"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var scripts_exports = {}; __export(scripts_exports, { Scripts: () => Scripts }); module.exports = __toCommonJS(scripts_exports); const Scripts = { gen: 8, inherit: "gen8", actions: { // 1 mega per pokemon runMegaEvo(pokemon) { if (pokemon.name === "Struchni" && pokemon.species.name === "Aggron") pokemon.canMegaEvo = "Aggron-Mega"; if (pokemon.name === "Raj.Shoot" && pokemon.species.name === "Charizard") pokemon.canMegaEvo = "Charizard-Mega-X"; const speciesid = pokemon.canMegaEvo || pokemon.canUltraBurst; if (!speciesid) return false; pokemon.formeChange(speciesid, pokemon.getItem(), true); if (pokemon.canMegaEvo) { pokemon.canMegaEvo = null; } else { pokemon.canUltraBurst = null; } this.battle.runEvent("AfterMega", pokemon); if (["Kaiju Bunny", "Overneat", "EpicNikolai"].includes(pokemon.name) && !pokemon.illusion) { this.battle.add("-start", pokemon, "typechange", pokemon.types.join("/")); } this.battle.add("-ability", pokemon, `${pokemon.getAbility().name}`); return true; }, // Modded for Mega Rayquaza canMegaEvo(pokemon) { const species = pokemon.baseSpecies; const altForme = species.otherFormes && this.dex.species.get(species.otherFormes[0]); const item = pokemon.getItem(); if (altForme?.isMega && altForme?.requiredMove && pokemon.baseMoves.includes(this.battle.toID(altForme.requiredMove)) && !item.zMove) { return altForme.name; } if (item.megaEvolves === species.baseSpecies && item.megaStone !== species.name) { return item.megaStone; } return null; }, // 1 Z per pokemon canZMove(pokemon) { if (pokemon.m.zMoveUsed || pokemon.transformed && (pokemon.species.isMega || pokemon.species.isPrimal || pokemon.species.forme === "Ultra")) return; const item = pokemon.getItem(); if (!item.zMove) return; if (item.itemUser && !item.itemUser.includes(pokemon.species.name)) return; let atLeastOne = false; let mustStruggle = true; const zMoves = []; for (const moveSlot of pokemon.moveSlots) { if (moveSlot.pp <= 0) { zMoves.push(null); continue; } if (!moveSlot.disabled) { mustStruggle = false; } const move = this.dex.moves.get(moveSlot.move); let zMoveName = this.getZMove(move, pokemon, true) || ""; if (zMoveName) { const zMove = this.dex.moves.get(zMoveName); if (!zMove.isZ && zMove.category === "Status") zMoveName = "Z-" + zMoveName; zMoves.push({ move: zMoveName, target: zMove.target }); } else { zMoves.push(null); } if (zMoveName) atLeastOne = true; } if (atLeastOne && !mustStruggle) return zMoves; }, getZMove(move, pokemon, skipChecks) { const item = pokemon.getItem(); if (!skipChecks) { if (pokemon.m.zMoveUsed) return; if (!item.zMove) return; if (item.itemUser && !item.itemUser.includes(pokemon.species.name)) return; const moveData = pokemon.getMoveData(move); if (!moveData?.pp) return; } if (move.name === item.zMoveFrom) { return item.zMove; } else if (item.zMove === true && move.type === item.zMoveType) { if (move.category === "Status") { return move.name; } else if (move.zMove?.basePower) { return this.Z_MOVES[move.type]; } } }, runMove(moveOrMoveName, pokemon, targetLoc, sourceEffect, zMove, externalMove, maxMove, originalTarget) { pokemon.activeMoveActions++; let target = this.battle.getTarget(pokemon, maxMove || zMove || moveOrMoveName, targetLoc, originalTarget); let baseMove = this.dex.getActiveMove(moveOrMoveName); const pranksterBoosted = baseMove.pranksterBoosted; if (baseMove.id !== "struggle" && !zMove && !maxMove && !externalMove) { const changedMove = this.battle.runEvent("OverrideAction", pokemon, target, baseMove); if (changedMove && changedMove !