"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var rulesets_exports = {}; __export(rulesets_exports, { Rulesets: () => Rulesets }); module.exports = __toCommonJS(rulesets_exports); const Rulesets = { standard: { inherit: true, ruleset: [ "Obtainable", "Team Preview", "Sleep Clause Mod", "Species Clause", "Nickname Clause", "OHKO Clause", "Evasion Items Clause", "Evasion Moves Clause", "Endless Battle Clause", "HP Percentage Mod", "Cancel Mod" ] }, standarddoubles: { inherit: true, ruleset: [ "Obtainable", "Team Preview", "Species Clause", "Nickname Clause", "OHKO Clause", "Evasion Moves Clause", "Gravity Sleep Clause", "Endless Battle Clause", "HP Percentage Mod", "Cancel Mod" ] }, standardoms: { inherit: true, ruleset: [ "Obtainable", "Team Preview", "Species Clause", "Nickname Clause", "OHKO Clause", "Evasion Moves Clause", "Endless Battle Clause", "Dynamax Clause", "HP Percentage Mod", "Cancel Mod", "Overflow Stat Mod" ] } }; //# sourceMappingURL=rulesets.js.map