Minecraft-STC-Modpack/showdown/data/mods/gen2/random-teams.js
2023-08-14 21:45:09 -04:00

279 lines
12 KiB
JavaScript

"use strict";
var __create = Object.create;
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __getProtoOf = Object.getPrototypeOf;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
// If the importer is in node compatibility mode or this is not an ESM
// file that has been converted to a CommonJS file using a Babel-
// compatible transform (i.e. "__esModule" has not been set), then set
// "default" to the CommonJS "module.exports" for node compatibility.
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
mod
));
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var random_teams_exports = {};
__export(random_teams_exports, {
RandomGen2Teams: () => RandomGen2Teams,
default: () => random_teams_default
});
module.exports = __toCommonJS(random_teams_exports);
var import_random_teams = __toESM(require("../gen3/random-teams"));
class RandomGen2Teams extends import_random_teams.default {
constructor(format, prng) {
super(format, prng);
this.randomData = require("./random-data.json");
this.moveEnforcementCheckers = {
Electric: (movePool, moves, abilities, types, counter) => !counter.get("Electric"),
Fire: (movePool, moves, abilities, types, counter) => !counter.get("Fire"),
Flying: (movePool, moves, abilities, types, counter) => !counter.get("Flying") && types.has("Ground"),
Ground: (movePool, moves, abilities, types, counter) => !counter.get("Ground"),
Ice: (movePool, moves, abilities, types, counter) => !counter.get("Ice"),
Normal: (movePool, moves, abilities, types, counter) => !counter.get("Normal") && counter.setupType === "Physical",
Psychic: (movePool, moves, abilities, types, counter) => !counter.get("Psychic") && types.has("Grass"),
Rock: (movePool, moves, abilities, types, counter, species) => !counter.get("Rock") && species.baseStats.atk > 60,
Water: (movePool, moves, abilities, types, counter) => !counter.get("Water")
};
}
shouldCullMove(move, types, moves, abilities = {}, counter, movePool, teamDetails) {
const restTalk = moves.has("rest") && moves.has("sleeptalk");
switch (move.id) {
case "bellydrum":
case "curse":
case "meditate":
case "screech":
case "swordsdance":
return {
cull: counter.setupType !== "Physical" || counter.get("physicalsetup") > 1 || (!counter.get("Physical") || counter.damagingMoves.size < 2 && !moves.has("batonpass") && !moves.has("sleeptalk")),
isSetup: true
};
case "batonpass":
return { cull: !counter.setupType && !counter.get("speedsetup") && !moves.has("meanlook") };
case "meanlook":
return { cull: movePool.includes("perishsong") };
case "nightmare":
return { cull: !moves.has("lovelykiss") && !moves.has("sleeppowder") };
case "swagger":
return { cull: !moves.has("substitute") };
case "charm":
case "counter":
return { cull: !!counter.setupType };
case "haze":
return { cull: !!counter.setupType || restTalk };
case "reflect":
case "lightscreen":
return { cull: !!counter.setupType || moves.has("rest") };
case "doubleedge":
return { cull: moves.has("bodyslam") || moves.has("return") };
case "explosion":
case "selfdestruct":
return { cull: moves.has("softboiled") || restTalk };
case "extremespeed":
return { cull: moves.has("bodyslam") || restTalk };
case "hyperbeam":
return { cull: moves.has("rockslide") };
case "rapidspin":
return { cull: !!teamDetails.rapidSpin || !!counter.setupType || moves.has("sleeptalk") };
case "return":
return { cull: moves.has("bodyslam") };
case "surf":
return { cull: moves.has("hydropump") };
case "thunder":
return { cull: moves.has("thunderbolt") };
case "razorleaf":
return { cull: moves.has("swordsdance") && movePool.includes("sludgebomb") };
case "icebeam":
return { cull: moves.has("dragonbreath") };
case "seismictoss":
return { cull: moves.has("rest") || moves.has("sleeptalk") };
case "destinybond":
return { cull: moves.has("explosion") };
case "pursuit":
return { cull: moves.has("crunch") && moves.has("solarbeam") };
case "thief":
return { cull: moves.has("rest") || moves.has("substitute") };
case "irontail":
return { cull: types.has("Ground") && movePool.includes("earthquake") };
case "confuseray":
case "encore":
case "roar":
case "whirlwind":
return { cull: restTalk };
case "lovelykiss":
return { cull: ["healbell", "moonlight", "morningsun", "sleeptalk"].some((m) => moves.has(m)) };
case "sleeptalk":
return { cull: moves.has("curse") && counter.get("stab") >= 2 };
case "softboiled":
return { cull: movePool.includes("swordsdance") };
case "spikes":
return { cull: !!teamDetails.spikes };
case "substitute":
return { cull: moves.has("agility") || moves.has("rest") };
case "synthesis":
return { cull: moves.has("explosion") };
case "thunderwave":
return { cull: moves.has("thunder") || moves.has("toxic") };
}
return { cull: false };
}
getItem(ability, types, moves, counter, species) {
if (species.name === "Ditto")
return "Metal Powder";
