276 lines
8.3 KiB
JavaScript
276 lines
8.3 KiB
JavaScript
"use strict";
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var __defProp = Object.defineProperty;
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var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
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var __getOwnPropNames = Object.getOwnPropertyNames;
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var __hasOwnProp = Object.prototype.hasOwnProperty;
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var __export = (target, all) => {
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for (var name in all)
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__defProp(target, name, { get: all[name], enumerable: true });
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};
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var __copyProps = (to, from, except, desc) => {
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if (from && typeof from === "object" || typeof from === "function") {
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for (let key of __getOwnPropNames(from))
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if (!__hasOwnProp.call(to, key) && key !== except)
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__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
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}
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return to;
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};
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var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
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var conditions_exports = {};
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__export(conditions_exports, {
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Conditions: () => Conditions
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});
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module.exports = __toCommonJS(conditions_exports);
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const Conditions = {
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brn: {
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name: "brn",
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effectType: "Status",
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onStart(target) {
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this.add("-status", target, "brn");
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},
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onAfterMoveSelfPriority: 2,
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onAfterMoveSelf(pokemon) {
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const toxicCounter = pokemon.volatiles["residualdmg"] ? pokemon.volatiles["residualdmg"].counter : 1;
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this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1) * toxicCounter, pokemon);
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if (pokemon.volatiles["residualdmg"]) {
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this.hint("In Gen 1, Toxic's counter is retained after Rest and applies to PSN/BRN.", true);
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}
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},
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onAfterSwitchInSelf(pokemon) {
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this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1));
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}
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},
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par: {
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name: "par",
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effectType: "Status",
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onStart(target) {
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this.add("-status", target, "par");
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},
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onBeforeMovePriority: 2,
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onBeforeMove(pokemon) {
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if (this.randomChance(63, 256)) {
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this.add("cant", pokemon, "par");
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pokemon.removeVolatile("bide");
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if (pokemon.removeVolatile("twoturnmove")) {
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if (pokemon.volatiles["invulnerability"]) {
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this.hint(`In Gen 1, when a Dig/Fly user is fully paralyzed while semi-invulnerable, it will remain semi-invulnerable until it switches out or fully executes Dig/Fly`, true);
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}
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}
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pokemon.removeVolatile("partialtrappinglock");
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pokemon.removeVolatile("lockedmove");
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return false;
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}
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}
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},
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slp: {
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name: "slp",
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effectType: "Status",
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.effectType === "Move") {
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this.add("-status", target, "slp", "[from] move: " + sourceEffect.name);
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} else {
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this.add("-status", target, "slp");
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}
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this.effectState.startTime = this.random(1, 8);
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this.effectState.time = this.effectState.startTime;
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if (target.removeVolatile("nightmare")) {
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this.add("-end", target, "Nightmare", "[silent]");
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}
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},
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onBeforeMovePriority: 10,
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onBeforeMove(pokemon, target, move) {
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pokemon.statusState.time--;
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if (pokemon.statusState.time > 0) {
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this.add("cant", pokemon, "slp");
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}
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pokemon.lastMove = null;
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return false;
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},
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onAfterMoveSelfPriority: 3,
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onAfterMoveSelf(pokemon) {
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if (pokemon.statusState.time <= 0)
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pokemon.cureStatus();
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}
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},
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frz: {
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name: "frz",
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effectType: "Status",
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onStart(target) {
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this.add("-status", target, "frz");
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},
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onBeforeMovePriority: 12,
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onBeforeMove(pokemon, target, move) {
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this.add("cant", pokemon, "frz");
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pokemon.lastMove = null;
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return false;
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},
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onAfterMoveSecondary(target, source, move) {
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if (move.secondary && move.secondary.status === "brn") {
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target.cureStatus();
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}
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}
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},
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psn: {
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name: "psn",
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effectType: "Status",
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onStart(target) {
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this.add("-status", target, "psn");
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},
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onAfterMoveSelfPriority: 2,
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onAfterMoveSelf(pokemon) {
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const toxicCounter = pokemon.volatiles["residualdmg"] ? pokemon.volatiles["residualdmg"].counter : 1;
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this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1) * toxicCounter, pokemon);
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if (pokemon.volatiles["residualdmg"]) {
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this.hint("In Gen 1, Toxic's counter is retained after Rest and applies to PSN/BRN.", true);
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}
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},
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onAfterSwitchInSelf(pokemon) {
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this.damage(this.clampIntRange(Math.floor(pokemon.maxhp / 16), 1));
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}
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},
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tox: {
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inherit: true,
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onAfterMoveSelfPriority: 2
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},