== true) { baseMove = this.dex.getActiveMove(changedMove); if (pranksterBoosted) baseMove.pranksterBoosted = pranksterBoosted; target = this.battle.getRandomTarget(pokemon, baseMove); } } let move = baseMove; if (zMove) { move = this.getActiveZMove(baseMove, pokemon); } else if (maxMove) { move = this.getActiveMaxMove(baseMove, pokemon); } move.isExternal = externalMove; this.battle.setActiveMove(move, pokemon, target); const willTryMove = this.battle.runEvent("BeforeMove", pokemon, target, move); if (!willTryMove) { this.battle.runEvent("MoveAborted", pokemon, target, move); this.battle.clearActiveMove(true); pokemon.moveThisTurnResult = willTryMove; return; } if (move.beforeMoveCallback) { if (move.beforeMoveCallback.call(this.battle, pokemon, target, move)) { this.battle.clearActiveMove(true); pokemon.moveThisTurnResult = false; return; } } pokemon.lastDamage = 0; let lockedMove; if (!externalMove) { lockedMove = this.battle.runEvent("LockMove", pokemon); if (lockedMove === true) lockedMove = false; if (!lockedMove) { if (!pokemon.deductPP(baseMove, null, target) && move.id !== "struggle") { this.battle.add("cant", pokemon, "nopp", move); const gameConsole = [ null, "Game Boy", "Game Boy Color", "Game Boy Advance", "DS", "DS", "3DS", "3DS" ][this.battle.gen] || "Switch"; this.battle.hint(`This is not a bug, this is really how it works on the ${gameConsole}; try it yourself if you don't believe us.`); this.battle.clearActiveMove(true); pokemon.moveThisTurnResult = false; return; } } else { sourceEffect = this.dex.conditions.get("lockedmove"); } pokemon.moveUsed(move, targetLoc); } const noLock = externalMove && !pokemon.volatiles["lockedmove"]; if (zMove) { if (pokemon.illusion) { this.battle.singleEvent("End", this.dex.abilities.get("Illusion"), pokemon.abilityState, pokemon); } this.battle.add("-zpower", pokemon); pokemon.m.zMoveUsed = true; } const moveDidSomething = this.battle.actions.useMove(baseMove, pokemon, target, sourceEffect, zMove, maxMove); if (this.battle.activeMove) move = this.battle.activeMove; this.battle.singleEvent("AfterMove", move, null, pokemon, target, move); this.battle.runEvent("AfterMove", pokemon, target, move); if (move.flags["dance"] && moveDidSomething && !move.isExternal) { const dancers = []; for (const currentPoke of this.battle.getAllActive()) { if (pokemon === currentPoke) continue; if (currentPoke.hasAbility("dancer") && !currentPoke.isSemiInvulnerable()) { dancers.push(currentPoke); } } dancers.sort( (a, b) => -(b.storedStats["spe"] - a.storedStats["spe"]) || b.abilityOrder - a.abilityOrder ); for (const dancer of dancers) { if (this.battle.faintMessages()) break; if (dancer.fainted) continue; this.battle.add("-activate", dancer, "ability: Dancer"); const dancersTarget = !target.isAlly(dancer) && pokemon.isAlly(dancer) ? target : pokemon; const dancersTargetLoc = dancer.getLocOf(dancersTarget); this.runMove(move.id, dancer, dancersTargetLoc, this.dex.abilities.get("dancer"), void 0, true); } } if (noLock && pokemon.volatiles["lockedmove"]) delete pokemon.volatiles["lockedmove"]; }, // Dollar Store Brand prankster immunity implementation hitStepTryImmunity(targets, pokemon, move) { const hitResults = []; for (const [i, target] of targets.entries()) { if (this.battle.gen >= 6 && move.flags["powder"] && target !== pokemon && !this.dex.getImmunity("powder", target)) { this.battle.debug("natural powder immunity"); this.battle.add("-immune", target); hitResults[i] = false; } else if (!this.battle.singleEvent("TryImmunity", move, {}, target, pokemon, move)) { this.battle.add("-immune", target); hitResults[i] = false; } else if (this.battle.gen >= 7 && move.pranksterBoosted && (pokemon.hasAbility("prankster") || pokemon.hasAbility("plausibledeniability") || pokemon.volatiles["nol"]) && !targets[i].isAlly(pokemon) && !this.dex.getImmunity("prankster", target)) { this.battle.debug("natural prankster immunity"); if (!target.illusion) this.battle.hint("Since gen 7, Dark is immune to Prankster moves."); this.battle.add("-immune", target); hitResults[i] = false; } else { hitResults[i] = true; } } return hitResults; }, // For Jett's The Hunt is On! useMoveInner(moveOrMoveName, pokemon, target, sourceEffect, zMove, maxMove) { if (!sourceEffect && this.battle.effect.id) sourceEffect = this.battle.effect; if (sourceEffect && ["instruct", "custapberry"].includes(sourceEffect.id)) sourceEffect = null; let move = this.dex.getActiveMove(moveOrMoveName); if (move.id === "weatherball" && zMove) { this.battle.singleEvent("ModifyType", move, null, pokemon, target, move, move); if (move.type !