Solara-Shaders/shaders/lib/materials/specificMaterials/terrain/netherrack.glsl
2024-06-22 15:15:55 -04:00

7 lines
178 B
GLSL

#if MC_VERSION >= 11300
smoothnessG = pow2(color.r) * 1.5;
smoothnessG = min1(smoothnessG);
#else
smoothnessG = color.r * 0.4 + 0.2;
#endif
smoothnessD = smoothnessG;