diff --git a/ROADMAP.md b/ROADMAP.md new file mode 100644 index 0000000..c954920 --- /dev/null +++ b/ROADMAP.md @@ -0,0 +1,96 @@ +# Snake Game Development Roadmap + +This is a living document that tracks the development progress of the AI Snake Game project. + +## Current Status +Last Updated: [Initial Version] + +## Phase 1: Project Setup and Basic Structure ✅ +- [x] Create project structure and virtual environment +- [x] Initialize git repository +- [x] Set up dependency management (requirements.txt) +- [x] Create basic project documentation (README.md) +- [x] Create living roadmap document + +## Phase 2: Core Game Development 🔄 +- [x] Implement basic game window using Pygame +- [x] Create Snake class with movement mechanics +- [ ] Implement food spawning system + - [ ] Create Food class + - [ ] Add random food placement + - [ ] Add collision detection with food +- [x] Add collision detection (walls and self) +- [ ] Implement scoring system + - [ ] Add score display + - [ ] Add high score tracking +- [ ] Add game over conditions + - [ ] Implement game over state transition + - [ ] Add restart functionality + +## Phase 3: Game Polish and UI +- [ ] Add main menu interface + - [ ] Create menu layout + - [ ] Add game mode selection + - [ ] Add settings options +- [x] Implement pause functionality +- [ ] Add visual effects and animations + - [ ] Snake movement animation + - [ ] Food spawn animation + - [ ] Score increase animation +- [ ] Include sound effects and background music + - [ ] Add movement sounds + - [ ] Add collision sounds + - [ ] Add background music + - [ ] Add menu sounds +- [ ] Display score and high score +- [ ] Add game over screen with restart option + +## Phase 4: AI Implementation +- [ ] Design AI algorithm (pathfinding) + - [ ] Research and select appropriate algorithm + - [ ] Implement basic pathfinding +- [ ] Implement AI snake movement logic + - [ ] Create AI controller class + - [ ] Implement decision making +- [ ] Add AI difficulty levels + - [ ] Easy mode (basic pathfinding) + - [ ] Medium mode (improved decision making) + - [ ] Hard mode (optimal pathfinding) +- [ ] Create mode selection (Player vs AI) +- [ ] Optimize AI performance + +## Phase 5: Final Polish +- [ ] Add configuration options + - [ ] Game speed settings + - [ ] Visual settings + - [ ] Sound settings +- [ ] Implement save/load functionality for high scores +- [ ] Bug fixing and performance optimization +- [ ] Code cleanup and documentation + - [ ] Add docstrings + - [ ] Create API documentation + - [ ] Update README with final features +- [ ] Final testing and refinements + +## Next Steps +1. Implement the food spawning system + - Create Food class + - Add random food placement logic +2. Add scoring system + - Implement score tracking + - Add score display +3. Complete game over conditions + - Add game over state handling + - Implement restart functionality +4. Create main menu interface + - Design menu layout + - Implement menu navigation + +## Known Issues +- None reported yet + +## Future Considerations +- Multiplayer support +- Additional game modes +- Custom themes/skins +- Achievement system \ No newline at end of file