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confusion: {
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name: "confusion",
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// this is a volatile status
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onStart(target, source, sourceEffect) {
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if (sourceEffect && sourceEffect.id === "lockedmove") {
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this.add("-start", target, "confusion", "[silent]");
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} else {
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this.add("-start", target, "confusion");
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}
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this.effectState.time = this.random(2, 6);
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},
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onEnd(target) {
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this.add("-end", target, "confusion");
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},
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onBeforeMovePriority: 3,
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onBeforeMove(pokemon, target) {
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pokemon.volatiles["confusion"].time--;
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if (!pokemon.volatiles["confusion"].time) {
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pokemon.removeVolatile("confusion");
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return;
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}
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this.add("-activate", pokemon, "confusion");
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if (!this.randomChance(128, 256)) {
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const damage = Math.floor(Math.floor((Math.floor(2 * pokemon.level / 5) + 2) * pokemon.getStat("atk") * 40 / pokemon.getStat("def", false)) / 50) + 2;
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this.directDamage(damage, pokemon, target);
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pokemon.removeVolatile("bide");
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pokemon.removeVolatile("twoturnmove");
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pokemon.removeVolatile("invulnerability");
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pokemon.removeVolatile("partialtrappinglock");
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pokemon.removeVolatile("lockedmove");
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return false;
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}
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return;
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}
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},
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flinch: {
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name: "flinch",
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duration: 1,
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onStart(target) {
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target.removeVolatile("mustrecharge");
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},
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onBeforeMovePriority: 4,
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onBeforeMove(pokemon) {
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if (!this.runEvent("Flinch", pokemon)) {
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return;
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}
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this.add("cant", pokemon, "flinch");
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return false;
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}
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},
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trapped: {
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name: "trapped",
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noCopy: true,
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onTrapPokemon(pokemon) {
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if (!this.effectState.source?.isActive) {
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delete pokemon.volatiles["trapped"];
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return;
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}
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pokemon.trapped = true;
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}
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},
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partiallytrapped: {
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name: "partiallytrapped",
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duration: 2,
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onBeforeMovePriority: 4,
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onBeforeMove(pokemon) {
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this.add("cant", pokemon, "partiallytrapped");
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return false;
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}
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},
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partialtrappinglock: {
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name: "partialtrappinglock",
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durationCallback() {
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const duration = this.sample([2, 2, 2, 3, 3, 3, 4, 5]);
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return duration;
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},
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onStart(target, source, effect) {
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this.effectState.move = effect.id;
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},
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onDisableMove(pokemon) {
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if (!pokemon.hasMove(this.effectState.move)) {
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return;
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}
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for (const moveSlot of pokemon.moveSlots) {
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if (moveSlot.id !== this.effectState.move) {
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pokemon.disableMove(moveSlot.id);
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}
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}
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}
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},
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mustrecharge: {
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inherit: true,
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duration: 0,
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onStart() {
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}
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},
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lockedmove: {
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// Thrash and Petal Dance.
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name: "lockedmove",
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onStart(target, source, effect) {
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this.effectState.move = effect.id;
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this.effectState.time = this.random(2, 4);
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this.effectState.accuracy = 255;
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},
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onLockMove() {
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return this.effectState.move;
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},
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onBeforeTurn(pokemon) {
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const move = this.dex.moves.get(this.effectState.move);
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if (move.id) {
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this.debug("Forcing into " + move.id);
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this.queue.changeAction(pokemon, { choice: "move", moveid: move.id });
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}
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}
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},
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twoturnmove: {
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// Skull Bash, Solar Beam, ...
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name: "twoturnmove",
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onStart(attacker, defender, effect) {
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this.effectState.move = effect.id;
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this.effectState.sourceEffect = effect.sourceEffect;
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this.attrLastMove("[still]");
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},
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onLockMove() {
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return this.effectState.move;
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}
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},
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invulnerability: {
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// Dig/Fly
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name: "invulnerability",
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onInvulnerability(target, source, move) {
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if (target === source)
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return true;
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if (move.id === "swift" || move.id === "transform")
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return true;
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this.add("-message", "The foe " + target.name + " can't be hit while invulnerable!");
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return false;
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}
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}
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};
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//# sourceMappingURL=conditions.js.map
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