status" || !move.flags.heal) && (move.category === "Status" || !types.has(move.type) || move.basePower && move.basePower < 40 && !move.multihit) && (counter.get("physicalsetup") + counter.get("specialsetup") < 2 && (!counter.setupType || counter.setupType === "Mixed" || move.category !== counter.setupType && move.category !== "Status" || counter.get(counter.setupType) + counter.get("Status") > 3))) {
if (!counter.get("stab") && !counter.get("damage") && (species.types.length > 1 || species.types[0] !== "Normal" && species.types[0] !== "Psychic" || !moves.has("icebeam") || species.baseStats.spa >= species.baseStats.spd) || !counter.get("recovery") && !counter.setupType && ["healingwish", "trick", "trickroom"].every((m) => !moves.has(m)) && !abilities.has("Poison Heal") && (counter.get("Status") || species.nfe && !!counter.get("Status")) && ["recover", "roost", "slackoff", "softboiled"].some((m) => movePool.includes(m)) || (movePool.includes("moonlight") && types.size < 2 && !moves.has("trickroom") || movePool.includes("darkvoid") || movePool.includes("milkdrink") || movePool.includes("quiverdance") || species.requiredMove && movePool.includes((0, import_dex.toID)(species.requiredMove))) || isLead && runEnforcementChecker("lead")) {
cull = true;
} else {
for (const type of types) {
if (runEnforcementChecker(type)) {
cull = true;
}
}
for (const abil of abilities) {
if (runEnforcementChecker(abil)) {
cull = true;
}
}
}
}
if (moveid === "rest" && cull) {
const sleeptalk = movePool.indexOf("sleeptalk");
if (sleeptalk >= 0) {
if (movePool.length < 2) {
cull = false;
} else {
this.fastPop(movePool, sleeptalk);
}
}
}
const isHP = moveid.startsWith("hiddenpower");
if (cull && (movePool.length - availableHP || availableHP && (isHP || !hasHiddenPower))) {
if (move.category !== "Status" && !move.damage && !move.flags.charge && (!isHP || !availableHP))
rejectedPool.push(moveid);
moves.delete(moveid);
if (isHP)
hasHiddenPower = false;
break;
}
if (cull && rejectedPool.length) {
moves.delete(moveid);
if (moveid.startsWith("hiddenpower"))
hasHiddenPower = false;
break;
}
}
} while (moves.size < this.maxMoveCount && (movePool.length || rejectedPool.length));
if (hasHiddenPower) {
let hpType;
for (const move of moves) {
if (move.startsWith("hiddenpower"))
hpType = move.substr(11);
}
if (!hpType)
throw new Error(`hasHiddenPower is true, but no Hidden Power move was found.`);
const HPivs = this.dex.types.get(hpType).HPivs;
let iv;
for (iv in HPivs) {
ivs[iv] = HPivs[iv];
}
}
const abilityData = Array.from(abilities).map((a) => this.dex.abilities.get(a));
import_lib.Utils.sortBy(abilityData, (abil) => -abil.rating);
if (abilityData.length > 1) {
if (abilityData[2] && abilityData[1].rating <= abilityData[2].rating && this.randomChance(1, 2)) {
[abilityData[1], abilityData[2]] = [abilityData[2], abilityData[1]];
}
if (abilityData[0].rating <= abilityData[1].rating) {
if (this.randomChance(1, 2))
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
} else if (abilityData[0].rating - 0.6 <= abilityData[1].rating) {
if (this.randomChance(2, 3))
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
}
ability = abilityData[0].name;
while (this.shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species)) {
if (ability === abilityData[0].name && abilityData[1].rating >= 1) {
ability = abilityData[1].name;
} else if (ability === abilityData[1].name && abilityData[2] && abilityData[2].rating >= 1) {
ability = abilityData[2].name;
} else {
ability = abilityData[0].name;
break;
}
}
if (abilities.has("Guts") && moves.has("facade") && (ability !== "Quick Feet" || !counter.setupType)) {
ability = "Guts";
} else if (abilities.has("Prankster") && counter.get("Status") > 1) {
ability = "Prankster";
} else if (abilities.has("Quick Feet") && moves.has("facade")) {
ability = "Quick Feet";
} else if (abilities.has("Swift Swim") && moves.has("raindance")) {
ability = "Swift Swim";
}
if (species.name === "Altaria")
ability = "Natural Cure";
} else {
ability = abilityData[0].name;
}
let item = this.getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead);
if (item === void 0) {
item = this.getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead);
}
if (item === void 0)
item = "Leftovers";
if (item === "Leftovers" && types.has("Poison")) {
item = "Black Sludge";
}
const level = this.adjustLevel || data.level || (species.nfe ? 90 : 80);
const srWeakness = this.dex.getEffectiveness("Rock", species);
