"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
  for (var name in all)
    __defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
  if (from && typeof from === "object" || typeof from === "function") {
    for (let key of __getOwnPropNames(from))
      if (!__hasOwnProp.call(to, key) && key !== except)
        __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
  }
  return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var random_teams_exports = {};
__export(random_teams_exports, {
  RandomJoltemonsTeams: () => RandomJoltemonsTeams,
  default: () => random_teams_default
});
module.exports = __toCommonJS(random_teams_exports);
var import_random_teams = require("../gen8/random-teams");
class RandomJoltemonsTeams extends import_random_teams.RandomGen8Teams {
  constructor() {
    super(...arguments);
    this.randomData = require("./random-data.json");
  }
  shouldCullAbility(ability, types, moves, abilities, counter, movePool, teamDetails, species, isDoubles, isNoDynamax) {
    if ([
      "Immunity",
      "Innards Out",
      "Insomnia",
      "Misty Surge",
      "Quick Feet",
      "Snow Cloak",
      "Steadfast",
      "Steam Engine"
    ].includes(ability))
      return true;
    switch (ability) {
      case "Contrary":
      case "Serene Grace":
      case "Skill Link":
      case "Strong Jaw":
        return !counter.get(this.dex.toID(ability));
      case "Analytic":
        return moves.has("rapidspin") || species.nfe || isDoubles;
      case "Blaze":
        return isDoubles && abilities.has("Solar Power") || !isDoubles && !isNoDynamax && species.id === "charizard";
      case "Buzz Off":
        return !counter.has("Bug");
      case "Chlorophyll":
        return species.baseStats.spe > 100 || !counter.get("Fire") && !moves.has("sunnyday") && !teamDetails.sun;
      case "Cloud Nine":
        return !isNoDynamax || species.id !== "golduck";
      case "Competitive":
        return counter.get("Special") < 2 || moves.has("rest") && moves.has("sleeptalk");
      case "Compound Eyes":
      case "No Guard":
        return !counter.get("inaccurate");
      case "Cursed Body":
        return abilities.has("Infiltrator");
      case "Defiant":
        return !counter.get("Physical");
      case "Download":
        return counter.damagingMoves.size < 3 || moves.has("trick");
      case "Early Bird":
        return types.has("Grass") && isDoubles;
      case "Flash Fire":
        return this.dex.getEffectiveness("Fire", species) < -1 || abilities.has("Drought");
      case "Frisk":
        return abilities.has("Light Power") && counter.get("Physical") < 2 || abilities.has("Optimistic");
      case "Gluttony":
        return !moves.has("bellydrum");
      case "Guts":
        return !moves.has("facade") && !moves.has("sleeptalk") && !species.nfe;
      case "Harvest":
      case "Pastel Veil":
        return abilities.has("Frisk") && !isDoubles || abilities.has("Optimistic");
      case "Hustle":
      case "Inner Focus":
        return counter.get("Physical") < 2 || abilities.has("Iron Fist");
      case "Infiltrator":
        return moves.has("rest") && moves.has("sleeptalk") || isDoubles && abilities.has("Clear Body");
      case "Intimidate":
        if (species.id === "salamence" && moves.has("dragondance"))
          return true;
        return ["bodyslam", "bounce", "tripleaxel"].some((m) => moves.has(m));
      case "Iron Fist":
        return counter.get("ironfist") < 2 || moves.has("dynamicpunch");
      case "Justified":
        return isDoubles && abilities.has("Inner Focus");
      case "Light Power":
        return abilities.has("Beast Boost") || counter.get("Physical") > 2;
      case "Lightning Rod":
        return species.types.includes("Ground") || !isNoDynamax && counter.setupType === "Physical";
      case "Limber":
        return species.types.includes("Electric") || moves.has("facade");
      case "Liquid Voice":
        return !moves.has("hypervoice");
      case "Magic Guard":
        return abilities.has("Tinted Lens") && !counter.get("Status") && !isDoubles;
      case "Mold Breaker":
        return abilities.has("Adaptability") || abilities.has("Scrappy") || abilities.has("Unburden") && !!counter.setupType || abilities.has("Sheer Force") && !!counter.get("sheerforce");
      case "Moxie":
        return counter.get("Physical") < 2 || moves.has("stealthrock") || moves.has("defog");
      case "Overgrow":
        return !counter.get("Grass");
      case "Own Tempo":
        return !moves.has("petaldance") || abilities.has("Swift Swim");
      case "Power Construct":
        return species.forme === "10%" && !isDoubles;
      case "Prankster":
        return !counter.get("Status");
      case "Pressure":
        return !!counter.setupType || counter.get("Status") < 2 || isDoubles;
      case "Refrigerate":
        return !counter.get("Normal");
      case "Regenerator":
        return abilities.has("Magic Guard");
      case "Reckless":
        return !counter.get("recoil") || moves.has("curse");
      case "Rock Head":
        return !counter.get("recoil");
      case "Sand Force":
      case "Sand Veil":
        return !teamDetails.sand;
      case "Sand Rush":
        return !teamDetails.sand && (isNoDynamax || !counter.setupType || !counter.get("Rock") || moves.has("rapidspin"));
      case "Sap Sipper":
        return moves.has("roost");
      case "Scrappy":
        return moves.has("earthquake") && species.id === "miltank";
      case "Screen Cleaner":
        return !!teamDetails.screens;
      case "Shed Skin":
        return moves.has("dragondance");
      case "Sheer Force":
