@using Sandbox; @using System.Linq; @using System.Threading.Tasks; @using Sandbox.Menu; @using Sandbox.UI;
@Game.Menu.Package.Title
@if (Game.InGame) { Leave } else { Play Lobbies @if ( Game.Menu.Package.SupportsSavedGames && Game.Menu.SavedGames.Any()) { Load Save } } Quit
@code { void LeaveGame() { Game.Menu.LeaveServer( "Leaving" ); } }