289 lines
8.1 KiB
JavaScript
289 lines
8.1 KiB
JavaScript
"use strict";
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var conditions_exports = {};
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__export(conditions_exports, {
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Conditions: () => Conditions
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});
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module.exports = __toCommonJS(conditions_exports);
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const Conditions = {
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brn: {
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name: "brn",
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effectType: "Status",
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onStart(target) {
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this.add("-status", target, "brn");
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},
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onAfterMoveSelfPriority: 3,
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onAfterMoveSelf(pokemon) {
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residualdmg(this, pokemon);
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},
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onAfterSwitchInSelf(pokemon) {
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residualdmg(this, pokemon);
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}
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},
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par: {
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name: "par",
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inherit: true,
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onBeforeMovePriority: 2,
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onBeforeMove(pokemon) {
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if (this.randomChance(1, 4)) {
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this.add("cant", pokemon, "par");
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return false;
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}
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}
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},
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slp: {
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name: "slp",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.effectType === "Move") {
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this.add("-status", target, "slp", "[from] move: " + sourceEffect.name);
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} else {
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this.add("-status", target, "slp");
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}
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this.effectState.time = this.random(2, 8);
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if (target.removeVolatile("nightmare")) {
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this.add("-end", target, "Nightmare", "[silent]");
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}
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},
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onBeforeMovePriority: 10,
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onBeforeMove(pokemon, target, move) {
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pokemon.statusState.time--;
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if (pokemon.statusState.time <= 0) {
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pokemon.cureStatus();
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return;
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}
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this.add("cant", pokemon, "slp");
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if (move.sleepUsable) {
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return;
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}
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return false;
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}
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},
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frz: {
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name: "frz",
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inherit: true,
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onBeforeMove(pokemon, target, move) {
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if (move.flags["defrost"])
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return;
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this.add("cant", pokemon, "frz");
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return false;
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},
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onModifyMove() {
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},
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onDamagingHit() {
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},
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onAfterMoveSecondary(target, source, move) {
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if (move.secondary && move.secondary.status === "brn" || move.statusRoll === "brn") {
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target.cureStatus();
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}
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},
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onAfterMoveSecondarySelf(pokemon, target, move) {
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if (move.flags["defrost"])
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pokemon.cureStatus();
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},
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onResidualOrder: 7,
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onResidual(pokemon) {
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if (this.randomChance(25, 256))
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pokemon.cureStatus();
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}
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},
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psn: {
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name: "psn",
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effectType: "Status",
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onStart(target) {
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this.add("-status", target, "psn");
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},
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onAfterMoveSelfPriority: 3,
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onAfterMoveSelf(pokemon) {
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residualdmg(this, pokemon);
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},
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onAfterSwitchInSelf(pokemon) {
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residualdmg(this, pokemon);
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}
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},
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tox: {
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name: "tox",
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effectType: "Status",
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onStart(target) {
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this.add("-status", target, "tox");
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if (!target.volatiles["residualdmg"])
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target.addVolatile("residualdmg");
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target.volatiles["residualdmg"].counter = 0;
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},
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onAfterMoveSelfPriority: 3,
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onAfterMoveSelf(pokemon) {
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const damage = this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1) * pokemon.volatiles["residualdmg"].counter;
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this.damage(damage, pokemon, pokemon);
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},
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onSwitchIn(pokemon) {
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pokemon.status = "psn";
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this.add("-status", pokemon, "psn", "[silent]");
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},
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onAfterSwitchInSelf(pokemon) {
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this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1));
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}
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},
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confusion: {
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inherit: true,
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.id === "lockedmove") {
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this.add("-start", target, "confusion", "[silent]");
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} else {
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this.add("-start", target, "confusion");
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}
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if (sourceEffect && sourceEffect.id === "berserkgene") {
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this.effectState.time = 256;
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} else {
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this.effectState.time = this.random(2, 6);
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}
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},
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onBeforeMove(pokemon, target, move) {
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pokemon.volatiles["confusion"].time--;
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if (!pokemon.volatiles["confusion"].time) {
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pokemon.removeVolatile("confusion");
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return;
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}
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this.add("-activate", pokemon, "confusion");
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if (this.randomChance(1, 2)) {
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return;
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}
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move = {
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basePower: 40,
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type: "???",
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baseMoveType: move.type,
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category: "Physical",
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willCrit: false,
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isConfusionSelfHit: true,
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noDamageVariance: true,
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flags: {},
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selfdestruct: move.selfdestruct
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};
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const damage = this.actions.getDamage(pokemon, pokemon, move);
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if (typeof damage !== "number")
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throw new Error("Confusion damage not dealt");
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this.directDamage(damage);
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return false;
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}
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},
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partiallytrapped: {
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inherit: true,
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durationCallback(target, source) {
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return this.random(3, 6);
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},
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onResidualOrder: 3,
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onResidualSubOrder: 1
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},
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lockedmove: {
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name: "lockedmove",
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// Outrage, Thrash, Petal Dance...