while (evs.hp > 1) {
const hp = Math.floor(
Math.floor(
2 * species.baseStats.hp + (ivs.hp || 31) + Math.floor(evs.hp / 4) + 100
) * level / 100 + 10
);
if (moves.has("bellydrum") && item === "Sitrus Berry") {
if (hp % 2 === 0)
break;
} else {
if (srWeakness <= 0 || hp % (4 / srWeakness) > 0)
break;
}
evs.hp -= 4;
}
if (!counter.get("Physical") && !moves.has("transform")) {
evs.atk = 0;
ivs.atk = hasHiddenPower ? (ivs.atk || 31) - 28 : 0;
}
if (["gyroball", "metalburst", "trickroom"].some((m) => moves.has(m))) {
evs.spe = 0;
ivs.spe = hasHiddenPower ? (ivs.spe || 31) - 28 : 0;
}
return {
name: species.baseSpecies,
species: forme,
gender: species.gender,
shiny: this.randomChance(1, 1024),
moves: Array.from(moves),
ability,
evs,
ivs,
item,
level
};
}
randomTeam() {
this.enforceNoDirectCustomBanlistChanges();
const seed = this.prng.seed;
const ruleTable = this.dex.formats.getRuleTable(this.format);
const pokemon = [];
const isMonotype = !!this.forceMonotype || ruleTable.has("sametypeclause");
const typePool = this.dex.types.names();
const type = this.forceMonotype || this.sample(typePool);
const baseFormes = {};
const tierCount = {};
const typeCount = {};
const typeComboCount = {};
const typeWeaknesses = {};
const teamDetails = {};
const pokemonPool = this.getPokemonPool(type, pokemon, isMonotype);
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
if (!species.exists || !this.randomData[species.id]?.moves)
continue;
if (baseFormes[species.baseSpecies])
continue;
switch (species.baseSpecies) {
case "Arceus":
if (this.randomChance(16, 17) && !isMonotype)
continue;
break;
case "Rotom":
if (this.gen < 5 && this.randomChance(5, 6) && !isMonotype)
continue;
break;
case "Basculin":
case "Castform":
case "Meloetta":
if (this.randomChance(1, 2) && this.gen === 5)
continue;
break;
case "Cherrim":
if (this.randomChance(1, 2) && this.gen === 4)
continue;
break;
}
if (species.name === "Zoroark" && pokemon.length > 4)
continue;
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
const tier = species.tier;
if (this.gen === 5 && !isMonotype && !this.forceMonotype && tierCount[tier] >= 2 * limitFactor)
continue;
const set = this.randomSet(species, teamDetails, pokemon.length === 0);
const types = species.types;
if (!isMonotype && !this.forceMonotype) {
let skip = false;
for (const typeName of types) {
if (typeCount[typeName] >= 2 * limitFactor) {
skip = true;
break;
}
}
if (skip)
continue;
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
if (!typeWeaknesses[typeName])
typeWeaknesses[typeName] = 0;
if (typeWeaknesses[typeName] >= 3 * limitFactor) {
skip = true;
break;
}
}
}
if (skip)
continue;
}
let typeCombo = types.slice().sort().join();
if (set.ability === "Drought" || set.ability === "Drizzle" || set.ability === "Sand Stream") {
typeCombo = set.ability;
if (typeCombo in typeComboCount)
continue;
} else if (!this.forceMonotype) {
if (typeComboCount[typeCombo] >= (isMonotype ? 2 : 1) * limitFactor)
continue;
}
pokemon.push(set);
if (pokemon.length === this.maxTeamSize) {
const illusion = teamDetails.illusion;
if (illusion)
pokemon[illusion - 1].level = pokemon[this.maxTeamSize - 1].level;
break;
}
baseFormes[species.baseSpecies] = 1;
if (tierCount[tier]) {
tierCount[tier]++;
} else {
tierCount[tier] = 1;
}
for (const typeName of types) {
if (typeName in typeCount) {
typeCount[typeName]++;
} else {
typeCount[typeName] = 1;
}
}
if (typeCombo in typeComboCount) {
typeComboCount[typeCombo]++;
} else {
typeComboCount[typeCombo] = 1;
}
for (const typeName of this.dex.types.names()) {
if (this.dex.getEffectiveness(typeName, species) > 0) {
typeWeaknesses[typeName]++;
}
}
if (set.ability === "Snow Warning" || set.moves.includes("hail"))
teamDetails.hail = 1;
if (set.ability === "Drizzle" || set.moves.includes("raindance"))
teamDetails.rain = 1;
if (set.ability === "Sand Stream")
teamDetails.sand = 1;
if (set.moves.includes("stealthrock"))
teamDetails.stealthRock = 1;
if (set.moves.includes("toxicspikes"))
teamDetails.toxicSpikes = 1;
if (set.moves.includes("rapidspin"))
teamDetails.rapidSpin = 1;
if (set.ability === "Illusion")
teamDetails.illusion = pokemon.length;
}
if (pokemon.length < this.maxTeamSize && pokemon.length < 12) {
throw new Error(`Could not build a random team for ${this.format} (seed=${seed})`);
}
return pokemon;
}
}
var random_teams_default = RandomGen5Teams;
//# sourceMappingURL=random-teams.js.map