Blacksite/assets/shaders/surface_tint.shader.ron

98 lines
2.7 KiB
Plaintext

(
schema_version: 2,
label: "Surface Tint",
kind: Custom,
wgsl_path: Some("assets/shaders/surface_tint.wgsl"),
schema: (
groups: [
(
id: "surface",
display_name: "Surface",
order: 0,
advanced: false,
),
(
id: "emission",
display_name: "Emission",
order: 1,
advanced: false,
),
],
inputs: [
(
name: "tint",
display_name: "Tint",
group: "surface",
order: 0,
property_type: Color,
default_value: Some(Color((
r: 0.12,
g: 0.42,
b: 0.95,
a: 1.0,
))),
texture: None,
tooltip: "",
advanced: false,
),
(
name: "roughness",
display_name: "Roughness",
group: "surface",
order: 1,
property_type: Float(
min: Some(0.001),
max: Some(1.0),
),
default_value: Some(Float(0.28)),
texture: None,
tooltip: "",
advanced: false,
),
(
name: "metallic",
display_name: "Metallic",
group: "surface",
order: 2,
property_type: Float(
min: Some(0.0),
max: Some(1.0),
),
default_value: Some(Float(0.15)),
texture: None,
tooltip: "",
advanced: false,
),
(
name: "emissive",
display_name: "Emissive",
group: "emission",
order: 3,
property_type: Color,
default_value: Some(Color((
r: 0.02,
g: 0.08,
b: 0.25,
a: 1.0,
))),
texture: None,
tooltip: "",
advanced: false,
),
(
name: "emissive_intensity",
display_name: "Emissive Nits",
group: "emission",
order: 4,
property_type: Float(
min: Some(0.0),
max: Some(20000.0),
),
default_value: Some(Float(3.0)),
texture: None,
tooltip: "",
advanced: false,
),
],
),
)