"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var rulesets_exports = {}; __export(rulesets_exports, { Rulesets: () => Rulesets }); module.exports = __toCommonJS(rulesets_exports); const Rulesets = { standard: { effectType: "ValidatorRule", name: "Standard", ruleset: ["Obtainable", "Team Preview", "Stadium Sleep Clause", "Freeze Clause Mod", "Self-KO Clause", "Species Clause", "OHKO Clause", "Evasion Moves Clause", "Exact HP Mod", "Cancel Mod", "Stadium Items Clause"] }, selfkoclause: { effectType: "Rule", name: "Self-KO Clause", desc: "If a player's last Pokemon uses Self-Destruct or Explosion, they automatically lose the battle.", onBegin() { this.add("rule", "Self-KO Clause: If a player's last Pokemon uses Self-Destruct/Explosion, they automatically lose"); } } }; //# sourceMappingURL=rulesets.js.map