Blacksite/crates/game_hot/Cargo.toml
Rbanh f29712d158
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Initial project import
2026-06-05 21:44:45 -04:00

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TOML

[package]
name = "game_hot"
version.workspace = true
edition.workspace = true
license.workspace = true
description = "Hot-reloadable game systems for the Bevy FPS foundation"
[lib]
crate-type = ["rlib", "cdylib"]
# When built as `libgame_hot.so`, Bevy must use the same `libbevy_dylib` as the editor
# executable — otherwise ECS component IDs diverge and the app panics on startup.
[features]
dylib = ["bevy/dynamic_linking"]
[dependencies]
avian3d.workspace = true
bevy.workspace = true
bevy_core_pipeline.workspace = true
bevy_solari.workspace = true
protocol.workspace = true
shared.workspace = true
sim.workspace = true
settings.workspace = true