if (species.name === "Farfetch\u2019d")
return "Stick";
if (species.name === "Marowak")
return "Thick Club";
if (species.name === "Pikachu")
return "Light Ball";
if (species.name === "Unown")
return "Twisted Spoon";
if (moves.has("thief"))
return "";
if (moves.has("rest") && !moves.has("sleeptalk"))
return "Mint Berry";
if ((moves.has("bellydrum") || moves.has("swordsdance")) && species.baseStats.spe >= 60 && !types.has("Ground") && !moves.has("sleeptalk") && !moves.has("substitute") && this.randomChance(1, 2)) {
return "Miracle Berry";
}
return "Leftovers";
}
randomSet(species, teamDetails = {}) {
species = this.dex.species.get(species);
const data = this.randomData[species.id];
const movePool = (data.moves || Object.keys(this.dex.species.getLearnset(species.id))).slice();
const rejectedPool = [];
const moves = /* @__PURE__ */ new Set();
let ivs = { hp: 30, atk: 30, def: 30, spa: 30, spd: 30, spe: 30 };
let availableHP = 0;
for (const setMoveid of movePool) {
if (setMoveid.startsWith("hiddenpower"))
availableHP++;
}
const types = new Set(species.types);
let counter;
let hasHiddenPower = false;
do {
while (moves.size < this.maxMoveCount && movePool.length) {
const moveid = this.sampleNoReplace(movePool);
if (moveid.startsWith("hiddenpower")) {
availableHP--;
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
while (moves.size < this.maxMoveCount && rejectedPool.length) {
const moveid = this.sampleNoReplace(rejectedPool);
if (moveid.startsWith("hiddenpower")) {
if (hasHiddenPower)
continue;
hasHiddenPower = true;
}
moves.add(moveid);
}
counter = this.queryMoves(moves, species.types, /* @__PURE__ */ new Set(), movePool);
for (const moveid of moves) {
const move = this.dex.moves.get(moveid);
let { cull, isSetup } = this.shouldCullMove(move, types, moves, {}, counter, movePool, teamDetails);
if (counter.setupType === "Physical" && move.category === "Special" && !counter.get("Physical")) {
cull = true;
}
const moveIsRejectable = (move.category !== "Status" || !move.flags.heal) && // These moves cannot be rejected in favor of a forced move
!["batonpass", "sleeptalk", "spikes", "sunnyday"].includes(move.id) && (move.category === "Status" || !types.has(move.type) || move.basePower && move.basePower < 40);
if (!cull && !isSetup && moveIsRejectable && (counter.setupType || !move.stallingMove)) {
if (!counter.get("stab") && !counter.get("damage") && !types.has("Ghost") && counter.get("physicalpool") + counter.get("specialpool") > 0 || (movePool.includes("megahorn") || movePool.includes("softboiled") && moves.has("present")) || (moves.has("rest") && movePool.includes("sleeptalk") || moves.has("sleeptalk") && movePool.includes("rest")) || (moves.has("sunnyday") && movePool.includes("solarbeam") || moves.has("solarbeam") && movePool.includes("sunnyday")) || ["milkdrink", "recover", "spore"].some((m) => movePool.includes(m))) {
cull = true;
} else {
for (const type of types) {
if (this.moveEnforcementCheckers[type]?.(movePool, moves, /* @__PURE__ */ new Set(), types, counter, species, teamDetails))
cull = true;
}
}
}
if (cull && (movePool.length - availableHP || availableHP && (move.id === "hiddenpower" || !hasHiddenPower))) {
if (move.category !== "Status" && !move.damage && (move.id !== "hiddenpower" || !availableHP)) {
rejectedPool.push(moveid);
}
moves.delete(moveid);
if (moveid.startsWith("hiddenpower"))
hasHiddenPower = false;
break;
}
if (cull && rejectedPool.length) {
moves.delete(moveid);
if (moveid.startsWith("hiddenpower"))
hasHiddenPower = false;
break;
}
}
} while (moves.size < this.maxMoveCount && (movePool.length || rejectedPool.length));
for (const setMoveid of moves) {
if (!setMoveid.startsWith("hiddenpower"))
continue;
const hpType = setMoveid.substr(11, setMoveid.length);
const hpIVs = {
dragon: { def: 28 },
ice: { def: 26 },
psychic: { def: 24 },
electric: { atk: 28 },
grass: { atk: 28, def: 28 },
water: { atk: 28, def: 26 },
fire: { atk: 28, def: 24 },
steel: { atk: 26 },
ghost: { atk: 26, def: 28 },
bug: { atk: 26, def: 26 },
rock: { atk: 26, def: 24 },
ground: { atk: 24 },
poison: { atk: 24, def: 28 },
flying: { atk: 24, def: 26 },
fighting: { atk: 24, def: 24 }
};
if (hpIVs[hpType]) {
ivs = { ...ivs, ...hpIVs[hpType] };
}
if (ivs.atk === 28 || ivs.atk === 24)
ivs.hp = 14;
if (ivs.def === 28 || ivs.def === 24)
ivs.hp -= 8;
}
const levelScale = {
NU: 73,
NUBL: 71,
UU: 69,
UUBL: 67,
OU: 65,
Uber: 61
};
const level = this.adjustLevel || data.level || levelScale[species.tier] || 80;
return {
name: species.name,
species: species.name,
moves: Array.from(moves),
ability: "No Ability",
evs: { hp: 255, atk: 255, def: 255, spa: 255, spd: 255, spe: 255 },
ivs,
item: this.getItem("None", types, moves, counter, species),
level,
// No shiny chance because Gen 2 shinies have bad IVs
shiny: false,
gender: species.gender ? species.gender : "M"
};
}
}
var random_teams_default = RandomGen2Teams;
//# sourceMappingURL=random-teams.js.map