"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var core_commands_exports = {}; __export(core_commands_exports, { translations: () => translations }); module.exports = __toCommonJS(core_commands_exports); const translations = { strings: { "Server version: ${version}": "", "/mee - must not start with a letter or number": "", "What?! How are you not more excited to battle?! Try /battle! to show me you're ready.": "", "Access denied for custom avatar - make sure you're on the right account?": "", "Invalid avatar.": "", "Avatar changed to:": "", "Artist: ": "", "No one has PMed you yet.": "", "You forgot the comma.": "", "User ${targetUsername} not found. Did you misspell their name?": "", "User ${targetUsername} is offline.": "", 'The user "${targetUsername}" was not found.': "", 'The room "${target}" was not found.': "", "You do not have permission to invite people into this room.": "", 'This user is already in "${targetRoom.title}".': "", "Setting status messages in /busy is no longer supported. Set a status using /status.": "", "Setting status messages in /away is no longer supported. Set a status using /status.": "", "User '${target}' not found.": "", "${targetUser.name} does not have a status set.": "", '${targetUser.name}\'s status "${targetUser.userMessage}" was cleared by ${user.name}${displayReason}': "", "You don't have a status message set.": "", "You have cleared your status message.": "", "This user has not played any ladder games yet.": "", "W[TN: initial for Wins]": "", "L[TN: initial for Losses]": "", "You already have the temporary symbol '${group}'.": "", "You must specify a valid group symbol.": "", "You may only set a temporary symbol below your current rank.": "", "Your temporary group symbol is now": "", "Currently, you're viewing Pok\xE9mon Showdown in ${language}.": "", "Valid languages are: ${languages}": "", "Pok\xE9mon Showdown will now be displayed in ${language} (except in language rooms).": "", "Note that rooms can set their own language, which will override this setting.": "", "/updatesettings expects JSON encoded object.": "", "Unable to parse settings in /updatesettings!": "", "Must be in a battle.": "", "User ${target} not found.": "", "Must be a player in this battle.": "", "${targetUser.name} has not requested extraction.": "", "You have already consented to extraction with ${targetUser.name}.": "", "${user.name} consents to sharing battle team and choices with ${targetUser.name}.": "", "No input log found.": "", "${targetUser.name} has extracted the battle input log.": "", "This command only works in battle rooms.": "", "This command only works when the battle has ended - if the battle has stalled, use /offertie.": "", "Alternatively, you can end the battle with /forcetie.": "", "${user.name} has extracted the battle input log.": "", "You already extracted the battle input log.": "", "Battle input log re-requested.": "", "Invalid input log.": "", "Your input log contains untrusted code - you must have console access to use it.": "", "This command can only be used in a battle.": "", "Only players can extract their team.": "", "Use a number between 1-6 to view a specific set.": "", 'The Pokemon "${target}" is not in your team.': "", "That Pokemon is not in your team.": "", "View team": "", "Must be in a battle room.": "", "This server does not allow offering ties.": "", "You can't offer ties in tournaments.": "", "It's too early to tie, please play until turn 100.": "", "No other player is requesting a tie right now. It was probably canceled.": "", "${user.name} is offering a tie.": "", "Accept tie": "", "Reject": "", "Must be a player to accept ties.": "", "You have already agreed to a tie.": "", "${user.name} accepted the tie.": "", "All players have accepted the tie.": "", "Must be a player to reject ties.": "", "${user.name} rejected the tie.": "", "This room doesn't have an active game.": "", "This kind of game can't be forfeited.": "", "This game doesn't support /choose": "", "This game doesn't support /undo": "", "You can only save replays for battles.": "", "This battle can't have hidden replays, because the tournament is set to be forced public.": "", "The replay for this battle is already set to hidden.": "", "${user.name} hid the replay of this battle.": "", "You can only do this in battle rooms.": "", "You can only add a Player to unrated battles.": "", 'Player must be set to "p1" or "p2", not "${target}".': "", "User ${name} not found.": "", "This room already has a player in slot ${target}.": "", "${targetUser.name} is already a player in this battle.": "", "Player 2": "", "Players could not be restored (maybe this battle already has two players?).": "", "This game doesn't support /joingame": "", "This game doesn't support /leavegame": "", "You can only do this in unrated non-tour battles.": "", "User ${targetUsername} not found.": "", "${targetUser.name} was kicked from a battle by ${user.name} ${displayReason}": "", "You can only set the timer from inside a battle room.": "", "This game's timer is managed by a different command.": "", "The game timer is OFF.": "", "The game timer is ON (requested by ${requester})": "", "Access denied.": "", "Timer was turned off by staff. Please do not turn it back on until our staff say it's okay.": "", "The timer is already off.": "", '"${target}" is not a recognized timer state.': "", "Forcetimer is now OFF: The timer is now opt-in. (set by ${user.name})": "", "Forcetimer is now ON: All battles will be timed. (set by ${user.name})": "", "'${target}' is not a recognized forcetimer setting.": "", "This server requires you to be rank ${groupName} or higher to search for a battle.": "", "Since you have reached ${Config.forceregisterelo} ELO in ${target}, you must register your account to continue playing that format on ladder.": "", "Register": "", "The user '${targetUsername}' was not found.": "", "You are locked and cannot challenge unlocked users. If this user is your friend, ask them to challenge you instead.": "", "You are banned from battling and cannot challenge users.": "", "You must choose a username before you challenge someone.": "", "This server requires you to be rank ${groupName} or higher to challenge users.": "", "This command does not support specifying multiple users": "", 'User "${targetUsername}" not found.': "", "Provide a valid format.": "", "Please provide a valid format.": "", "The format '${originalFormat.name}' was not found.": "", "Your team is valid for ${format.name}.": "", "Your team was rejected for the following reasons:": "", "Battles are now hidden (except to staff) in your trainer card.": "", "Battles are now visible in your trainer card.": "", "'${command}' is a help command.": "", "The command '/${target}' does not exist.": "", "Could not find help for '/${target}'. Try /help for general help.": "", "Could not find help for '/${target}' - displaying help for '/${closestHelp}' instead": "" } }; //# sourceMappingURL=core-commands.js.map