"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var generator_round_robin_exports = {}; __export(generator_round_robin_exports, { RoundRobin: () => RoundRobin }); module.exports = __toCommonJS(generator_round_robin_exports); var import_utils = require("../../lib/utils"); class RoundRobin { constructor(isDoubles) { this.name = "Round Robin"; this.isDrawingSupported = true; this.isDoubles = !!isDoubles; this.isBracketFrozen = false; this.players = []; this.matches = []; this.totalPendingMatches = -1; this.perPlayerPendingMatches = -1; if (isDoubles) this.name = "Double " + this.name; } getPendingBracketData(players) { return { type: "table", tableHeaders: { cols: players.slice(0), rows: players.slice(0) }, tableContents: players.map( (p1, row) => players.map((p2, col) => { if (!this.isDoubles && col >= row) return null; if (p1 === p2) return null; return { state: "unavailable" }; }) ), scores: players.map((player) => 0) }; } getBracketData() { const players = this.players; return { type: "table", tableHeaders: { cols: players.slice(0), rows: players.slice(0) }, tableContents: players.map( (p1, row) => players.map((p2, col) => { if (!this.isDoubles && col >= row) return null; if (p1 === p2) return null; const match = this.matches[row][col]; if (!match) return null; const cell = { state: match.state }; if (match.state === "finished" && match.score) { cell.result = match.result; cell.score = match.score.slice(0); } return cell; }) ), scores: players.map((player) => player.score) }; } freezeBracket(players) { this.players = players; this.isBracketFrozen = true; this.matches = players.map( (p1, row) => players.map((p2, col) => { if (!this.isDoubles && col >= row) return null; if (p1 === p2) return null; return { state: "available" }; }) ); this.matchesPerPlayer = players.length - 1; this.totalPendingMatches = players.length * this.matchesPerPlayer / 2; if (this.isDoubles) { this.totalPendingMatches *= 2; this.matchesPerPlayer *= 2; } } disqualifyUser(user) { if (!this.isBracketFrozen) return "BracketNotFrozen"; const playerIndex = this.players.indexOf(user); for (const [col, match] of this.matches[playerIndex].entries()) { if (!match || match.state !== "available") continue; const p2 = this.players[col]; match.state = "finished"; match.result = "loss"; match.score = [0, 1]; p2.score += 1; p2.games += 1; this.totalPendingMatches--; } for (const [row, challenges] of this.matches.entries()) { const match = challenges[playerIndex]; if (!match || match.state !== "available") continue; const p1 = this.players[row]; match.state = "finished"; match.result = "win"; match.score = [1, 0]; p1.score += 1; p1.games += 1; this.totalPendingMatches--; } user.unlinkUser(); } getAvailableMatches() { if (!this.isBracketFrozen) return "BracketNotFrozen"; const matches = []; for (const [row, challenges] of this.matches.entries()) { const p1 = this.players[row]; for (const [col, match] of challenges.entries()) { const p2 = this.players[col]; if (!match) continue; if (match.state === "available" && !p1.isBusy && !p2.isBusy) { matches.push([p1, p2]); } } } return matches; } setMatchResult([p1, p2], result, score) { if (!this.isBracketFrozen) return "BracketNotFrozen"; if (!["win", "loss", "draw"].includes(result)) return "InvalidMatchResult"; const row = this.players.indexOf(p1); const col = this.players.indexOf(p2); if (row < 0 || col < 0) return "UserNotAdded"; const match = this.matches[row][col]; if (!match || match.state !== "available") return "InvalidMatch"; match.state = "finished"; match.result = result; match.score = score.slice(0); this.totalPendingMatches--; } isTournamentEnded() { return this.isBracketFrozen && this.totalPendingMatches === 0; } getResults() { if (!this.isTournamentEnded()) return "TournamentNotEnded"; const sortedScores = import_utils.Utils.sortBy([...this.players], (p) => -p.score); const results = []; let currentScore = sortedScores[0].score; let currentRank = []; results.push(currentRank); for (const player of sortedScores) { if (player.score < currentScore) { currentScore = player.score; currentRank = []; results.push(currentRank); } currentRank.push(player); } return results; } } //# sourceMappingURL=generator-round-robin.js.map