== "Normal") sourceEffect = move; } if (zMove || move.category !== "Status" && sourceEffect && sourceEffect.isZ) { move = this.getActiveZMove(move, pokemon); } if (maxMove && move.category !== "Status") { this.battle.singleEvent("ModifyType", move, null, pokemon, target, move, move); this.battle.runEvent("ModifyType", pokemon, target, move, move); } if (maxMove || move.category !== "Status" && sourceEffect && sourceEffect.isMax) { move = this.getActiveMaxMove(move, pokemon); } if (this.battle.activeMove) { move.priority = this.battle.activeMove.priority; if (!move.hasBounced) move.pranksterBoosted = this.battle.activeMove.pranksterBoosted; } const baseTarget = move.target; if (target === void 0) target = this.battle.getRandomTarget(pokemon, move); if (move.target === "self" || move.target === "allies") { target = pokemon; } if (sourceEffect) { move.sourceEffect = sourceEffect.id; move.ignoreAbility = false; } let moveResult = false; this.battle.setActiveMove(move, pokemon, target); this.battle.singleEvent("ModifyType", move, null, pokemon, target, move, move); this.battle.singleEvent("ModifyMove", move, null, pokemon, target, move, move); if (baseTarget !== move.target) { target = this.battle.getRandomTarget(pokemon, move); } move = this.battle.runEvent("ModifyType", pokemon, target, move, move); move = this.battle.runEvent("ModifyMove", pokemon, target, move, move); if (baseTarget !== move.target) { target = this.battle.getRandomTarget(pokemon, move); } if (!move || pokemon.fainted) { return false; } let attrs = ""; let movename = move.name; if (move.id === "hiddenpower") movename = "Hidden Power"; if (sourceEffect) attrs += "|[from]" + this.dex.conditions.get(sourceEffect); if (zMove && move.isZ === true) { attrs = "|[anim]" + movename + attrs; movename = "Z-" + movename; } this.battle.addMove("move", pokemon, movename, target + attrs); if (zMove) this.runZPower(move, pokemon); if (!target) { this.battle.attrLastMove("[notarget]"); this.battle.add(this.battle.gen >= 5 ? "-fail" : "-notarget", pokemon); return false; } const { targets, pressureTargets } = pokemon.getMoveTargets(move, target); if (targets.length) { target = targets[targets.length - 1]; } if (!sourceEffect || sourceEffect.id === "pursuit" || sourceEffect.id === "thehuntison") { let extraPP = 0; for (const source of pressureTargets) { const ppDrop = this.battle.runEvent("DeductPP", source, pokemon, move); if (ppDrop !== true) { extraPP += ppDrop || 0; } } if (extraPP > 0) { pokemon.deductPP(move, extraPP); } } if (!this.battle.singleEvent("TryMove", move, null, pokemon, target, move) || !this.battle.runEvent("TryMove", pokemon, target, move)) { move.mindBlownRecoil = false; return false; } this.battle.singleEvent("UseMoveMessage", move, null, pokemon, target, move); if (move.ignoreImmunity === void 0) { move.ignoreImmunity = move.category === "Status"; } if (this.battle.gen !== 4 && move.selfdestruct === "always") { this.battle.faint(pokemon, pokemon, move); } let damage = false; if (move.target === "all" || move.target === "foeSide" || move.target === "allySide" || move.target === "allyTeam") { damage = this.tryMoveHit(target, pokemon, move); if (damage === this.battle.NOT_FAIL) pokemon.moveThisTurnResult = null; if (damage || damage === 0 || damage === void 0) moveResult = true; } else { if (!targets.length) { this.battle.attrLastMove("[notarget]"); this.battle.add(this.battle.gen >= 5 ? "-fail" : "-notarget", pokemon); return false; } if (this.battle.gen === 4 && move.selfdestruct === "always") { this.battle.faint(pokemon, pokemon, move); } moveResult = this.trySpreadMoveHit(targets, pokemon, move); } if (move.selfBoost && moveResult) this.moveHit(pokemon, pokemon, move, move.selfBoost, false, true); if (!pokemon.hp) { this.battle.faint(pokemon, pokemon, move); } if (!moveResult) { this.battle.singleEvent("MoveFail", move, null, target, pokemon, move); return false; } if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility(["sheerforce", "aquilasblessing"])) && !this.battle.getAllActive().some((x) => x.hasAbility("skilldrain"))) { const originalHp = pokemon.hp; this.battle.singleEvent("AfterMoveSecondarySelf", move, null, pokemon, target, move); this.battle.runEvent("AfterMoveSecondarySelf", pokemon, target, move); if (pokemon !