Solara-Shaders/shaders/lib/materials/specificMaterials/terrain/lapisBlock.glsl
2024-06-22 15:15:55 -04:00

6 lines
115 B
GLSL

smoothnessG = pow2(color.b) * 0.8;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.5;
#endif