Solara-Shaders/shaders/lib/materials/specificMaterials/terrain/cobblestone.glsl
2024-06-22 15:15:55 -04:00

3 lines
141 B
GLSL

smoothnessG = pow2(pow2(color.g));
smoothnessD = smoothnessG;
smoothnessG = max(smoothnessG, 0.3 * color.g * float(color.g > color.b * 1.5));