== target && move.category !== "Status") { if (pokemon.hp <= pokemon.maxhp / 2 && originalHp > pokemon.maxhp / 2) { this.battle.runEvent("EmergencyExit", pokemon, pokemon); } } } if (move.selfSwitch && this.battle.getAllActive().some((x) => x.hasAbility("skilldrain"))) { this.battle.hint(`Self-switching doesn't trigger when a Pokemon with Skill Drain is active.`); } return true; }, afterMoveSecondaryEvent(targets, pokemon, move) { if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility(["sheerforce", "aquilasblessing"])) && !this.battle.getAllActive().some((x) => x.hasAbility("skilldrain"))) { this.battle.singleEvent("AfterMoveSecondary", move, null, targets[0], pokemon, move); this.battle.runEvent("AfterMoveSecondary", targets, pokemon, move); } return void 0; }, hitStepMoveHitLoop(targets, pokemon, move) { const damage = []; for (const i of targets.keys()) { damage[i] = 0; } move.totalDamage = 0; pokemon.lastDamage = 0; let targetHits = move.multihit || 1; if (Array.isArray(targetHits)) { if (targetHits[0] === 2 && targetHits[1] === 5) { if (this.battle.gen >= 5) { targetHits = this.battle.sample([2, 2, 3, 3, 4, 5]); } else { targetHits = this.battle.sample([2, 2, 2, 3, 3, 3, 4, 5]); } } else { targetHits = this.battle.random(targetHits[0], targetHits[1] + 1); } } targetHits = Math.floor(targetHits); let nullDamage = true; let moveDamage; const isSleepUsable = move.sleepUsable || this.dex.moves.get(move.sourceEffect).sleepUsable; let targetsCopy = targets.slice(0); let hit; for (hit = 1; hit <= targetHits; hit++) { if (damage.includes(false)) break; if (hit > 1 && pokemon.status === "slp" && !isSleepUsable) break; if (targets.every((target2) => !target2?.hp)) break; move.hit = hit; if (move.smartTarget && targets.length > 1) { targetsCopy = [targets[hit - 1]]; } else { targetsCopy = targets.slice(0); } const target = targetsCopy[0]; if (target && typeof move.smartTarget === "boolean") { if (hit > 1) { this.battle.addMove("-anim", pokemon, move.name, target); } else { this.battle.retargetLastMove(target); } } if (target && move.multiaccuracy && hit > 1) { let accuracy = move.accuracy; const boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3]; if (accuracy !== true) { if (!move.ignoreAccuracy) { const boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts }); const boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6); if (boost > 0) { accuracy *= boostTable[boost]; } else { accuracy /= boostTable[-boost]; } } if (!move.ignoreEvasion) { const boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts }); const boost = this.battle.clampIntRange(boosts["evasion"], -6, 6); if (boost > 0) { accuracy /= boostTable[boost]; } else if (boost < 0) { accuracy *= boostTable[-boost]; } } } accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy); if (!move.alwaysHit) { accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy); if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) break; } } const moveData = move; if (!moveData.flags) moveData.flags = {}; [moveDamage, targetsCopy] = this.spreadMoveHit(targetsCopy, pokemon, move, moveData); if (!moveDamage.some((val) => val !== false)) break; nullDamage = false; for (const [i, md] of moveDamage.entries()) { damage[i] = md === true || !md ? 