        return !counter.get("sheerforce") || abilities.has("Guts") || species.id === "druddigon" && !isDoubles;
      case "Shell Armor":
        return counter.setupType && abilities.has("Optimistic") || species.id === "omastar" && (moves.has("spikes") || moves.has("stealthrock"));
      case "Slush Rush":
        return !teamDetails.hail && !abilities.has("Swift Swim");
      case "Sniper":
        return species.name === "Inteleon" || counter.get("Water") > 1 && !moves.has("focusenergy");
      case "Solar Power":
        return isNoDynamax && !teamDetails.sun;
      case "Soul Link":
        return abilities.has("Light Power") && counter.get("Physical") < 2;
      case "Speed Boost":
        return isNoDynamax && species.id === "ninjask";
      case "Steely Spirit":
        return moves.has("fakeout") && !isDoubles;
      case "Sturdy":
        return moves.has("bulkup") || !!counter.get("recoil") || !isNoDynamax && abilities.has("Solid Rock");
      case "Swarm":
        return !counter.get("Bug") || !!counter.get("recovery");
      case "Sweet Veil":
        return types.has("Grass");
      case "Swift Swim":
        if (isNoDynamax) {
          const neverWantsSwim = !moves.has("raindance") && [
            "Intimidate",
            "Rock Head",
            "Water Absorb"
          ].some((m) => abilities.has(m));
          const noSwimIfNoRain = !moves.has("raindance") && [
            "Cloud Nine",
            "Lightning Rod",
            "Intimidate",
            "Rock Head",
            "Sturdy",
            "Water Absorb",
            "Weak Armor"
          ].some((m) => abilities.has(m));
          return teamDetails.rain ? neverWantsSwim : noSwimIfNoRain;
        }
        return !moves.has("raindance") && (["Intimidate", "Rock Head", "Slush Rush", "Water Absorb"].some((abil) => abilities.has(abil)) || abilities.has("Lightning Rod") && !counter.setupType);
      case "Synchronize":
        return counter.get("Status") < 3;
      case "Technician":
        return !counter.get("technician") || moves.has("tailslap") || abilities.has("Punk Rock") || // For Doubles Alolan Persian
        movePool.includes("snarl");
      case "Tinted Lens":
        return (
          // For Sigilyph
          moves.has("defog") || moves.has("hurricane") && abilities.has("Compound Eyes") || counter.get("Status") > 2 && !counter.setupType
        );
      case "Torrent":
        return moves.has("focusenergy") || moves.has("hypervoice");
      case "Tough Claws":
        return types.has("Steel") && !moves.has("fakeout");
      case "Unaware":
        return !!counter.setupType || moves.has("fireblast");
      case "Unburden":
        return abilities.has("Prankster") || !counter.setupType && !isDoubles;
      case "Vapor Control":
        return !teamDetails.sun;
      case "Volt Absorb":
        return this.dex.getEffectiveness("Electric", species) < -1;
      case "Water Absorb":
        return moves.has("raindance") || ["Drizzle", "Strong Jaw", "Unaware", "Volt Absorb"].some((abil) => abilities.has(abil));
      case "Weak Armor":
        return !isNoDynamax && species.baseStats.spe > 50 || species.id === "skarmory" || moves.has("shellsmash") || moves.has("rapidspin");
    }
    return false;
  }
  getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles) {
    if (ability === "Honey Gather")
      return "Red Card";
    if (ability === "Scavenge")
      return "Soul Blade";
    if (ability === "Sweet Veil")
      return "Honey";
    if (["stakataka", "buzzwole", "donphan"].includes(species.id))
      return "Momentum Armor";
    if (["scyther", "sneasel", "magneton"].includes(species.id))
      return "Eviolith";
    if (species.id === "appletun")
      return "Sweet Apple";
    if (species.id.startsWith("darmanitan") && counter.get("Special") > 2)
      return "Chill Pill";
    if (species.id === "castform" && (moves.has("raindance") || moves.has("sunnyday")))
      return "Cursed Belt";
    if (species.id === "cherrim")
      return "Morning Blossom";
    if (species.id === "flapple")
      return "Tart Apple";
    if (species.id === "meloetta" && counter.get("Physical") > 2)
      return "Relic Charm";
    if (species.id === "mimikyu")
      return "Nightlight Ball";
    if (species.id === "phione")
      return "Seawater Bead";
    if (species.id === "regigigas")
      return "Sacred Ropes";
    if (species.id === "swoobat")
      return "Coal Engine";
    if (species.id === "wishiwashi")
      return "Graduation Scale";
    if ([
      "pikachu",
      "raichu",
      "raichualola",
      "plusle",
      "minun",
      "pachirisu",
      "emolga",
      "dedenne",
      "togedemaru",
      "morpeko"
    ].includes(species.id))
      return "Light Ball";
    return super.getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles);
  }
  getMediumPriorityItem(ability, moves, counter, species, isLead, isDoubles, isNoDynamax) {
    const item = super.getMediumPriorityItem(ability, moves, counter, species, isLead, isDoubles, isNoDynamax);
    if (counter.setupType === "Physical" && counter.get("Status") < 2 && !item)
      return "Cursed Belt";
    return item;
  }
  getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead, isDoubles, isNoDynamax) {
    const item = super.getLowPriorityItem(
      ability,
      types,
      moves,
      abilities,
      counter,
      teamDetails,
      species,
      isLead,
      isDoubles,
      isNoDynamax
    );
    if (item === "Leftovers" && types.has("Ghost"))
      return "Reaper Cloth";
    return item;
  }
}
var random_teams_default = RandomJoltemonsTeams;
//# sourceMappingURL=random-teams.js.map