Blacksite/crates/game/Cargo.toml
Rbanh 0798aa5d57 Build renderer and material component foundations
Add dedicated skinned rendering, pose restoration, shared Material and Material Instance slots, registry-driven components, Surface/Solari integration, transactional schema upgrades, navigation authoring, documentation, and evaluation evidence.
2026-07-12 00:24:06 -04:00

30 lines
775 B
TOML

[package]
name = "game"
version.workspace = true
edition.workspace = true
license.workspace = true
description = "The runtime FPS game crate for the Bevy FPS foundation"
[features]
# Enable fast iterative compiles via Bevy's dynamic linking:
# `cargo run -p game --features dev`
dev = ["bevy/dynamic_linking"]
hot-reload = ["dep:hot-lib-reloader", "game_hot/dylib"]
[dependencies]
avian3d.workspace = true
bevy.workspace = true
bevy_ufbx.workspace = true
cpal = "0.17.3"
game_hot = { path = "../game_hot" }
hot-lib-reloader = { version = "0.8.2", optional = true }
nav_glam.workspace = true
polyanya.workspace = true
protocol.workspace = true
ron = "0.12"
scene.workspace = true
serde.workspace = true
shared.workspace = true
sim.workspace = true
settings.workspace = true