0 : md; move.totalDamage += damage[i]; } if (move.mindBlownRecoil) { this.battle.damage(Math.round(pokemon.maxhp / 2), pokemon, pokemon, this.dex.conditions.get("Mind Blown"), true); move.mindBlownRecoil = false; } this.battle.eachEvent("Update"); if (!pokemon.hp && targets.length === 1) { hit++; break; } } if (hit === 1) return damage.fill(false); if (nullDamage) damage.fill(false); if (move.multihit && typeof move.smartTarget !== "boolean") { this.battle.add("-hitcount", targets[0], hit - 1); } if (move.recoil && move.totalDamage) { this.battle.damage(this.calcRecoilDamage(move.totalDamage, move), pokemon, pokemon, "recoil"); } if (move.struggleRecoil) { let recoilDamage; if (this.dex.gen >= 5) { recoilDamage = this.battle.clampIntRange(Math.round(pokemon.baseMaxhp / 4), 1); } else { recoilDamage = this.battle.trunc(pokemon.maxhp / 4); } this.battle.directDamage(recoilDamage, pokemon, pokemon, { id: "strugglerecoil" }); } if (move.smartTarget) targetsCopy = targets.slice(0); for (const [i, target] of targetsCopy.entries()) { if (target && pokemon !== target) { target.gotAttacked(move, damage[i], pokemon); } } if (move.ohko && !targets[0].hp) this.battle.add("-ohko"); if (!damage.some((val) => !!val || val === 0)) return damage; this.battle.eachEvent("Update"); this.afterMoveSecondaryEvent(targetsCopy.filter((val) => !!val), pokemon, move); if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility(["sheerforce", "aquilasblessing"])) && !this.battle.getAllActive().some((x) => x.hasAbility("skilldrain"))) { for (const [i, d] of damage.entries()) { const curDamage = targets.length === 1 ? move.totalDamage : d; if (typeof curDamage === "number" && targets[i].hp) { if (targets[i].hp <= targets[i].maxhp / 2 && targets[i].hp + curDamage > targets[i].maxhp / 2) { this.battle.runEvent("EmergencyExit", targets[i], pokemon); } } } } return damage; }, // For Spandan's custom move and Brandon's ability getDamage(source, target, move, suppressMessages = false) { if (typeof move === "string") move = this.dex.getActiveMove(move); if (typeof move === "number") { const basePower2 = move; move = new Dex.Move({ basePower: basePower2, type: "???", category: "Physical", willCrit: false }); move.hit = 0; } if (!move.ignoreImmunity || move.ignoreImmunity !== true && !move.ignoreImmunity[move.type]) { if (!target.runImmunity(move.type, !suppressMessages)) { return false; } } if (move.ohko) return target.maxhp; if (move.damageCallback) return move.damageCallback.call(this.battle, source, target); if (move.damage === "level") { return source.level; } else if (move.damage) { return move.damage; } const category = this.battle.getCategory(move); let basePower = move.basePower; if (move.basePowerCallback) { basePower = move.basePowerCallback.call(this.battle, source, target, move); } if (!basePower) return basePower === 0 ? void 0 : basePower; basePower = this.battle.clampIntRange(basePower, 1); let critMult; let critRatio = this.battle.runEvent("ModifyCritRatio", source, target, move, move.critRatio || 0); if (this.battle.gen <= 5) { critRatio = this.battle.clampIntRange(critRatio, 0, 5); critMult = [0, 16, 8, 4, 3, 2]; } else { critRatio = this.battle.clampIntRange(critRatio, 0, 4); if (this.battle.gen === 6) { critMult = [0, 16, 8, 2, 1]; } else { critMult = [0, 24, 8, 2, 1]; } } const moveHit = target.getMoveHitData(move); moveHit.crit = move.willCrit || false; if (move.willCrit === void 0) { if (critRatio) { moveHit.crit = this.battle.randomChance(1, critMult[critRatio]); } } if (moveHit.crit) { moveHit.crit = this.battle.runEvent("CriticalHit", target, null, move); } basePower = this.battle.runEvent("BasePower", source, target, move, basePower, true); if (!basePower) return 0; basePower = this.battle.clampIntRange(basePower, 1); const level = source.level; const attacker = move.overrideOffensivePokemon === "target" ? target : source; const defender = move.overrideDefensivePokemon === "source" ? source : target; const isPhysical = move.category === "Physical"; let attackStat = move.overrideOffensiveStat || (isPhysical ? "atk" : "spa"); const defenseStat = move.overrideDefensiveStat || (isPhysical ? "def" : "spd"); const statTable = { atk: "Atk", def: "Def", spa: "SpA", spd: "SpD", spe: "Spe" }; let atkBoosts = attacker.boosts[attackStat]; let defBoosts = defender.boosts[defenseStat]; let ignoreNegativeOffensive = !!move.ignoreNegativeOffensive; let ignorePositiveDefensive = !!move.ignorePositiveDefensive; if (moveHit.crit) { ignoreNegativeOffensive = true; ignorePositiveDefensive = true; } const ignoreOffensive = !!