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durationCallback() {
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return this.random(2, 4);
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},
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onResidual(target) {
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if (target.lastMove && target.lastMove.id === "struggle" || target.status === "slp") {
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delete target.volatiles["lockedmove"];
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}
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},
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onStart(target, source, effect) {
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this.effectState.move = effect.id;
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},
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onEnd(target) {
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delete target.volatiles["confusion"];
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if (!target.side.getSideCondition("safeguard"))
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target.addVolatile("confusion");
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},
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onLockMove(pokemon) {
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return this.effectState.move;
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},
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onMoveAborted(pokemon) {
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delete pokemon.volatiles["lockedmove"];
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},
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onBeforeTurn(pokemon) {
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const move = this.dex.moves.get(this.effectState.move);
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if (move.id) {
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this.debug("Forcing into " + move.id);
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this.queue.changeAction(pokemon, { choice: "move", moveid: move.id });
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}
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}
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},
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futuremove: {
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inherit: true,
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onResidualOrder: 1
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},
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raindance: {
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inherit: true,
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onFieldResidualOrder: 2
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},
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sunnyday: {
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inherit: true,
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onFieldResidualOrder: 2
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},
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sandstorm: {
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inherit: true,
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onFieldResidualOrder: 2,
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onWeather(target) {
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this.damage(target.baseMaxhp / 8);
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}
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},
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stall: {
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name: "stall",
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duration: 2,
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onStart() {
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this.effectState.counter = 127;
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},
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onStallMove() {
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const counter = Math.floor(this.effectState.counter) || 127;
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this.debug("Success chance: " + Math.round(counter * 1e3 / 255) / 10 + "% (" + counter + "/255)");
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return this.randomChance(counter, 255);
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},
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onRestart() {
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this.effectState.counter /= 2;
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this.effectState.duration = 2;
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}
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},
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residualdmg: {
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name: "residualdmg",
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onStart(target) {
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target.volatiles["residualdmg"].counter = 0;
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},
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onAfterMoveSelfPriority: 100,
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onAfterMoveSelf(pokemon) {
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if (["brn", "psn", "tox"].includes(pokemon.status))
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pokemon.volatiles["residualdmg"].counter++;
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},
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onAfterSwitchInSelf(pokemon) {
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if (["brn", "psn", "tox"].includes(pokemon.status))
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pokemon.volatiles["residualdmg"].counter++;
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}
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}
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};
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function residualdmg(battle, pokemon) {
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if (pokemon.volatiles["residualdmg"]) {
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const residualDmg = battle.clampIntRange(
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Math.floor(pokemon.maxhp / 16) * pokemon.volatiles["residualdmg"].counter,
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1
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);
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battle.damage(residualDmg, pokemon);
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battle.hint("In Gen 2, Toxic's counter is retained through Baton Pass/Heal Bell and applies to PSN/BRN.", true);
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} else {
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battle.damage(battle.clampIntRange(Math.floor(pokemon.maxhp / 8), 1), pokemon);
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}
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}
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//# sourceMappingURL=conditions.js.map
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