# Snake Game Development Roadmap This is a living document that tracks the development progress of the AI Snake Game project. ## Current Status Last Updated: [Restart Functionality Implementation] - Added game restart functionality - Added "Press any key to restart" message - Implemented game state reset - Previous updates: - Added Food class with spawning mechanics - Integrated food system with main game loop - Implemented basic scoring system - Added game over screen with score display ## Phase 1: Project Setup and Basic Structure ✅ - [x] Create project structure and virtual environment - [x] Initialize git repository - [x] Set up dependency management (requirements.txt) - [x] Create basic project documentation (README.md) - [x] Create living roadmap document ## Phase 2: Core Game Development ✅ - [x] Implement basic game window using Pygame - [x] Create Snake class with movement mechanics - [x] Implement food spawning system - [x] Create Food class - [x] Add random food placement - [x] Add collision detection with food - [x] Add collision detection (walls and self) - [x] Implement scoring system - [x] Add score display - [ ] Add high score tracking - [x] Add game over conditions - [x] Implement game over state transition - [x] Add restart functionality ## Phase 3: Game Polish and UI 🔄 - [ ] Add main menu interface - [ ] Create menu layout - [ ] Add game mode selection - [ ] Add settings options - [x] Implement pause functionality - [ ] Add visual effects and animations - [ ] Snake movement animation - [ ] Food spawn animation - [ ] Score increase animation - [ ] Include sound effects and background music - [ ] Add movement sounds - [ ] Add collision sounds - [ ] Add background music - [ ] Add menu sounds - [ ] Display score and high score - [ ] Add game over screen with restart option ## Phase 4: AI Implementation - [ ] Design AI algorithm (pathfinding) - [ ] Research and select appropriate algorithm - [ ] Implement basic pathfinding - [ ] Implement AI snake movement logic - [ ] Create AI controller class - [ ] Implement decision making - [ ] Add AI difficulty levels - [ ] Easy mode (basic pathfinding) - [ ] Medium mode (improved decision making) - [ ] Hard mode (optimal pathfinding) - [ ] Create mode selection (Player vs AI) - [ ] Optimize AI performance ## Phase 5: Final Polish - [ ] Add configuration options - [ ] Game speed settings - [ ] Visual settings - [ ] Sound settings - [ ] Implement save/load functionality for high scores - [ ] Bug fixing and performance optimization - [ ] Code cleanup and documentation - [ ] Add docstrings - [ ] Create API documentation - [ ] Update README with final features - [ ] Final testing and refinements ## Next Steps 1. Create main menu interface - Design menu layout - Implement menu navigation 2. Add high score system - Implement score persistence - Add high score display 3. Add visual and sound effects - Implement basic animations - Add game sounds ## Known Issues - None reported yet ## Future Considerations - Multiplayer support - Additional game modes - Custom themes/skins - Achievement system