(move.ignoreOffensive || ignoreNegativeOffensive && atkBoosts < 0); const ignoreDefensive = !!(move.ignoreDefensive || ignorePositiveDefensive && defBoosts > 0); if (ignoreOffensive) { this.battle.debug("Negating (sp)atk boost/penalty."); atkBoosts = 0; } if (ignoreDefensive) { this.battle.debug("Negating (sp)def boost/penalty."); defBoosts = 0; } let attack = attacker.calculateStat(attackStat, atkBoosts); let defense = defender.calculateStat(defenseStat, defBoosts); attackStat = category === "Physical" ? "atk" : "spa"; attack = this.battle.runEvent("Modify" + statTable[attackStat], source, target, move, attack); defense = this.battle.runEvent("Modify" + statTable[defenseStat], target, source, move, defense); if (this.battle.gen <= 4 && ["explosion", "selfdestruct"].includes(move.id) && defenseStat === "def") { defense = this.battle.clampIntRange(Math.floor(defense / 2), 1); } const tr = this.battle.trunc; const baseDamage = tr(tr(tr(tr(2 * level / 5 + 2) * basePower * attack) / defense) / 50); return this.modifyDamage(baseDamage, source, target, move, suppressMessages); }, runMoveEffects(damage, targets, pokemon, move, moveData, isSecondary, isSelf) { let didAnything = damage.reduce(this.combineResults); for (const [i, target] of targets.entries()) { if (target === false) continue; let hitResult; let didSomething = void 0; if (target) { if (moveData.boosts && !target.fainted) { hitResult = this.battle.boost(moveData.boosts, target, pokemon, move, isSecondary, isSelf); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.heal && !target.fainted) { if (target.hp >= target.maxhp) { this.battle.add("-fail", target, "heal"); this.battle.attrLastMove("[still]"); damage[i] = this.combineResults(damage[i], false); didAnything = this.combineResults(didAnything, null); continue; } const amount = target.baseMaxhp * moveData.heal[0] / moveData.heal[1]; const d = target.heal((this.battle.gen < 5 ? Math.floor : Math.round)(amount)); if (!d && d !== 0) { this.battle.add("-fail", pokemon); this.battle.attrLastMove("[still]"); this.battle.debug("heal interrupted"); damage[i] = this.combineResults(damage[i], false); didAnything = this.combineResults(didAnything, null); continue; } this.battle.add("-heal", target, target.getHealth); didSomething = true; } if (moveData.status) { hitResult = target.trySetStatus(moveData.status, pokemon, moveData.ability ? moveData.ability : move); if (!hitResult && move.status) { damage[i] = this.combineResults(damage[i], false); didAnything = this.combineResults(didAnything, null); continue; } didSomething = this.combineResults(didSomething, hitResult); } if (moveData.forceStatus) { hitResult = target.setStatus(moveData.forceStatus, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.volatileStatus) { hitResult = target.addVolatile(moveData.volatileStatus, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.sideCondition) { hitResult = target.side.addSideCondition(moveData.sideCondition, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.slotCondition) { hitResult = target.side.addSlotCondition(target, moveData.slotCondition, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.weather) { hitResult = this.battle.field.setWeather(moveData.weather, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.terrain) { hitResult = this.battle.field.setTerrain(moveData.terrain, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.pseudoWeather) { hitResult = this.battle.field.addPseudoWeather(moveData.pseudoWeather, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (moveData.forceSwitch && !this.battle.getAllActive().some((x) => x.hasAbility("skilldrain"))) { hitResult = !!this.battle.canSwitch(target.side); didSomething = this.combineResults(didSomething, hitResult); } if (move.target === "all" && !isSelf) { if (moveData.onHitField) { hitResult = this.battle.singleEvent("HitField", moveData, {}, target, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } } else if ((move.target === "foeSide" || move.target === "allySide") && !isSelf) { if (moveData.onHitSide) { hitResult = this.battle.singleEvent("HitSide", moveData, {}, target.side, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } } else { if (moveData.onHit) { hitResult = this.battle.singleEvent("Hit", moveData, {}, target, pokemon, move); didSomething = this.combineResults(didSomething, hitResult); } if (!isSelf && !isSecondary) { this.battle.runEvent("Hit", target, pokemon, move); } } } if (moveData.selfdestruct === "ifHit" && damage[i] !== false) { this.battle.faint(pokemon, pokemon, move); } if (moveData.selfSwitch && !this.battle.getAllActive().some((x) => x.hasAbility("skilldrain"))) { if (this.battle.canSwitch(pokemon.side)) { didSomething = true; } else { didSomething = this.combineResults(didSomething, false); } } if (didSomething === void 0) didSomething = true; damage[i] = this.combineResults(damage[i], didSomething === null ? false : didSomething); didAnything = this.combineResults(didAnything, didSomething); } if (!didAnything && didAnything !== 0 && !moveData.self && !moveData.selfdestruct) { if (!isSelf && !isSecondary) { if (didAnything === false) { this.battle.add("-fail", pokemon); this.battle.attrLastMove("[still]"); } } this.battle.debug("move failed because it did nothing"); } else if (move.selfSwitch && pokemon.hp && !this.battle.getAllActive().some((x) => x.hasAbility("skilldrain"))) { pokemon.switchFlag = move.id; } return damage; } }, pokemon: { isGrounded(negateImmunity) { if ("gravity" in this.battle.field.pseudoWeather) return true; if ("ingrain" in this.volatiles && this.battle.gen >= 4) return true; if ("smackdown" in this.volatiles) return true; const item = this.ignoringItem() ? "" : this.item; if (item === "ironball") return true; if (!negateImmunity && this.hasType("Flying") && !("roost" in this.volatiles)) return false; if (this.hasAbility("levitate") && !this.battle.suppressingAbility()) return null; if ("magnetrise" in this.volatiles) return false; if ("telekinesis" in this.volatiles) return false; return item !== "airballoon"; }, setStatus(status, source, sourceEffect, ignoreImmunities) { if (!this.hp) return false; status = this.battle.dex.conditions.get(status); if (this.battle.event) { if (!source) source = this.battle.event.source; if (!sourceEffect) sourceEffect = this.battle.effect; } if (!source) source = this; if (this.status === status.id) { if (sourceEffect?.status === this.status) { this.battle.add("-fail", this, this.status); } else if (sourceEffect?.status) { this.battle.add("-fail", source); this.battle.attrLastMove("[still]"); } return false; } if (!ignoreImmunities && status.id && !((source?.hasAbility("corrosion") || source?.hasAbility("hackedcorrosion") || sourceEffect?.id === "cradilychaos") && ["tox", "psn"].includes(status.id))) { if (!this.runStatusImmunity(status.id === "tox" ? "psn" : status.id)) { this.battle.debug("immune to status"); if (sourceEffect?.status) { this.battle.add("-immune", this); } return false; } } const prevStatus = this.status; const prevStatusState = this.statusState; if (status.id) { const result = this.battle.runEvent("SetStatus", this, source, sourceEffect, status); if (!result) { this.battle.debug("set status [" + status.id + "] interrupted"); return result; } } this.status = status.id; this.statusState = { id: status.id, target: this }; if (source) this.statusState.source = source; if (status.duration) this.statusState.duration = status.duration; if (status.durationCallback) { this.statusState.duration = status.durationCallback.call(this.battle, this, source, sourceEffect); } if (status.id && !this.battle.singleEvent("Start", status, this.statusState, this, source, sourceEffect)) { this.battle.debug("status start [" + status.id + "] interrupted"); this.status = prevStatus; this.statusState = prevStatusState; return false; } if (status.id && !this.battle.runEvent("AfterSetStatus", this, source, sourceEffect, status)) { return false; } return true; } }, // Modded to add a property to work with Struchni's move nextTurn() { this.turn++; this.lastSuccessfulMoveThisTurn = null; const trappedBySide = []; const stalenessBySide = []; for (const side of this.sides) { let sideTrapped = true; let sideStaleness; for (const pokemon of side.active) { if (!pokemon) continue; pokemon.moveThisTurn = ""; pokemon.newlySwitched = false; pokemon.moveLastTurnResult = pokemon.moveThisTurnResult; pokemon.moveThisTurnResult = void 0; if (this.turn !== 1) { pokemon.usedItemThisTurn = false; pokemon.m.statsRaisedLastTurn = !!pokemon.statsRaisedThisTurn; pokemon.statsRaisedThisTurn = false; pokemon.statsLoweredThisTurn = false; pokemon.hurtThisTurn = null; } pokemon.maybeDisabled = false; for (const moveSlot of pokemon.moveSlots) { moveSlot.disabled = false; moveSlot.disabledSource = ""; } this.runEvent("DisableMove", pokemon); if (!pokemon.ateBerry) pokemon.disableMove("belch"); if (!pokemon.getItem().isBerry) pokemon.disableMove("stuffcheeks"); if (pokemon.getLastAttackedBy() && this.gen >= 7) pokemon.knownType = true; for (let i = pokemon.attackedBy.length - 1; i >= 0; i--) { const attack = pokemon.attackedBy[i]; if (attack.source.isActive) { attack.thisTurn = false; } else { pokemon.attackedBy.splice(pokemon.attackedBy.indexOf(attack), 1); } } if (this.gen >= 7) { const seenPokemon = pokemon.illusion || pokemon; const realTypeString = seenPokemon.getTypes(true).join("/"); if (realTypeString !== seenPokemon.apparentType) { this.add("-start", pokemon, "typechange", realTypeString, "[silent]"); seenPokemon.apparentType = realTypeString; if (pokemon.addedType) { this.add("-start", pokemon, "typeadd", pokemon.addedType, "[silent]"); } } } pokemon.trapped = pokemon.maybeTrapped = false; this.runEvent("TrapPokemon", pokemon); if (!pokemon.knownType || this.dex.getImmunity("trapped", pokemon)) { this.runEvent("MaybeTrapPokemon", pokemon); } if (this.gen > 2) { for (const source of pokemon.foes()) { const species = (source.illusion || source).species; if (!species.abilities) continue; for (const abilitySlot in species.abilities) { const abilityName = species.abilities[abilitySlot]; if (abilityName === source.ability) { continue; } const ruleTable = this.ruleTable; if ((ruleTable.has("+hackmons") || !ruleTable.has("obtainableabilities")) && !this.format.team) { continue; } else if (abilitySlot === "H" && species.unreleasedHidden) { continue; } const ability = this.dex.abilities.get(abilityName); if (ruleTable.has("-ability:" + ability.id)) continue; if (pokemon.knownType && !this.dex.getImmunity("trapped", pokemon)) continue; this.singleEvent("FoeMaybeTrapPokemon", ability, {}, pokemon, source); } } } if (pokemon.fainted) continue; sideTrapped = sideTrapped && pokemon.trapped; const staleness = pokemon.volatileStaleness || pokemon.staleness; if (staleness) sideStaleness = sideStaleness === "external" ? sideStaleness : staleness; pokemon.activeTurns++; } trappedBySide.push(sideTrapped); stalenessBySide.push(sideStaleness); side.faintedLastTurn = side.faintedThisTurn; side.faintedThisTurn = null; } if (this.maybeTriggerEndlessBattleClause(trappedBySide, stalenessBySide)) return; if (this.gameType === "triples" && !this.sides.filter((side) => side.pokemonLeft > 1).length) { const actives = this.getAllActive(); if (actives.length > 1 && !actives[0].isAdjacent(actives[1])) { this.swapPosition(actives[0], 1, "[silent]"); this.swapPosition(actives[1], 1, "[silent]"); this.add("-center"); } } this.add("turn", this.turn); this.makeRequest("move"); } }; //# sourceMappingURL=scripts.js.map